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    Game 1 EXP Silas vs beelee

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    • S Offline
      SirSilas
      last edited by

      Hi

      Anzac T5.

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              4 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
              4 infantry moved from 44 Sea Zone to Celebes
      
          Place Units - ANZAC
              4 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      

      exp-game-1-silas-A5.tsvg

      I can see you changed Eastern Persia back 🙂

      Not sure what you mean by LCV gives Bombard?

      B 2 Replies Last reply Reply Quote 0
      • B Online
        beelee @SirSilas
        last edited by

        @sirsilas

        Hej silas

        So LCV units are same as Trprts but triplea won't allow them to get Bombard from BB and CA because it treats it as a land unit not a Trprt.

        I find it esier to add a Trprt temporarily to load the LCV units so you can get the Bombard as opposed to handroll and edit.

        Yea, when you move Paras in edit during CM, sometimes their route takes them over empty enemy TTys and it will auto take it.

        Same thing happens when moving out of Boxes sometimes. You can stop your route part way and then continue to make it go a different way.

        Doesn't always work though

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee @SirSilas
          last edited by beelee

          @sirsilas

          Game History

          Round: 6
          
              Purchase Units - Germans
                  Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                  Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
                  Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                  Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                  Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                  Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                  Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
                  Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                  triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                  triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                  triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                  triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Germans buy 5 Atlantic_Walls, 1 Escort, 1 G_air_transport, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 7 infantry, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                  2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 bomber moved from Western Germany to Ukraine
                  2 tactical_bombers moved from Romania to Ukraine
                  3 infantry moved from Western Ukraine to Ukraine
                  1 bomber moved from Western Germany to Bryansk
                  EDIT: 1 ArmyGroupNorth moved from Novgorod to Army Group North
                  EDIT: 1 2ndPanzerArmy moved from Army Group North to 2nd Panzer
                  EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Belarus
                  2 artilleries and 9 infantry moved from Novgorod to Belarus
                  3 mech_infantrys moved from Novgorod to Belarus
                  1 infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Baltic States to Belarus
                  1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                  1 fighter moved from Norway to 125 Sea Zone
                  1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone
                  1 GermanUBoat moved from 113 Sea Zone to 112 Sea Zone
          
              Combat - Germans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Strategic bombing raid in Bryansk
                      Bombing raid in Bryansk rolls: 7 and causes: 6 damage to unit: russian_minor
                      Bombing raid in Bryansk causes 6 damage total. 
                  Battle in Belarus
                      Germans attack with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
                      Russians defend with 2 infantry
                      Germans win, taking Belarus from Russians with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Ukraine
                      Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                      Russians defend with 1 infantry
                      Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in 125 Sea Zone
                      Germans attack with 1 GermanUBoat, 1 destroyer and 1 fighter
                      Russians defend with 1 submarine
                      Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
          
              Non Combat Move - Germans
                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                  EDIT: 1 Panzer_General3 and 5 armour moved from Belarus to 2nd Panzer
                  EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Army Group North
                  EDIT: 1 ArmyGroupNorth moved from Army Group North to Belarus
                  EDIT: 1 Panzer_Grndrs and 2 infantry moved from Southern France to Gibraltar
                  1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                  2 artilleries moved from Normandy Bordeaux to France
                  1 aaGun moved from Normandy Bordeaux to Southern France
                  2 G_air_transports and 2 infantry moved from Western Germany to Alexandria
                  1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                  2 infantry moved from Holland Belgium to 110 Sea Zone
                  2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Norway
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Normandy Bordeaux to Southern France
                  1 infantry moved from Normandy Bordeaux to France
                  1 infantry moved from Holland Belgium to France
                  1 German_LCV moved from Slovakia Hungary to Romania
                  1 infantry moved from Poland to Baltic States
                  1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                  2 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Germany to Eastern Poland
                  1 aaGun moved from Eastern Poland to Belarus
                  1 WaffenPnzrGrndr moved from Poland to Eastern Poland
                  1 bomber moved from Bryansk to Eastern Poland
                  1 bomber and 2 tactical_bombers moved from Ukraine to Romania
                  EDIT: 3 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Eastern Poland to 3rd Waffen
                  EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                  1 fighter moved from 125 Sea Zone to Western Germany
                  1 waffen_infantry moved from Germany to Western Germany
                  1 infantry moved from Germany to Poland
                  1 G_Rail and 1 elite moved from Germany to Romania
                  1 G_Rail moved from Germany to Novgorod
                  1 G_Rail and 1 Panzer_General moved from Novgorod to Germany
                  1 infantry moved from Poland to Eastern Poland
          
              Place Units - Germans
                  4 Atlantic_Walls placed in Norway
                  1 Atlantic_Wall placed in Denmark
                  1 Escort and 1 transport placed in 93 Sea Zone
                  1 infantry placed in Southern France
                  1 G_air_transport and 2 infantry placed in Western Germany
                  1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 elite, 2 german_paras and 1 infantry placed in Germany
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                  EDIT: Adding units owned by Germans to France: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 infantry placed in France
                  2 infantry placed in Germany
          
              Turn Complete - Germans
                  Trigger Germans RemoveConvoySZ93Invert: has removed 1 Escort owned by Germans in 93 Sea Zone
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Germans RemoveConvoySZ93Invert: Germans has 1 Escort_Convoy placed in 93 Sea Zone
                  Germans collect 50 PUs; end with 50 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
          

          EXP Game 1 silas G 6.tsvg

          Forgot to move the Arty to France hence edit from W GER

          Edit
          uggh spaced the Pnzr Grndr to Jordan

          EXP Game 1 silas G 6edit.tsvg

          Edit 2
          Chees and Rice ! I accidentally moved the P grndr to GIB with the 2 Inf 😊

          EXP Game 1 silas G 6edit2.tsvg

          S 1 Reply Last reply Reply Quote 0
          • S Offline
            SirSilas @beelee
            last edited by

            @beelee

            Feeling you are winning this game :face_with_tongue:

            Game History

            Round: 6
            
                Purchase Units - Russians
                    Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                    Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                    Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                    Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                    Russians repair damage of 6x russian_minor; Remaining resources: 27 PUs; 0 AirLendLease; 3 TankLendLease; 
                    Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    5 infantry moved from Caucasus to Northwest Persia
            
                Combat - Russians
                    Battle in Northwest Persia
                        Russians attack with 5 infantry
                        Italians defend with 1 infantry
                        Russians win, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is -3
                        Casualties for Russians: 2 infantry
                        Casualties for Italians: 1 infantry
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Russians
                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                    1 infantry moved from Volgograd to Caucasus
                    1 armour moved from Urals to Russia
            
                Place Units - Russians
                    1 elite and 9 infantry placed in Russia
            
                Turn Complete - Russians
                    Russians collect 27 PUs; end with 27 PUs
            

            exp-game-1-silas-R6.tsvg

            B 2 Replies Last reply Reply Quote 0
            • B Online
              beelee @SirSilas
              last edited by

              @sirsilas

              heh heh it's still early 🙂

              Little different playing on triplea too 🙂

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee @SirSilas
                last edited by beelee

                @sirsilas

                did you wanna arm those LMs ?

                Edit
                Or move them ? Can arm after moving too

                Feeling you are winning this game 😛
                but it isn't looking all that good for the Allies either 🙂

                Game History

                Round: 6
                
                    Purchase Units - Japanese
                        Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                        Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        Trigger Banzai: Japanese has 1 Banzai placed in Japan
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        1 submarine moved from 43 Sea Zone to 44 Sea Zone
                        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                        1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                        1 elite moved from Caroline Islands to 33 Sea Zone
                        1 Japan_destroyer and 1 elite moved from 33 Sea Zone to 45 Sea Zone
                        1 elite moved from 45 Sea Zone to Dutch New Guinea
                        2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                        2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                        2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        1 elite and 1 infantry moved from Philippines to 35 Sea Zone
                        1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone
                        1 infantry moved from Paulau Island to 34 Sea Zone
                        1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 21 Sea Zone
                        1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                        1 elite and 2 infantry moved from 21 Sea Zone to Guam
                        1 Banzai moved from Japan to Guam
                        1 transport moved from 35 Sea Zone to 20 Sea Zone
                        1 artillery and 1 elite moved from Kwangtung to 20 Sea Zone
                        1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                        1 artillery and 1 elite moved from 37 Sea Zone to Malaya
                        2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
                        2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                        2 bombers moved from Yunnan to India
                        1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                        3 infantry moved from Yunnan to Burma
                        1 armour, 1 artillery and 3 infantry moved from Shan State to Malaya
                
                    Combat - Japanese
                        Strategic bombing raid in India
                                British roll AA dice in India : 0/2 hits, 0.33 expected hits
                            Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                            Bombing raid in India causes 7 damage total. 
                        Battle in Malaya
                            Japanese attack with 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers
                            British defend with 1 harbour and 2 infantry; ANZAC defend with 3 fighters
                                Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                                Japanese roll dice for 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits, 6.50 expected hits
                                British roll dice for 3 fighters and 2 infantry in Malaya, round 2 : 4/5 hits, 2.67 expected hits
                                3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                                3 fighters owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                            Japanese win, taking Malaya from British with 1 armour, 1 artillery, 1 elite, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                            Casualties for Japanese: 1 artillery and 3 infantry
                            Casualties for British: 2 infantry
                            Casualties for ANZAC: 3 fighters
                        Battle in Burma
                            Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                            British defend with 1 infantry
                                Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
                                British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the British lost in Burma
                            Japanese win, taking Burma from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for British: 1 infantry
                        Battle in 42 Sea Zone
                            Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                            British defend with 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 transport
                                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                Americans roll dice for 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                1 submarine owned by the Americans lost in 42 Sea Zone
                                Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                                Americans roll dice for 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                1 submarine owned by the Japanese lost in 42 Sea Zone
                                1 transport owned by the British lost in 42 Sea Zone
                                Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                                Americans roll dice for 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                                1 transport owned by the ANZAC lost in 42 Sea Zone
                            Japanese win, taking 42 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                            Casualties for Americans: 1 submarine
                            Casualties for Japanese: 1 submarine
                            Casualties for British: 1 transport
                            Casualties for ANZAC: 1 transport
                        Battle in 44 Sea Zone
                            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                            ANZAC defend with 2 transports
                                Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 transport owned by the ANZAC lost in 44 Sea Zone
                                Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                1 transport owned by the ANZAC lost in 44 Sea Zone
                            Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                            Casualties for ANZAC: 2 transports
                        Battle in Guam
                            Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 2 infantry
                            Changer defend; Americans defend with 1 airfield and 1 infantry
                                Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
                                Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Americans lost in Guam
                            Japanese win, taking Guam from Americans with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                            Casualties for Americans: 1 infantry
                        Battle in Dutch New Guinea
                            Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                            Changer defend; ANZAC defend with 2 infantry
                                Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                                ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                2 infantry owned by the ANZAC lost in Dutch New Guinea
                            Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for ANZAC: 2 infantry
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam
                        Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                        1 fighter moved from Dutch New Guinea to 45 Sea Zone
                        1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                        1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                        1 fighter moved from 42 Sea Zone to 35 Sea Zone
                        1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                        1 fighter moved from 44 Sea Zone to Philippines
                        1 fighter moved from Malaya to 37 Sea Zone
                        1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                        3 fighters and 3 tactical_bombers moved from Malaya to Yunnan
                        2 bombers moved from India to Yunnan
                        2 armour and 1 mech_infantry moved from Kweichow to Yunnan
                        2 artilleries moved from Shensi to Kweichow
                        2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                        3 armour moved from Shantung to Kweichow
                        1 aaGun moved from Jehol to Anhwe
                        1 artillery moved from Yunnan to Shan State
                        1 artillery moved from Yunnan to Shan State
                        1 infantry moved from Yunnan to Shan State
                        1 infantry moved from French Indo China to Shan State
                        1 J_Rail moved from Kiangsu to Korea
                        1 J_Rail and 1 infantry moved from Korea to Yunnan
                        1 J_Rail moved from Kiangsu to Jehol
                        1 J_Rail and 1 infantry moved from Jehol to Yunnan
                        3 infantry moved from Kwangtung to Kwangsi
                        1 infantry moved from Kiangsi to Kwangtung
                        1 elite moved from Japan to 6 Sea Zone
                        1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 33 Sea Zone
                        1 elite moved from 33 Sea Zone to Caroline Islands
                        2 air_transports and 2 infantry moved from Japan to Caroline Islands
                        1 air_transport moved from Caroline Islands to 6 Sea Zone
                        1 Escort moved from 6 Sea Zone to 16 Sea Zone
                        1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                        1 infantry moved from Japan to 6 Sea Zone
                        1 infantry moved from 6 Sea Zone to Korea
                        1 air_transport moved from 6 Sea Zone to Japan
                
                    Place Units - Japanese
                        1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
                        3 armour placed in Shantung
                        1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                        1 elite and 2 infantry placed in Japan
                
                    Turn Complete - Japanese
                        Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                        Japanese collect 50 PUs; end with 50 PUs
                        Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 52 PUs
                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                        Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 64 PUs
                        Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -0.33
                Japanese regular : 3.50
                British AA : -0.33
                ANZAC regular : -0.83
                British regular : 1.00
                

                EXP Game 1 silas J 6.tsvg

                1 Reply Last reply Reply Quote 0
                • S Offline
                  SirSilas
                  last edited by

                  Hi

                  It was my plan to arm the LM, but dont know how haha

                  Try to change it for the allies 😕

                  US6

                  Game History

                  Round: 6
                  
                      Purchase Units - Americans
                          Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                          Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                          Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                          Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                          2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                          9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                          2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                          2 infantry moved from 91 Sea Zone to Gibraltar
                  
                      Combat - Americans
                          Battle in 91 Sea Zone
                              Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                              Germans defend with 1 Escort
                              Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                              Casualties for Germans: 1 Escort
                          Battle in Gibraltar
                              Americans attack with 9 artilleries and 11 infantry
                              Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                              Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                              Casualties for Americans: 3 artilleries and 11 infantry
                              Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                              Casualties for Italians: 2 air_transports and 6 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                          2 marines moved from Western United States to 10 Sea Zone
                          2 infantry moved from Western United States to 10 Sea Zone
                          3 usa_fighters moved from Western United States to Hawaiian Islands
                          2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                          2 marines moved from 26 Sea Zone to Hawaiian Islands
                          2 infantry moved from 26 Sea Zone to Hawaiian Islands
                          1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                  
                      Place Units - Americans
                          1 battleship and 1 carrier placed in 10 Sea Zone
                          2 usa_fighters placed in 10 Sea Zone
                          5 artilleries and 5 infantry placed in Eastern United States
                  
                      Turn Complete - Americans
                          Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                          Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                          Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                          Americans collect 52 PUs; end with 60 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                          Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                  

                  UK turn 6

                  Game History

                  Round: 6
                  
                      Purchase Units - Americans
                          Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                          Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                          Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                          Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                          2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                          9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                          2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                          2 infantry moved from 91 Sea Zone to Gibraltar
                  
                      Combat - Americans
                          Battle in 91 Sea Zone
                              Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                              Germans defend with 1 Escort
                                  Americans roll dice for 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports in 91 Sea Zone, round 2 : 9/13 hits, 7.67 expected hits
                                  Germans roll dice for 1 Escort in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Escort owned by the Germans lost in 91 Sea Zone
                              Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                              Casualties for Germans: 1 Escort
                          Battle in Gibraltar
                              Americans attack with 9 artilleries and 11 infantry
                              Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                                  Americans roll dice for 9 artilleries and 11 infantry in Gibraltar, round 2 : 7/20 hits, 6.33 expected hits
                                  Italians roll dice for 1 G_air_transport, 1 aaGun, 2 air_transports, 4 fighters, 12 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/17 hits, 7.17 expected hits
                                  5 infantry owned by the Americans lost in Gibraltar
                                  1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 G_air_transport owned by the Germans, 1 infantry owned by the Italians and 2 air_transports owned by the Italians lost in Gibraltar
                                  Americans roll dice for 9 artilleries and 6 infantry in Gibraltar, round 3 : 8/15 hits, 5.00 expected hits
                                  Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/14 hits, 6.17 expected hits
                                  5 infantry owned by the Americans lost in Gibraltar
                                  4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
                                  Americans roll dice for 9 artilleries and 1 infantry in Gibraltar, round 4 : 4/10 hits, 3.33 expected hits
                                  Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 3/6 hits, 3.50 expected hits
                                  1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
                                  2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                                  Americans roll dice for 7 artilleries in Gibraltar, round 5 : 2/7 hits, 2.33 expected hits
                                  Italians roll dice for 2 fighters in Gibraltar, round 5 : 1/2 hits, 1.33 expected hits
                                  1 artillery owned by the Americans lost in Gibraltar
                                  2 fighters owned by the Germans lost in Gibraltar
                              Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                              Casualties for Americans: 3 artilleries and 11 infantry
                              Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                              Casualties for Italians: 2 air_transports and 6 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                          2 marines moved from Western United States to 10 Sea Zone
                          2 infantry moved from Western United States to 10 Sea Zone
                          3 usa_fighters moved from Western United States to Hawaiian Islands
                          2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                          2 marines moved from 26 Sea Zone to Hawaiian Islands
                          2 infantry moved from 26 Sea Zone to Hawaiian Islands
                          1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                  
                      Place Units - Americans
                          1 battleship and 1 carrier placed in 10 Sea Zone
                          2 usa_fighters placed in 10 Sea Zone
                          5 artilleries and 5 infantry placed in Eastern United States
                  
                      Turn Complete - Americans
                          Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                          Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                          Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                          Americans collect 52 PUs; end with 60 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                          Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy nothing; Remaining resources: 6 PUs; 
                  
                      Combat Move - Chinese
                  
                      Combat - Chinese
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  
                      Turn Complete - Chinese
                          Chinese collect 0 PUs; end with 6 PUs
                  
                      Purchase Units - British
                          British repair damage of 7x factory_major; Remaining resources: 60 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          British buy 1 battleship, 6 infantry, 2 transports and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          1 transport moved from 41 Sea Zone to 39 Sea Zone
                          2 infantry moved from India to 39 Sea Zone
                          2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                          1 infantry moved from 79 Sea Zone to West India
                          1 uk_armour moved from Egypt to Trans-Jordan
                          2 uk_tactical_bombers moved from Egypt to Trans-Jordan
                          1 uk_fighter moved from Egypt to Trans-Jordan
                  
                      Combat - British
                          Battle in West India
                              British attack with 1 infantry
                              Italians defend with 1 italian_para
                                  British roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits
                                  Italians roll dice for 1 italian_para in West India, round 2 : 0/1 hits, 0.33 expected hits
                                  1 italian_para owned by the Italians lost in West India
                              British win, taking West India from Italians with 1 infantry remaining. Battle score for attacker is 4
                              Casualties for Italians: 1 italian_para
                          Battle in Trans-Jordan
                              British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers
                              Germans defend with 1 Panzer_Grndrs
                                  British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2.33 expected hits
                                  Italians roll dice for 1 Panzer_Grndrs in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                                  1 Panzer_Grndrs owned by the Germans lost in Trans-Jordan
                              British win, taking Trans-Jordan from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 4
                              Casualties for Germans: 1 Panzer_Grndrs
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                          1 uk_fighter moved from Trans-Jordan to Egypt
                          2 uk_tactical_bombers moved from Trans-Jordan to Egypt
                          1 uk_armour moved from Belgian Congo to Egypt
                          2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                          1 uk_armour moved from Union of South Africa to Belgian Congo
                          1 carrier, 3 destroyers and 2 uk_fighters moved from 106 Sea Zone to 91 Sea Zone
                          1 uk_armour moved from Alberta Saskatchewan Manitoba to Alaska
                          1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                  
                      Place Units - British
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          1 battleship and 2 transports placed in 106 Sea Zone
                          4 infantry placed in India
                          3 uk_armours placed in Union of South Africa
                          2 infantry placed in United Kingdom
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 5
                              Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                              Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                              Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,4,5
                          British collect 44 PUs (5 lost to blockades); end with 44 PUs
                          Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 45 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 5.33
                  Italians regular : -5.00
                  Germans regular : -0.33
                  British regular : -0.00
                  

                  exp-game-1-silas-UK6.tsvg

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @SirSilas
                    last edited by beelee

                    @sirsilas

                    I was in my email deleting old dice ones when the new ones started coming in. Looks as if GIB got it's ass kicked lol

                    To arm the LMs go to "Changer" and edit in the correct border ones.

                    Screenshot from 2025-02-18 08-58-36.png

                    Here the Bryansk ones

                    Screenshot from 2025-02-18 08-59-06.png

                    Hej silas
                    yea you don't want to take the Air Trprts as casualties until everything else is dead. You rolled so outstanding though, it didn't make a difference 🙂

                    I thought I had that in the Game Notes but I don't. I'll add for next update. Here's The Captain's

                    Screenshot from 2025-02-18 09-56-33.png

                    1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee
                      last edited by beelee

                      @SirSilas

                      Dice were on my side this time 🙂

                      Game History

                      Round: 6
                      
                          Purchase Units - Italians
                              Italians buy 1 Escort, 2 Italian_LCVs, 1 air_transport, 2 artilleries, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              1 bomber moved from Greece to Northwest Persia
                              3 infantry moved from Iraq to Northwest Persia
                              1 italian_para moved from Syria to Northwest Persia
                              1 armour moved from Northern Italy to 97 Sea Zone
                              1 infantry moved from Northern Italy to 97 Sea Zone
                              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                              1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                              EDIT: 1 Italian_LCV moved from Southern France to France
                              EDIT: Italians undo move 8.
                              EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
                      
                          Combat - Italians
                              Battle in Northwest Persia
                                  Italians attack with 1 bomber, 3 infantry and 1 italian_para
                                  Russians defend with 3 infantry
                                      Italians roll dice for 1 bomber, 3 infantry and 1 italian_para in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits
                                      Russians roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
                                      2 infantry owned by the Italians lost in Northwest Persia
                                      2 infantry owned by the Russians lost in Northwest Persia
                                      Italians roll dice for 1 bomber, 1 infantry and 1 italian_para in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
                                      Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Northwest Persia
                                  Italians win, taking Northwest Persia from Russians with 1 bomber, 1 infantry and 1 italian_para remaining. Battle score for attacker is 3
                                  Casualties for Italians: 2 infantry
                                  Casualties for Russians: 3 infantry
                              Battle in Gibraltar
                                  Italians attack with 1 Italian_LCV, 1 armour and 3 infantry
                                  British defend with 1 harbour; Americans defend with 6 artilleries
                                      Italians roll dice for 1 Italian_LCV, 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                                      British roll dice for 6 artilleries in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                                      1 Italian_LCV owned by the Italians lost in Gibraltar
                                      1 artillery owned by the Americans lost in Gibraltar
                                      Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 2/4 hits, 1.00 expected hits
                                      British roll dice for 5 artilleries in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits
                                      2 infantry owned by the Italians lost in Gibraltar
                                      2 artilleries owned by the Americans lost in Gibraltar
                                      Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                                      British roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
                                      1 infantry owned by the Italians lost in Gibraltar
                                      1 artillery owned by the Americans lost in Gibraltar
                                      Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
                                      British roll dice for 2 artilleries in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                                      1 artillery owned by the Americans lost in Gibraltar
                                      Italians roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits
                                      British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                                      1 artillery owned by the Americans lost in Gibraltar
                                  Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 12
                                  Casualties for Italians: 1 Italian_LCV and 3 infantry
                                  Casualties for Americans: 6 artilleries
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Italians
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                              1 transport moved from 98 Sea Zone to 99 Sea Zone
                              1 armour and 1 infantry moved from Greece to 99 Sea Zone
                              1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                              1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                              1 bomber moved from Northwest Persia to Greece
                              1 armour moved from Romania to Greece
                              1 armour moved from Northern Italy to Romania
                              2 air_transports and 2 infantry moved from Northern Italy to Alexandria
                              EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                              1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                              1 armour moved from Normandy Bordeaux to Northern Italy
                              1 aaGun moved from Normandy Bordeaux to France
                              1 Rail and 1 infantry moved from Southern Italy to Greece
                              2 infantry moved from Southern Italy to Northern Italy
                      
                          Place Units - Italians
                              2 Italian_LCVs and 2 italian_paras placed in Southern Italy
                              1 air_transport, 2 artilleries and 3 infantry placed in Northern Italy
                              1 Escort placed in 97 Sea Zone
                      
                          Turn Complete - Italians
                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                              Italians collect 19 PUs; end with 19 PUs
                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                      

                      Combat Hit Differential Summary :

                      Italians regular : 3.00
                      Russians regular : 0.67
                      British regular : -1.67
                      

                      EXP Game 1 silas I 6.tsvg

                      If you still having trouble arming the LMs, let me know which border(s) you'd like and I'll place them.

                      Edit
                      Looks as if you missed the yank Trprt off Guadalcanal. Go ahead and move him on ANZAC. Or maybe you gonna load the Aussies on there 🙂

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        SirSilas
                        last edited by SirSilas

                        Forgot to move the transport! 😞

                        A6

                        Game History

                        Round: 6
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 8 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Combat - ANZAC
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                        
                            Place Units - ANZAC
                                1 destroyer placed in 62 Sea Zone
                                3 infantry placed in New South Wales
                        
                            Turn Complete - ANZAC
                                ANZAC collect 10 PUs; end with 18 PUs[exp-game-1-silas-F-6.tsvg]
                        

                        exp-game-1-silas-F-6.tsvg

                        For some reason I was not able to move in edit with Preform a move 😑
                        It should move to Hawaii.

                        B 3 Replies Last reply Reply Quote 1
                        • B Online
                          beelee @SirSilas
                          last edited by beelee

                          @sirsilas

                          Yay !!! He's back 🙂

                          I can move it. Which one and where ?

                          1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @SirSilas
                            last edited by beelee

                            @sirsilas

                            oh you didn't post the save. Go ahead and edit the Trprt then

                            oh there it is 🙂

                            1 Reply Last reply Reply Quote 1
                            • B Online
                              beelee @SirSilas
                              last edited by beelee

                              @sirsilas said in Game 1 EXP Silas vs beelee:

                              For some reason I was not able to move in edit with Preform a move
                              It should move to Hawaii.

                              oh yea so perform move only works in CM and NCM. It took me a long time to figure that out. It should be documented better. I'm not sure but I may have mentioned it in one of the notifications at game start but usually people will just blow through those anyway 🙂

                              Vacation is over. they're headed to Pearl. Probably nicer there anyway 🙂

                              Edit
                              You can delete and add though when not in a move phase, although not always.

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee
                                last edited by beelee

                                @SirSilas

                                did you wanna arm those LMs in Bryansk ?

                                Edit
                                I'm just gonna arm them against Belarus. We can change it and redo the battle if you want.

                                Edit2

                                Screenshot from 2025-02-25 16-02-35.png

                                Edit 3

                                I fought Bryansk in edit, so I could kill the two unlucky bastards that stepped on the LMs.

                                Game History

                                Round: 7
                                
                                    Research Technology - Germans
                                
                                    Purchase Units - Germans
                                        Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                        Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                        Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                        Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                        Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                        Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                        Trigger Rockets: buyGerman_Rockets added to productionGermans
                                        Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                        Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                        Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                        Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                        Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                        Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                        triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                        triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                        triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                        Germans buy 2 Atlantic_Walls, 1 LuftwaffeAce, 3 Panzer_Grndrss, 6 TotalWarMechInfs, 2 Waffen_Paras, 1 elite, 4 infantry, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; 
                                
                                    Place Units - Germans
                                        Units in Germany being upgraded or consumed: 1 Panzer_General, 3 armour and 2 german_paras
                                        2 Waffen_Paras, 1 waffen_PG and 3 waffen_panzers placed in Germany
                                
                                    Combat Move - Germans
                                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Russians from Bryansk: 6 mine_unarmeds
                                        EDIT: Adding units owned by Changer to Bryansk: 6 R_mine_Bryansk_Belaruss
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                                        1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                                        EDIT: 1 1stCorps moved from Caucasus to 1st Corps
                                        EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Caucasus
                                        1 bomber and 2 tactical_bombers moved from Romania to Caucasus
                                        1 bomber moved from Eastern Poland to Caucasus
                                        EDIT: 2 German_LCVs, 1 artillery, 1 elite and 2 infantry moved from Romania to Caucasus
                                        2 artilleries and 8 infantry moved from Belarus to Bryansk
                                        1 infantry moved from Belarus to Bryansk
                                        1 infantry moved from Belarus to Bryansk
                                
                                    Combat - Germans
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Turning on Edit Mode
                                        EDIT: Battle in Bryansk
                                            EDIT: Germans attack with 2 artilleries and 10 infantry; Changer loiter and taunt
                                            EDIT: Changer defend; Russians defend with 3 Army_Conscripts, 3 infantry and 1 russian_minor
                                                EDIT: 2/12 hits, 2.67 expected hits
                                                EDIT: 4/6 hits, 2.00 expected hits
                                            EDIT: 6 infantry owned by the Germans lost in Bryansk
                                            EDIT: 2 Army_Conscripts owned by the Russians lost in Bryansk
                                                EDIT: 2/6 hits, 1.67 expected hits
                                                EDIT: 1/4 hits, 1.33 expected hits
                                            EDIT: 1 infantry owned by the Germans lost in Bryansk
                                            EDIT: 1 infantry owned by the Russians and 1 Army_Conscript owned by the Russians lost in Bryansk
                                                EDIT: 0/5 hits, 1.50 expected hits
                                                EDIT: 2/2 hits, 0.67 expected hits
                                            EDIT: 2 infantry owned by the Germans lost in Bryansk
                                                EDIT: 0/3 hits, 1.00 expected hits
                                                EDIT: 0/2 hits, 0.67 expected hits
                                                EDIT: 1/3 hits, 1.00 expected hits
                                                EDIT: 0/2 hits, 0.67 expected hits
                                            EDIT: 1 infantry owned by the Russians lost in Bryansk
                                                EDIT: 1/3 hits, 1.00 expected hits
                                                EDIT: 0/1 hits, 0.33 expected hits
                                            EDIT: 1 infantry owned by the Russians lost in Bryansk
                                            EDIT: Germans takes Bryansk from Russians
                                            EDIT: Some non-combat units are destroyed: 
                                            EDIT: Germans win
                                            EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12
                                            EDIT: Turning off Edit Mode
                                        Battle in Caucasus
                                            Germans attack with 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers
                                            Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                                Germans roll dice for 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 3.67 expected hits
                                                Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.33 expected hits
                                                2 German_LCVs owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                                                1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians lost in Caucasus
                                            Germans win, taking Caucasus from Russians with 1 artillery, 2 bombers, 1 elite, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                            Casualties for Germans: 2 German_LCVs and 1 infantry
                                            Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                
                                    Non Combat Move - Germans
                                        Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Changer from Bryansk: 2 R_mine_Bryansk_Belaruss
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                        2 bombers and 2 tactical_bombers moved from Caucasus to Romania
                                        1 infantry moved from Western Ukraine to Ukraine
                                        1 infantry moved from Bessarabia to Ukraine
                                        1 3rdWaffenArmy moved from Eastern Poland to Ukraine
                                        1 infantry moved from Eastern Poland to Belarus
                                        1 infantry moved from Poland to Eastern Poland
                                        1 Waffen_Para moved from Germany to Western Ukraine
                                        1 LuftwaffeAce moved from Germany to Western Germany
                                        1 tactical_bomber moved from Western Germany to Belarus
                                        1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland
                                        EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer
                                        EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland
                                        1 Waffen_Para moved from Germany to Belarus
                                        1 G_Rail and 1 elite moved from Germany to Bessarabia
                                        EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
                                        1 Panzer_Grndrs and 1 aaGun moved from Southern France to 93 Sea Zone
                                        1 Escort_Convoy, 1 Panzer_Grndrs, 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                        1 Panzer_Grndrs and 1 aaGun moved from 92 Sea Zone to Gibraltar
                                        1 G_air_transport moved from Alexandria to Western Germany
                                        1 G_air_transport moved from Alexandria to Western Germany
                                        1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar
                                        1 Panzer_Grndrs moved from Germany to Eastern Poland
                                        1 infantry moved from Germany to Poland
                                        1 German_LCV moved from Germany to Slovakia Hungary
                                        1 G_Rail and 1 infantry moved from Germany to Belarus
                                        1 infantry moved from Germany to Poland
                                        1 Panzer_Grndrs moved from Western Germany to Poland
                                        1 infantry moved from Western Germany to France
                                
                                    Place Units - Germans
                                        1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany
                                        1 infantry placed in Western Germany
                                        1 LuftwaffeAce, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany
                                        1 Atlantic_Wall placed in Denmark
                                        1 Atlantic_Wall placed in Norway
                                        1 Panzer_Grndrs placed in Germany
                                        1 infantry placed in Southern France
                                        Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                                        Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
                                
                                    Turn Complete - Germans
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Germans collect 53 PUs; end with 53 PUs
                                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                                        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                                

                                Combat Hit Differential Summary :

                                Russians regular : -0.33
                                Germans regular : 1.33
                                EDIT: : -1.50
                                

                                EXP Game 1 silas G 7.tsvg

                                Edit 4
                                You can also see in History how I offed the commiesar when his corps disbanded. Hmm actually that might have been in the test game. I got good dice 🙂 and they all died at once 🙂

                                Anyway, you need to kill the bonus dudes first in battle if their program doesn't work anymore or they'll just keep pumping out the bonus.

                                You can swap them out after battle with edit if needed.

                                S 1 Reply Last reply Reply Quote 0
                                • S Offline
                                  SirSilas @beelee
                                  last edited by

                                  @beelee What the hell! I need Caucasus! 😲

                                  It is fine, dont worry 🙂

                                  Game History

                                  Round: 7
                                  
                                      Purchase Units - Russians
                                          Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                          Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                          Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                          Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                          Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                          Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                          Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                          Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                          Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  
                                      Combat - Russians
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                          1 artillery moved from Rostov to Tambov
                                          1 artillery, 1 elite, 3 infantry and 2 mech_infantrys moved from Rostov to Tambov
                                          1 Soviet_Commisar moved from Volgograd to Tambov
                                  
                                      Place Units - Russians
                                          9 infantry placed in Russia
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Russians from Urals: 1 armour
                                          EDIT: Adding units owned by Russians to Russia: 1 armour
                                          EDIT: Turning off Edit Mode
                                  
                                      Turn Complete - Russians
                                          Russians collect 24 PUs; end with 24 PUs
                                  

                                  Stop sending trops to GIB! 😉

                                  exp-game-1-silas-R7.tsvg

                                  B 3 Replies Last reply Reply Quote 1
                                  • B Online
                                    beelee @SirSilas
                                    last edited by

                                    @sirsilas

                                    heh heh. You slaughtered the last batch 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • B Online
                                      beelee @SirSilas
                                      last edited by

                                      @sirsilas

                                      Game History

                                      Round: 7
                                      
                                          Purchase Units - Japanese
                                              Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                              Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                              Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                              Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                              Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                              Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                              Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                              Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                              Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                              Japanese buy 1 Escort, 1 Fortification, 1 Heavy_BB, 1 Japanese_LCV, 3 armour, 1 elite, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                              2 bombers moved from Yunnan to India
                                              1 armour, 1 artillery and 1 elite moved from Malaya to 37 Sea Zone
                                              1 transport moved from 37 Sea Zone to 36 Sea Zone
                                              2 infantry moved from Kwangsi to 36 Sea Zone
                                              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                                              2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                                              1 Japan_destroyer, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 elite and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                                              1 artillery and 1 elite moved from 43 Sea Zone to Borneo
                                              1 armour moved from 43 Sea Zone to Borneo
                                              2 infantry moved from 43 Sea Zone to Borneo
                                              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                                              1 fighter moved from Philippines to Borneo
                                              1 Japan_destroyer moved from 42 Sea Zone to 41 Sea Zone
                                              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
                                              1 elite moved from Dutch New Guinea to New Guinea
                                                    Japanese take New Guinea from ANZAC
                                              1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone
                                              1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                                      
                                          Combat - Japanese
                                              Strategic bombing raid in India
                                                      British roll AA dice in India : 1/2 hits, 0.33 expected hits
                                                  1 bomber owned by the Japanese killed by AA in India
                                                  Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                                                  Bombing raid in India causes 3 damage total. 
                                              Battle in 25 Sea Zone
                                                  Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber
                                                  Americans defend with 1 destroyer
                                                      Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 pacific_submarine owned by the Japanese lost in 25 Sea Zone
                                                      1 destroyer owned by the Americans lost in 25 Sea Zone
                                                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                                  Casualties for Japanese: 1 pacific_submarine
                                                  Casualties for Americans: 1 destroyer
                                              Battle in 41 Sea Zone
                                                  Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
                                                  Americans defend with 1 submarine
                                                      Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                                                      Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                      1 submarine owned by the Americans lost in 41 Sea Zone
                                                  Japanese win, taking 41 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                  Casualties for Americans: 1 submarine
                                              Battle in Borneo
                                                  Japanese attack with 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers
                                                  British defend with 3 infantry; ANZAC defend with 2 infantry
                                                      Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
                                                      Japanese roll dice for 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 7/11 hits, 4.67 expected hits
                                                      British roll dice for 5 infantry in Borneo, round 2 : 5/5 hits, 1.67 expected hits
                                                      1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Borneo
                                                      2 infantry owned by the ANZAC and 3 infantry owned by the British lost in Borneo
                                                  Japanese win, taking Borneo from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                                                  Casualties for Japanese: 1 artillery, 1 elite, 1 fighter and 2 infantry
                                                  Casualties for ANZAC: 2 infantry
                                                  Casualties for British: 3 infantry
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - Japanese
                                              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Burma
                                              1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
                                              1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                                              1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                                              1 carrier moved from 45 Sea Zone to 35 Sea Zone
                                              1 battleship moved from 45 Sea Zone to 43 Sea Zone
                                              1 Japan_destroyer and 1 cruiser moved from 45 Sea Zone to 43 Sea Zone
                                              2 infantry moved from Guam to 21 Sea Zone
                                              1 Japan_destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                                              2 transports moved from 45 Sea Zone to 35 Sea Zone
                                              2 infantry moved from 35 Sea Zone to Philippines
                                              1 transport moved from 37 Sea Zone to 19 Sea Zone
                                              2 artilleries and 2 infantry moved from Shan State to Burma
                                              1 aaGun, 2 armour and 1 mech_infantry moved from Yunnan to Burma
                                              2 infantry moved from Yunnan to Burma
                                              5 armour and 1 mech_infantry moved from Kweichow to Burma
                                              1 bomber moved from India to Yunnan
                                              1 Heavy_BB and 2 NavyFighters moved from 6 Sea Zone to 35 Sea Zone
                                              1 air_transport and 1 infantry moved from Japan to Caroline Islands
                                              2 air_transports moved from Caroline Islands to Japan
                                              1 infantry moved from Japan to 6 Sea Zone
                                              1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                                              1 infantry moved from 33 Sea Zone to Caroline Islands
                                              1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                                              1 elite moved from Japan to 6 Sea Zone
                                              1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
                                              1 elite moved from 35 Sea Zone to Philippines
                                              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                                              2 artilleries moved from Kweichow to Yunnan
                                              1 artillery moved from Shensi to Szechwan
                                              3 armour moved from Shantung to Kweichow
                                              1 aaGun moved from Anhwe to Hunan
                                              1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                                              1 J_Rail and 1 infantry moved from Kiangsu to Burma
                                              1 infantry moved from Japan to 6 Sea Zone
                                              1 J_Rail moved from Kiangsu to Korea
                                              1 J_Rail and 1 infantry moved from Korea to Burma
                                              1 infantry moved from 6 Sea Zone to Korea
                                              1 infantry moved from Kwangsi to Yunnan
                                              1 infantry moved from Kwangtung to Kwangsi
                                      
                                          Place Units - Japanese
                                              1 Fortification placed in Caroline Islands
                                              1 Escort and 1 Heavy_BB placed in 6 Sea Zone
                                              1 factory_minor placed in French Indo China
                                              2 armour and 1 mech_infantry placed in Shantung
                                              1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                              1 Japanese_LCV and 1 elite placed in Japan
                                      
                                          Turn Complete - Japanese
                                              Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                              Japanese collect 54 PUs; end with 54 PUs
                                              Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs
                                              Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs
                                              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                                              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs
                                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
                                              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Americans regular : 0.50
                                      Japanese regular : 5.33
                                      British AA : 0.67
                                      British regular : 3.33
                                      

                                      EXP Game 1 silas J 7.tsvg

                                      1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee @SirSilas
                                        last edited by

                                        @sirsilas

                                        Come on silas

                                        Don't ghost on me. Let's finish this.

                                        🙂

                                        S 1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          SirSilas @beelee
                                          last edited by

                                          Hi @beelee

                                          Sorry - UK & US turn is up coming!

                                          I will be away for a business rest of the week. So I will not be able to play in the coming period. If you can wait it is okay with me else you won this one? 🙂

                                          US T7:

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Americans
                                                  Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                                  Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                                  Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                                  Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                                  Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                                  Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                                  Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                                  Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                                  Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                                  Americans buy 8 artilleries, 1 destroyer, 8 infantry and 4 transports; Remaining resources: 3 PUs; 
                                          
                                              Combat Move - Americans
                                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          
                                              Combat - Americans
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Americans
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                                  2 NavyFighters, 1 battleship, 1 carrier, 1 pacific_carrier and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
                                                  2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports moved from 91 Sea Zone to 102 Sea Zone
                                          
                                              Place Units - Americans
                                                  1 destroyer and 4 transports placed in 101 Sea Zone
                                                  2 artilleries and 8 infantry placed in Eastern United States
                                                  5 artilleries placed in Central United States
                                          
                                              Turn Complete - Americans
                                                  Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                                  Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                                  Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                                  Americans collect 52 PUs; end with 55 PUs
                                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
                                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                          

                                          UK t4

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Americans
                                                  Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                                  Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                                  Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                                  Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                                  Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                                  Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                                  Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                                  Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                                  Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                                  Americans buy 8 artilleries, 1 destroyer, 8 infantry and 4 transports; Remaining resources: 3 PUs; 
                                          
                                              Combat Move - Americans
                                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          
                                              Combat - Americans
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Americans
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                                  2 NavyFighters, 1 battleship, 1 carrier, 1 pacific_carrier and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
                                                  2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports moved from 91 Sea Zone to 102 Sea Zone
                                          
                                              Place Units - Americans
                                                  1 destroyer and 4 transports placed in 101 Sea Zone
                                                  2 artilleries and 8 infantry placed in Eastern United States
                                                  5 artilleries placed in Central United States
                                          
                                              Turn Complete - Americans
                                                  Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                                  Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                                  Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                                  Americans collect 52 PUs; end with 55 PUs
                                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
                                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                          
                                              Purchase Units - Chinese
                                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                  Chinese buy nothing; Remaining resources: 6 PUs; 
                                          
                                              Combat Move - Chinese
                                          
                                              Combat - Chinese
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Chinese
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                          
                                              Turn Complete - Chinese
                                                  Chinese collect 0 PUs; end with 6 PUs
                                          
                                              Purchase Units - British
                                                  Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                                  Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                                  Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                                  Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                                  Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                                  Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                                  Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                                  Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                                  Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                                  British repair damage of 3x factory_major; Remaining resources: 53 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                                  British buy 3 destroyers, 5 infantry and 3 uk_armours; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                          
                                              Combat Move - British
                                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                  Turning on Edit Mode
                                                      EDIT: British takes Syria from Italians
                                                  EDIT: Turning off Edit Mode
                                                  EDIT: 2 uk_paras moved from United Kingdom to Normandy Bordeaux
                                                  EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium
                                                  EDIT: 1 uk_armour moved from Trans-Jordan to Syria
                                                  EDIT: 1 uk_armour moved from Syria to Iraq
                                                  EDIT: 1 uk_fighter moved from Egypt to Iraq
                                                  EDIT: 2 uk_tactical_bombers moved from Egypt to Iraq
                                                  EDIT: 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                                                  EDIT: British undo move 7.
                                                  EDIT: British undo move 6.
                                                  EDIT: British undo move 5.
                                                  EDIT: British undo move 4.
                                                  EDIT: British undo move 3.
                                                  1 uk_armour moved from Trans-Jordan to Syria
                                                        British take Syria from Italians
                                                  1 uk_armour moved from Syria to Iraq
                                                  2 uk_tactical_bombers moved from Egypt to Iraq
                                                  1 uk_fighter moved from Egypt to Iraq
                                          
                                              Combat - British
                                                  Battle in Normandy Bordeaux
                                                      British attack with 2 uk_paras
                                                      Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                                                          British roll dice for 2 uk_paras in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
                                                          Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 uk_para owned by the British lost in Normandy Bordeaux
                                                          British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
                                                          Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                                          British roll dice for 1 uk_para in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
                                                          Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                                                          British roll dice for 1 uk_para in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
                                                          Italians roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
                                                          1 uk_para owned by the British lost in Normandy Bordeaux
                                                      Italians win with 1 infantry remaining. Battle score for attacker is -8
                                                      Casualties for British: 2 uk_paras
                                                  Battle in Holland Belgium
                                                      British attack with 2 uk_paras
                                                      Germans defend with 1 infantry
                                                          British roll dice for 2 uk_paras in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
                                                          Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 uk_para owned by the British lost in Holland Belgium
                                                          British roll dice for 1 uk_para in Holland Belgium, round 3 : 0/1 hits, 0.17 expected hits
                                                          Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 uk_para owned by the British lost in Holland Belgium
                                                      Germans win with 1 infantry remaining. Battle score for attacker is -8
                                                      Casualties for British: 2 uk_paras
                                                  Battle in Iraq
                                                      British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers
                                                      Italians defend with 1 infantry
                                                          British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Iraq, round 2 : 2/4 hits, 2.33 expected hits
                                                          Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Italians lost in Iraq
                                                      British win, taking Iraq from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 3
                                                      Casualties for Italians: 1 infantry
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - British
                                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                                  2 uk_tactical_bombers moved from Iraq to Egypt
                                                  1 uk_fighter moved from Iraq to Egypt
                                                  1 uk_armour moved from Belgian Congo to Egypt
                                                  2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                                                  1 uk_armour moved from Union of South Africa to Belgian Congo
                                                  1 infantry moved from West India to India
                                                  1 infantry moved from 79 Sea Zone to West India
                                                  1 carrier, 3 destroyers and 2 uk_fighters moved from 91 Sea Zone to 102 Sea Zone
                                          
                                              Place Units - British
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                                  3 destroyers placed in 106 Sea Zone
                                                  5 infantry placed in India
                                                  3 uk_armours placed in Union of South Africa
                                          
                                              Turn Complete - British
                                                  Total Cost from Convoy Blockades: 11
                                                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                                                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
                                                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                                                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                                                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,6,6,2
                                                  British collect 37 PUs (11 lost to blockades); end with 39 PUs
                                                  Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 40 PUs
                                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
                                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Italians regular : 0.33
                                          Germans regular : 1.33
                                          British regular : -1.67
                                          

                                          exp-game-1-silas-UK7.tsvg

                                          B 3 Replies Last reply Reply Quote 1
                                          • B Online
                                            beelee @SirSilas
                                            last edited by

                                            @sirsilas No I can wait. Just didn't want you to disappear. 🙂

                                            This your first game with triplea, so it's basically a test game for you to learn how the engine works with all the EXP rules.

                                            Of course we always try to win too 🙂

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