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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto triplea_4113_15ita (1).tsvg

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Japanese round 16

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 16
        
            Purchase Units - Japanese
                Japanese repair damage of 12x factory_major, 6x airfield; Remaining resources: 73 PUs; 0 SuicideAttackTokens; 
                Japanese buy 3 armour, 2 destroyers, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                1 bomber moved from Japan to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                3 destroyers moved from 33 Sea Zone to 30 Sea Zone
                1 carrier moved from 33 Sea Zone to 30 Sea Zone
                2 fighters moved from 33 Sea Zone to 30 Sea Zone
                1 battleship moved from 33 Sea Zone to 30 Sea Zone
                2 artilleries moved from 30 Sea Zone to Johnston Island
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                2 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Jehol to Ulaanbaatar
                1 bomber moved from 6 Sea Zone to Sakha
                3 armour moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                1 armour moved from Yenisey to Evenkiyskiy
                1 mech_infantry moved from Kansu to Evenkiyskiy
                1 armour moved from Kansu to Urals
                1 armour moved from Kansu to Urals
                2 armour moved from Kansu to Novosibirsk
                2 armour moved from Kansu to Tsinghai
                2 armour moved from Kansu to Sikang
                1 bomber moved from Kansu to Russia
                1 armour moved from Kansu to Evenkiyskiy
                2 armour moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                2 armour moved from Italian Somaliland to Kenya
                2 fighters moved from 76 Sea Zone to Kenya
                4 armour moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                2 fighters moved from India to Kiangsu
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Shantung to Buyant-Uhaa
                2 mech_infantrys moved from Shantung to Buyant-Uhaa
        
            Combat - Japanese
                Strategic bombing raid in Russia
                        Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total. 
                Battle in Urals
                    Japanese attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour in Urals, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Urals
                    Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 carriers, 3 destroyers and 4 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from ANZAC with 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Evenkiyskiy
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                        1 mech_infantry owned by the Russians lost in Evenkiyskiy
                    Japanese win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour in Sikang, round 2 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 30 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports in 30 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kenya
                    Japanese attack with 2 armour and 2 fighters
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour and 2 fighters in Kenya, round 2 : 2/0 hits, 2.00 expected hits
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits
                        1 armour owned by the Japanese lost in Kenya
                        1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                    Japanese win, taking Kenya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Sakha
                    Japanese attack with 1 bomber
                    Americans defend with 1 armour
                        Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Americans lost in Sakha
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Tsinghai
                    Japanese attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                        Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese lost in Tsinghai
                        1 mech_infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Novosibirsk
                    Japanese attack with 2 armour
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese lost in Novosibirsk
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 3 armour and 2 infantry
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Japanese roll dice for 3 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.83 expected hits
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 2 : 2/1 hits, 1.50 expected hits
                        2 infantry owned by the Japanese lost in Amur
                        2 infantry owned by the Americans lost in Amur
                        Japanese roll dice for 3 armour in Amur, round 3 : 1/1 hits, 1.50 expected hits
                        Russians roll dice for 1 armour and 1 artillery in Amur, round 3 : 1/1 hits, 0.83 expected hits
                        1 armour owned by the Japanese lost in Amur
                        1 artillery owned by the Americans lost in Amur
                        Japanese roll dice for 2 armour in Amur, round 4 : 1/0 hits, 1.00 expected hits
                        Russians roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Amur
                        1 armour owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 armour and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Johnston Island
                Battle in Eastern Persia
                    Japanese attack with 7 armour
                    British defend with 1 mech_infantry
                        Japanese roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                        British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese lost in Eastern Persia
                        1 mech_infantry owned by the British lost in Eastern Persia
                    Japanese win, taking Johnston Island from Americans, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry
        
            Non Combat Move - Japanese
                2 fighters moved from Kenya to 76 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 bomber moved from Russia to Kansu
                1 tactical_bomber moved from India to Kansu
                2 fighters moved from 19 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                1 bomber moved from Sakha to Central Mongolia
        
            Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in India
                1 infantry and 1 mech_infantry placed in Kiangsu
        
            Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : 0.33
        Americans regular : -0.33
        Japanese regular : -0.67
        ANZAC regular : 0.67
        Russians regular : 1.67
        British regular : 1.00
        Russians AA : -0.17
        

        Savegame

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          wylie1070 @redanto
          last edited by

          @redanto triplea_4113_16jap (1).tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Germans round 16

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 16
            
                Purchase Units - Germans
                    Germans buy 2 armour and 10 mech_infantrys; Remaining resources: 1 PUs; 
            
                Combat Move - Germans
                    3 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
                    1 fighter moved from Southern Italy to 93 Sea Zone
                    4 infantry moved from Holland Belgium to Western Germany
                    1 infantry moved from Novgorod to Belarus
                    1 infantry moved from Novgorod to Belarus
                    1 artillery moved from Novgorod to Belarus
                    1 armour moved from Novgorod to Archangel
                    1 infantry moved from Novgorod to Archangel
                    3 mech_infantrys moved from Southern Italy to Greater Southern Germany
                    2 mech_infantrys moved from Northern Italy to Greater Southern Germany
                    1 fighter moved from Southern Italy to Western Germany
                    1 mech_infantry moved from Northern Italy to Greater Southern Germany
                    10 infantry moved from Germany to Slovakia Hungary
                    1 mech_infantry moved from Baltic States to Slovakia Hungary
            
                Combat - Germans
                    Battle in 93 Sea Zone
                        Germans attack with 1 fighter
                        Americans defend with 1 transport
                            1 transport owned by the Americans lost in 93 Sea Zone
                        Germans win with 1 fighter remaining. Battle score for attacker is 7
                        Casualties for Americans: 1 transport
                    Battle in Western Germany
                        Germans attack with 1 fighter and 4 infantry
                        Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                            Germans roll dice for 1 fighter and 4 infantry in Western Germany, round 2 : 2/1 hits, 1.17 expected hits
                            Americans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                            1 artillery owned by the Americans lost in Western Germany
                        Germans win, taking Western Germany from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                        Casualties for Americans: 1 artillery
                    Battle in Greater Southern Germany
                        Germans attack with 6 mech_infantrys
                        British defend with 2 armour
                            Germans roll dice for 6 mech_infantrys in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                            British roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits
                            1 mech_infantry owned by the Germans lost in Greater Southern Germany
                            1 armour owned by the British lost in Greater Southern Germany
                            Germans roll dice for 5 mech_infantrys in Greater Southern Germany, round 3 : 1/1 hits, 0.83 expected hits
                            British roll dice for 1 armour in Greater Southern Germany, round 3 : 0/1 hits, 0.50 expected hits
                            1 armour owned by the British lost in Greater Southern Germany
                        Germans win, taking Greater Southern Germany from British with 5 mech_infantrys remaining. Battle score for attacker is 8
                        Casualties for Germans: 1 mech_infantry
                        Casualties for British: 2 armour
                    Battle in Archangel
                        Germans attack with 1 armour and 1 infantry
                        Russians defend with 1 mech_infantry
                            Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                            Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                            Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits
                            Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                            Germans roll dice for 1 armour and 1 infantry in Archangel, round 4 : 0/1 hits, 0.67 expected hits
                            Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in Archangel
                            Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                            Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                            1 armour owned by the Germans lost in Archangel
                        Russians win with 1 mech_infantry remaining. Battle score for attacker is -9
                        Casualties for Germans: 1 armour and 1 infantry
                    Battle in Belarus
                        Germans attack with 1 artillery and 2 infantry
                        Russians defend with 1 mech_infantry
                            Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                            Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in Belarus
                            1 mech_infantry owned by the Russians lost in Belarus
                        Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                        Casualties for Germans: 1 infantry
                        Casualties for Russians: 1 mech_infantry
                    Battle in Southern France
                        Germans attack with 3 artilleries and 4 infantry
                        Americans defend with 1 artillery, 1 harbour and 1 infantry
                            Germans roll dice for 3 artilleries and 4 infantry in Southern France, round 2 : 2/1 hits, 2.17 expected hits
                            Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
                            1 infantry owned by the Germans lost in Southern France
                            1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                        Germans win, taking Southern France from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                        Casualties for Germans: 1 infantry
                        Casualties for Americans: 1 artillery and 1 infantry
                    Battle in Slovakia Hungary
                        Germans attack with 10 infantry and 1 mech_infantry
                        British defend with 2 armour; Americans defend with 6 fighters and 1 tactical_bomber
                            Germans roll dice for 10 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/1 hits, 1.83 expected hits
                            British roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Slovakia Hungary, round 2 : 6/1 hits, 5.50 expected hits
                            6 infantry owned by the Germans lost in Slovakia Hungary
                            2 armour owned by the British lost in Slovakia Hungary
                        4 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Poland
                        British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                        Casualties for Germans: 6 infantry
                        Casualties for British: 2 armour
            
                Non Combat Move - Germans
                    1 fighter moved from Western Germany to Northern Italy
                    1 fighter moved from 93 Sea Zone to Northern Italy
            
                Place Units - Germans
                    10 mech_infantrys placed in Germany
                    2 armour placed in Novgorod
                    Germans undo move 2.
                    Germans undo move 1.
                    2 armour and 1 mech_infantry placed in Novgorod
                    9 mech_infantrys placed in Germany
            
                Turn Complete - Germans
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                    Germans collect 38 PUs (2 lost to blockades); end with 39 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            

            Combat Hit Differential Summary :

            Americans regular : 0.00
            Russians regular : 1.33
            Germans regular : -1.33
            British regular : 0.00
            

            Savegame

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              wylie1070 @redanto
              last edited by

              @redanto triplea_4113_16ger (1).tsvg

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Italians round 16

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 16
                
                    Purchase Units - Italians
                        Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        1 artillery moved from Northern Italy to Yugoslavia
                        1 infantry moved from Northern Italy to Yugoslavia
                
                    Combat - Italians
                        Battle in Yugoslavia
                            Italians attack with 1 artillery and 1 infantry
                            British defend with 1 infantry
                                Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                                British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                                Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                                British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Italians lost in Yugoslavia
                                1 infantry owned by the British lost in Yugoslavia
                            Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                            Casualties for Italians: 1 infantry
                            Casualties for British: 1 infantry
                
                    Non Combat Move - Italians
                
                    Place Units - Italians
                        2 mech_infantrys placed in Northern Italy
                
                    Turn Complete - Italians
                        Italians collect 10 PUs; end with 10 PUs
                

                Combat Hit Differential Summary :

                Italians regular : -0.33
                British regular : 0.33
                

                Savegame

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                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4113_16ita (1).tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Japanese round 17

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 17
                    
                        Purchase Units - Japanese
                            Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                            Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            1 unit repaired.
                            1 mech_infantry moved from Ulaanbaatar to Buryatia
                            1 mech_infantry moved from Buryatia to Sakha
                                  Japanese take Sakha from Russians
                            1 armour moved from Buyant-Uhaa to Amur
                            2 mech_infantrys moved from Buyant-Uhaa to Amur
                            1 bomber moved from Kansu to Russia
                            2 armour moved from Sikang to Novosibirsk
                            1 armour moved from Tsinghai to Novosibirsk
                            1 tactical_bomber moved from Kansu to Novosibirsk
                            2 armour moved from Urals to Vologda
                            2 armour moved from Evenkiyskiy to Nenetsia
                            1 armour moved from Kweichow to Sikang
                            1 mech_infantry moved from Kweichow to Sikang
                            1 mech_infantry moved from Kweichow to Tsinghai
                            1 infantry moved from India to 39 Sea Zone
                            1 mech_infantry moved from India to Eastern Persia
                            1 artillery moved from India to 39 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                            1 artillery moved from 80 Sea Zone to Eastern Persia
                            1 infantry moved from 80 Sea Zone to Eastern Persia
                            1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                            2 fighters moved from 80 Sea Zone to Eastern Persia
                            1 armour moved from India to Eastern Persia
                            1 mech_infantry moved from India to Eastern Persia
                            2 fighters moved from 6 Sea Zone to Amur
                            2 fighters moved from Japan to Amur
                            2 fighters moved from Johnston Island to New Britain
                            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                    
                        Combat - Japanese
                            Strategic bombing raid in Russia
                                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                                Bombing raid in Russia causes 5 damage total. 
                            Battle in Eastern Persia
                                Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                                British defend with 5 armour
                                    Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                                    British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                                    1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                                    2 armour owned by the British lost in Eastern Persia
                                    Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                                    British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                                    1 artillery owned by the Japanese lost in Eastern Persia
                                    2 armour owned by the British lost in Eastern Persia
                                    Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                                    British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                                    1 fighter owned by the Japanese lost in Eastern Persia
                                    1 armour owned by the British lost in Eastern Persia
                                Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                                Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                                Casualties for British: 5 armour
                            Battle in Amur
                                Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                                Americans defend with 1 armour and 3 infantry
                                    Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                                    Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                                    1 mech_infantry owned by the Japanese lost in Amur
                                    3 infantry owned by the Americans lost in Amur
                                    Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                                    Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                                    1 mech_infantry owned by the Japanese lost in Amur
                                    1 armour owned by the Americans lost in Amur
                                Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                                Casualties for Japanese: 2 mech_infantrys
                                Casualties for Americans: 1 armour and 3 infantry
                            Battle in Novosibirsk
                                Japanese attack with 3 armour and 1 tactical_bomber
                                British defend with 2 armour
                                    Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                                    Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                                    1 armour owned by the Japanese lost in Novosibirsk
                                    2 armour owned by the British lost in Novosibirsk
                                Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 armour
                                Casualties for British: 2 armour
                            Battle in Vologda
                                Japanese attack with 2 armour
                                Russians defend with 1 infantry
                                    Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Vologda
                                Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                            Battle in Nenetsia
                                Japanese attack with 2 armour
                                Russians defend with 1 mech_infantry
                                    Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                                    Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                                    1 mech_infantry owned by the Russians lost in Nenetsia
                                Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                                Casualties for Russians: 1 mech_infantry
                    
                        Non Combat Move - Japanese
                            1 tactical_bomber moved from Novosibirsk to Sikang
                            1 fighter moved from Eastern Persia to 80 Sea Zone
                            2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                            1 mech_infantry moved from Kiangsu to Kweichow
                            1 infantry moved from Kiangsu to Anhwe
                            2 fighters moved from Kiangsu to Japan
                            4 fighters moved from Amur to 6 Sea Zone
                            1 bomber moved from Russia to Urals
                    
                        Place Units - Japanese
                            3 armour placed in India
                            3 armour placed in Shantung
                            1 armour and 2 mech_infantrys placed in Kiangsu
                            1 armour and 2 mech_infantrys placed in French Indo China
                            1 artillery placed in Japan
                            2 destroyers placed in 6 Sea Zone
                    
                        Turn Complete - Japanese
                            Japanese collect 81 PUs; end with 81 PUs
                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                    

                    Combat Hit Differential Summary :

                    Japanese regular : 0.83
                    Russians regular : -0.67
                    British regular : 0.50
                    Russians AA : -0.17
                    

                    Savegame

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                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4113_17jap.tsvg

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                        redanto
                        last edited by

                        TripleA Manual Gamesave Post: British round 17

                        TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 17
                        
                            Purchase Units - British
                        

                        Combat Hit Differential Summary :

                        Savegame

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                          wylie1070 @redanto
                          last edited by

                          @redanto triplea_4113_17bri.tsvg

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                            redanto
                            last edited by

                            TripleA Turn Summary: Italians round 17

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 17
                            
                                Purchase Units - Italians
                                    Italians buy 1 fighter; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    2 mech_infantrys moved from Northern Italy to Southern Italy
                            
                                Non Combat Move - Italians
                            
                                Place Units - Italians
                                    1 fighter placed in Southern Italy
                            
                                Turn Complete - Italians
                                    Italians collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                              wylie1070 @redanto
                              last edited by

                              @redanto triplea_4113_17ita.tsvg

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                                redanto
                                last edited by

                                TripleA Turn Summary: Japanese round 18

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 18
                                
                                    Purchase Units - Japanese
                                        Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        3 armour moved from India to Eastern Persia
                                        1 fighter moved from 80 Sea Zone to Eastern Persia
                                        2 transports moved from 80 Sea Zone to 39 Sea Zone
                                        1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                        1 mech_infantry moved from Ulaanbaatar to Buryatia
                                        2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                        4 fighters moved from 6 Sea Zone to Amur
                                        3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                        1 infantry moved from Anhwe to Jehol
                                        1 armour moved from Sikang to Kazakhstan
                                        1 mech_infantry moved from Sikang to Kazakhstan
                                        1 mech_infantry moved from Tsinghai to Kazakhstan
                                        1 bomber moved from Urals to Russia
                                        2 armour moved from Nenetsia to Evenkiyskiy
                                        2 armour moved from Novosibirsk to Timguska
                                        1 mech_infantry moved from Kweichow to Tsinghai
                                        1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                        3 armour moved from Shantung to Buyant-Uhaa
                                        1 tactical_bomber moved from Sikang to India
                                
                                    Combat - Japanese
                                        Strategic bombing raid in Russia
                                                Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                            Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                            Bombing raid in Russia causes 6 damage total. 
                                        Battle in Eastern Persia
                                            Japanese attack with 3 armour and 1 fighter
                                            British defend with 2 armour
                                                Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                                British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                1 armour owned by the Japanese lost in Eastern Persia
                                                2 armour owned by the British lost in Eastern Persia
                                            Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                            Casualties for Japanese: 1 armour
                                            Casualties for British: 2 armour
                                        Battle in Amur
                                            Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                            Americans defend with 1 armour and 2 infantry
                                                Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                                Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                                1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                                1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                            Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                            Casualties for Japanese: 1 armour and 1 mech_infantry
                                            Casualties for Americans: 1 armour and 2 infantry
                                        Battle in 8 Sea Zone
                                            Japanese attack with 3 destroyers
                                            Americans defend with 1 destroyer
                                                Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Japanese lost in 8 Sea Zone
                                                1 destroyer owned by the Americans lost in 8 Sea Zone
                                            Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                            Casualties for Japanese: 1 destroyer
                                            Casualties for Americans: 1 destroyer
                                        Battle in Kazakhstan
                                            Japanese attack with 1 armour and 2 mech_infantrys
                                            Russians defend with 1 mech_infantry
                                                Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                                Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                1 mech_infantry owned by the Russians lost in Kazakhstan
                                            Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                            Casualties for Russians: 1 mech_infantry
                                
                                    Non Combat Move - Japanese
                                        1 fighter moved from Eastern Persia to 39 Sea Zone
                                        1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                        1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                        4 fighters moved from Amur to 6 Sea Zone
                                        1 bomber moved from Russia to Timguska
                                
                                    Place Units - Japanese
                                        3 armour placed in India
                                        3 armour placed in Shantung
                                        1 armour and 2 mech_infantrys placed in Kiangsu
                                        1 destroyer and 1 transport placed in 36 Sea Zone
                                        3 destroyers placed in 6 Sea Zone
                                
                                    Turn Complete - Japanese
                                        Japanese collect 80 PUs; end with 82 PUs
                                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : 0.67
                                Japanese regular : 0.00
                                Russians regular : 0.50
                                British regular : 0.00
                                Russians AA : -0.17
                                

                                Savegame

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                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Japanese round 18

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 18
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          3 armour moved from India to Eastern Persia
                                          1 fighter moved from 80 Sea Zone to Eastern Persia
                                          2 transports moved from 80 Sea Zone to 39 Sea Zone
                                          1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                          1 mech_infantry moved from Ulaanbaatar to Buryatia
                                          2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                          4 fighters moved from 6 Sea Zone to Amur
                                          3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                          1 infantry moved from Anhwe to Jehol
                                          1 armour moved from Sikang to Kazakhstan
                                          1 mech_infantry moved from Sikang to Kazakhstan
                                          1 mech_infantry moved from Tsinghai to Kazakhstan
                                          1 bomber moved from Urals to Russia
                                          2 armour moved from Nenetsia to Evenkiyskiy
                                          2 armour moved from Novosibirsk to Timguska
                                          1 mech_infantry moved from Kweichow to Tsinghai
                                          1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                          3 armour moved from Shantung to Buyant-Uhaa
                                          1 tactical_bomber moved from Sikang to India
                                  
                                      Combat - Japanese
                                          Strategic bombing raid in Russia
                                                  Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                              Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                              Bombing raid in Russia causes 6 damage total. 
                                          Battle in Eastern Persia
                                              Japanese attack with 3 armour and 1 fighter
                                              British defend with 2 armour
                                                  Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                                  British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                  1 armour owned by the Japanese lost in Eastern Persia
                                                  2 armour owned by the British lost in Eastern Persia
                                              Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                              Casualties for Japanese: 1 armour
                                              Casualties for British: 2 armour
                                          Battle in Amur
                                              Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                              Americans defend with 1 armour and 2 infantry
                                                  Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                                  Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                                  1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                                  1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                              Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                              Casualties for Japanese: 1 armour and 1 mech_infantry
                                              Casualties for Americans: 1 armour and 2 infantry
                                          Battle in 8 Sea Zone
                                              Japanese attack with 3 destroyers
                                              Americans defend with 1 destroyer
                                                  Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                  Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 destroyer owned by the Japanese lost in 8 Sea Zone
                                                  1 destroyer owned by the Americans lost in 8 Sea Zone
                                              Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                              Casualties for Japanese: 1 destroyer
                                              Casualties for Americans: 1 destroyer
                                          Battle in Kazakhstan
                                              Japanese attack with 1 armour and 2 mech_infantrys
                                              Russians defend with 1 mech_infantry
                                                  Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                                  Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 mech_infantry owned by the Russians lost in Kazakhstan
                                              Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                              Casualties for Russians: 1 mech_infantry
                                  
                                      Non Combat Move - Japanese
                                          1 fighter moved from Eastern Persia to 39 Sea Zone
                                          1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                          1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                          4 fighters moved from Amur to 6 Sea Zone
                                          1 bomber moved from Russia to Timguska
                                  
                                      Place Units - Japanese
                                          3 armour placed in India
                                          3 armour placed in Shantung
                                          1 armour and 2 mech_infantrys placed in Kiangsu
                                          1 destroyer and 1 transport placed in 36 Sea Zone
                                          3 destroyers placed in 6 Sea Zone
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 80 PUs; end with 82 PUs
                                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : 0.67
                                  Japanese regular : 0.00
                                  Russians regular : 0.50
                                  British regular : 0.00
                                  Russians AA : -0.17
                                  

                                  Savegame

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                                    wylie1070
                                    last edited by

                                    TripleA Turn Summary: Chinese round 18

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 18
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy nothing; Remaining resources: 5 PUs; 
                                    
                                        Combat Move - Chinese
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 0 PUs; end with 5 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                      redanto
                                      last edited by

                                      TripleA Manual Gamesave Post: British round 18

                                      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 18
                                      
                                          Purchase Units - British
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                        wylie1070
                                        last edited by

                                        TripleA Turn Summary: UK_Pacific round 18

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 18
                                        
                                            Purchase Units - British
                                                British buy 7 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - British
                                                1 armour moved from Germany to France
                                                1 armour moved from Germany to Holland Belgium
                                                      British take Holland Belgium from Germans
                                                2 armour moved from Yugoslavia to Northern Italy
                                                1 mech_infantry moved from Yugoslavia to Northern Italy
                                                2 infantry moved from Yugoslavia to Northern Italy
                                                2 armour moved from Slovakia Hungary to Northern Italy
                                                1 bomber moved from United Kingdom to Northern Italy
                                                1 armour moved from Germany to Northern Italy
                                                1 fighter moved from Germany to Northern Italy
                                        
                                            Combat - British
                                                Battle in France
                                                    British attack with 1 armour
                                                    Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                                                        1 aaGun owned by the Germans lost in France
                                                    British win, taking France from Germans, taking Tunisia from British with 1 armour remaining. Battle score for attacker is 5
                                                    Casualties for Germans: 1 aaGun
                                                Battle in Northern Italy
                                                    British attack with 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                                                    Germans defend with 3 artilleries and 3 infantry; Italians defend with 1 airfield and 1 factory_minor
                                                        British roll dice for 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4.17 expected hits
                                                        Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
                                                        2 infantry owned by the British lost in Northern Italy
                                                        2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                                                        British roll dice for 5 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 3/1 hits, 3.83 expected hits
                                                        Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                                                        1 mech_infantry owned by the British lost in Northern Italy
                                                        1 artillery owned by the Germans lost in Northern Italy
                                                    British win, taking Northern Italy from Italians with 5 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                                                    Casualties for British: 2 infantry and 1 mech_infantry
                                                    Casualties for Germans: 3 artilleries and 3 infantry
                                                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                                                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                                        
                                            Non Combat Move - British
                                                1 bomber moved from Northern Italy to Western Germany
                                                1 fighter moved from Northern Italy to Western Germany
                                                1 aaGun moved from Iraq to Persia
                                                1 tactical_bomber moved from United Kingdom to Western Germany
                                                1 fighter moved from United Kingdom to Western Germany
                                                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                                                2 armour moved from Greece to Romania
                                                1 mech_infantry moved from Greece to Romania
                                                1 infantry moved from Greece to 99 Sea Zone
                                                1 artillery moved from Greece to 99 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                                                1 artillery moved from 81 Sea Zone to Trans-Jordan
                                                1 infantry moved from 81 Sea Zone to Trans-Jordan
                                                2 infantry moved from Egypt to Trans-Jordan
                                                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                                                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                                                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                                        
                                            Place Units - British
                                                1 destroyer placed in 80 Sea Zone
                                                2 armour placed in Iraq
                                                3 armour placed in Egypt
                                                2 armour and 1 mech_infantry placed in Germany
                                        
                                            Turn Complete - British
                                                British collect 57 PUs; end with 57 PUs
                                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                                        
                                            Turn Complete - UK_Pacific
                                        

                                        Combat Hit Differential Summary :

                                        Italians regular : 0.67
                                        British regular : -0.00
                                        

                                        Savegame

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                                          redanto
                                          last edited by

                                          TripleA Turn Summary: Italians round 18

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 18
                                          
                                              Purchase Units - Italians
                                                  Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Italians
                                          
                                              Place Units - Italians
                                                  1 artillery and 1 infantry placed in Southern Italy
                                          
                                              Turn Complete - Italians
                                                  Italians collect 3 PUs; end with 3 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                            wylie1070 @redanto
                                            last edited by

                                            @redanto triplea_4113_18ita.tsvg

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