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    Game 1 EXP Trout vs beelee

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    • T Offline
      Trout
      last edited by

      For battles involving my Allies, which are USA/ANZAC/China, I am okay with you making the casualty choices. I trust you to be an honorable gent about it. 🙂

      1 Reply Last reply Reply Quote 1
      • T Offline
        Trout
        last edited by

        For my son's Allies, he prefers that you ask, just as you did now. I think he'll change his mind later but on this one, he said fighter casualties first.

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @Trout
          last edited by

          @trout

          Game History

          Round: 1
          
              Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 1 PUs; 
          
              Combat Move - Italians
                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                  1 infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 artillery and 2 infantry moved from Ethiopia to Kenya
                        Italians take Kenya from British
                  1 infantry moved from Italian Somaliland to Kenya
                  1 bomber moved from Northern Italy to 97 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                  1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                  1 armour moved from Albania to Yugoslavia
          
              Combat - Italians
                  Battle in Yugoslavia
                      Italians attack with 2 armour, 2 artilleries and 2 infantry
                      Neutral_Allies defend with 2 infantry
                      Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Neutral_Allies: 2 infantry
                  Battle in 97 Sea Zone
                      Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                      British defend with 1 carrier and 2 uk_fighters
                      Units damaged: 1 carrier owned by the British
                      1 bomber owned by the Italians retreated
                      1 cruiser owned by the Italians and 1 submarine owned by the Italians retreated to 95 Sea Zone
                      British win with 1 uk_fighter remaining. Battle score for attacker is 14
                      Casualties for Italians: 1 destroyer
                      Casualties for British: 1 carrier and 1 uk_fighter
                      1 uk_fighter owned by the British could not land and were killed
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Italians
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                  1 bomber moved from 97 Sea Zone to Southern Italy
                  1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                  1 artillery and 1 infantry moved from Libya to Tobruk
                  1 aaGun moved from Northern Italy to Yugoslavia
                  2 infantry moved from Southern Italy to Northern Italy
          
              Place Units - Italians
                  1 fighter placed in Southern Italy
          
              Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                  Italians collect 13 PUs; end with 14 PUs
                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
          

          EXP Game 1 Trout Italy 1.tsvg

          Right arm. I just pick what I would but sometimes a choice comes up that could go either way.
          We'll become more familiar with our playstyles as time goes by 🙂

          1 Reply Last reply Reply Quote 0
          • T Offline
            Trout
            last edited by

            Scramble???fb735594-aa42-4402-8dcf-91d2924ef3cb-exp-game-1-trout-france-1.tsvg

            1 Reply Last reply Reply Quote 0
            • T Offline
              Trout
              last edited by

              And also what is the casualty list? Would you prefer to lose the destroyer, cruiser, or fighter (if scrambled) in the event the French Navy gets a hit?

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @Trout
                last edited by

                @beelee By the way on that same subject, I have noticed that the Triplea engine acts as if you can choose a transport as a casualty. I am pretty sure that on Turns 1 & 2, transports just die. Cannot be taken as casualties or shoot back, just die if they are on losing end of the battle. Or am I mistaken about that.

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @Trout
                  last edited by

                  @trout

                  Yea triplea has some limitations. Taking the Trprt as a hit before everything else sunk is one of them.

                  Game Notes explain most of this.

                  I will bold it for next update.

                  Screenshot from 2025-01-19 17-51-51.png

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee Thanks - so are you scrambling the Italian fighter? French attacking SZ 95. See game posted above

                    B 1 Reply Last reply Reply Quote 1
                    • B Online
                      beelee
                      last edited by

                      @Trout

                      Sub CA Ftr 🙂

                      Also, when you save, would you remove the random characters please. It makes it easier to tell what is what.

                      When you click on the save, it'll auto delete and just save the.tsvg triplea save part and you can name it whatever you want 🙂

                      T 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @Trout
                        last edited by

                        @trout

                        sorry 😊 yes scramble

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee I will try. For some reason, I do copy/paste from the game save without all of the mumbo/jumbo but the link shows up how it does. 😠 Maybe I will figure out how to get rid of it but haven't so far

                          B 1 Reply Last reply Reply Quote 1
                          • T Offline
                            Trout
                            last edited by

                            Game History

                            Round: 1
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - ANZAC
                                    1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                    1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                                    1 infantry moved from New South Wales to 62 Sea Zone
                                    1 infantry moved from New South Wales to 62 Sea Zone
                                    1 artillery moved from Queensland to New South Wales
                                    1 infantry moved from Queensland to Northern Territory
                                    1 infantry moved from Queensland to Northern Territory
                                    1 fighter moved from Queensland to New South Wales
                                    1 fighter moved from New Zealand to New South Wales
                                    1 fighter moved from New Zealand to New South Wales
                                    2 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                                    1 infantry moved from New Guinea to Dutch New Guinea
                                          ANZAC take Dutch New Guinea from Dutch
                                    2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                            
                                Combat - ANZAC
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    1 infantry moved from 42 Sea Zone to Java
                                          ANZAC take Java from Dutch
                                    1 infantry moved from 42 Sea Zone to Java
                            
                                Place Units - ANZAC
                                    1 infantry placed in New South Wales
                                    1 destroyer placed in 62 Sea Zone
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 14 PUs; end with 14 PUs
                                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                            
                                Combat Move - French
                                    1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                                    1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                                    1 infantry moved from French West Africa to French Central Africa
                            
                                Combat - French
                                    Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                                    Battle in 95 Sea Zone
                                        French attack with 1 cruiser and 1 destroyer
                                        Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                                        Italians win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                                        Casualties for French: 1 cruiser and 1 destroyer
                                        Casualties for Italians: 1 submarine
                                    Moving scrambled unit from 95 Sea Zone  back to originating territory: Southern Italy
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - French
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            
                                Turn Complete - French
                            

                            b2fbe2aa-7890-4af3-87c4-d216db81babf-exp-game-1-trout-france-1.tsvg
                            Germany up!

                            B 1 Reply Last reply Reply Quote 1
                            • B Online
                              beelee @Trout
                              last edited by beelee

                              @trout

                              no worries 🙂

                              When I hit ctrls I get

                              Screenshot from 2025-01-19 18-16-41.png

                              then I type on the hilighted part with the new save. I may have given wrong instructions earlier. When it's hilighted, type in new name.

                              Screenshot from 2025-01-19 18-18-36.png

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @Trout
                                last edited by

                                @trout

                                Does MPE care to intercept the Luftwaffe SBR on the Fctry ?

                                Screenshot from 2025-01-19 18-31-43.png

                                EXP game 1 Trout G2 Combat.tsvg

                                T 1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee
                                  last edited by

                                  @Trout

                                  lol I'm still in local mode 😊

                                  Anyway, that's what I'm gonna do 🙂

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee No, he does not want to intercept

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Online
                                      beelee @Trout
                                      last edited by beelee

                                      @trout

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Germans
                                              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                                              Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                                              Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                                              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                                              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                                              Trigger FlakTower: buyFlakTower added to productionGermans
                                              Trigger FlakTower: buyFlakTower added to productionRussians
                                              Trigger FlakTower: buyFlakTower added to productionBritish
                                              Trigger FlakTower: buyFlakTower added to productionItalians
                                              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                                              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                                              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                                              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                                              Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                                              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                                              Trigger Army Group: buyArmy_Group added to productionGermans
                                              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                                              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                                              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                                              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                                              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Germans buy 1 G_air_transport, 2 GermanUBoats, 2 German_LCVs, 4 Panzer_Grndrss, 2 artilleries, 1 destroyer, 1 elite, 2 german_paras and 7 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Germans
                                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                              1 fighter moved from Holland Belgium to United Kingdom
                                              2 bombers and 1 fighter moved from Western Germany to United Kingdom
                                              1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
                                              2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                                              3 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone
                                      
                                          Combat - Germans
                                              Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Air Battle in United Kingdom
                                                  Germans attacks with 4 units heading to United Kingdom
                                                  Air Battle is over, the remaining bombers go on to their targets
                                              Strategic bombing raid in United Kingdom
                                                  Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
                                                  Bombing raid in United Kingdom causes 9 damage total. 
                                              Cleaning up after air battles
                                      
                                          Non Combat Move - Germans
                                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                              2 bombers moved from United Kingdom to Western Germany
                                              2 fighters moved from United Kingdom to Holland Belgium
                                              1 tactical_bomber moved from Holland Belgium to Western Germany
                                              2 fighters moved from Western Germany to Alexandria
                                              1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                                              1 infantry moved from Norway to Finland
                                              2 tactical_bombers moved from Western Germany to Romania
                                              1 transport moved from 113 Sea Zone to 110 Sea Zone
                                              1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                                              1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                                              1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                                              1 fighter moved from Northern Italy to Western Germany
                                              4 armour moved from Slovakia Hungary to Germany
                                              1 armour moved from France to Germany
                                              1 armour moved from Southern France to Yugoslavia
                                              1 armour moved from Bulgaria to Slovakia Hungary
                                              1 armour moved from France to Western Germany
                                              1 armour moved from Normandy Bordeaux to Western Germany
                                              4 infantry moved from Bulgaria to Romania
                                              2 Waffen_Artys moved from France to Germany
                                              6 waffen_infantrys moved from France to Germany
                                              2 infantry moved from Romania to Slovakia Hungary
                                              2 infantry moved from Slovakia Hungary to Poland
                                      
                                          Place Units - Germans
                                              1 G_air_transport and 2 infantry placed in Western Germany
                                              2 German_LCVs, 2 Panzer_Grndrss, 1 elite, 2 german_paras and 2 infantry placed in Germany
                                              2 GermanUBoats and 1 destroyer placed in 112 Sea Zone
                                              1 artillery placed in Germany
                                              1 artillery and 3 infantry placed in Western Germany
                                              Germans undo move 5.
                                              1 infantry placed in France
                                              2 Panzer_Grndrss and 1 infantry placed in Western Germany
                                              1 artillery placed in Western Germany
                                              1 infantry placed in France
                                      
                                          Turn Complete - Germans
                                              Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Germans collect 42 PUs; end with 42 PUs
                                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                                              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                                      

                                      EXP Game 1 Trout G2.tsvg

                                      MEP and the Soviets are up or russians I guess.

                                      I usually call em commies lol

                                      Edit
                                      I guess that'd be "MPE" my bad 😊

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout
                                        last edited by

                                        Game History

                                        Round: 2
                                        
                                            Purchase Units - Russians
                                                Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                                Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                                Russians buy 1 Soviet_Commisar, 1 elite and 8 infantry; Remaining resources: 5 PUs; 3 AirLendLease; 3 TankLendLease; 
                                        
                                            Combat Move - Russians
                                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                        
                                            Combat - Russians
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        
                                            Non Combat Move - Russians
                                                Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
                                                1 infantry moved from Bryansk to Belarus
                                                1 artillery moved from Bryansk to Western Ukraine
                                                1 infantry moved from Ukraine to Western Ukraine
                                                1 infantry moved from Ukraine to Western Ukraine
                                                1 infantry moved from Ukraine to Western Ukraine
                                                1 aaGun moved from Bryansk to Western Ukraine
                                                1 aaGun moved from Bryansk to Western Ukraine
                                                1 infantry moved from Russia to Bryansk
                                                1 infantry moved from Russia to Bryansk
                                                1 elite moved from Russia to Bryansk
                                                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                                                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                                                1 submarine moved from 124 Sea Zone to 117 Sea Zone
                                                1 infantry moved from Yakut S.S.R. to Yenisey
                                                1 infantry moved from Yakut S.S.R. to Yenisey
                                                1 infantry moved from Yakut S.S.R. to Yenisey
                                                1 infantry moved from Yakut S.S.R. to Yenisey
                                                1 infantry moved from Yakut S.S.R. to Yenisey
                                                1 infantry moved from Yakut S.S.R. to Yenisey
                                                1 aaGun moved from Buryatia to Yakut S.S.R.
                                                1 Russian_Rail moved from Russia to Sakha
                                                1 Russian_Rail moved from Russia to Sakha
                                                1 Russian_Rail and 1 infantry moved from Sakha to Caucasus
                                                1 Russian_Rail and 1 infantry moved from Sakha to Caucasus
                                                1 R_Europe_Rail moved from Russia to Buryatia
                                                1 R_Europe_Rail and 1 infantry moved from Buryatia to Caucasus
                                                1 Soviet_Commisar moved from Russia to Western Ukraine
                                                1 armour moved from Russia to Western Ukraine
                                                1 armour moved from Russia to Western Ukraine
                                                1 mech_infantry moved from Russia to Western Ukraine
                                                1 infantry moved from Novgorod to Belarus
                                                1 infantry moved from Novgorod to Belarus
                                        
                                            Place Units - Russians
                                                1 Soviet_Commisar and 1 elite placed in Russia
                                                3 infantry placed in Novgorod
                                                3 infantry placed in Ukraine
                                                2 infantry placed in Russia
                                        
                                            Turn Complete - Russians
                                                Russians collect 37 PUs; end with 42 PUs
                                        

                                        Commies finished. Tojo up!

                                        bac40d1b-9f1a-4e5c-88d2-963d7a0daa79-exp-game-1-trout-r2.tsvg

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Online
                                          beelee @Trout
                                          last edited by beelee

                                          @trout

                                          heh heh sorry. Trying to keep it clean 🙂

                                          Victory stoked to take you guys on in the future 🙂

                                          Edit
                                          diving in now 🙂

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout
                                            last edited by

                                            We couldn't figure out how to form the Commissar but decided it's not super important yet until Hitler declares war. But the two tanks and one mech infantry in W. Ukraine are supposed to be the 1st Army Corps with the Commissar. Yes, keep it clean for all involved please :beaming_face_with_smiling_eyes:

                                            B 2 Replies Last reply Reply Quote 1

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