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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto triplea_4113_13jap (1).tsvg

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Germans round 13

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 13
        
            Purchase Units - Germans
                Germans buy 1 armour and 13 mech_infantrys; Remaining resources: 0 PUs; 
        
            Combat Move - Germans
                10 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Romania to Bulgaria
                1 fighter moved from Slovakia Hungary to Bulgaria
                1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 bomber moved from Western Germany to Albania
                2 mech_infantrys moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Novgorod
                1 armour moved from Belarus to Novgorod
        
            Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bulgaria
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 : 0/1 hits, 0.83 expected hits
                        Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                        Germans roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                        1 infantry owned by the Americans lost in Bulgaria
                    Germans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Germans attack with 10 mech_infantrys
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 10 mech_infantrys in Southern Italy, round 2 : 2/1 hits, 1.67 expected hits
                        Americans roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Southern Italy
                    Germans win, taking Southern Italy from Americans with 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Albania
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Albania, round 2 : 1/0 hits, 1.00 expected hits
                        British roll dice for 1 artillery in Albania, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Albania
                        1 artillery owned by the British lost in Albania
                    Germans win, taking Albania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
        
            Non Combat Move - Germans
                1 bomber moved from Albania to Western Germany
                1 fighter moved from Bulgaria to Northern Italy
                1 tactical_bomber moved from 95 Sea Zone to Northern Italy
                1 armour moved from Yugoslavia to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Germany to Northern Italy
        
            Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany
        
            Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 1.00
        Germans regular : -0.17
        British regular : 0.67
        

        Savegame

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          wylie1070 @redanto
          last edited by

          @redanto triplea_4113_13ger.tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Italians round 13

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 13
            
                Combat Move - Italians
            
                Turn Complete - Italians
                    Italians collect 7 PUs; end with 7 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • W Offline
              wylie1070 @redanto
              last edited by

              @redanto triplea_4113_13ita.tsvg

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Japanese round 14

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 14
                
                    Purchase Units - Japanese
                        Japanese buy 4 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        2 armour moved from Shensi to Novosibirsk
                        1 bomber moved from Shensi to Novosibirsk
                        2 armour moved from Shensi to Tsinghai
                        2 mech_infantrys moved from Kweichow to Tsinghai
                        4 armour moved from Kweichow to Sikang
                        1 armour moved from India to 39 Sea Zone
                        1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                        1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                        1 infantry moved from French Madagascar to 72 Sea Zone
                        1 armour moved from 72 Sea Zone to Kenya
                        1 infantry moved from 72 Sea Zone to Kenya
                        1 mech_infantry moved from India to West India
                        1 mech_infantry moved from Burma to West India
                        1 tactical_bomber moved from Burma to West India
                        2 fighters moved from Burma to West India
                        2 infantry moved from Korea to Amur
                        2 fighters moved from 6 Sea Zone to Amur
                        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                        2 fighters moved from 6 Sea Zone to 16 Sea Zone
                
                    Combat - Japanese
                        Battle in Kenya
                        Battle in West India
                            Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                            British defend with 1 armour and 1 mech_infantry
                                Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/0 hits, 2.00 expected hits
                                UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/1 hits, 0.83 expected hits
                                1 mech_infantry owned by the Japanese lost in West India
                                1 mech_infantry owned by the British and 1 armour owned by the British lost in West India
                            Japanese win, taking Kenya from British, taking West India from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for Japanese: 1 mech_infantry
                            Casualties for British: 1 armour and 1 mech_infantry
                        Battle in 16 Sea Zone
                            Japanese attack with 1 destroyer and 2 fighters
                            Americans defend with 1 destroyer
                                Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                1 destroyer owned by the Americans lost in 16 Sea Zone
                            Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                            Casualties for Americans: 1 destroyer
                        Battle in Amur
                            Japanese attack with 2 fighters and 2 infantry
                            Americans defend with 1 armour
                                Japanese roll dice for 2 fighters and 2 infantry in Amur, round 2 : 1/1 hits, 1.33 expected hits
                                Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits
                                1 infantry owned by the Japanese lost in Amur
                                1 armour owned by the Americans lost in Amur
                            Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                            Casualties for Americans: 1 armour
                        Battle in Novosibirsk
                            Japanese attack with 2 armour and 1 bomber
                            British defend with 2 armour
                                Japanese roll dice for 2 armour and 1 bomber in Novosibirsk, round 2 : 2/1 hits, 1.67 expected hits
                                Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                1 armour owned by the Japanese lost in Novosibirsk
                                2 armour owned by the British lost in Novosibirsk
                            Japanese win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                            Casualties for Japanese: 1 armour
                            Casualties for British: 2 armour
                        Battle in Tsinghai
                            Japanese attack with 2 armour and 2 mech_infantrys
                            Russians defend with 1 artillery and 2 mech_infantrys
                                Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
                                Chinese roll dice for 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                1 mech_infantry owned by the Japanese lost in Tsinghai
                                1 mech_infantry owned by the Russians lost in Tsinghai
                                Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 2/1 hits, 1.17 expected hits
                                Chinese roll dice for 1 artillery and 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                                1 mech_infantry owned by the Japanese lost in Tsinghai
                                1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Tsinghai
                            Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 4
                            Casualties for Japanese: 2 mech_infantrys
                            Casualties for Russians: 1 artillery and 2 mech_infantrys
                        Battle in Sikang
                            Japanese attack with 4 armour
                            British defend with 1 armour and 1 mech_infantry
                                Japanese roll dice for 4 armour in Sikang, round 2 : 2/0 hits, 2.00 expected hits
                                Chinese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.83 expected hits
                                1 mech_infantry owned by the British and 1 armour owned by the British lost in Sikang
                            Japanese win, taking Sikang from Chinese with 4 armour remaining. Battle score for attacker is 10
                            Casualties for British: 1 armour and 1 mech_infantry
                
                    Non Combat Move - Japanese
                        2 fighters moved from West India to India
                        1 tactical_bomber moved from West India to India
                        2 armour moved from Burma to India
                        2 armour and 1 mech_infantry moved from French Indo China to Szechwan
                        2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                        4 armour moved from Manchuria to Ulaanbaatar
                        3 armour moved from Shantung to Kweichow
                        2 fighters moved from Amur to 6 Sea Zone
                        1 carrier, 5 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                        2 fighters moved from 16 Sea Zone to 6 Sea Zone
                        1 bomber moved from Novosibirsk to Szechwan
                
                    Place Units - Japanese
                        3 armour placed in Shantung
                        1 artillery and 1 infantry placed in French Indo China
                        1 transport placed in 36 Sea Zone
                        1 transport placed in 39 Sea Zone
                        1 armour and 1 infantry placed in India
                        2 mech_infantrys placed in Kiangsu
                        1 artillery and 1 bomber placed in Japan
                        2 destroyers placed in 6 Sea Zone
                
                    Turn Complete - Japanese
                        Japanese collect 79 PUs; end with 79 PUs
                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : -0.50
                Americans regular : -0.33
                Japanese regular : 0.17
                UK_Pacific regular : 0.17
                Russians regular : 0.50
                

                Savegame

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                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4113_14jap (1).tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Germans round 14

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 14
                    
                        Purchase Units - Germans
                            Germans buy 1 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; 
                    
                        Combat Move - Germans
                            3 mech_infantrys moved from Western Germany to Northern Italy
                            1 mech_infantry moved from Western Germany to Northern Italy
                            4 mech_infantrys moved from Western Germany to Yugoslavia
                            6 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                            1 mech_infantry moved from Germany to Yugoslavia
                            1 bomber moved from Western Germany to Northern Italy
                            1 fighter moved from Western Germany to Yugoslavia
                            1 fighter moved from Western Germany to Yugoslavia
                    
                        Combat - Germans
                            Battle in Northern Italy
                                Germans attack with 1 bomber and 4 mech_infantrys
                                Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                                    Germans roll dice for 1 bomber and 4 mech_infantrys in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits
                                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the Germans lost in Northern Italy
                                    1 infantry owned by the Americans lost in Northern Italy
                                Germans win, taking Northern Italy from Americans with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                                Casualties for Germans: 1 mech_infantry
                                Casualties for Americans: 1 infantry
                            Battle in Yugoslavia
                                Germans attack with 2 fighters and 5 mech_infantrys
                                British defend with 1 mech_infantry; Americans defend with 1 tactical_bomber
                                    Germans roll dice for 2 fighters and 5 mech_infantrys in Yugoslavia, round 2 : 2/1 hits, 1.83 expected hits
                                    British roll dice for 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits
                                    1 mech_infantry owned by the Germans lost in Yugoslavia
                                    1 mech_infantry owned by the British and 1 tactical_bomber owned by the Americans lost in Yugoslavia
                                Germans win, taking Yugoslavia from British with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 11
                                Casualties for Germans: 1 mech_infantry
                                Casualties for Americans: 1 tactical_bomber
                                Casualties for British: 1 mech_infantry
                            Battle in Eastern Poland
                                Germans attack with 6 armour and 2 mech_infantrys
                                Russians defend with 1 infantry
                                    Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 4/1 hits, 3.33 expected hits
                                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Eastern Poland
                                Germans win, taking Eastern Poland from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                    
                        Non Combat Move - Germans
                            1 bomber moved from Northern Italy to Western Germany
                            2 fighters moved from Yugoslavia to Western Germany
                            2 mech_infantrys moved from Western Germany to Northern Italy
                    
                        Place Units - Germans
                            1 armour and 2 mech_infantrys placed in Novgorod
                            1 fighter and 8 mech_infantrys placed in Western Germany
                    
                        Turn Complete - Germans
                            Total Cost from Convoy Blockades: 0
                                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                            Germans collect 45 PUs; end with 46 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                    

                    Combat Hit Differential Summary :

                    Americans regular : 0.67
                    Russians regular : -0.33
                    Germans regular : 0.50
                    British regular : 0.17
                    

                    Savegame

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                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4113_14ger (2).tsvg

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: Italians round 14

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 14
                        
                            Purchase Units - Italians
                                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
                        
                            Combat - Italians
                        
                            Non Combat Move - Italians
                        
                            Place Units - Italians
                                1 infantry and 1 mech_infantry placed in Northern Italy
                        
                            Turn Complete - Italians
                                Italians collect 7 PUs; end with 7 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

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                          wylie1070
                          last edited by

                          TripleA Turn Summary: Russians round 15

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 15
                          
                              Purchase Units - Russians
                                  Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
                          
                              Combat Move - Russians
                                  1 infantry moved from Belarus to Eastern Poland
                                  1 artillery moved from Belarus to Eastern Poland
                                  1 mech_infantry moved from Bryansk to Eastern Poland
                                  2 mech_infantrys moved from Ukraine to Eastern Poland
                                  1 mech_infantry moved from Romania to Eastern Poland
                                  1 mech_infantry moved from Romania to Slovakia Hungary
                                  1 fighter moved from Ukraine to Eastern Poland
                                  1 tactical_bomber moved from Ukraine to Eastern Poland
                                  1 fighter moved from Russia to Eastern Poland
                          
                              Combat - Russians
                                  Battle in Slovakia Hungary
                                      Russians attack with 1 mech_infantry
                                      Germans defend with 1 aaGun
                                          1 aaGun owned by the Germans lost in Slovakia Hungary
                                      Russians win, taking Slovakia Hungary from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                                      Casualties for Germans: 1 aaGun
                                  Battle in Eastern Poland
                                      Russians attack with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                                      Germans defend with 6 armour and 2 mech_infantrys
                                          Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                                          Germans roll dice for 6 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/1 hits, 3.67 expected hits
                                          2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
                                          1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                                          Russians roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                                          Germans roll dice for 5 armour in Eastern Poland, round 3 : 2/1 hits, 2.50 expected hits
                                          2 mech_infantrys owned by the Russians lost in Eastern Poland
                                          2 armour owned by the Germans lost in Eastern Poland
                                          Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/0 hits, 2.00 expected hits
                                          Germans roll dice for 3 armour in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
                                          1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                                          2 armour owned by the Germans lost in Eastern Poland
                                          Russians roll dice for 1 fighter and 1 tactical_bomber in Eastern Poland, round 5 : 1/1 hits, 1.17 expected hits
                                          Germans roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits, 0.50 expected hits
                                          1 tactical_bomber owned by the Russians lost in Eastern Poland
                                          1 armour owned by the Germans lost in Eastern Poland
                                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                                      Casualties for Russians: 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                                      Casualties for Germans: 6 armour and 2 mech_infantrys
                          
                              Non Combat Move - Russians
                                  1 fighter moved from Eastern Poland to Ukraine
                                  1 tactical_bomber moved from Volgograd to Russia
                                  1 infantry moved from Archangel to Belarus
                                  1 mech_infantry moved from Russia to Archangel
                                  1 artillery moved from Vologda to Smolensk
                                  1 artillery moved from Urals to Vologda
                                  1 mech_infantry moved from Russia to Urals
                                  1 mech_infantry moved from Russia to Western Ukraine
                                  1 mech_infantry moved from Russia to Ukraine
                                  1 infantry moved from Russia to Bryansk
                                  1 mech_infantry moved from Volgograd to Bryansk
                          
                              Place Units - Russians
                                  3 mech_infantrys placed in Ukraine
                                  1 mech_infantry placed in Volgograd
                                  3 mech_infantrys placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 30 PUs; end with 30 PUs
                                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                          

                          Combat Hit Differential Summary :

                          Germans regular : -0.17
                          Russians regular : -0.67
                          

                          Savegame

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                            redanto
                            last edited by

                            TripleA Turn Summary: Japanese round 15

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 15
                            
                                Purchase Units - Japanese
                                    Japanese repair damage of 5x harbour, 5x factory_major, 5x airfield; Remaining resources: 74 PUs; 0 SuicideAttackTokens; 
                                    Japanese buy 5 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    1 bomber moved from Szechwan to Volgograd
                                    2 armour moved from Tsinghai to Novosibirsk
                                    1 armour moved from Evenkiyskiy to Urals
                                    1 artillery moved from Evenkiyskiy to Urals
                                    2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                                    1 infantry moved from India to 39 Sea Zone
                                    1 armour moved from India to 39 Sea Zone
                                    1 armour, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                                    1 armour moved from 76 Sea Zone to Ethiopia
                                    1 infantry moved from 76 Sea Zone to Ethiopia
                                    1 armour moved from Kenya to Ethiopia
                                    1 infantry moved from Kenya to Ethiopia
                                    6 armour, 2 fighters and 1 tactical_bomber moved from India to West India
                                    1 armour moved from Ulaanbaatar to Sakha
                                          Japanese take Sakha from Russians
                                    2 armour moved from Ulaanbaatar to Amur
                                    1 armour moved from Shantung to Manchuria
                                    2 armour moved from Shantung to Manchuria
                                    2 mech_infantrys moved from Kiangsu to Jehol
                            
                                Combat - Japanese
                                    Strategic bombing raid in Volgograd
                                            Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                                        Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                                        Bombing raid in Volgograd causes 5 damage total. 
                                    Battle in West India
                                        Japanese attack with 6 armour, 2 fighters and 1 tactical_bomber
                                        British defend with 2 armour and 1 mech_infantry
                                            Japanese roll dice for 6 armour, 2 fighters and 1 tactical_bomber in West India, round 2 : 4/1 hits, 4.67 expected hits
                                            UK_Pacific roll dice for 2 armour and 1 mech_infantry in West India, round 2 : 2/1 hits, 1.33 expected hits
                                            2 armour owned by the Japanese lost in West India
                                            1 mech_infantry owned by the British and 2 armour owned by the British lost in West India
                                        Japanese win, taking West India from UK_Pacific with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                                        Casualties for Japanese: 2 armour
                                        Casualties for British: 2 armour and 1 mech_infantry
                                    Battle in Amur
                                        Japanese attack with 2 armour
                                        Americans defend with 1 armour
                                            Japanese roll dice for 2 armour in Amur, round 2 : 1/0 hits, 1.00 expected hits
                                            Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                                            1 armour owned by the Americans lost in Amur
                                        Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 6
                                        Casualties for Americans: 1 armour
                                    Battle in Novosibirsk
                                        Japanese attack with 2 armour
                                        British defend with 1 armour
                                            Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                            Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
                                            1 armour owned by the Japanese lost in Novosibirsk
                                            1 armour owned by the British lost in Novosibirsk
                                        Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
                                        Casualties for Japanese: 1 armour
                                        Casualties for British: 1 armour
                                    Battle in Kazakhstan
                                        Japanese attack with 2 armour and 1 mech_infantry
                                        British defend with 1 mech_infantry
                                            Japanese roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                                            Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                                            1 mech_infantry owned by the Japanese lost in Kazakhstan
                                            1 mech_infantry owned by the British lost in Kazakhstan
                                        Japanese win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 0
                                        Casualties for Japanese: 1 mech_infantry
                                        Casualties for British: 1 mech_infantry
                                    Battle in Ethiopia
                                        Japanese attack with 2 armour and 2 infantry
                                        British defend with 1 artillery and 1 infantry
                                            Japanese roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                                            Japanese roll dice for 2 armour and 2 infantry in Ethiopia, round 2 : 2/1 hits, 1.33 expected hits
                                            British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                                            1 infantry owned by the Japanese lost in Ethiopia
                                            1 artillery owned by the British and 1 infantry owned by the British lost in Ethiopia
                                        Japanese win, taking Ethiopia from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                                        Casualties for Japanese: 1 infantry
                                        Casualties for British: 1 artillery and 1 infantry
                                    Battle in Urals
                                        Japanese attack with 1 armour and 1 artillery
                                        Russians defend with 1 mech_infantry
                                            Japanese roll dice for 1 armour and 1 artillery in Urals, round 2 : 0/1 hits, 0.83 expected hits
                                            Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                                            1 artillery owned by the Japanese lost in Urals
                                            Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                                            Russians roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                                            1 armour owned by the Japanese lost in Urals
                                        Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
                                        Casualties for Japanese: 1 armour and 1 artillery
                            
                                Non Combat Move - Japanese
                                    1 armour moved from Ulaanbaatar to Yenisey
                                    4 armour moved from Sikang to Kansu
                                    5 armour and 1 mech_infantry moved from Kweichow to Kansu
                                    1 bomber moved from Volgograd to Kansu
                                    2 fighters moved from West India to India
                                    1 tactical_bomber moved from West India to India
                                    1 artillery moved from Korea to 6 Sea Zone
                                    1 artillery moved from Japan to 6 Sea Zone
                                    1 infantry moved from Japan to 6 Sea Zone
                                    1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                                    1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                    2 artilleries, 1 battleship, 3 carriers, 7 destroyers, 6 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                                    1 artillery moved from French Indo China to 36 Sea Zone
                                    1 infantry moved from French Indo China to 36 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
                                    3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                            
                                Place Units - Japanese
                                    1 transport placed in 39 Sea Zone
                                    Japanese undo move 1.
                                    3 armour placed in India
                                    1 armour and 2 mech_infantrys placed in Shantung
                                    1 armour and 2 mech_infantrys placed in Kiangsu
                                    1 transport placed in 36 Sea Zone
                                    1 artillery and 1 infantry placed in French Indo China
                                    1 fighter and 1 mech_infantry placed in Japan
                            
                                Turn Complete - Japanese
                                    Japanese collect 81 PUs; end with 81 PUs
                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                            

                            Combat Hit Differential Summary :

                            Japanese regular : -1.17
                            UK_Pacific regular : 0.67
                            Russians regular : 2.00
                            British regular : 0.33
                            Russians AA : -0.17
                            

                            Savegame

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                              wylie1070
                              last edited by

                              TripleA Turn Summary: Chinese round 15

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 15
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy nothing; Remaining resources: 5 PUs; 
                              
                                  Combat Move - Chinese
                              
                                  Turn Complete - Chinese
                                      Chinese collect 0 PUs; end with 5 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Germans round 15

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 15
                                
                                    Purchase Units - Germans
                                        Germans buy 18 infantry; Remaining resources: 2 PUs; 
                                
                                    Combat Move - Germans
                                        2 mech_infantrys moved from Southern Italy to Northern Italy
                                        1 bomber moved from Western Germany to 95 Sea Zone
                                        1 fighter moved from Western Germany to 95 Sea Zone
                                        3 mech_infantrys moved from Western Germany to Slovakia Hungary
                                        1 fighter moved from Western Germany to Slovakia Hungary
                                        1 mech_infantry moved from Novgorod to Eastern Poland
                                        1 mech_infantry moved from Novgorod to Baltic States
                                        5 mech_infantrys moved from Western Germany to Northern Italy
                                        1 fighter moved from Western Germany to Northern Italy
                                        1 tactical_bomber moved from Holland Belgium to Northern Italy
                                
                                    Combat - Germans
                                        Battle in Northern Italy
                                            Germans attack with 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                                            Americans defend with 1 airfield, 2 artilleries and 1 factory_minor
                                                Germans roll dice for 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits
                                                Americans roll dice for 2 artilleries in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits
                                                2 artilleries owned by the Americans lost in Northern Italy
                                            Germans win, taking Northern Italy from Americans with 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                                            Casualties for Americans: 2 artilleries
                                        Battle in 95 Sea Zone
                                            Germans attack with 1 bomber and 1 fighter
                                            Americans defend with 1 destroyer and 2 transports
                                                Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                                Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Americans lost in 95 Sea Zone
                                                2 transports owned by the Americans lost in 95 Sea Zone
                                            Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
                                            Casualties for Americans: 1 destroyer and 2 transports
                                        Battle in Slovakia Hungary
                                            Germans attack with 1 fighter and 3 mech_infantrys
                                            Russians defend with 1 mech_infantry
                                                Germans roll dice for 1 fighter and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                                                Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                                                1 mech_infantry owned by the Russians lost in Slovakia Hungary
                                            Germans win, taking Slovakia Hungary from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                                            Casualties for Russians: 1 mech_infantry
                                
                                    Non Combat Move - Germans
                                        1 fighter moved from Slovakia Hungary to Western Germany
                                        1 tactical_bomber moved from Northern Italy to Western Germany
                                        1 bomber moved from 95 Sea Zone to Western Germany
                                        1 fighter moved from 95 Sea Zone to Southern Italy
                                        1 artillery moved from Norway to 113 Sea Zone
                                        1 infantry moved from Norway to 113 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                                        1 infantry moved from 115 Sea Zone to Novgorod
                                        1 artillery moved from 115 Sea Zone to Novgorod
                                        1 fighter moved from Northern Italy to Southern Italy
                                
                                    Place Units - Germans
                                        10 infantry placed in Germany
                                        2 infantry placed in Novgorod
                                        6 infantry placed in Western Germany
                                
                                    Turn Complete - Germans
                                        Total Cost from Convoy Blockades: 2
                                            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                                        Germans collect 41 PUs (2 lost to blockades); end with 43 PUs
                                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                                        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : -1.00
                                Russians regular : -0.33
                                Germans regular : 0.50
                                

                                Savegame

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                                  wylie1070 @redanto
                                  last edited by

                                  @redanto triplea_4113_15ger.tsvg

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: Italians round 15

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 15
                                    
                                        Purchase Units - Italians
                                            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Italians
                                    
                                        Place Units - Italians
                                            1 artillery and 1 infantry placed in Northern Italy
                                    
                                        Turn Complete - Italians
                                            Italians collect 8 PUs; end with 8 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • R Offline
                                      redanto
                                      last edited by

                                      TripleA Turn Summary: Italians round 15

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 15
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                      
                                          Place Units - Italians
                                              1 artillery and 1 infantry placed in Northern Italy
                                      
                                          Turn Complete - Italians
                                              Italians collect 8 PUs; end with 8 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                        wylie1070 @redanto
                                        last edited by

                                        @redanto triplea_4113_15ita (1).tsvg

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                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: Japanese round 16

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 16
                                          
                                              Purchase Units - Japanese
                                                  Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                                                  Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                                                  1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                                                  2 fighters moved from Japan to 19 Sea Zone
                                                  1 bomber moved from Japan to 6 Sea Zone
                                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                                  1 infantry moved from Caroline Islands to 33 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                                  1 infantry moved from Caroline Islands to 33 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                                  3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                                                  1 carrier moved from 33 Sea Zone to 30 Sea Zone
                                                  2 fighters moved from 33 Sea Zone to 30 Sea Zone
                                                  1 battleship moved from 33 Sea Zone to 30 Sea Zone
                                                  2 artilleries moved from 30 Sea Zone to Johnston Island
                                                  2 infantry moved from 30 Sea Zone to Johnston Island
                                                  1 artillery moved from Caroline Islands to 33 Sea Zone
                                                  1 infantry moved from Caroline Islands to 33 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                                                  1 artillery moved from 30 Sea Zone to Johnston Island
                                                  1 infantry moved from 30 Sea Zone to Johnston Island
                                                  2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                                                  2 mech_infantrys moved from Jehol to Ulaanbaatar
                                                  1 bomber moved from 6 Sea Zone to Sakha
                                                  3 armour moved from Manchuria to Amur
                                                  2 infantry moved from Korea to Amur
                                                  1 armour moved from Yenisey to Evenkiyskiy
                                                  1 mech_infantry moved from Kansu to Evenkiyskiy
                                                  1 armour moved from Kansu to Urals
                                                  1 armour moved from Kansu to Urals
                                                  2 armour moved from Kansu to Novosibirsk
                                                  2 armour moved from Kansu to Tsinghai
                                                  2 armour moved from Kansu to Sikang
                                                  1 bomber moved from Kansu to Russia
                                                  1 armour moved from Kansu to Evenkiyskiy
                                                  2 armour moved from Ethiopia to Italian Somaliland
                                                        Italians take Italian Somaliland from British
                                                  2 armour moved from Italian Somaliland to Kenya
                                                  2 fighters moved from 76 Sea Zone to Kenya
                                                  4 armour moved from West India to Eastern Persia
                                                  3 armour moved from India to Eastern Persia
                                                  2 fighters moved from India to Kiangsu
                                                  2 mech_infantrys moved from Kiangsu to Kweichow
                                                  1 armour moved from Kiangsu to Kweichow
                                                  1 armour moved from Shantung to Buyant-Uhaa
                                                  2 mech_infantrys moved from Shantung to Buyant-Uhaa
                                          
                                              Combat - Japanese
                                                  Strategic bombing raid in Russia
                                                          Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                                      Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                                      Bombing raid in Russia causes 5 damage total. 
                                                  Battle in Urals
                                                      Japanese attack with 2 armour
                                                      Russians defend with 1 mech_infantry
                                                          Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                                                          Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 mech_infantry owned by the Russians lost in Urals
                                                      Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                                                      Casualties for Russians: 1 mech_infantry
                                                  Battle in 6 Sea Zone
                                                      Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                                                      ANZAC defend with 1 submarine
                                                          Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                                                          ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                                      Units damaged: 1 carrier owned by the Japanese
                                                          1 submarine owned by the ANZAC lost in 6 Sea Zone
                                                      Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                                                      Casualties for ANZAC: 1 submarine
                                                  Battle in Evenkiyskiy
                                                      Japanese attack with 2 armour and 1 mech_infantry
                                                      Russians defend with 1 mech_infantry
                                                          Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                                                          Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                                                          1 mech_infantry owned by the Russians lost in Evenkiyskiy
                                                      Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 mech_infantry
                                                      Casualties for Russians: 1 mech_infantry
                                                  Battle in Sikang
                                                      Japanese attack with 2 armour
                                                      Russians defend with 1 mech_infantry
                                                          Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                                                          Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 mech_infantry owned by the Russians lost in Sikang
                                                      Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                                                      Casualties for Russians: 1 mech_infantry
                                                  Battle in 30 Sea Zone
                                                      Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                                                      Americans defend with 1 destroyer
                                                          Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                                                          Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the Americans lost in 30 Sea Zone
                                                      Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                                                      Casualties for Americans: 1 destroyer
                                                  Battle in 19 Sea Zone
                                                      Japanese attack with 1 destroyer and 2 fighters
                                                      ANZAC defend with 1 submarine
                                                          Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                                          ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 submarine owned by the ANZAC lost in 19 Sea Zone
                                                      Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                                                      Casualties for ANZAC: 1 submarine
                                                  Battle in Kenya
                                                      Japanese attack with 2 armour and 2 fighters
                                                      British defend with 1 artillery and 1 infantry
                                                          Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                                                          British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                                                          1 armour owned by the Japanese lost in Kenya
                                                          1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                                                      Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for British: 1 artillery and 1 infantry
                                                  Battle in Sakha
                                                      Japanese attack with 1 bomber
                                                      Americans defend with 1 armour
                                                          Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                                                          Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                                                          1 armour owned by the Americans lost in Sakha
                                                      Japanese win with 1 bomber remaining. Battle score for attacker is 6
                                                      Casualties for Americans: 1 armour
                                                  Battle in Tsinghai
                                                      Japanese attack with 2 armour
                                                      Russians defend with 1 mech_infantry
                                                          Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                                          Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 armour owned by the Japanese lost in Tsinghai
                                                          1 mech_infantry owned by the Russians lost in Tsinghai
                                                      Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for Russians: 1 mech_infantry
                                                  Battle in Novosibirsk
                                                      Japanese attack with 2 armour
                                                      Russians defend with 1 mech_infantry
                                                          Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                                          Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 armour owned by the Japanese lost in Novosibirsk
                                                          1 mech_infantry owned by the Russians lost in Novosibirsk
                                                      Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for Russians: 1 mech_infantry
                                                  Battle in Amur
                                                      Japanese attack with 3 armour and 2 infantry
                                                      Americans defend with 1 armour, 1 artillery and 2 infantry
                                                          Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                                                          Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                                                          2 infantry owned by the Japanese lost in Amur
                                                          2 infantry owned by the Americans lost in Amur
                                                          Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                                                          Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                                                          1 armour owned by the Japanese lost in Amur
                                                          1 artillery owned by the Americans lost in Amur
                                                          Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                                                          Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                                                          1 armour owned by the Japanese lost in Amur
                                                          1 armour owned by the Americans lost in Amur
                                                      Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                                                      Casualties for Japanese: 2 armour and 2 infantry
                                                      Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                                                  Battle in Johnston Island
                                                  Battle in Eastern Persia
                                                      Japanese attack with 7 armour
                                                      British defend with 1 mech_infantry
                                                          Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                                                          British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 armour owned by the Japanese lost in Eastern Persia
                                                          1 mech_infantry owned by the British lost in Eastern Persia
                                                      Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for British: 1 mech_infantry
                                          
                                              Non Combat Move - Japanese
                                                  2 fighters moved from Kenya to 76 Sea Zone
                                                  1 artillery moved from French Indo China to 36 Sea Zone
                                                  1 infantry moved from French Indo China to 36 Sea Zone
                                                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                                                  1 artillery moved from 39 Sea Zone to India
                                                  1 infantry moved from 39 Sea Zone to India
                                                  1 bomber moved from Russia to Kansu
                                                  1 tactical_bomber moved from India to Kansu
                                                  2 fighters moved from 19 Sea Zone to Japan
                                                  2 fighters moved from 6 Sea Zone to Japan
                                                  1 bomber moved from Sakha to Central Mongolia
                                          
                                              Place Units - Japanese
                                                  2 destroyers placed in 6 Sea Zone
                                                  2 fighters placed in Japan
                                                  2 armour and 1 mech_infantry placed in Shantung
                                                  1 armour and 2 mech_infantrys placed in India
                                                  1 infantry and 1 mech_infantry placed in Kiangsu
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 80 PUs; end with 80 PUs
                                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : 0.33
                                          Americans regular : -0.33
                                          Japanese regular : -0.67
                                          ANZAC regular : 0.67
                                          Russians regular : 1.67
                                          British regular : 1.00
                                          Russians AA : -0.17
                                          

                                          Savegame

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                                            wylie1070 @redanto
                                            last edited by

                                            @redanto triplea_4113_16jap (1).tsvg

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