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    42 G20 Woods vs Wylie

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      wylie1070 @redanto
      last edited by

      @redanto triplea_4113_16ger (1).tsvg

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        redanto
        last edited by

        TripleA Turn Summary: Italians round 16

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 16
        
            Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
        
            Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.67 expected hits
                        British roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Yugoslavia
                        1 infantry owned by the British lost in Yugoslavia
                    Italians win, taking Yugoslavia from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
        
            Non Combat Move - Italians
        
            Place Units - Italians
                2 mech_infantrys placed in Northern Italy
        
            Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs
        

        Combat Hit Differential Summary :

        Italians regular : -0.33
        British regular : 0.33
        

        Savegame

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          wylie1070 @redanto
          last edited by

          @redanto triplea_4113_16ita (1).tsvg

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            redanto
            last edited by

            TripleA Turn Summary: Japanese round 17

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 17
            
                Purchase Units - Japanese
                    Japanese repair damage of 6x factory_major; Remaining resources: 84 PUs; 0 SuicideAttackTokens; 
                    Japanese buy 8 armour, 1 artillery, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    1 unit repaired.
                    1 mech_infantry moved from Ulaanbaatar to Buryatia
                    1 mech_infantry moved from Buryatia to Sakha
                          Japanese take Sakha from Russians
                    1 armour moved from Buyant-Uhaa to Amur
                    2 mech_infantrys moved from Buyant-Uhaa to Amur
                    1 bomber moved from Kansu to Russia
                    2 armour moved from Sikang to Novosibirsk
                    1 armour moved from Tsinghai to Novosibirsk
                    1 tactical_bomber moved from Kansu to Novosibirsk
                    2 armour moved from Urals to Vologda
                    2 armour moved from Evenkiyskiy to Nenetsia
                    1 armour moved from Kweichow to Sikang
                    1 mech_infantry moved from Kweichow to Sikang
                    1 mech_infantry moved from Kweichow to Tsinghai
                    1 infantry moved from India to 39 Sea Zone
                    1 mech_infantry moved from India to Eastern Persia
                    1 artillery moved from India to 39 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                    1 artillery moved from 80 Sea Zone to Eastern Persia
                    1 infantry moved from 80 Sea Zone to Eastern Persia
                    1 battleship, 1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                    2 fighters moved from 80 Sea Zone to Eastern Persia
                    1 armour moved from India to Eastern Persia
                    1 mech_infantry moved from India to Eastern Persia
                    2 fighters moved from 6 Sea Zone to Amur
                    2 fighters moved from Japan to Amur
                    2 fighters moved from Johnston Island to New Britain
                    1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            
                Combat - Japanese
                    Strategic bombing raid in Russia
                            Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                        Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                        Bombing raid in Russia causes 5 damage total. 
                    Battle in Eastern Persia
                        Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                        British defend with 5 armour
                            Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 0/1 hits, 0.67 expected hits
                            Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 2.50 expected hits
                            British roll dice for 5 armour in Eastern Persia, round 2 : 3/1 hits, 2.50 expected hits
                            1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Eastern Persia
                            2 armour owned by the British lost in Eastern Persia
                            Japanese roll dice for 1 armour, 1 artillery and 2 fighters in Eastern Persia, round 3 : 2/1 hits, 1.83 expected hits
                            British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                            1 artillery owned by the Japanese lost in Eastern Persia
                            2 armour owned by the British lost in Eastern Persia
                            Japanese roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 2/1 hits, 1.50 expected hits
                            British roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0.50 expected hits
                            1 fighter owned by the Japanese lost in Eastern Persia
                            1 armour owned by the British lost in Eastern Persia
                        Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                        Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                        Casualties for British: 5 armour
                    Battle in Amur
                        Japanese attack with 1 armour, 4 fighters and 2 mech_infantrys
                        Americans defend with 1 armour and 3 infantry
                            Japanese roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Amur, round 2 : 3/1 hits, 2.83 expected hits
                            Russians roll dice for 1 armour and 3 infantry in Amur, round 2 : 1/1 hits, 1.50 expected hits
                            1 mech_infantry owned by the Japanese lost in Amur
                            3 infantry owned by the Americans lost in Amur
                            Japanese roll dice for 1 armour, 4 fighters and 1 mech_infantry in Amur, round 3 : 3/1 hits, 2.67 expected hits
                            Russians roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
                            1 mech_infantry owned by the Japanese lost in Amur
                            1 armour owned by the Americans lost in Amur
                        Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 7
                        Casualties for Japanese: 2 mech_infantrys
                        Casualties for Americans: 1 armour and 3 infantry
                    Battle in Novosibirsk
                        Japanese attack with 3 armour and 1 tactical_bomber
                        British defend with 2 armour
                            Japanese roll dice for 3 armour and 1 tactical_bomber in Novosibirsk, round 2 : 3/1 hits, 2.17 expected hits
                            Russians roll dice for 2 armour in Novosibirsk, round 2 : 1/0 hits, 1.00 expected hits
                            1 armour owned by the Japanese lost in Novosibirsk
                            2 armour owned by the British lost in Novosibirsk
                        Japanese win, taking Novosibirsk from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for Japanese: 1 armour
                        Casualties for British: 2 armour
                    Battle in Vologda
                        Japanese attack with 2 armour
                        Russians defend with 1 infantry
                            Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits
                            Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Vologda
                        Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 infantry
                    Battle in Nenetsia
                        Japanese attack with 2 armour
                        Russians defend with 1 mech_infantry
                            Japanese roll dice for 2 armour in Nenetsia, round 2 : 1/0 hits, 1.00 expected hits
                            Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Russians lost in Nenetsia
                        Japanese win, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 4
                        Casualties for Russians: 1 mech_infantry
            
                Non Combat Move - Japanese
                    1 tactical_bomber moved from Novosibirsk to Sikang
                    1 fighter moved from Eastern Persia to 80 Sea Zone
                    2 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                    1 mech_infantry moved from Kiangsu to Kweichow
                    1 infantry moved from Kiangsu to Anhwe
                    2 fighters moved from Kiangsu to Japan
                    4 fighters moved from Amur to 6 Sea Zone
                    1 bomber moved from Russia to Urals
            
                Place Units - Japanese
                    3 armour placed in India
                    3 armour placed in Shantung
                    1 armour and 2 mech_infantrys placed in Kiangsu
                    1 armour and 2 mech_infantrys placed in French Indo China
                    1 artillery placed in Japan
                    2 destroyers placed in 6 Sea Zone
            
                Turn Complete - Japanese
                    Japanese collect 81 PUs; end with 81 PUs
                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            

            Combat Hit Differential Summary :

            Japanese regular : 0.83
            Russians regular : -0.67
            British regular : 0.50
            Russians AA : -0.17
            

            Savegame

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              wylie1070 @redanto
              last edited by

              @redanto triplea_4113_17jap.tsvg

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                redanto
                last edited by

                TripleA Manual Gamesave Post: British round 17

                TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                Game History

                Round: 17
                
                    Purchase Units - British
                

                Combat Hit Differential Summary :

                Savegame

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                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4113_17bri.tsvg

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                    redanto
                    last edited by

                    TripleA Turn Summary: Italians round 17

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 17
                    
                        Purchase Units - Italians
                            Italians buy 1 fighter; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                            2 mech_infantrys moved from Northern Italy to Southern Italy
                    
                        Non Combat Move - Italians
                    
                        Place Units - Italians
                            1 fighter placed in Southern Italy
                    
                        Turn Complete - Italians
                            Italians collect 7 PUs; end with 7 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4113_17ita.tsvg

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                        redanto
                        last edited by

                        TripleA Turn Summary: Japanese round 18

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 18
                        
                            Purchase Units - Japanese
                                Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                3 armour moved from India to Eastern Persia
                                1 fighter moved from 80 Sea Zone to Eastern Persia
                                2 transports moved from 80 Sea Zone to 39 Sea Zone
                                1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                1 mech_infantry moved from Ulaanbaatar to Buryatia
                                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                4 fighters moved from 6 Sea Zone to Amur
                                3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                1 infantry moved from Anhwe to Jehol
                                1 armour moved from Sikang to Kazakhstan
                                1 mech_infantry moved from Sikang to Kazakhstan
                                1 mech_infantry moved from Tsinghai to Kazakhstan
                                1 bomber moved from Urals to Russia
                                2 armour moved from Nenetsia to Evenkiyskiy
                                2 armour moved from Novosibirsk to Timguska
                                1 mech_infantry moved from Kweichow to Tsinghai
                                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                3 armour moved from Shantung to Buyant-Uhaa
                                1 tactical_bomber moved from Sikang to India
                        
                            Combat - Japanese
                                Strategic bombing raid in Russia
                                        Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                    Bombing raid in Russia causes 6 damage total. 
                                Battle in Eastern Persia
                                    Japanese attack with 3 armour and 1 fighter
                                    British defend with 2 armour
                                        Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                        British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                        1 armour owned by the Japanese lost in Eastern Persia
                                        2 armour owned by the British lost in Eastern Persia
                                    Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                    Casualties for Japanese: 1 armour
                                    Casualties for British: 2 armour
                                Battle in Amur
                                    Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                    Americans defend with 1 armour and 2 infantry
                                        Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                        Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                        1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                    Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                    Casualties for Japanese: 1 armour and 1 mech_infantry
                                    Casualties for Americans: 1 armour and 2 infantry
                                Battle in 8 Sea Zone
                                    Japanese attack with 3 destroyers
                                    Americans defend with 1 destroyer
                                        Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        1 destroyer owned by the Japanese lost in 8 Sea Zone
                                        1 destroyer owned by the Americans lost in 8 Sea Zone
                                    Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                    Casualties for Japanese: 1 destroyer
                                    Casualties for Americans: 1 destroyer
                                Battle in Kazakhstan
                                    Japanese attack with 1 armour and 2 mech_infantrys
                                    Russians defend with 1 mech_infantry
                                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                        1 mech_infantry owned by the Russians lost in Kazakhstan
                                    Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                    Casualties for Russians: 1 mech_infantry
                        
                            Non Combat Move - Japanese
                                1 fighter moved from Eastern Persia to 39 Sea Zone
                                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                4 fighters moved from Amur to 6 Sea Zone
                                1 bomber moved from Russia to Timguska
                        
                            Place Units - Japanese
                                3 armour placed in India
                                3 armour placed in Shantung
                                1 armour and 2 mech_infantrys placed in Kiangsu
                                1 destroyer and 1 transport placed in 36 Sea Zone
                                3 destroyers placed in 6 Sea Zone
                        
                            Turn Complete - Japanese
                                Japanese collect 80 PUs; end with 82 PUs
                                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : 0.67
                        Japanese regular : 0.00
                        Russians regular : 0.50
                        British regular : 0.00
                        Russians AA : -0.17
                        

                        Savegame

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                          redanto
                          last edited by

                          TripleA Turn Summary: Japanese round 18

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 18
                          
                              Purchase Units - Japanese
                                  Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  3 armour moved from India to Eastern Persia
                                  1 fighter moved from 80 Sea Zone to Eastern Persia
                                  2 transports moved from 80 Sea Zone to 39 Sea Zone
                                  1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                                  1 mech_infantry moved from Ulaanbaatar to Buryatia
                                  2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                                  4 fighters moved from 6 Sea Zone to Amur
                                  3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                                  1 infantry moved from Anhwe to Jehol
                                  1 armour moved from Sikang to Kazakhstan
                                  1 mech_infantry moved from Sikang to Kazakhstan
                                  1 mech_infantry moved from Tsinghai to Kazakhstan
                                  1 bomber moved from Urals to Russia
                                  2 armour moved from Nenetsia to Evenkiyskiy
                                  2 armour moved from Novosibirsk to Timguska
                                  1 mech_infantry moved from Kweichow to Tsinghai
                                  1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                                  3 armour moved from Shantung to Buyant-Uhaa
                                  1 tactical_bomber moved from Sikang to India
                          
                              Combat - Japanese
                                  Strategic bombing raid in Russia
                                          Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                                      Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                                      Bombing raid in Russia causes 6 damage total. 
                                  Battle in Eastern Persia
                                      Japanese attack with 3 armour and 1 fighter
                                      British defend with 2 armour
                                          Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                          British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                          1 armour owned by the Japanese lost in Eastern Persia
                                          2 armour owned by the British lost in Eastern Persia
                                      Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                                      Casualties for Japanese: 1 armour
                                      Casualties for British: 2 armour
                                  Battle in Amur
                                      Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                                      Americans defend with 1 armour and 2 infantry
                                          Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                          Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                          1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                          1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                                      Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                                      Casualties for Japanese: 1 armour and 1 mech_infantry
                                      Casualties for Americans: 1 armour and 2 infantry
                                  Battle in 8 Sea Zone
                                      Japanese attack with 3 destroyers
                                      Americans defend with 1 destroyer
                                          Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          1 destroyer owned by the Japanese lost in 8 Sea Zone
                                          1 destroyer owned by the Americans lost in 8 Sea Zone
                                      Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 destroyer
                                      Casualties for Americans: 1 destroyer
                                  Battle in Kazakhstan
                                      Japanese attack with 1 armour and 2 mech_infantrys
                                      Russians defend with 1 mech_infantry
                                          Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                          Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Russians lost in Kazakhstan
                                      Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                                      Casualties for Russians: 1 mech_infantry
                          
                              Non Combat Move - Japanese
                                  1 fighter moved from Eastern Persia to 39 Sea Zone
                                  1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                                  1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                                  4 fighters moved from Amur to 6 Sea Zone
                                  1 bomber moved from Russia to Timguska
                          
                              Place Units - Japanese
                                  3 armour placed in India
                                  3 armour placed in Shantung
                                  1 armour and 2 mech_infantrys placed in Kiangsu
                                  1 destroyer and 1 transport placed in 36 Sea Zone
                                  3 destroyers placed in 6 Sea Zone
                          
                              Turn Complete - Japanese
                                  Japanese collect 80 PUs; end with 82 PUs
                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.67
                          Japanese regular : 0.00
                          Russians regular : 0.50
                          British regular : 0.00
                          Russians AA : -0.17
                          

                          Savegame

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                            wylie1070
                            last edited by

                            TripleA Turn Summary: Chinese round 18

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 18
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    Chinese buy nothing; Remaining resources: 5 PUs; 
                            
                                Combat Move - Chinese
                            
                                Turn Complete - Chinese
                                    Chinese collect 0 PUs; end with 5 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

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                              redanto
                              last edited by

                              TripleA Manual Gamesave Post: British round 18

                              TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 18
                              
                                  Purchase Units - British
                              

                              Combat Hit Differential Summary :

                              Savegame

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                                wylie1070
                                last edited by

                                TripleA Turn Summary: UK_Pacific round 18

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 18
                                
                                    Purchase Units - British
                                        British buy 7 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - British
                                        1 armour moved from Germany to France
                                        1 armour moved from Germany to Holland Belgium
                                              British take Holland Belgium from Germans
                                        2 armour moved from Yugoslavia to Northern Italy
                                        1 mech_infantry moved from Yugoslavia to Northern Italy
                                        2 infantry moved from Yugoslavia to Northern Italy
                                        2 armour moved from Slovakia Hungary to Northern Italy
                                        1 bomber moved from United Kingdom to Northern Italy
                                        1 armour moved from Germany to Northern Italy
                                        1 fighter moved from Germany to Northern Italy
                                
                                    Combat - British
                                        Battle in France
                                            British attack with 1 armour
                                            Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                                                1 aaGun owned by the Germans lost in France
                                            British win, taking France from Germans, taking Tunisia from British with 1 armour remaining. Battle score for attacker is 5
                                            Casualties for Germans: 1 aaGun
                                        Battle in Northern Italy
                                            British attack with 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                                            Germans defend with 3 artilleries and 3 infantry; Italians defend with 1 airfield and 1 factory_minor
                                                British roll dice for 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4.17 expected hits
                                                Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
                                                2 infantry owned by the British lost in Northern Italy
                                                2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                                                British roll dice for 5 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 3/1 hits, 3.83 expected hits
                                                Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                                                1 mech_infantry owned by the British lost in Northern Italy
                                                1 artillery owned by the Germans lost in Northern Italy
                                            British win, taking Northern Italy from Italians with 5 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                                            Casualties for British: 2 infantry and 1 mech_infantry
                                            Casualties for Germans: 3 artilleries and 3 infantry
                                        Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                                        Trigger French 1 Liberation By British: French has 4 infantry placed in France
                                
                                    Non Combat Move - British
                                        1 bomber moved from Northern Italy to Western Germany
                                        1 fighter moved from Northern Italy to Western Germany
                                        1 aaGun moved from Iraq to Persia
                                        1 tactical_bomber moved from United Kingdom to Western Germany
                                        1 fighter moved from United Kingdom to Western Germany
                                        1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                                        2 armour moved from Greece to Romania
                                        1 mech_infantry moved from Greece to Romania
                                        1 infantry moved from Greece to 99 Sea Zone
                                        1 artillery moved from Greece to 99 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                                        1 artillery moved from 81 Sea Zone to Trans-Jordan
                                        1 infantry moved from 81 Sea Zone to Trans-Jordan
                                        2 infantry moved from Egypt to Trans-Jordan
                                        1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                                        1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                                        1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                                
                                    Place Units - British
                                        1 destroyer placed in 80 Sea Zone
                                        2 armour placed in Iraq
                                        3 armour placed in Egypt
                                        2 armour and 1 mech_infantry placed in Germany
                                
                                    Turn Complete - British
                                        British collect 57 PUs; end with 57 PUs
                                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                                
                                    Turn Complete - UK_Pacific
                                

                                Combat Hit Differential Summary :

                                Italians regular : 0.67
                                British regular : -0.00
                                

                                Savegame

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                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Italians round 18

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 18
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                  
                                      Place Units - Italians
                                          1 artillery and 1 infantry placed in Southern Italy
                                  
                                      Turn Complete - Italians
                                          Italians collect 3 PUs; end with 3 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                    wylie1070 @redanto
                                    last edited by

                                    @redanto triplea_4113_18ita.tsvg

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