#2: VF vs. Lee (+11) | Anniversary 1942
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0,00 expected hits Purchase Units - Germans Germans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 7 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Germany to Northwestern Europe 4 infantry moved from Germany to France 1 bomber and 1 fighter moved from Germany to France 1 fighter moved from Germany to France 1 fighter moved from Germany to Northwestern Europe 1 fighter moved from Poland to East Poland 2 infantry moved from Poland to East Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe Germans roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 4 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in East Poland Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in East Poland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in East Poland 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in France Germans attack with 1 bomber, 2 fighters and 4 infantry Americans defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 2 fighters and 4 infantry in France, round 2 : 1/7 hits, 2,33 expected hits Americans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in France 1 infantry owned by the Americans lost in France Germans roll dice for 1 bomber, 2 fighters and 3 infantry in France, round 3 : 1/6 hits, 2,17 expected hits Americans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in France 1 infantry owned by the Americans lost in France Germans roll dice for 1 bomber, 2 fighters and 2 infantry in France, round 4 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 artillery in France, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in France Germans win, taking France from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from France to Germany 4 infantry moved from Germany to Poland 2 armour moved from Germany to Poland 1 fighter moved from East Poland to Germany 1 fighter moved from Northwestern Europe to Germany 2 fighters moved from France to Germany Place Units - Germans 2 armour, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Germans rolls : 0,00 Russians regular : 0,67 Germans regular : -3,67 British regular : 1,00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 PUs; Combat Move - British 1 armour moved from Libya to Morocco Algeria British take Morocco Algeria from Germans 1 armour moved from Morocco Algeria to Libya 2 infantry moved from Norway to Finland British take Finland from Germans 1 armour moved from Norway to Finland 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 transport moved from 17 Sea Zone to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 2 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from 7 Sea Zone to France 2 infantry moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France 1 fighter moved from 7 Sea Zone to France 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 5 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in France, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery, 2 fighters and 2 infantry in France, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in France 2 infantry owned by the Germans lost in France British win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from France to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 3 Sea Zone 1 bomber moved from 5 Sea Zone to United Kingdom 2 transports moved from 7 Sea Zone to 3 Sea Zone 2 armour moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 2 armour moved from 3 Sea Zone to Norway 1 infantry moved from India to Persia 1 aaGun moved from India to Persia 1 fighter moved from Burma to Ningxia 1 fighter moved from Anglo-Egypt Sudan to Morocco Algeria 3 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 2 infantry moved from Western Canada to Alaska 1 fighter moved from Morocco Algeria to Libya Place Units - British 1 carrier placed in 3 Sea Zone 1 fighter placed in 3 Sea Zone 1 destroyer placed in 7 Sea Zone 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 54 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 59 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 1.17 British regular : -1.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Italy to France 1 fighter moved from Germany to France 1 transport moved from 16 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Ukraine 1 armour moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 armour and 2 infantry Russians defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Ukraine, round 2 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Italians lost in Ukraine 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in France Italians attack with 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 2 infantry in France, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in France Italians win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 fighter moved from France to Germany Place Units - Italians 4 infantry placed in Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Italy: 1 infantry EDIT: Adding units owned by Italians to Balkans: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,17 British regular : -0,67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 infantry moved from Eastern Canada to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 2 transports moved from 7 Sea Zone to 1 Sea Zone 2 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to France Combat - Americans Battle in France Americans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in France, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in France Americans roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in France, round 3 : 5/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France 1 infantry owned by the Italians lost in France Americans win, taking France from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 fighter moved from France to United Kingdom 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 2 armour moved from Western United States to Western Canada 1 armour moved from Western United States to Western Canada 1 infantry moved from Alaska to Western Canada 1 infantry moved from Western United States to Western Canada 1 fighter moved from Western United States to 56 Sea Zone 2 bombers moved from Eastern Canada to Midway 1 destroyer moved from 46 Sea Zone to 57 Sea Zone 1 cruiser moved from 46 Sea Zone to 57 Sea Zone 1 battleship moved from 46 Sea Zone to 57 Sea Zone 1 submarine moved from 48 Sea Zone to 52 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Eastern United States Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 44 PUs; end with 44 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 49 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Germans regular : 0.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0,00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers and 6 infantry; Remaining resources: 10 PUs; 1 techTokens; Combat Move - Japanese 1 artillery and 4 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Sikang Japanese take Yunnan from Chinese Japanese take Sikang from Chinese 1 bomber and 1 fighter moved from French Indo-China Thailand to Burma Combat - Japanese Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Burma, round 2 : 3/7 hits, 2,33 expected hits British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 4 fighters moved from French Indo-China Thailand to 62 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 artillery and 6 infantry moved from Japan to 62 Sea Zone 1 aaGun and 3 infantry moved from Buryatia S.S.R. to Soviet Far East 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery and 3 infantry moved from 62 Sea Zone to Manchuria 1 bomber and 1 fighter moved from Burma to French Indo-China Thailand Place Units - Japanese 2 destroyers placed in 62 Sea Zone 6 infantry placed in Japan 2 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 40 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Japanese rolls : 0,00 British regular : 0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Russians 2 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 3 armour moved from Karelia S.S.R. to Russia 1 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Caucasus to Russia 1 fighter moved from Ukraine to Caucasus 1 bomber moved from Ukraine to Russia 1 fighter moved from Ukraine to Russia 4 infantry moved from Russia to Archangel Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Russians regular : -0.17
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I don't think I can win this game. It's yours.
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@victoryfirst Bad Dice for Germany early on.
Start up another if you want the Allies with 8.
or a Classic.
or both.
My girlfriend is home from re-hab for a broken hip, but we are basically home for a long while till she heals completely.
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@leemorrison Let's play a Classic game now. Let's just play a friendly game first here. After that we can play ranked games on the A&A site if you are interested.
We play Classic at the moment under the following rules:
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Russia Restricted
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Tech only from turn 4
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No Neutrals
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CAN build ships in enemy sea zones
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Thanks for playing. I'm sorry to hear your girlfriend has a broken hip, I wish her a speedy recovery.
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@leemorrison Which side would you like to play? If no preference, I will take the Allies.
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@victoryfirst Don't we bid? I certainly would not take the Axis even.
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No worries, with those rules the game is almost perfectly balanced. I am willing to take the Axis then.
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@victoryfirst ok. Go Russia 1
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@leemorrison meant to say I will go Russia 1 after you set us up
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Awesome! Here's thread: https://forums.triplea-game.org/topic/4077/1-vf-vs-lee-classic-tournament-rules