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    Game 1 EXP Silas vs beelee

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    • S Offline
      SirSilas
      last edited by

      Hi - I know I have been long on the answers. Im Sry for that.

      US T5:

      Game History

      Round: 5
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
              Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
              Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
              Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
              Americans buy 6 artilleries, 2 battleships, 1 destroyer, 3 infantry, 2 marines and 4 transports; Remaining resources: 5 PUs; 
      
          Place Units - Americans
              Units in Western United States being upgraded or consumed: 2 infantry
              2 marines placed in Western United States
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Combat - Americans
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Americans
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              2 transports moved from 89 Sea Zone to 101 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
              3 usa_fighters moved from New Brunswick Nova Scotia to Western United States
              2 usa_fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 battleship and 2 transports placed in 10 Sea Zone
              1 battleship and 1 destroyer placed in 101 Sea Zone
              6 artilleries and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
              Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
              Americans collect 52 PUs; end with 57 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      

      UK T 5

      Game History

      Round: 5
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
              Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
              Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
              Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
              Americans buy 6 artilleries, 2 battleships, 1 destroyer, 3 infantry, 2 marines and 4 transports; Remaining resources: 5 PUs; 
      
          Place Units - Americans
              Units in Western United States being upgraded or consumed: 2 infantry
              2 marines placed in Western United States
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Combat - Americans
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Americans
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              2 transports moved from 89 Sea Zone to 101 Sea Zone
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
              3 usa_fighters moved from New Brunswick Nova Scotia to Western United States
              2 usa_fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 battleship and 2 transports placed in 10 Sea Zone
              1 battleship and 1 destroyer placed in 101 Sea Zone
              6 artilleries and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
              Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
              Americans collect 52 PUs; end with 57 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Chinese
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 3x factory_major; Remaining resources: 85 PUs; 3 AirLendLease; 3 NavyLendLease; 
              British buy 1 carrier, 5 infantry, 4 uk_armours, 2 uk_fighters and 2 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              2 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              1 transport moved from 41 Sea Zone to 39 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 uk_armour moved from Belgian Congo to Egypt
              2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
              1 battleship moved from 39 Sea Zone to 79 Sea Zone
              1 cruiser moved from 39 Sea Zone to 79 Sea Zone
              1 uk_armour moved from Union of South Africa to Belgian Congo
              1 infantry moved from British Columbia to Alaska
              1 artillery moved from British Columbia to Alaska
              1 uk_armour moved from Quebec to Alberta Saskatchewan Manitoba
              1 infantry moved from Quebec to Ontario
      
          Place Units - British
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
              1 carrier placed in 106 Sea Zone
              2 uk_fighters placed in 106 Sea Zone
              2 uk_paras placed in United Kingdom
              5 infantry and 1 uk_armour placed in India
              3 uk_armours placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,2,2,3,2
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,4,4,3
              British collect 43 PUs (10 lost to blockades); end with 55 PUs
              Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 56 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 62 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      British regular : 0.67
      

      exp-game-1-silas-UKT5.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @SirSilas
        last edited by

        @sirsilas

        That's all right. Hate to lose a promising new player is all 🙂 You already have the triplea mechanics down pretty good.

        Game History

        Round: 5
        
            Purchase Units - Italians
                Italians buy 1 Italian_LCV, 1 air_transport, 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                Turning on Edit Mode
                    EDIT: Italians takes Eastern Persia from British
                    EDIT: Italians takes West India from British
                    EDIT: Changing ownership of Eastern Persia from Italians to British
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 italian_para moved from Persia to West India
                1 bomber moved from Northwest Persia to Egypt
                2 fighters moved from Alexandria to Egypt
                1 armour moved from Syria to Egypt
                      Italians take Trans-Jordan from British
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 italian_para moved from Tobruk to Egypt
                2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                EDIT: 1 italian_para moved from Iraq to Egypt
                EDIT: 1 Italian_LCV moved from Syria to Egypt
        
            Combat - Italians
                Battle in Egypt
                    Italians attack with 1 Italian_LCV, 3 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 italian_paras and 1 mech_infantry
                    British defend with 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry, 8 uk_armours, 1 uk_fighter and 2 uk_tactical_bombers; ANZAC defend with 2 infantry
                    1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                    1 armour owned by the Italians retreated to Alexandria
                    British win with 4 uk_armours, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 Italian_LCV, 2 armour, 3 artilleries, 6 infantry, 2 italian_paras and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 artillery, 3 infantry, 1 mech_infantry and 4 uk_armours
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from Egypt to Greece
                2 air_transports and 2 infantry moved from Southern Italy to Gibraltar
                1 air_transport moved from Gibraltar to Northern Italy
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Bulgaria to Greece
                1 Rail moved from Southern Italy to Northern Italy
                1 Rail and 1 infantry moved from Northern Italy to Greece
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Persia to Northwest Persia
                4 infantry moved from Persia to Iraq
                EDIT: 1 italian_para moved from Southern Italy to Syria
                EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
        
            Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 Italian_LCV and 2 infantry placed in Southern Italy
                1 infantry placed in Southern Italy
                1 air_transport, 2 armour and 2 infantry placed in Northern Italy
        
            Turn Complete - Italians
                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                Italians collect 22 PUs; end with 22 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
        

        EXP Game 1 silas I 5.tsvg

        A few things. Triplea doesn't give the LCV a Bombard, so I edit in a Trprt and load the LCV dude on to it, then remove after battle.

        If you go through History, you can see how Empty TTys get conquerred when flying the Paras over them in edit. Sometimes you can avoid it by stopping somewhere and then continuing on a different path to your target.

        I just click back to edit and change the TTy back and then turn edit off and continue with the turn.

        Lastly, when Paras are participating in a Amphibous Attack, it won't let you retreat any non-amphib attacking units until the Paras are dead.
        I think that's only for when edit is used to move the Paras.

        So, if you think that might happen, fight the battle in edit. If only one battle, you will need edit on at end of NCM, as it'll go straight to battle.

        I didn't fight this one in edit, as i figured the Paras would die before it was over and they did.
        Just didn't think so many of their buddies would too 🙂

        Think that's it

        1 Reply Last reply Reply Quote 0
        • S Offline
          SirSilas
          last edited by

          Hi

          Anzac T5.

          Game History

          Round: 5
          
              Purchase Units - ANZAC
                  ANZAC buy 4 infantry; Remaining resources: 2 PUs; 
          
              Combat Move - ANZAC
          
              Combat - ANZAC
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  4 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                  4 infantry moved from 44 Sea Zone to Celebes
          
              Place Units - ANZAC
                  4 infantry placed in New South Wales
          
              Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs
                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
          

          exp-game-1-silas-A5.tsvg

          I can see you changed Eastern Persia back 🙂

          Not sure what you mean by LCV gives Bombard?

          B 2 Replies Last reply Reply Quote 0
          • B Online
            beelee @SirSilas
            last edited by

            @sirsilas

            Hej silas

            So LCV units are same as Trprts but triplea won't allow them to get Bombard from BB and CA because it treats it as a land unit not a Trprt.

            I find it esier to add a Trprt temporarily to load the LCV units so you can get the Bombard as opposed to handroll and edit.

            Yea, when you move Paras in edit during CM, sometimes their route takes them over empty enemy TTys and it will auto take it.

            Same thing happens when moving out of Boxes sometimes. You can stop your route part way and then continue to make it go a different way.

            Doesn't always work though

            1 Reply Last reply Reply Quote 0
            • B Online
              beelee @SirSilas
              last edited by beelee

              @sirsilas

              Game History

              Round: 6
              
                  Purchase Units - Germans
                      Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                      Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
                      Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                      Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                      Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                      Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                      Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
                      Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                      triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                      triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                      triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                      triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Germans buy 5 Atlantic_Walls, 1 Escort, 1 G_air_transport, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 7 infantry, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; 
              
                  Place Units - Germans
                      Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                      2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
              
                  Combat Move - Germans
                      Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      1 bomber moved from Western Germany to Ukraine
                      2 tactical_bombers moved from Romania to Ukraine
                      3 infantry moved from Western Ukraine to Ukraine
                      1 bomber moved from Western Germany to Bryansk
                      EDIT: 1 ArmyGroupNorth moved from Novgorod to Army Group North
                      EDIT: 1 2ndPanzerArmy moved from Army Group North to 2nd Panzer
                      EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Belarus
                      2 artilleries and 9 infantry moved from Novgorod to Belarus
                      3 mech_infantrys moved from Novgorod to Belarus
                      1 infantry moved from Eastern Poland to Belarus
                      1 infantry moved from Baltic States to Belarus
                      1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                      1 fighter moved from Norway to 125 Sea Zone
                      1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone
                      1 GermanUBoat moved from 113 Sea Zone to 112 Sea Zone
              
                  Combat - Germans
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Strategic bombing raid in Bryansk
                          Bombing raid in Bryansk rolls: 7 and causes: 6 damage to unit: russian_minor
                          Bombing raid in Bryansk causes 6 damage total. 
                      Battle in Belarus
                          Germans attack with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
                          Russians defend with 2 infantry
                          Germans win, taking Belarus from Russians with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                          Casualties for Russians: 2 infantry
                      Battle in Ukraine
                          Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                          Russians defend with 1 infantry
                          Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                          Casualties for Germans: 1 infantry
                          Casualties for Russians: 1 infantry
                      Battle in 125 Sea Zone
                          Germans attack with 1 GermanUBoat, 1 destroyer and 1 fighter
                          Russians defend with 1 submarine
                          Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                          Casualties for Russians: 1 submarine
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
              
                  Non Combat Move - Germans
                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                      Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                      Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                      Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                      EDIT: 1 Panzer_General3 and 5 armour moved from Belarus to 2nd Panzer
                      EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Army Group North
                      EDIT: 1 ArmyGroupNorth moved from Army Group North to Belarus
                      EDIT: 1 Panzer_Grndrs and 2 infantry moved from Southern France to Gibraltar
                      1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                      2 artilleries moved from Normandy Bordeaux to France
                      1 aaGun moved from Normandy Bordeaux to Southern France
                      2 G_air_transports and 2 infantry moved from Western Germany to Alexandria
                      1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                      1 transport moved from 112 Sea Zone to 110 Sea Zone
                      2 infantry moved from Holland Belgium to 110 Sea Zone
                      2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                      2 infantry moved from 112 Sea Zone to Norway
                      2 infantry moved from Karelia to Novgorod
                      1 infantry moved from Normandy Bordeaux to Southern France
                      1 infantry moved from Normandy Bordeaux to France
                      1 infantry moved from Holland Belgium to France
                      1 German_LCV moved from Slovakia Hungary to Romania
                      1 infantry moved from Poland to Baltic States
                      1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                      2 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Germany to Eastern Poland
                      1 aaGun moved from Eastern Poland to Belarus
                      1 WaffenPnzrGrndr moved from Poland to Eastern Poland
                      1 bomber moved from Bryansk to Eastern Poland
                      1 bomber and 2 tactical_bombers moved from Ukraine to Romania
                      EDIT: 3 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Eastern Poland to 3rd Waffen
                      EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                      1 fighter moved from 125 Sea Zone to Western Germany
                      1 waffen_infantry moved from Germany to Western Germany
                      1 infantry moved from Germany to Poland
                      1 G_Rail and 1 elite moved from Germany to Romania
                      1 G_Rail moved from Germany to Novgorod
                      1 G_Rail and 1 Panzer_General moved from Novgorod to Germany
                      1 infantry moved from Poland to Eastern Poland
              
                  Place Units - Germans
                      4 Atlantic_Walls placed in Norway
                      1 Atlantic_Wall placed in Denmark
                      1 Escort and 1 transport placed in 93 Sea Zone
                      1 infantry placed in Southern France
                      1 G_air_transport and 2 infantry placed in Western Germany
                      1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 elite, 2 german_paras and 1 infantry placed in Germany
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                      EDIT: Adding units owned by Germans to France: 1 artillery
                      EDIT: Turning off Edit Mode
                      1 infantry placed in France
                      2 infantry placed in Germany
              
                  Turn Complete - Germans
                      Trigger Germans RemoveConvoySZ93Invert: has removed 1 Escort owned by Germans in 93 Sea Zone
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Germans RemoveConvoySZ93Invert: Germans has 1 Escort_Convoy placed in 93 Sea Zone
                      Germans collect 50 PUs; end with 50 PUs
                      Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs
                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                      Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              

              EXP Game 1 silas G 6.tsvg

              Forgot to move the Arty to France hence edit from W GER

              Edit
              uggh spaced the Pnzr Grndr to Jordan

              EXP Game 1 silas G 6edit.tsvg

              Edit 2
              Chees and Rice ! I accidentally moved the P grndr to GIB with the 2 Inf 😊

              EXP Game 1 silas G 6edit2.tsvg

              S 1 Reply Last reply Reply Quote 0
              • S Offline
                SirSilas @beelee
                last edited by

                @beelee

                Feeling you are winning this game :face_with_tongue:

                Game History

                Round: 6
                
                    Purchase Units - Russians
                        Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                        Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                        Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                        Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                        Russians repair damage of 6x russian_minor; Remaining resources: 27 PUs; 0 AirLendLease; 3 TankLendLease; 
                        Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                
                    Combat Move - Russians
                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        5 infantry moved from Caucasus to Northwest Persia
                
                    Combat - Russians
                        Battle in Northwest Persia
                            Russians attack with 5 infantry
                            Italians defend with 1 infantry
                            Russians win, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is -3
                            Casualties for Russians: 2 infantry
                            Casualties for Italians: 1 infantry
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Russians
                        Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                        1 infantry moved from Volgograd to Caucasus
                        1 armour moved from Urals to Russia
                
                    Place Units - Russians
                        1 elite and 9 infantry placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 27 PUs; end with 27 PUs
                

                exp-game-1-silas-R6.tsvg

                B 2 Replies Last reply Reply Quote 0
                • B Online
                  beelee @SirSilas
                  last edited by

                  @sirsilas

                  heh heh it's still early 🙂

                  Little different playing on triplea too 🙂

                  1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @SirSilas
                    last edited by beelee

                    @sirsilas

                    did you wanna arm those LMs ?

                    Edit
                    Or move them ? Can arm after moving too

                    Feeling you are winning this game 😛
                    but it isn't looking all that good for the Allies either 🙂

                    Game History

                    Round: 6
                    
                        Purchase Units - Japanese
                            Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                            Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            Trigger Banzai: Japanese has 1 Banzai placed in Japan
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            1 submarine moved from 43 Sea Zone to 44 Sea Zone
                            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                            1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                            1 elite moved from Caroline Islands to 33 Sea Zone
                            1 Japan_destroyer and 1 elite moved from 33 Sea Zone to 45 Sea Zone
                            1 elite moved from 45 Sea Zone to Dutch New Guinea
                            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                            2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                            1 elite and 1 infantry moved from Philippines to 35 Sea Zone
                            1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone
                            1 infantry moved from Paulau Island to 34 Sea Zone
                            1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 21 Sea Zone
                            1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                            1 elite and 2 infantry moved from 21 Sea Zone to Guam
                            1 Banzai moved from Japan to Guam
                            1 transport moved from 35 Sea Zone to 20 Sea Zone
                            1 artillery and 1 elite moved from Kwangtung to 20 Sea Zone
                            1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                            1 artillery and 1 elite moved from 37 Sea Zone to Malaya
                            2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
                            2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                            2 bombers moved from Yunnan to India
                            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                            3 infantry moved from Yunnan to Burma
                            1 armour, 1 artillery and 3 infantry moved from Shan State to Malaya
                    
                        Combat - Japanese
                            Strategic bombing raid in India
                                    British roll AA dice in India : 0/2 hits, 0.33 expected hits
                                Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                                Bombing raid in India causes 7 damage total. 
                            Battle in Malaya
                                Japanese attack with 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers
                                British defend with 1 harbour and 2 infantry; ANZAC defend with 3 fighters
                                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                                    Japanese roll dice for 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits, 6.50 expected hits
                                    British roll dice for 3 fighters and 2 infantry in Malaya, round 2 : 4/5 hits, 2.67 expected hits
                                    3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                                    3 fighters owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                                Japanese win, taking Malaya from British with 1 armour, 1 artillery, 1 elite, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                                Casualties for Japanese: 1 artillery and 3 infantry
                                Casualties for British: 2 infantry
                                Casualties for ANZAC: 3 fighters
                            Battle in Burma
                                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                British defend with 1 infantry
                                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
                                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the British lost in Burma
                                Japanese win, taking Burma from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                Casualties for British: 1 infantry
                            Battle in 42 Sea Zone
                                Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                                British defend with 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 transport
                                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    Americans roll dice for 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                    1 submarine owned by the Americans lost in 42 Sea Zone
                                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                                    Americans roll dice for 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                    1 submarine owned by the Japanese lost in 42 Sea Zone
                                    1 transport owned by the British lost in 42 Sea Zone
                                    Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                                    Americans roll dice for 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                                    1 transport owned by the ANZAC lost in 42 Sea Zone
                                Japanese win, taking 42 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                                Casualties for Americans: 1 submarine
                                Casualties for Japanese: 1 submarine
                                Casualties for British: 1 transport
                                Casualties for ANZAC: 1 transport
                            Battle in 44 Sea Zone
                                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                                ANZAC defend with 2 transports
                                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                    1 transport owned by the ANZAC lost in 44 Sea Zone
                                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                    ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    1 transport owned by the ANZAC lost in 44 Sea Zone
                                Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                                Casualties for ANZAC: 2 transports
                            Battle in Guam
                                Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 2 infantry
                                Changer defend; Americans defend with 1 airfield and 1 infantry
                                    Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
                                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Americans lost in Guam
                                Japanese win, taking Guam from Americans with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                                Casualties for Americans: 1 infantry
                            Battle in Dutch New Guinea
                                Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                                Changer defend; ANZAC defend with 2 infantry
                                    Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                                Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for ANZAC: 2 infantry
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Japanese
                            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam
                            Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                            1 fighter moved from Dutch New Guinea to 45 Sea Zone
                            1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                            1 fighter moved from 42 Sea Zone to 35 Sea Zone
                            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                            1 fighter moved from 44 Sea Zone to Philippines
                            1 fighter moved from Malaya to 37 Sea Zone
                            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                            3 fighters and 3 tactical_bombers moved from Malaya to Yunnan
                            2 bombers moved from India to Yunnan
                            2 armour and 1 mech_infantry moved from Kweichow to Yunnan
                            2 artilleries moved from Shensi to Kweichow
                            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                            3 armour moved from Shantung to Kweichow
                            1 aaGun moved from Jehol to Anhwe
                            1 artillery moved from Yunnan to Shan State
                            1 artillery moved from Yunnan to Shan State
                            1 infantry moved from Yunnan to Shan State
                            1 infantry moved from French Indo China to Shan State
                            1 J_Rail moved from Kiangsu to Korea
                            1 J_Rail and 1 infantry moved from Korea to Yunnan
                            1 J_Rail moved from Kiangsu to Jehol
                            1 J_Rail and 1 infantry moved from Jehol to Yunnan
                            3 infantry moved from Kwangtung to Kwangsi
                            1 infantry moved from Kiangsi to Kwangtung
                            1 elite moved from Japan to 6 Sea Zone
                            1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 33 Sea Zone
                            1 elite moved from 33 Sea Zone to Caroline Islands
                            2 air_transports and 2 infantry moved from Japan to Caroline Islands
                            1 air_transport moved from Caroline Islands to 6 Sea Zone
                            1 Escort moved from 6 Sea Zone to 16 Sea Zone
                            1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                            1 infantry moved from Japan to 6 Sea Zone
                            1 infantry moved from 6 Sea Zone to Korea
                            1 air_transport moved from 6 Sea Zone to Japan
                    
                        Place Units - Japanese
                            1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
                            3 armour placed in Shantung
                            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                            1 elite and 2 infantry placed in Japan
                    
                        Turn Complete - Japanese
                            Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                            Japanese collect 50 PUs; end with 50 PUs
                            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 52 PUs
                            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 64 PUs
                            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                    

                    Combat Hit Differential Summary :

                    Americans regular : -0.33
                    Japanese regular : 3.50
                    British AA : -0.33
                    ANZAC regular : -0.83
                    British regular : 1.00
                    

                    EXP Game 1 silas J 6.tsvg

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      SirSilas
                      last edited by

                      Hi

                      It was my plan to arm the LM, but dont know how haha

                      Try to change it for the allies 😕

                      US6

                      Game History

                      Round: 6
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                              Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                              2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                              9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                              2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                              2 infantry moved from 91 Sea Zone to Gibraltar
                      
                          Combat - Americans
                              Battle in 91 Sea Zone
                                  Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                                  Germans defend with 1 Escort
                                  Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                                  Casualties for Germans: 1 Escort
                              Battle in Gibraltar
                                  Americans attack with 9 artilleries and 11 infantry
                                  Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                                  Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                                  Casualties for Americans: 3 artilleries and 11 infantry
                                  Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                                  Casualties for Italians: 2 air_transports and 6 infantry
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                              1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                              2 marines moved from Western United States to 10 Sea Zone
                              2 infantry moved from Western United States to 10 Sea Zone
                              3 usa_fighters moved from Western United States to Hawaiian Islands
                              2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                              2 marines moved from 26 Sea Zone to Hawaiian Islands
                              2 infantry moved from 26 Sea Zone to Hawaiian Islands
                              1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                      
                          Place Units - Americans
                              1 battleship and 1 carrier placed in 10 Sea Zone
                              2 usa_fighters placed in 10 Sea Zone
                              5 artilleries and 5 infantry placed in Eastern United States
                      
                          Turn Complete - Americans
                              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                              Americans collect 52 PUs; end with 60 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                      

                      UK turn 6

                      Game History

                      Round: 6
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                              Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                              2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                              9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                              2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                              2 infantry moved from 91 Sea Zone to Gibraltar
                      
                          Combat - Americans
                              Battle in 91 Sea Zone
                                  Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                                  Germans defend with 1 Escort
                                      Americans roll dice for 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports in 91 Sea Zone, round 2 : 9/13 hits, 7.67 expected hits
                                      Germans roll dice for 1 Escort in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      1 Escort owned by the Germans lost in 91 Sea Zone
                                  Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                                  Casualties for Germans: 1 Escort
                              Battle in Gibraltar
                                  Americans attack with 9 artilleries and 11 infantry
                                  Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                                      Americans roll dice for 9 artilleries and 11 infantry in Gibraltar, round 2 : 7/20 hits, 6.33 expected hits
                                      Italians roll dice for 1 G_air_transport, 1 aaGun, 2 air_transports, 4 fighters, 12 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/17 hits, 7.17 expected hits
                                      5 infantry owned by the Americans lost in Gibraltar
                                      1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 G_air_transport owned by the Germans, 1 infantry owned by the Italians and 2 air_transports owned by the Italians lost in Gibraltar
                                      Americans roll dice for 9 artilleries and 6 infantry in Gibraltar, round 3 : 8/15 hits, 5.00 expected hits
                                      Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/14 hits, 6.17 expected hits
                                      5 infantry owned by the Americans lost in Gibraltar
                                      4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
                                      Americans roll dice for 9 artilleries and 1 infantry in Gibraltar, round 4 : 4/10 hits, 3.33 expected hits
                                      Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 3/6 hits, 3.50 expected hits
                                      1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
                                      2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                                      Americans roll dice for 7 artilleries in Gibraltar, round 5 : 2/7 hits, 2.33 expected hits
                                      Italians roll dice for 2 fighters in Gibraltar, round 5 : 1/2 hits, 1.33 expected hits
                                      1 artillery owned by the Americans lost in Gibraltar
                                      2 fighters owned by the Germans lost in Gibraltar
                                  Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                                  Casualties for Americans: 3 artilleries and 11 infantry
                                  Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                                  Casualties for Italians: 2 air_transports and 6 infantry
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                              1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                              2 marines moved from Western United States to 10 Sea Zone
                              2 infantry moved from Western United States to 10 Sea Zone
                              3 usa_fighters moved from Western United States to Hawaiian Islands
                              2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                              2 marines moved from 26 Sea Zone to Hawaiian Islands
                              2 infantry moved from 26 Sea Zone to Hawaiian Islands
                              1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                      
                          Place Units - Americans
                              1 battleship and 1 carrier placed in 10 Sea Zone
                              2 usa_fighters placed in 10 Sea Zone
                              5 artilleries and 5 infantry placed in Eastern United States
                      
                          Turn Complete - Americans
                              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                              Americans collect 52 PUs; end with 60 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy nothing; Remaining resources: 6 PUs; 
                      
                          Combat Move - Chinese
                      
                          Combat - Chinese
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Chinese
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      
                          Turn Complete - Chinese
                              Chinese collect 0 PUs; end with 6 PUs
                      
                          Purchase Units - British
                              British repair damage of 7x factory_major; Remaining resources: 60 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              British buy 1 battleship, 6 infantry, 2 transports and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              1 transport moved from 41 Sea Zone to 39 Sea Zone
                              2 infantry moved from India to 39 Sea Zone
                              2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                              1 infantry moved from 79 Sea Zone to West India
                              1 uk_armour moved from Egypt to Trans-Jordan
                              2 uk_tactical_bombers moved from Egypt to Trans-Jordan
                              1 uk_fighter moved from Egypt to Trans-Jordan
                      
                          Combat - British
                              Battle in West India
                                  British attack with 1 infantry
                                  Italians defend with 1 italian_para
                                      British roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits
                                      Italians roll dice for 1 italian_para in West India, round 2 : 0/1 hits, 0.33 expected hits
                                      1 italian_para owned by the Italians lost in West India
                                  British win, taking West India from Italians with 1 infantry remaining. Battle score for attacker is 4
                                  Casualties for Italians: 1 italian_para
                              Battle in Trans-Jordan
                                  British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers
                                  Germans defend with 1 Panzer_Grndrs
                                      British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2.33 expected hits
                                      Italians roll dice for 1 Panzer_Grndrs in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                                      1 Panzer_Grndrs owned by the Germans lost in Trans-Jordan
                                  British win, taking Trans-Jordan from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 4
                                  Casualties for Germans: 1 Panzer_Grndrs
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                              1 uk_fighter moved from Trans-Jordan to Egypt
                              2 uk_tactical_bombers moved from Trans-Jordan to Egypt
                              1 uk_armour moved from Belgian Congo to Egypt
                              2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                              1 uk_armour moved from Union of South Africa to Belgian Congo
                              1 carrier, 3 destroyers and 2 uk_fighters moved from 106 Sea Zone to 91 Sea Zone
                              1 uk_armour moved from Alberta Saskatchewan Manitoba to Alaska
                              1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                      
                          Place Units - British
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              1 battleship and 2 transports placed in 106 Sea Zone
                              4 infantry placed in India
                              3 uk_armours placed in Union of South Africa
                              2 infantry placed in United Kingdom
                      
                          Turn Complete - British
                              Total Cost from Convoy Blockades: 5
                                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,4,5
                              British collect 44 PUs (5 lost to blockades); end with 44 PUs
                              Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 45 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : 5.33
                      Italians regular : -5.00
                      Germans regular : -0.33
                      British regular : -0.00
                      

                      exp-game-1-silas-UK6.tsvg

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @SirSilas
                        last edited by beelee

                        @sirsilas

                        I was in my email deleting old dice ones when the new ones started coming in. Looks as if GIB got it's ass kicked lol

                        To arm the LMs go to "Changer" and edit in the correct border ones.

                        Screenshot from 2025-02-18 08-58-36.png

                        Here the Bryansk ones

                        Screenshot from 2025-02-18 08-59-06.png

                        Hej silas
                        yea you don't want to take the Air Trprts as casualties until everything else is dead. You rolled so outstanding though, it didn't make a difference 🙂

                        I thought I had that in the Game Notes but I don't. I'll add for next update. Here's The Captain's

                        Screenshot from 2025-02-18 09-56-33.png

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                        • B Online
                          beelee
                          last edited by beelee

                          @SirSilas

                          Dice were on my side this time 🙂

                          Game History

                          Round: 6
                          
                              Purchase Units - Italians
                                  Italians buy 1 Escort, 2 Italian_LCVs, 1 air_transport, 2 artilleries, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  1 bomber moved from Greece to Northwest Persia
                                  3 infantry moved from Iraq to Northwest Persia
                                  1 italian_para moved from Syria to Northwest Persia
                                  1 armour moved from Northern Italy to 97 Sea Zone
                                  1 infantry moved from Northern Italy to 97 Sea Zone
                                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                                  1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                                  EDIT: 1 Italian_LCV moved from Southern France to France
                                  EDIT: Italians undo move 8.
                                  EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
                          
                              Combat - Italians
                                  Battle in Northwest Persia
                                      Italians attack with 1 bomber, 3 infantry and 1 italian_para
                                      Russians defend with 3 infantry
                                          Italians roll dice for 1 bomber, 3 infantry and 1 italian_para in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits
                                          Russians roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
                                          2 infantry owned by the Italians lost in Northwest Persia
                                          2 infantry owned by the Russians lost in Northwest Persia
                                          Italians roll dice for 1 bomber, 1 infantry and 1 italian_para in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
                                          Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Russians lost in Northwest Persia
                                      Italians win, taking Northwest Persia from Russians with 1 bomber, 1 infantry and 1 italian_para remaining. Battle score for attacker is 3
                                      Casualties for Italians: 2 infantry
                                      Casualties for Russians: 3 infantry
                                  Battle in Gibraltar
                                      Italians attack with 1 Italian_LCV, 1 armour and 3 infantry
                                      British defend with 1 harbour; Americans defend with 6 artilleries
                                          Italians roll dice for 1 Italian_LCV, 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                                          British roll dice for 6 artilleries in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                                          1 Italian_LCV owned by the Italians lost in Gibraltar
                                          1 artillery owned by the Americans lost in Gibraltar
                                          Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 2/4 hits, 1.00 expected hits
                                          British roll dice for 5 artilleries in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits
                                          2 infantry owned by the Italians lost in Gibraltar
                                          2 artilleries owned by the Americans lost in Gibraltar
                                          Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                                          British roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
                                          1 infantry owned by the Italians lost in Gibraltar
                                          1 artillery owned by the Americans lost in Gibraltar
                                          Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
                                          British roll dice for 2 artilleries in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                                          1 artillery owned by the Americans lost in Gibraltar
                                          Italians roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits
                                          British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                                          1 artillery owned by the Americans lost in Gibraltar
                                      Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 12
                                      Casualties for Italians: 1 Italian_LCV and 3 infantry
                                      Casualties for Americans: 6 artilleries
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Italians
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                  1 transport moved from 98 Sea Zone to 99 Sea Zone
                                  1 armour and 1 infantry moved from Greece to 99 Sea Zone
                                  1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                  1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                                  1 bomber moved from Northwest Persia to Greece
                                  1 armour moved from Romania to Greece
                                  1 armour moved from Northern Italy to Romania
                                  2 air_transports and 2 infantry moved from Northern Italy to Alexandria
                                  EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                                  1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                                  1 armour moved from Normandy Bordeaux to Northern Italy
                                  1 aaGun moved from Normandy Bordeaux to France
                                  1 Rail and 1 infantry moved from Southern Italy to Greece
                                  2 infantry moved from Southern Italy to Northern Italy
                          
                              Place Units - Italians
                                  2 Italian_LCVs and 2 italian_paras placed in Southern Italy
                                  1 air_transport, 2 artilleries and 3 infantry placed in Northern Italy
                                  1 Escort placed in 97 Sea Zone
                          
                              Turn Complete - Italians
                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                  Italians collect 19 PUs; end with 19 PUs
                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                          

                          Combat Hit Differential Summary :

                          Italians regular : 3.00
                          Russians regular : 0.67
                          British regular : -1.67
                          

                          EXP Game 1 silas I 6.tsvg

                          If you still having trouble arming the LMs, let me know which border(s) you'd like and I'll place them.

                          Edit
                          Looks as if you missed the yank Trprt off Guadalcanal. Go ahead and move him on ANZAC. Or maybe you gonna load the Aussies on there 🙂

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            SirSilas
                            last edited by SirSilas

                            Forgot to move the transport! 😞

                            A6

                            Game History

                            Round: 6
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 8 PUs; 
                            
                                Combat Move - ANZAC
                            
                                Combat - ANZAC
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                            
                                Place Units - ANZAC
                                    1 destroyer placed in 62 Sea Zone
                                    3 infantry placed in New South Wales
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 10 PUs; end with 18 PUs[exp-game-1-silas-F-6.tsvg]
                            

                            exp-game-1-silas-F-6.tsvg

                            For some reason I was not able to move in edit with Preform a move 😑
                            It should move to Hawaii.

                            B 3 Replies Last reply Reply Quote 1
                            • B Online
                              beelee @SirSilas
                              last edited by beelee

                              @sirsilas

                              Yay !!! He's back 🙂

                              I can move it. Which one and where ?

                              1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @SirSilas
                                last edited by beelee

                                @sirsilas

                                oh you didn't post the save. Go ahead and edit the Trprt then

                                oh there it is 🙂

                                1 Reply Last reply Reply Quote 1
                                • B Online
                                  beelee @SirSilas
                                  last edited by beelee

                                  @sirsilas said in Game 1 EXP Silas vs beelee:

                                  For some reason I was not able to move in edit with Preform a move
                                  It should move to Hawaii.

                                  oh yea so perform move only works in CM and NCM. It took me a long time to figure that out. It should be documented better. I'm not sure but I may have mentioned it in one of the notifications at game start but usually people will just blow through those anyway 🙂

                                  Vacation is over. they're headed to Pearl. Probably nicer there anyway 🙂

                                  Edit
                                  You can delete and add though when not in a move phase, although not always.

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee
                                    last edited by beelee

                                    @SirSilas

                                    did you wanna arm those LMs in Bryansk ?

                                    Edit
                                    I'm just gonna arm them against Belarus. We can change it and redo the battle if you want.

                                    Edit2

                                    Screenshot from 2025-02-25 16-02-35.png

                                    Edit 3

                                    I fought Bryansk in edit, so I could kill the two unlucky bastards that stepped on the LMs.

                                    Game History

                                    Round: 7
                                    
                                        Research Technology - Germans
                                    
                                        Purchase Units - Germans
                                            Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                            Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                            Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                            Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                            Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                            Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                            Trigger Rockets: buyGerman_Rockets added to productionGermans
                                            Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                            Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                            Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                            Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                            Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                            Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                            triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                            triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                            triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                            Germans buy 2 Atlantic_Walls, 1 LuftwaffeAce, 3 Panzer_Grndrss, 6 TotalWarMechInfs, 2 Waffen_Paras, 1 elite, 4 infantry, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Germans
                                            Units in Germany being upgraded or consumed: 1 Panzer_General, 3 armour and 2 german_paras
                                            2 Waffen_Paras, 1 waffen_PG and 3 waffen_panzers placed in Germany
                                    
                                        Combat Move - Germans
                                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Russians from Bryansk: 6 mine_unarmeds
                                            EDIT: Adding units owned by Changer to Bryansk: 6 R_mine_Bryansk_Belaruss
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                                            1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                                            EDIT: 1 1stCorps moved from Caucasus to 1st Corps
                                            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Caucasus
                                            1 bomber and 2 tactical_bombers moved from Romania to Caucasus
                                            1 bomber moved from Eastern Poland to Caucasus
                                            EDIT: 2 German_LCVs, 1 artillery, 1 elite and 2 infantry moved from Romania to Caucasus
                                            2 artilleries and 8 infantry moved from Belarus to Bryansk
                                            1 infantry moved from Belarus to Bryansk
                                            1 infantry moved from Belarus to Bryansk
                                    
                                        Combat - Germans
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Battle in Bryansk
                                                EDIT: Germans attack with 2 artilleries and 10 infantry; Changer loiter and taunt
                                                EDIT: Changer defend; Russians defend with 3 Army_Conscripts, 3 infantry and 1 russian_minor
                                                    EDIT: 2/12 hits, 2.67 expected hits
                                                    EDIT: 4/6 hits, 2.00 expected hits
                                                EDIT: 6 infantry owned by the Germans lost in Bryansk
                                                EDIT: 2 Army_Conscripts owned by the Russians lost in Bryansk
                                                    EDIT: 2/6 hits, 1.67 expected hits
                                                    EDIT: 1/4 hits, 1.33 expected hits
                                                EDIT: 1 infantry owned by the Germans lost in Bryansk
                                                EDIT: 1 infantry owned by the Russians and 1 Army_Conscript owned by the Russians lost in Bryansk
                                                    EDIT: 0/5 hits, 1.50 expected hits
                                                    EDIT: 2/2 hits, 0.67 expected hits
                                                EDIT: 2 infantry owned by the Germans lost in Bryansk
                                                    EDIT: 0/3 hits, 1.00 expected hits
                                                    EDIT: 0/2 hits, 0.67 expected hits
                                                    EDIT: 1/3 hits, 1.00 expected hits
                                                    EDIT: 0/2 hits, 0.67 expected hits
                                                EDIT: 1 infantry owned by the Russians lost in Bryansk
                                                    EDIT: 1/3 hits, 1.00 expected hits
                                                    EDIT: 0/1 hits, 0.33 expected hits
                                                EDIT: 1 infantry owned by the Russians lost in Bryansk
                                                EDIT: Germans takes Bryansk from Russians
                                                EDIT: Some non-combat units are destroyed: 
                                                EDIT: Germans win
                                                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12
                                                EDIT: Turning off Edit Mode
                                            Battle in Caucasus
                                                Germans attack with 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers
                                                Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                                    Germans roll dice for 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 3.67 expected hits
                                                    Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.33 expected hits
                                                    2 German_LCVs owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                                                    1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians lost in Caucasus
                                                Germans win, taking Caucasus from Russians with 1 artillery, 2 bombers, 1 elite, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                                Casualties for Germans: 2 German_LCVs and 1 infantry
                                                Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                    
                                        Non Combat Move - Germans
                                            Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Changer from Bryansk: 2 R_mine_Bryansk_Belaruss
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                            2 bombers and 2 tactical_bombers moved from Caucasus to Romania
                                            1 infantry moved from Western Ukraine to Ukraine
                                            1 infantry moved from Bessarabia to Ukraine
                                            1 3rdWaffenArmy moved from Eastern Poland to Ukraine
                                            1 infantry moved from Eastern Poland to Belarus
                                            1 infantry moved from Poland to Eastern Poland
                                            1 Waffen_Para moved from Germany to Western Ukraine
                                            1 LuftwaffeAce moved from Germany to Western Germany
                                            1 tactical_bomber moved from Western Germany to Belarus
                                            1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland
                                            EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer
                                            EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland
                                            1 Waffen_Para moved from Germany to Belarus
                                            1 G_Rail and 1 elite moved from Germany to Bessarabia
                                            EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
                                            1 Panzer_Grndrs and 1 aaGun moved from Southern France to 93 Sea Zone
                                            1 Escort_Convoy, 1 Panzer_Grndrs, 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                            1 Panzer_Grndrs and 1 aaGun moved from 92 Sea Zone to Gibraltar
                                            1 G_air_transport moved from Alexandria to Western Germany
                                            1 G_air_transport moved from Alexandria to Western Germany
                                            1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar
                                            1 Panzer_Grndrs moved from Germany to Eastern Poland
                                            1 infantry moved from Germany to Poland
                                            1 German_LCV moved from Germany to Slovakia Hungary
                                            1 G_Rail and 1 infantry moved from Germany to Belarus
                                            1 infantry moved from Germany to Poland
                                            1 Panzer_Grndrs moved from Western Germany to Poland
                                            1 infantry moved from Western Germany to France
                                    
                                        Place Units - Germans
                                            1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany
                                            1 infantry placed in Western Germany
                                            1 LuftwaffeAce, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany
                                            1 Atlantic_Wall placed in Denmark
                                            1 Atlantic_Wall placed in Norway
                                            1 Panzer_Grndrs placed in Germany
                                            1 infantry placed in Southern France
                                            Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                                            Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
                                    
                                        Turn Complete - Germans
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Germans collect 53 PUs; end with 53 PUs
                                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                                            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Russians regular : -0.33
                                    Germans regular : 1.33
                                    EDIT: : -1.50
                                    

                                    EXP Game 1 silas G 7.tsvg

                                    Edit 4
                                    You can also see in History how I offed the commiesar when his corps disbanded. Hmm actually that might have been in the test game. I got good dice 🙂 and they all died at once 🙂

                                    Anyway, you need to kill the bonus dudes first in battle if their program doesn't work anymore or they'll just keep pumping out the bonus.

                                    You can swap them out after battle with edit if needed.

                                    S 1 Reply Last reply Reply Quote 0
                                    • S Offline
                                      SirSilas @beelee
                                      last edited by

                                      @beelee What the hell! I need Caucasus! 😲

                                      It is fine, dont worry 🙂

                                      Game History

                                      Round: 7
                                      
                                          Purchase Units - Russians
                                              Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                              Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                              Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                              Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                              Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                              Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                              Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                              Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                              Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                      
                                          Combat - Russians
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - Russians
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                              1 artillery moved from Rostov to Tambov
                                              1 artillery, 1 elite, 3 infantry and 2 mech_infantrys moved from Rostov to Tambov
                                              1 Soviet_Commisar moved from Volgograd to Tambov
                                      
                                          Place Units - Russians
                                              9 infantry placed in Russia
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Russians from Urals: 1 armour
                                              EDIT: Adding units owned by Russians to Russia: 1 armour
                                              EDIT: Turning off Edit Mode
                                      
                                          Turn Complete - Russians
                                              Russians collect 24 PUs; end with 24 PUs
                                      

                                      Stop sending trops to GIB! 😉

                                      exp-game-1-silas-R7.tsvg

                                      B 3 Replies Last reply Reply Quote 1
                                      • B Online
                                        beelee @SirSilas
                                        last edited by

                                        @sirsilas

                                        heh heh. You slaughtered the last batch 🙂

                                        1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee @SirSilas
                                          last edited by

                                          @sirsilas

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Japanese
                                                  Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                                  Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                                  Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                                  Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                                  Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                                  Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                                  Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                                  Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                                  Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                                  Japanese buy 1 Escort, 1 Fortification, 1 Heavy_BB, 1 Japanese_LCV, 3 armour, 1 elite, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                  2 bombers moved from Yunnan to India
                                                  1 armour, 1 artillery and 1 elite moved from Malaya to 37 Sea Zone
                                                  1 transport moved from 37 Sea Zone to 36 Sea Zone
                                                  2 infantry moved from Kwangsi to 36 Sea Zone
                                                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                                                  2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                                                  1 Japan_destroyer, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 elite and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                                                  1 artillery and 1 elite moved from 43 Sea Zone to Borneo
                                                  1 armour moved from 43 Sea Zone to Borneo
                                                  2 infantry moved from 43 Sea Zone to Borneo
                                                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                                                  1 fighter moved from Philippines to Borneo
                                                  1 Japan_destroyer moved from 42 Sea Zone to 41 Sea Zone
                                                  1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
                                                  1 elite moved from Dutch New Guinea to New Guinea
                                                        Japanese take New Guinea from ANZAC
                                                  1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone
                                                  1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                                          
                                              Combat - Japanese
                                                  Strategic bombing raid in India
                                                          British roll AA dice in India : 1/2 hits, 0.33 expected hits
                                                      1 bomber owned by the Japanese killed by AA in India
                                                      Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                                                      Bombing raid in India causes 3 damage total. 
                                                  Battle in 25 Sea Zone
                                                      Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber
                                                      Americans defend with 1 destroyer
                                                          Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 pacific_submarine owned by the Japanese lost in 25 Sea Zone
                                                          1 destroyer owned by the Americans lost in 25 Sea Zone
                                                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                                      Casualties for Japanese: 1 pacific_submarine
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in 41 Sea Zone
                                                      Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
                                                      Americans defend with 1 submarine
                                                          Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                                                          Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 submarine owned by the Americans lost in 41 Sea Zone
                                                      Japanese win, taking 41 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                      Casualties for Americans: 1 submarine
                                                  Battle in Borneo
                                                      Japanese attack with 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers
                                                      British defend with 3 infantry; ANZAC defend with 2 infantry
                                                          Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
                                                          Japanese roll dice for 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 7/11 hits, 4.67 expected hits
                                                          British roll dice for 5 infantry in Borneo, round 2 : 5/5 hits, 1.67 expected hits
                                                          1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Borneo
                                                          2 infantry owned by the ANZAC and 3 infantry owned by the British lost in Borneo
                                                      Japanese win, taking Borneo from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                                                      Casualties for Japanese: 1 artillery, 1 elite, 1 fighter and 2 infantry
                                                      Casualties for ANZAC: 2 infantry
                                                      Casualties for British: 3 infantry
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Burma
                                                  1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
                                                  1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                                                  1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                                                  1 carrier moved from 45 Sea Zone to 35 Sea Zone
                                                  1 battleship moved from 45 Sea Zone to 43 Sea Zone
                                                  1 Japan_destroyer and 1 cruiser moved from 45 Sea Zone to 43 Sea Zone
                                                  2 infantry moved from Guam to 21 Sea Zone
                                                  1 Japan_destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                                                  2 transports moved from 45 Sea Zone to 35 Sea Zone
                                                  2 infantry moved from 35 Sea Zone to Philippines
                                                  1 transport moved from 37 Sea Zone to 19 Sea Zone
                                                  2 artilleries and 2 infantry moved from Shan State to Burma
                                                  1 aaGun, 2 armour and 1 mech_infantry moved from Yunnan to Burma
                                                  2 infantry moved from Yunnan to Burma
                                                  5 armour and 1 mech_infantry moved from Kweichow to Burma
                                                  1 bomber moved from India to Yunnan
                                                  1 Heavy_BB and 2 NavyFighters moved from 6 Sea Zone to 35 Sea Zone
                                                  1 air_transport and 1 infantry moved from Japan to Caroline Islands
                                                  2 air_transports moved from Caroline Islands to Japan
                                                  1 infantry moved from Japan to 6 Sea Zone
                                                  1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                                                  1 infantry moved from 33 Sea Zone to Caroline Islands
                                                  1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                                                  1 elite moved from Japan to 6 Sea Zone
                                                  1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
                                                  1 elite moved from 35 Sea Zone to Philippines
                                                  1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                                                  2 artilleries moved from Kweichow to Yunnan
                                                  1 artillery moved from Shensi to Szechwan
                                                  3 armour moved from Shantung to Kweichow
                                                  1 aaGun moved from Anhwe to Hunan
                                                  1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                                                  1 J_Rail and 1 infantry moved from Kiangsu to Burma
                                                  1 infantry moved from Japan to 6 Sea Zone
                                                  1 J_Rail moved from Kiangsu to Korea
                                                  1 J_Rail and 1 infantry moved from Korea to Burma
                                                  1 infantry moved from 6 Sea Zone to Korea
                                                  1 infantry moved from Kwangsi to Yunnan
                                                  1 infantry moved from Kwangtung to Kwangsi
                                          
                                              Place Units - Japanese
                                                  1 Fortification placed in Caroline Islands
                                                  1 Escort and 1 Heavy_BB placed in 6 Sea Zone
                                                  1 factory_minor placed in French Indo China
                                                  2 armour and 1 mech_infantry placed in Shantung
                                                  1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                                  1 Japanese_LCV and 1 elite placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                                  Japanese collect 54 PUs; end with 54 PUs
                                                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs
                                                  Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs
                                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                                                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs
                                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
                                                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : 0.50
                                          Japanese regular : 5.33
                                          British AA : 0.67
                                          British regular : 3.33
                                          

                                          EXP Game 1 silas J 7.tsvg

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                                            beelee @SirSilas
                                            last edited by

                                            @sirsilas

                                            Come on silas

                                            Don't ghost on me. Let's finish this.

                                            🙂

                                            S 1 Reply Last reply Reply Quote 0

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