#1: Trout + Mussolini Pizza Emperor (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 elite and 4 fighters; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 fighter moved from Russia to Yunnan 2 fighters and 1 tactical_bomber moved from Kazakhstan to Yunnan 2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang 4 russian_paras moved from Russia to Sikang Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 infantry moved from Sakha to Amur 1 Soviet_Commisar moved from Russia to Kazakhstan 1 elite moved from Russia to Bryansk 2 infantry moved from Rostov to Caucasus 2 infantry moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Belarus Place Units - Russians 1 elite and 4 fighters placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
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@victoryfirst Agree completely. I think Captain is a fan of adding new units but not changing OOB rules. But to me, this is the biggest one that needs to be re-thought if there was a review of OOB rules done. I used to play YG's House Rules version and I think that's where I got the idea of the shore bombardment vs. sea battle and then when I switched to Captain's HRE, I didn't realize that the OOB rule was different. Anywho I will adjust fire and move forward. That's the old military training kicking in
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@victoryfirst Game History
Round: 2 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 1 artillery and 4 infantry moved from Manchuria to Amur 1 armour and 3 infantry moved from Korea to Amur 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Amur 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Kwangtung Japanese attack with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 harbour and 2 infantry Japanese win, taking Kwangtung from British with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Units damaged: 1 battleship owned by the Japanese Japanese win, taking 36 Sea Zone from British with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Amur Japanese attack with 1 armour, 3 artilleries and 9 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Dzavhan 2 infantry moved from Kwangsi to Hunan 2 artilleries and 6 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Chahar to Hunan 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 aaGun moved from Jehol to Hunan 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 1 artillery moved from Chahar to Anhwe 3 infantry moved from Jehol to Anhwe 1 fighter moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Hunan 1 fighter moved from Kwangtung to Jehol 1 tactical_bomber moved from Kwangtung to Jehol 1 tactical_bomber moved from Kwangtung to Jehol 1 tactical_bomber moved from Kwangtung to Jehol 1 bomber moved from Kwangtung to Jehol 1 bomber moved from Kwangtung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter moved from Shantung to Hunan 1 fighter moved from Shantung to Hunan 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 transport placed in 6 Sea Zone 2 armour and 1 infantry placed in Shantung 2 armour and 1 artillery placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 37 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
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@victoryfirst Hey VF. The TripleA engine activated Mongolia as Soviet so do you know how we can edit that out? HRE doesn't use the Mongolia activation when attacking next to its border as far as I know. I asked Captain for clarification this a couple of months ago and he confirmed that HRE's USSR-Japan Treaty conditions apply and not the OOB conditions.
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@victoryfirst Also why is TripleA calling up the National Guard? Believe we need to edit that also.
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@trout I keep forgetting to build elite infantries for Tojo
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@trout said in #1: Trout + Mussolini Pizza Emperor (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain:
HRE doesn't use the Mongolia activation when attacking next to its border
Hi Trout
This is only After Turn 2. Not until the NAP goes into affect does the Mongols stay Neutral. I did run across an issue late game a few games ago where they changed but I think it's fixed. Just didn't test heavily.
But yea, if needed, just use edit.
Also, sometimes the Natl Grd fires off, you have to remove them with edit . I've tried to get that to work correctly and for the most part it does but relationships are one of the more complex things in the xml, so just need to use edit when they place incorrectly.
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@beelee okay- I may have screwed up the game early again from a rules issue then. So Soviets declared war on R2 but didn’t attack anywhere. Then on J2, I attacked Amur. So in that situation, Mongols join the Allies?
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Yes I believe that is correct. Same as OOB rules
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You may want to adjust your turn. That's a big impact. I haven't looked at your save yet
@Trout
just checked out your game. So yea the Mongols fired of correctly and the Natl Grd incorrectly.I would just redo your turn. Buy the Elite, don't attack Amur. The other two battles look like easy wins, so reroll and edit results to match 1st battle.
Natl Grd remove with edit. You'll notice JPN still got it's FIC bonus
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@beelee Sounds good- I will do that
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You up early
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@victoryfirst Game History
Round: 2 Purchase Units - Japanese Japanese buy 4 armour, 2 artilleries, 1 elite, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 Japan_destroyer moved from 19 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 bomber moved from Kwangsi to 36 Sea Zone 1 bomber moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung 1 fighter moved from Shantung to Kwangtung 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Japanese win, taking 36 Sea Zone from British with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers British defend with 1 harbour and 2 infantry Japanese win, taking Kwangtung from British with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 36 Sea Zone to Jehol 4 fighters and 2 tactical_bombers moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Jehol 1 bomber moved from Kwangtung to Jehol 1 mech_infantry moved from Chahar to Hunan 3 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to Hainan 1 fighter moved from Kwangtung to 20 Sea Zone 1 fighter moved from Shantung to Hunan 1 tactical_bomber moved from Shantung to Jehol 1 tactical_bomber moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 fighter moved from Shantung to Jehol 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 aaGun moved from Jehol to Hunan 2 artilleries and 5 infantry moved from Anhwe to Hunan 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 infantry moved from Jehol to Manchuria 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 1 fighter moved from Shantung to Hunan 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe Place Units - Japanese 2 artilleries and 1 infantry placed in Kiangsu Japanese undo move 1. 2 armour and 1 infantry placed in Kiangsu 2 armour and 1 artillery placed in Shantung 1 transport placed in 6 Sea Zone 1 artillery, 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 44 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
5d3787c9-cd1c-4f34-aa52-45683b777c72-exp-game-2-VF-j2.tsvg
Revised J2 done -
@beelee Just for piss then back to bed. Happens sometimes at my age
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 2 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 carrier and 1 destroyer; Remaining resources: 16 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 Heavy_BB, 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 demo_airfield, 5 infantry, 3 uk_armours, 2 uk_fighters and 3 uk_paras; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 bomber moved from Malta to Kenya 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry and 1 uk_armour moved from Egypt to Kenya 1 infantry moved from Yunnan to Kweichow 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Kweichow Combat - British Battle in Kweichow British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 uk_armour Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 uk_armour in Kenya, round 2 : 0/6 hits, 2,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Kenya British roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 uk_armour in Kenya, round 3 : 1/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery, 1 bomber and 1 uk_armour in Kenya, round 4 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 bomber and 1 uk_armour in Kenya, round 5 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0,33 expected hits 1 uk_armour owned by the British lost in Kenya 1 artillery owned by the Italians lost in Kenya British win with 1 bomber remaining. Battle score for attacker is -9 Casualties for British: 1 artillery, 2 infantry, 1 mech_infantry and 1 uk_armour Casualties for Italians: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 3 aaGuns, 1 artillery and 2 infantry moved from Burma to Yunnan EDIT: 2 infantry moved from India to Yunnan 2 infantry moved from India to Burma 2 uk_fighters and 1 uk_tactical_bomber moved from Kweichow to Yunnan 2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 83 Sea Zone to 70 Sea Zone 1 infantry, 1 transport and 1 uk_armour moved from 89 Sea Zone to 106 Sea Zone 1 infantry and 1 uk_armour moved from 106 Sea Zone to Quebec Place Units - British Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Units in India being upgraded or consumed: 1 airfield 1 demo_airfield placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 1 demo_airfield EDIT: Adding units owned by British to India: 1 airfield EDIT: Removing units owned by British from Malaya: 1 harbour EDIT: Turning off Edit Mode 5 infantry placed in India 3 uk_armours placed in Egypt 2 uk_fighters and 3 uk_paras placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 48 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Italians regular : 2,00 Japanese regular : 0,33 British regular : -4,50
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@victoryfirst Game History
Round: 2 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 italian_para and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Algeria 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Algeria Italians attack with 1 artillery, 1 bomber and 2 infantry French defend with 1 infantry Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from Algeria to Southern Italy 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from Albania to Greece 1 armour moved from Albania to Northern Italy EDIT: 1 Italian_LCV moved from Southern Italy to Greece Place Units - Italians 1 transport placed in 95 Sea Zone 1 Italian_LCV and 1 italian_para placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales 2 fighters moved from Queensland to Malaya 1 fighter moved from Malaya to Yunnan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - French Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@victoryfirst Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 91 Sea Zone: 1 Repair_BB EDIT: Turning off Edit Mode Germans buy 2 GermanUBoats, 1 German_Heavy_BB, 1 Panzer_General, 1 Repair_BB, 5 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 91 Sea Zone 2 bombers moved from Western Germany to Morocco 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Combat - Germans Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Battle in Morocco Germans attack with 2 bombers and 2 infantry French defend with 1 infantry Germans win, taking Morocco from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers moved from Morocco to Algeria 3 GermanUBoats moved from 93 Sea Zone to 95 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to Western Germany 3 infantry moved from France to Southern France 1 aaGun moved from France to Southern France 2 German_Engineers moved from Germany to France 8 german_paras moved from Germany to Romania 1 mech_infantry moved from Yugoslavia to Romania 2 armour moved from Yugoslavia to Romania 1 aaGun moved from Slovakia Hungary to Romania 3 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 2 mech_infantrys moved from Germany to Poland 4 armour moved from Germany to Poland 1 aaGun moved from Germany to Western Germany 1 infantry moved from Norway to Finland Place Units - Germans 1 Panzer_General and 5 armour placed in Germany 2 infantry placed in Western Germany 2 GermanUBoats and 1 German_Heavy_BB placed in 93 Sea Zone 1 Repair_BB placed in 91 Sea Zone Turn Complete - Germans Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans collect 47 PUs; end with 47 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Soviet_Commisar, 2 armour, 1 elite and 7 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr.... Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Russians Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus 5 infantry moved from Novgorod to Belarus 4 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Caucasus 1 Soviet_Commisar moved from Kazakhstan to Kansu 1 mech_infantry moved from Sikang to Caucasus 2 armour and 1 mech_infantry moved from Sikang to Kansu 4 russian_paras moved from Sikang to Yunnan 1 fighter moved from Yunnan to Caucasus 1 armour moved from Urals to Russia 1 R_Europe_Rail and 1 elite moved from Russia to Caucasus Place Units - Russians 1 Soviet_Commisar, 2 armour, 1 elite and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar EDIT: Adding units owned by Russians to Russia: 1 Soviet_Commisar_3 EDIT: Removing units owned by Russians from Kansu: 1 Soviet_Commisar EDIT: Adding units owned by Russians to Kansu: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 14 infantry EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 14 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :