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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Chinese round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 15
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 5 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Germans round 15

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 15
        
            Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 2 PUs; 
        
            Combat Move - Germans
                2 mech_infantrys moved from Southern Italy to Northern Italy
                1 bomber moved from Western Germany to 95 Sea Zone
                1 fighter moved from Western Germany to 95 Sea Zone
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Baltic States
                5 mech_infantrys moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Holland Belgium to Northern Italy
        
            Combat - Germans
                Battle in Northern Italy
                    Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
                        Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                        2 artilleries owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 95 Sea Zone
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
        
            Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Western Germany
                1 tactical_bomber moved from Northern Italy to Western Germany
                1 bomber moved from 95 Sea Zone to Western Germany
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 artillery moved from Norway to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                1 fighter moved from Northern Italy to Southern Italy
        
            Place Units - Germans
                10 infantry placed in Germany
                2 infantry placed in Novgorod
                6 infantry placed in Western Germany
        
            Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 41 PUs (2 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        

        Combat Hit Differential Summary :

        Americans regular : -1.00
        Russians regular : -0.33
        Germans regular : 0.50
        

        Savegame

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          wylie1070 @redanto
          last edited by

          @redanto triplea_4113_15ger.tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Italians round 15

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 15
            
                Purchase Units - Italians
                    Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
            
                Place Units - Italians
                    1 artillery and 1 infantry placed in Northern Italy
            
                Turn Complete - Italians
                    Italians collect 8 PUs; end with 8 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Italians round 15

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 15
              
                  Purchase Units - Italians
                      Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Italians
              
                  Place Units - Italians
                      1 artillery and 1 infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Italians collect 8 PUs; end with 8 PUs
              

              Combat Hit Differential Summary :

              Savegame

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                wylie1070 @redanto
                last edited by

                @redanto triplea_4113_15ita (1).tsvg

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Japanese round 16

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 16
                  
                      Purchase Units - Japanese
                          Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                          Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                          1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                          2 fighters moved from Japan to 19 Sea Zone
                          1 bomber moved from Japan to 6 Sea Zone
                          1 artillery moved from Caroline Islands to 33 Sea Zone
                          1 infantry moved from Caroline Islands to 33 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                          1 artillery moved from Caroline Islands to 33 Sea Zone
                          1 infantry moved from Caroline Islands to 33 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                          3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                          1 carrier moved from 33 Sea Zone to 30 Sea Zone
                          2 fighters moved from 33 Sea Zone to 30 Sea Zone
                          1 battleship moved from 33 Sea Zone to 30 Sea Zone
                          2 artilleries moved from 30 Sea Zone to Johnston Island
                          2 infantry moved from 30 Sea Zone to Johnston Island
                          1 artillery moved from Caroline Islands to 33 Sea Zone
                          1 infantry moved from Caroline Islands to 33 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                          1 artillery moved from 30 Sea Zone to Johnston Island
                          1 infantry moved from 30 Sea Zone to Johnston Island
                          2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                          2 mech_infantrys moved from Jehol to Ulaanbaatar
                          1 bomber moved from 6 Sea Zone to Sakha
                          3 armour moved from Manchuria to Amur
                          2 infantry moved from Korea to Amur
                          1 armour moved from Yenisey to Evenkiyskiy
                          1 mech_infantry moved from Kansu to Evenkiyskiy
                          1 armour moved from Kansu to Urals
                          1 armour moved from Kansu to Urals
                          2 armour moved from Kansu to Novosibirsk
                          2 armour moved from Kansu to Tsinghai
                          2 armour moved from Kansu to Sikang
                          1 bomber moved from Kansu to Russia
                          1 armour moved from Kansu to Evenkiyskiy
                          2 armour moved from Ethiopia to Italian Somaliland
                                Italians take Italian Somaliland from British
                          2 armour moved from Italian Somaliland to Kenya
                          2 fighters moved from 76 Sea Zone to Kenya
                          4 armour moved from West India to Eastern Persia
                          3 armour moved from India to Eastern Persia
                          2 fighters moved from India to Kiangsu
                          2 mech_infantrys moved from Kiangsu to Kweichow
                          1 armour moved from Kiangsu to Kweichow
                          1 armour moved from Shantung to Buyant-Uhaa
                          2 mech_infantrys moved from Shantung to Buyant-Uhaa
                  
                      Combat - Japanese
                          Strategic bombing raid in Russia
                                  Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                              Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                              Bombing raid in Russia causes 5 damage total. 
                          Battle in Urals
                              Japanese attack with 2 armour
                              Russians defend with 1 mech_infantry
                                  Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                                  Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                                  1 mech_infantry owned by the Russians lost in Urals
                              Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                              Casualties for Russians: 1 mech_infantry
                          Battle in 6 Sea Zone
                              Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                              ANZAC defend with 1 submarine
                                  Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                  ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                              Units damaged: 1 carrier owned by the Japanese
                                  1 submarine owned by the ANZAC lost in 6 Sea Zone
                              Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                              Casualties for ANZAC: 1 submarine
                          Battle in Evenkiyskiy
                              Japanese attack with 2 armour and 1 mech_infantry
                              Russians defend with 1 mech_infantry
                                  Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                                  Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                                  1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                                  1 mech_infantry owned by the Russians lost in Evenkiyskiy
                              Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 mech_infantry
                              Casualties for Russians: 1 mech_infantry
                          Battle in Sikang
                              Japanese attack with 2 armour
                              Russians defend with 1 mech_infantry
                                  Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                  Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                  1 mech_infantry owned by the Russians lost in Sikang
                              Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                              Casualties for Russians: 1 mech_infantry
                          Battle in 30 Sea Zone
                              Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                              Americans defend with 1 destroyer
                                  Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                                  Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  1 destroyer owned by the Americans lost in 30 Sea Zone
                              Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                              Casualties for Americans: 1 destroyer
                          Battle in 19 Sea Zone
                              Japanese attack with 1 destroyer and 2 fighters
                              ANZAC defend with 1 submarine
                                  Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                  ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 submarine owned by the ANZAC lost in 19 Sea Zone
                              Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                              Casualties for ANZAC: 1 submarine
                          Battle in Kenya
                              Japanese attack with 2 armour and 2 fighters
                              British defend with 1 artillery and 1 infantry
                                  Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                                  British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                  1 armour owned by the Japanese lost in Kenya
                                  1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                              Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                              Casualties for Japanese: 1 armour
                              Casualties for British: 1 artillery and 1 infantry
                          Battle in Sakha
                              Japanese attack with 1 bomber
                              Americans defend with 1 armour
                                  Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                                  Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Americans lost in Sakha
                              Japanese win with 1 bomber remaining. Battle score for attacker is 6
                              Casualties for Americans: 1 armour
                          Battle in Tsinghai
                              Japanese attack with 2 armour
                              Russians defend with 1 mech_infantry
                                  Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                  Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the Japanese lost in Tsinghai
                                  1 mech_infantry owned by the Russians lost in Tsinghai
                              Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                              Casualties for Japanese: 1 armour
                              Casualties for Russians: 1 mech_infantry
                          Battle in Novosibirsk
                              Japanese attack with 2 armour
                              Russians defend with 1 mech_infantry
                                  Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                  Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the Japanese lost in Novosibirsk
                                  1 mech_infantry owned by the Russians lost in Novosibirsk
                              Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                              Casualties for Japanese: 1 armour
                              Casualties for Russians: 1 mech_infantry
                          Battle in Amur
                              Japanese attack with 3 armour and 2 infantry
                              Americans defend with 1 armour, 1 artillery and 2 infantry
                                  Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                                  Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                                  2 infantry owned by the Japanese lost in Amur
                                  2 infantry owned by the Americans lost in Amur
                                  Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                                  Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                                  1 armour owned by the Japanese lost in Amur
                                  1 artillery owned by the Americans lost in Amur
                                  Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                                  Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                                  1 armour owned by the Japanese lost in Amur
                                  1 armour owned by the Americans lost in Amur
                              Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                              Casualties for Japanese: 2 armour and 2 infantry
                              Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                          Battle in Johnston Island
                          Battle in Eastern Persia
                              Japanese attack with 7 armour
                              British defend with 1 mech_infantry
                                  Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                                  British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the Japanese lost in Eastern Persia
                                  1 mech_infantry owned by the British lost in Eastern Persia
                              Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                              Casualties for Japanese: 1 armour
                              Casualties for British: 1 mech_infantry
                  
                      Non Combat Move - Japanese
                          2 fighters moved from Kenya to 76 Sea Zone
                          1 artillery moved from French Indo China to 36 Sea Zone
                          1 infantry moved from French Indo China to 36 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                          1 artillery moved from 39 Sea Zone to India
                          1 infantry moved from 39 Sea Zone to India
                          1 bomber moved from Russia to Kansu
                          1 tactical_bomber moved from India to Kansu
                          2 fighters moved from 19 Sea Zone to Japan
                          2 fighters moved from 6 Sea Zone to Japan
                          1 bomber moved from Sakha to Central Mongolia
                  
                      Place Units - Japanese
                          2 destroyers placed in 6 Sea Zone
                          2 fighters placed in Japan
                          2 armour and 1 mech_infantry placed in Shantung
                          1 armour and 2 mech_infantrys placed in India
                          1 infantry and 1 mech_infantry placed in Kiangsu
                  
                      Turn Complete - Japanese
                          Japanese collect 80 PUs; end with 80 PUs
                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : 0.33
                  Americans regular : -0.33
                  Japanese regular : -0.67
                  ANZAC regular : 0.67
                  Russians regular : 1.67
                  British regular : 1.00
                  Russians AA : -0.17
                  

                  Savegame

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                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4113_16jap (1).tsvg

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Germans round 16

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 16
                      
                          Purchase Units - Germans
                              Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
                      
                          Combat Move - Germans
                              3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                              1 fighter moved from Southern Italy to 93 Sea Zone
                              4 infantry moved from Holland Belgium to Western Germany
                              1 infantry moved from Novgorod to Belarus
                              1 infantry moved from Novgorod to Belarus
                              1 artillery moved from Novgorod to Belarus
                              1 armour moved from Novgorod to Archangel
                              1 infantry moved from Novgorod to Archangel
                              3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                              2 mech_infantrys moved from Northern Italy to Greater Southern Germany
                              1 fighter moved from Southern Italy to Western Germany
                              1 mech_infantry moved from Northern Italy to Greater Southern Germany
                              10 infantry moved from Germany to Slovakia Hungary
                              1 mech_infantry moved from Baltic States to Slovakia Hungary
                      
                          Combat - Germans
                              Battle in 93 Sea Zone
                                  Germans attack with 1 fighter
                                  Americans defend with 1 transport
                                      1 transport owned by the Americans lost in 93 Sea Zone
                                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                                  Casualties for Americans: 1 transport
                              Battle in Western Germany
                                  Germans attack with 1 fighter and 4 infantry
                                  Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                                      Germans roll dice for 1 fighter and 4 infantry in Western Germany, round 2 : 2/1 hits, 1.17 expected hits
                                      Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                                      1 artillery owned by the Americans lost in Western Germany
                                  Germans win, taking Western Germany from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                                  Casualties for Americans: 1 artillery
                              Battle in Greater Southern Germany
                                  Germans attack with 6 mech_infantrys
                                  British defend with 2 armour
                                      Germans roll dice for 6 mech_infantrys in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                      British roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                                      1 mech_infantry owned by the Germans lost in Greater Southern Germany
                                      1 armour owned by the British lost in Greater Southern Germany
                                      Germans roll dice for 5 mech_infantrys in Greater Southern Germany, round 3 : 1/1 hits, 0.83 expected hits
                                      British roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the British lost in Greater Southern Germany
                                  Germans win, taking Greater Southern Germany from British with 5 mech_infantrys remaining. Battle score for attacker is 8
                                  Casualties for Germans: 1 mech_infantry
                                  Casualties for British: 2 armour
                              Battle in Archangel
                                  Germans attack with 1 armour and 1 infantry
                                  Russians defend with 1 mech_infantry
                                      Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                                      Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                      Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits
                                      Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                      Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/1 hits, 0.67 expected hits
                                      Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Archangel
                                      Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                                      Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                                      1 armour owned by the Germans lost in Archangel
                                  Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                                  Casualties for Germans: 1 armour and 1 infantry
                              Battle in Belarus
                                  Germans attack with 1 artillery and 2 infantry
                                  Russians defend with 1 mech_infantry
                                      Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                                      Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                                      1 infantry owned by the Germans lost in Belarus
                                      1 mech_infantry owned by the Russians lost in Belarus
                                  Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                                  Casualties for Germans: 1 infantry
                                  Casualties for Russians: 1 mech_infantry
                              Battle in Southern France
                                  Germans attack with 3 artilleries and 4 infantry
                                  Americans defend with 1 artillery, 1 harbour and 1 infantry
                                      Germans roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits
                                      Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                                      1 infantry owned by the Germans lost in Southern France
                                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                                  Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                                  Casualties for Germans: 1 infantry
                                  Casualties for Americans: 1 artillery and 1 infantry
                              Battle in Slovakia Hungary
                                  Germans attack with 10 infantry and 1 mech_infantry
                                  British defend with 2 armour; Americans defend with 6 fighters and 1 tactical_bomber
                                      Germans roll dice for 10 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/1 hits, 1.83 expected hits
                                      British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/1 hits, 5.50 expected hits
                                      6 infantry owned by the Germans lost in Slovakia Hungary
                                      2 armour owned by the British lost in Slovakia Hungary
                                  4 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Poland
                                  British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                                  Casualties for Germans: 6 infantry
                                  Casualties for British: 2 armour
                      
                          Non Combat Move - Germans
                              1 fighter moved from Western Germany to Northern Italy
                              1 fighter moved from 93 Sea Zone to Northern Italy
                      
                          Place Units - Germans
                              10 mech_infantrys placed in Germany
                              2 armour placed in Novgorod
                              Germans undo move 2.
                              Germans undo move 1.
                              2 armour and 1 mech_infantry placed in Novgorod
                              9 mech_infantrys placed in Germany
                      
                          Turn Complete - Germans
                              Total Cost from Convoy Blockades: 2
                                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                              Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : 0.00
                      Russians regular : 1.33
                      Germans regular : -1.33
                      British regular : 0.00
                      

                      Savegame

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                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4113_16ger (1).tsvg

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                          redanto
                          last edited by

                          TripleA Turn Summary: Italians round 16

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 16
                          
                              Purchase Units - Italians
                                  Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  1 artillery moved from Northern Italy to Yugoslavia
                                  1 infantry moved from Northern Italy to Yugoslavia
                          
                              Combat - Italians
                                  Battle in Yugoslavia
                                      Italians attack with 1 artillery and 1 infantry
                                      British defend with 1 infantry
                                          Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                                          British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                                          Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                                          British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Italians lost in Yugoslavia
                                          1 infantry owned by the British lost in Yugoslavia
                                      Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                                      Casualties for Italians: 1 infantry
                                      Casualties for British: 1 infantry
                          
                              Non Combat Move - Italians
                          
                              Place Units - Italians
                                  2 mech_infantrys placed in Northern Italy
                          
                              Turn Complete - Italians
                                  Italians collect 10 PUs; end with 10 PUs
                          

                          Combat Hit Differential Summary :

                          Italians regular : -0.33
                          British regular : 0.33
                          

                          Savegame

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                              TripleA Turn Summary: Japanese round 17

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 17
                              
                                  Purchase Units - Japanese
                                      Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                                      Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      1 unit repaired.
                                      1 mech_infantry moved from Ulaanbaatar to Buryatia
                                      1 mech_infantry moved from Buryatia to Sakha
                                            Japanese take Sakha from Russians
                                      1 armour moved from Buyant-Uhaa to Amur
                                      2 mech_infantrys moved from Buyant-Uhaa to Amur
                                      1 bomber moved from Kansu to Russia
                                      2 armour moved from Sikang to Novosibirsk
                                      1 armour moved from Tsinghai to Novosibirsk
                                      1 tactical_bomber moved from Kansu to Novosibirsk
                                      2 armour moved from Urals to Vologda
                                      2 armour moved from Evenkiyskiy to Nenetsia
                                      1 armour moved from Kweichow to Sikang
                                      1 mech_infantry moved from Kweichow to Sikang
                                      1 mech_infantry moved from Kweichow to Tsinghai
                                      1 infantry moved from India to 39 Sea Zone
                                      1 mech_infantry moved from India to Eastern Persia
                                      1 artillery moved from India to 39 Sea Zone
                                      1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                                      1 artillery moved from 80 Sea Zone to Eastern Persia
                                      1 infantry moved from 80 Sea Zone to Eastern Persia
                                      1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                      2 fighters moved from 80 Sea Zone to Eastern Persia
                                      1 armour moved from India to Eastern Persia
                                      1 mech_infantry moved from India to Eastern Persia
                                      2 fighters moved from 6 Sea Zone to Amur
                                      2 fighters moved from Japan to Amur
                                      2 fighters moved from Johnston Island to New Britain
                                      1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                              
                                  Combat - Japanese
                                      Strategic bombing raid in Russia
                                              Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                          Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                          Bombing raid in Russia causes 5 damage total. 
                                      Battle in Eastern Persia
                                          Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                                          British defend with 5 armour
                                              Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                                              Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                                              British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                                              1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                                              2 armour owned by the British lost in Eastern Persia
                                              Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                                              British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                                              1 artillery owned by the Japanese lost in Eastern Persia
                                              2 armour owned by the British lost in Eastern Persia
                                              Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                                              British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                                              1 fighter owned by the Japanese lost in Eastern Persia
                                              1 armour owned by the British lost in Eastern Persia
                                          Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                                          Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                                          Casualties for British: 5 armour
                                      Battle in Amur
                                          Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                                          Americans defend with 1 armour and 3 infantry
                                              Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                                              Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                                              1 mech_infantry owned by the Japanese lost in Amur
                                              3 infantry owned by the Americans lost in Amur
                                              Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                                              Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                                              1 mech_infantry owned by the Japanese lost in Amur
                                              1 armour owned by the Americans lost in Amur
                                          Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                                          Casualties for Japanese: 2 mech_infantrys
                                          Casualties for Americans: 1 armour and 3 infantry
                                      Battle in Novosibirsk
                                          Japanese attack with 3 armour and 1 tactical_bomber
                                          British defend with 2 armour
                                              Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                                              Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                              1 armour owned by the Japanese lost in Novosibirsk
                                              2 armour owned by the British lost in Novosibirsk
                                          Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 armour
                                          Casualties for British: 2 armour
                                      Battle in Vologda
                                          Japanese attack with 2 armour
                                          Russians defend with 1 infantry
                                              Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                                              Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Russians lost in Vologda
                                          Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                                          Casualties for Russians: 1 infantry
                                      Battle in Nenetsia
                                          Japanese attack with 2 armour
                                          Russians defend with 1 mech_infantry
                                              Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                                              Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 mech_infantry owned by the Russians lost in Nenetsia
                                          Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                                          Casualties for Russians: 1 mech_infantry
                              
                                  Non Combat Move - Japanese
                                      1 tactical_bomber moved from Novosibirsk to Sikang
                                      1 fighter moved from Eastern Persia to 80 Sea Zone
                                      2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                                      1 mech_infantry moved from Kiangsu to Kweichow
                                      1 infantry moved from Kiangsu to Anhwe
                                      2 fighters moved from Kiangsu to Japan
                                      4 fighters moved from Amur to 6 Sea Zone
                                      1 bomber moved from Russia to Urals
                              
                                  Place Units - Japanese
                                      3 armour placed in India
                                      3 armour placed in Shantung
                                      1 armour and 2 mech_infantrys placed in Kiangsu
                                      1 armour and 2 mech_infantrys placed in French Indo China
                                      1 artillery placed in Japan
                                      2 destroyers placed in 6 Sea Zone
                              
                                  Turn Complete - Japanese
                                      Japanese collect 81 PUs; end with 81 PUs
                                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                              

                              Combat Hit Differential Summary :

                              Japanese regular : 0.83
                              Russians regular : -0.67
                              British regular : 0.50
                              Russians AA : -0.17
                              

                              Savegame

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                                wylie1070 @redanto
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                                @redanto triplea_4113_17jap.tsvg

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                                  redanto
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                                  TripleA Manual Gamesave Post: British round 17

                                  TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 17
                                  
                                      Purchase Units - British
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                    wylie1070 @redanto
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                                    @redanto triplea_4113_17bri.tsvg

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                                      redanto
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                                      TripleA Turn Summary: Italians round 17

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 17
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 fighter; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              2 mech_infantrys moved from Northern Italy to Southern Italy
                                      
                                          Non Combat Move - Italians
                                      
                                          Place Units - Italians
                                              1 fighter placed in Southern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 7 PUs; end with 7 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                        wylie1070 @redanto
                                        last edited by

                                        @redanto triplea_4113_17ita.tsvg

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                                          redanto
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                                          TripleA Turn Summary: Japanese round 18

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 18
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  3 armour moved from India to Eastern Persia
                                                  1 fighter moved from 80 Sea Zone to Eastern Persia
                                                  2 transports moved from 80 Sea Zone to 39 Sea Zone
                                                  1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                                  1 mech_infantry moved from Ulaanbaatar to Buryatia
                                                  2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                                  4 fighters moved from 6 Sea Zone to Amur
                                                  3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                                  1 infantry moved from Anhwe to Jehol
                                                  1 armour moved from Sikang to Kazakhstan
                                                  1 mech_infantry moved from Sikang to Kazakhstan
                                                  1 mech_infantry moved from Tsinghai to Kazakhstan
                                                  1 bomber moved from Urals to Russia
                                                  2 armour moved from Nenetsia to Evenkiyskiy
                                                  2 armour moved from Novosibirsk to Timguska
                                                  1 mech_infantry moved from Kweichow to Tsinghai
                                                  1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                                  3 armour moved from Shantung to Buyant-Uhaa
                                                  1 tactical_bomber moved from Sikang to India
                                          
                                              Combat - Japanese
                                                  Strategic bombing raid in Russia
                                                          Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                      Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                                      Bombing raid in Russia causes 6 damage total. 
                                                  Battle in Eastern Persia
                                                      Japanese attack with 3 armour and 1 fighter
                                                      British defend with 2 armour
                                                          Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                                          British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                          1 armour owned by the Japanese lost in Eastern Persia
                                                          2 armour owned by the British lost in Eastern Persia
                                                      Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for British: 2 armour
                                                  Battle in Amur
                                                      Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                                      Americans defend with 1 armour and 2 infantry
                                                          Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                                          Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                                          1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                                          1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                                      Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                                      Casualties for Japanese: 1 armour and 1 mech_infantry
                                                      Casualties for Americans: 1 armour and 2 infantry
                                                  Battle in 8 Sea Zone
                                                      Japanese attack with 3 destroyers
                                                      Americans defend with 1 destroyer
                                                          Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the Japanese lost in 8 Sea Zone
                                                          1 destroyer owned by the Americans lost in 8 Sea Zone
                                                      Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 destroyer
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in Kazakhstan
                                                      Japanese attack with 1 armour and 2 mech_infantrys
                                                      Russians defend with 1 mech_infantry
                                                          Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                                          Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 mech_infantry owned by the Russians lost in Kazakhstan
                                                      Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                                      Casualties for Russians: 1 mech_infantry
                                          
                                              Non Combat Move - Japanese
                                                  1 fighter moved from Eastern Persia to 39 Sea Zone
                                                  1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                                  1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                                  4 fighters moved from Amur to 6 Sea Zone
                                                  1 bomber moved from Russia to Timguska
                                          
                                              Place Units - Japanese
                                                  3 armour placed in India
                                                  3 armour placed in Shantung
                                                  1 armour and 2 mech_infantrys placed in Kiangsu
                                                  1 destroyer and 1 transport placed in 36 Sea Zone
                                                  3 destroyers placed in 6 Sea Zone
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 80 PUs; end with 82 PUs
                                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : 0.67
                                          Japanese regular : 0.00
                                          Russians regular : 0.50
                                          British regular : 0.00
                                          Russians AA : -0.17
                                          

                                          Savegame

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                                            TripleA Turn Summary: Japanese round 18

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 18
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    3 armour moved from India to Eastern Persia
                                                    1 fighter moved from 80 Sea Zone to Eastern Persia
                                                    2 transports moved from 80 Sea Zone to 39 Sea Zone
                                                    1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                                    1 mech_infantry moved from Ulaanbaatar to Buryatia
                                                    2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                                    4 fighters moved from 6 Sea Zone to Amur
                                                    3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                                    1 infantry moved from Anhwe to Jehol
                                                    1 armour moved from Sikang to Kazakhstan
                                                    1 mech_infantry moved from Sikang to Kazakhstan
                                                    1 mech_infantry moved from Tsinghai to Kazakhstan
                                                    1 bomber moved from Urals to Russia
                                                    2 armour moved from Nenetsia to Evenkiyskiy
                                                    2 armour moved from Novosibirsk to Timguska
                                                    1 mech_infantry moved from Kweichow to Tsinghai
                                                    1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                                    3 armour moved from Shantung to Buyant-Uhaa
                                                    1 tactical_bomber moved from Sikang to India
                                            
                                                Combat - Japanese
                                                    Strategic bombing raid in Russia
                                                            Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                        Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                                        Bombing raid in Russia causes 6 damage total. 
                                                    Battle in Eastern Persia
                                                        Japanese attack with 3 armour and 1 fighter
                                                        British defend with 2 armour
                                                            Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                                            British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                            1 armour owned by the Japanese lost in Eastern Persia
                                                            2 armour owned by the British lost in Eastern Persia
                                                        Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 1 armour
                                                        Casualties for British: 2 armour
                                                    Battle in Amur
                                                        Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                                        Americans defend with 1 armour and 2 infantry
                                                            Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                                            Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                                            1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                                            1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                                        Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                                        Casualties for Japanese: 1 armour and 1 mech_infantry
                                                        Casualties for Americans: 1 armour and 2 infantry
                                                    Battle in 8 Sea Zone
                                                        Japanese attack with 3 destroyers
                                                        Americans defend with 1 destroyer
                                                            Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                            Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 destroyer owned by the Japanese lost in 8 Sea Zone
                                                            1 destroyer owned by the Americans lost in 8 Sea Zone
                                                        Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                                        Casualties for Japanese: 1 destroyer
                                                        Casualties for Americans: 1 destroyer
                                                    Battle in Kazakhstan
                                                        Japanese attack with 1 armour and 2 mech_infantrys
                                                        Russians defend with 1 mech_infantry
                                                            Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                                            Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 mech_infantry owned by the Russians lost in Kazakhstan
                                                        Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                                        Casualties for Russians: 1 mech_infantry
                                            
                                                Non Combat Move - Japanese
                                                    1 fighter moved from Eastern Persia to 39 Sea Zone
                                                    1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                                    1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                                    4 fighters moved from Amur to 6 Sea Zone
                                                    1 bomber moved from Russia to Timguska
                                            
                                                Place Units - Japanese
                                                    3 armour placed in India
                                                    3 armour placed in Shantung
                                                    1 armour and 2 mech_infantrys placed in Kiangsu
                                                    1 destroyer and 1 transport placed in 36 Sea Zone
                                                    3 destroyers placed in 6 Sea Zone
                                            
                                                Turn Complete - Japanese
                                                    Japanese collect 80 PUs; end with 82 PUs
                                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : 0.67
                                            Japanese regular : 0.00
                                            Russians regular : 0.50
                                            British regular : 0.00
                                            Russians AA : -0.17
                                            

                                            Savegame

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