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    Game 1 EXP Trout vs beelee

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    • T Offline
      Trout @Trout
      last edited by

      @beelee By the way on that same subject, I have noticed that the Triplea engine acts as if you can choose a transport as a casualty. I am pretty sure that on Turns 1 & 2, transports just die. Cannot be taken as casualties or shoot back, just die if they are on losing end of the battle. Or am I mistaken about that.

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by

        @trout

        Yea triplea has some limitations. Taking the Trprt as a hit before everything else sunk is one of them.

        Game Notes explain most of this.

        I will bold it for next update.

        Screenshot from 2025-01-19 17-51-51.png

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        • T Offline
          Trout @beelee
          last edited by

          @beelee Thanks - so are you scrambling the Italian fighter? French attacking SZ 95. See game posted above

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee
            last edited by

            @Trout

            Sub CA Ftr 🙂

            Also, when you save, would you remove the random characters please. It makes it easier to tell what is what.

            When you click on the save, it'll auto delete and just save the.tsvg triplea save part and you can name it whatever you want 🙂

            T 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @Trout
              last edited by

              @trout

              sorry 😊 yes scramble

              1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee I will try. For some reason, I do copy/paste from the game save without all of the mumbo/jumbo but the link shows up how it does. 😠 Maybe I will figure out how to get rid of it but haven't so far

                B 1 Reply Last reply Reply Quote 1
                • T Offline
                  Trout
                  last edited by

                  Game History

                  Round: 1
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                          1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                          1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                          1 infantry moved from New South Wales to 62 Sea Zone
                          1 infantry moved from New South Wales to 62 Sea Zone
                          1 artillery moved from Queensland to New South Wales
                          1 infantry moved from Queensland to Northern Territory
                          1 infantry moved from Queensland to Northern Territory
                          1 fighter moved from Queensland to New South Wales
                          1 fighter moved from New Zealand to New South Wales
                          1 fighter moved from New Zealand to New South Wales
                          2 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                          1 infantry moved from New Guinea to Dutch New Guinea
                                ANZAC take Dutch New Guinea from Dutch
                          2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                  
                      Combat - ANZAC
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          1 infantry moved from 42 Sea Zone to Java
                                ANZAC take Java from Dutch
                          1 infantry moved from 42 Sea Zone to Java
                  
                      Place Units - ANZAC
                          1 infantry placed in New South Wales
                          1 destroyer placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          ANZAC collect 14 PUs; end with 14 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                  
                      Combat Move - French
                          1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                          1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                          1 infantry moved from French West Africa to French Central Africa
                  
                      Combat - French
                          Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                          Battle in 95 Sea Zone
                              French attack with 1 cruiser and 1 destroyer
                              Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                              Italians win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                              Casualties for French: 1 cruiser and 1 destroyer
                              Casualties for Italians: 1 submarine
                          Moving scrambled unit from 95 Sea Zone  back to originating territory: Southern Italy
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - French
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  
                      Turn Complete - French
                  

                  b2fbe2aa-7890-4af3-87c4-d216db81babf-exp-game-1-trout-france-1.tsvg
                  Germany up!

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    no worries 🙂

                    When I hit ctrls I get

                    Screenshot from 2025-01-19 18-16-41.png

                    then I type on the hilighted part with the new save. I may have given wrong instructions earlier. When it's hilighted, type in new name.

                    Screenshot from 2025-01-19 18-18-36.png

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by

                      @trout

                      Does MPE care to intercept the Luftwaffe SBR on the Fctry ?

                      Screenshot from 2025-01-19 18-31-43.png

                      EXP game 1 Trout G2 Combat.tsvg

                      T 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee
                        last edited by

                        @Trout

                        lol I'm still in local mode 😊

                        Anyway, that's what I'm gonna do 🙂

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by

                          @beelee No, he does not want to intercept

                          B 1 Reply Last reply Reply Quote 1
                          • B Offline
                            beelee @Trout
                            last edited by beelee

                            @trout

                            Game History

                            Round: 2
                            
                                Purchase Units - Germans
                                    Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                                    Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                                    Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                                    Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                                    Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                                    Trigger FlakTower: buyFlakTower added to productionGermans
                                    Trigger FlakTower: buyFlakTower added to productionRussians
                                    Trigger FlakTower: buyFlakTower added to productionBritish
                                    Trigger FlakTower: buyFlakTower added to productionItalians
                                    Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                                    Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                                    Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                                    Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                                    Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                                    Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                                    Trigger Army Group: buyArmy_Group added to productionGermans
                                    Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                                    triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                                    triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                                    triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                                    triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Germans buy 1 G_air_transport, 2 GermanUBoats, 2 German_LCVs, 4 Panzer_Grndrss, 2 artilleries, 1 destroyer, 1 elite, 2 german_paras and 7 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - Germans
                                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                    1 fighter moved from Holland Belgium to United Kingdom
                                    2 bombers and 1 fighter moved from Western Germany to United Kingdom
                                    1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
                                    2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                                    3 GermanUBoats moved from 112 Sea Zone to 119 Sea Zone
                            
                                Combat - Germans
                                    Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Air Battle in United Kingdom
                                        Germans attacks with 4 units heading to United Kingdom
                                        Air Battle is over, the remaining bombers go on to their targets
                                    Strategic bombing raid in United Kingdom
                                        Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
                                        Bombing raid in United Kingdom causes 9 damage total. 
                                    Cleaning up after air battles
                            
                                Non Combat Move - Germans
                                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                    Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                    2 bombers moved from United Kingdom to Western Germany
                                    2 fighters moved from United Kingdom to Holland Belgium
                                    1 tactical_bomber moved from Holland Belgium to Western Germany
                                    2 fighters moved from Western Germany to Alexandria
                                    1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                                    1 infantry moved from Norway to Finland
                                    2 tactical_bombers moved from Western Germany to Romania
                                    1 transport moved from 113 Sea Zone to 110 Sea Zone
                                    1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                                    1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                                    1 fighter moved from Northern Italy to Western Germany
                                    4 armour moved from Slovakia Hungary to Germany
                                    1 armour moved from France to Germany
                                    1 armour moved from Southern France to Yugoslavia
                                    1 armour moved from Bulgaria to Slovakia Hungary
                                    1 armour moved from France to Western Germany
                                    1 armour moved from Normandy Bordeaux to Western Germany
                                    4 infantry moved from Bulgaria to Romania
                                    2 Waffen_Artys moved from France to Germany
                                    6 waffen_infantrys moved from France to Germany
                                    2 infantry moved from Romania to Slovakia Hungary
                                    2 infantry moved from Slovakia Hungary to Poland
                            
                                Place Units - Germans
                                    1 G_air_transport and 2 infantry placed in Western Germany
                                    2 German_LCVs, 2 Panzer_Grndrss, 1 elite, 2 german_paras and 2 infantry placed in Germany
                                    2 GermanUBoats and 1 destroyer placed in 112 Sea Zone
                                    1 artillery placed in Germany
                                    1 artillery and 3 infantry placed in Western Germany
                                    Germans undo move 5.
                                    1 infantry placed in France
                                    2 Panzer_Grndrss and 1 infantry placed in Western Germany
                                    1 artillery placed in Western Germany
                                    1 infantry placed in France
                            
                                Turn Complete - Germans
                                    Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Germans collect 42 PUs; end with 42 PUs
                                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
                                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                                    Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                            

                            EXP Game 1 Trout G2.tsvg

                            MEP and the Soviets are up or russians I guess.

                            I usually call em commies lol

                            Edit
                            I guess that'd be "MPE" my bad 😊

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout
                              last edited by

                              Game History

                              Round: 2
                              
                                  Purchase Units - Russians
                                      Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                      Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                      Russians buy 1 Soviet_Commisar, 1 elite and 8 infantry; Remaining resources: 5 PUs; 3 AirLendLease; 3 TankLendLease; 
                              
                                  Combat Move - Russians
                                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              
                                  Combat - Russians
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - Russians
                                      Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus
                                      1 infantry moved from Bryansk to Belarus
                                      1 artillery moved from Bryansk to Western Ukraine
                                      1 infantry moved from Ukraine to Western Ukraine
                                      1 infantry moved from Ukraine to Western Ukraine
                                      1 infantry moved from Ukraine to Western Ukraine
                                      1 aaGun moved from Bryansk to Western Ukraine
                                      1 aaGun moved from Bryansk to Western Ukraine
                                      1 infantry moved from Russia to Bryansk
                                      1 infantry moved from Russia to Bryansk
                                      1 elite moved from Russia to Bryansk
                                      1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                                      1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                                      1 submarine moved from 124 Sea Zone to 117 Sea Zone
                                      1 infantry moved from Yakut S.S.R. to Yenisey
                                      1 infantry moved from Yakut S.S.R. to Yenisey
                                      1 infantry moved from Yakut S.S.R. to Yenisey
                                      1 infantry moved from Yakut S.S.R. to Yenisey
                                      1 infantry moved from Yakut S.S.R. to Yenisey
                                      1 infantry moved from Yakut S.S.R. to Yenisey
                                      1 aaGun moved from Buryatia to Yakut S.S.R.
                                      1 Russian_Rail moved from Russia to Sakha
                                      1 Russian_Rail moved from Russia to Sakha
                                      1 Russian_Rail and 1 infantry moved from Sakha to Caucasus
                                      1 Russian_Rail and 1 infantry moved from Sakha to Caucasus
                                      1 R_Europe_Rail moved from Russia to Buryatia
                                      1 R_Europe_Rail and 1 infantry moved from Buryatia to Caucasus
                                      1 Soviet_Commisar moved from Russia to Western Ukraine
                                      1 armour moved from Russia to Western Ukraine
                                      1 armour moved from Russia to Western Ukraine
                                      1 mech_infantry moved from Russia to Western Ukraine
                                      1 infantry moved from Novgorod to Belarus
                                      1 infantry moved from Novgorod to Belarus
                              
                                  Place Units - Russians
                                      1 Soviet_Commisar and 1 elite placed in Russia
                                      3 infantry placed in Novgorod
                                      3 infantry placed in Ukraine
                                      2 infantry placed in Russia
                              
                                  Turn Complete - Russians
                                      Russians collect 37 PUs; end with 42 PUs
                              

                              Commies finished. Tojo up!

                              bac40d1b-9f1a-4e5c-88d2-963d7a0daa79-exp-game-1-trout-r2.tsvg

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @Trout
                                last edited by beelee

                                @trout

                                heh heh sorry. Trying to keep it clean 🙂

                                Victory stoked to take you guys on in the future 🙂

                                Edit
                                diving in now 🙂

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout
                                  last edited by

                                  We couldn't figure out how to form the Commissar but decided it's not super important yet until Hitler declares war. But the two tanks and one mech infantry in W. Ukraine are supposed to be the 1st Army Corps with the Commissar. Yes, keep it clean for all involved please :beaming_face_with_smiling_eyes:

                                  B 2 Replies Last reply Reply Quote 1
                                  • B Offline
                                    beelee @Trout
                                    last edited by

                                    @trout

                                    yea not important right now for 1st Corps. JPN on it's way

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @Trout
                                      last edited by beelee

                                      @trout

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Japanese
                                              Japanese buy 2 air_transports, 3 armour, 1 elite, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                              1 infantry moved from Chahar to Suiyuyan
                                                    Japanese take Suiyuyan from Chinese
                                              1 artillery and 1 infantry moved from Chahar to Suiyuyan
                                              1 infantry moved from Anhwe to Hopei
                                                    Japanese take Hopei from Chinese
                                              2 artilleries and 5 infantry moved from Anhwe to Kweichow
                                                    Japanese take Kweichow from Chinese
                                              1 artillery and 2 infantry moved from Hunan to Yunnan
                                              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                                              1 armour moved from Kwangsi to Yunnan
                                              1 mech_infantry moved from Anhwe to Yunnan
                                              2 bombers, 9 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                                      
                                          Combat - Japanese
                                              Battle in Yunnan
                                                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                                                  Chinese defend with 1 infantry
                                                  Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                  Casualties for Japanese: 1 infantry
                                                  Casualties for Chinese: 1 infantry
                                              Battle in Szechwan
                                                  Japanese attack with 2 bombers, 9 fighters and 5 tactical_bombers
                                                  Chinese defend with 1 fighter and 4 infantry
                                                  Japanese win with 2 bombers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                                                  Casualties for Chinese: 1 fighter and 4 infantry
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                      
                                          Non Combat Move - Japanese
                                              Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                              2 bombers moved from Szechwan to Kwangsi
                                              1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                                              8 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                                              1 J_Rail moved from Kiangsu to Korea
                                              1 J_Rail and 1 infantry moved from Korea to Kwangsi
                                              1 J_Rail moved from Kiangsu to Jehol
                                              1 J_Rail and 1 artillery moved from Jehol to Kwangsi
                                              2 infantry moved from Jehol to Chahar
                                              4 infantry moved from Jehol to Anhwe
                                              1 aaGun moved from Jehol to Anhwe
                                              EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Japan to Korea
                                              1 artillery and 1 elite moved from Japan to 6 Sea Zone
                                              1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                              1 artillery and 1 elite moved from 36 Sea Zone to Kwangsi
                                              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                                      
                                          Place Units - Japanese
                                              1 factory_minor placed in Kiangsu
                                              3 armour placed in Shantung
                                              2 air_transports, 1 elite and 2 infantry placed in Japan
                                              1 transport placed in 6 Sea Zone
                                      
                                          Turn Complete - Japanese
                                              Japanese collect 33 PUs; end with 33 PUs
                                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs
                                              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
                                      

                                      EXP Game 1 Trout J 2.tsvg

                                      Edit
                                      Here is an example of Box movement from silas and my game'

                                      https://forums.triplea-game.org/topic/4061/game-1-exp-silas-vs-beelee/36

                                      I'm not used to playing this many games. Two has ben my max lol

                                      All good though. We can do it 😉

                                      Edit @Trout
                                      so one needs to use edit

                                      Edit "Perform Move or Other Actions" is what you want when needed.

                                      Many are Player Enforced. The Game Notes explain triplea play.

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @beelee
                                        last edited by

                                        @Trout

                                        Impressed with Pizza's play. He obviously knows the game

                                        T 1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          Trout @beelee
                                          last edited by

                                          @beelee That he does. Thanks for the compliment. No need for you to go easy on him. I don't and he still beats me often.

                                          B 1 Reply Last reply Reply Quote 1
                                          • T Offline
                                            Trout
                                            last edited by

                                            Pizza Man (UK) attacking SZ 95. Care to scramble your one Regia Aeronautica squadron?

                                            a734c24b-d2e7-47c0-a870-0b3993162ac1-exp-game-1-trout-uk-2.tsvg

                                            1 Reply Last reply Reply Quote 0

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