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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070 @redanto
      last edited by

      @redanto triplea_4113_17jap.tsvg

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      • R Offline
        redanto
        last edited by

        TripleA Manual Gamesave Post: British round 17

        TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

        Game History

        Round: 17
        
            Purchase Units - British
        

        Combat Hit Differential Summary :

        Savegame

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        • W Offline
          wylie1070 @redanto
          last edited by

          @redanto triplea_4113_17bri.tsvg

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Italians round 17

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 17
            
                Purchase Units - Italians
                    Italians buy 1 fighter; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
                    2 mech_infantrys moved from Northern Italy to Southern Italy
            
                Non Combat Move - Italians
            
                Place Units - Italians
                    1 fighter placed in Southern Italy
            
                Turn Complete - Italians
                    Italians collect 7 PUs; end with 7 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • W Offline
              wylie1070 @redanto
              last edited by

              @redanto triplea_4113_17ita.tsvg

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Japanese round 18

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 18
                
                    Purchase Units - Japanese
                        Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        3 armour moved from India to Eastern Persia
                        1 fighter moved from 80 Sea Zone to Eastern Persia
                        2 transports moved from 80 Sea Zone to 39 Sea Zone
                        1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                        1 mech_infantry moved from Ulaanbaatar to Buryatia
                        2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                        4 fighters moved from 6 Sea Zone to Amur
                        3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                        1 infantry moved from Anhwe to Jehol
                        1 armour moved from Sikang to Kazakhstan
                        1 mech_infantry moved from Sikang to Kazakhstan
                        1 mech_infantry moved from Tsinghai to Kazakhstan
                        1 bomber moved from Urals to Russia
                        2 armour moved from Nenetsia to Evenkiyskiy
                        2 armour moved from Novosibirsk to Timguska
                        1 mech_infantry moved from Kweichow to Tsinghai
                        1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                        3 armour moved from Shantung to Buyant-Uhaa
                        1 tactical_bomber moved from Sikang to India
                
                    Combat - Japanese
                        Strategic bombing raid in Russia
                                Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                            Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                            Bombing raid in Russia causes 6 damage total. 
                        Battle in Eastern Persia
                            Japanese attack with 3 armour and 1 fighter
                            British defend with 2 armour
                                Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                1 armour owned by the Japanese lost in Eastern Persia
                                2 armour owned by the British lost in Eastern Persia
                            Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                            Casualties for Japanese: 1 armour
                            Casualties for British: 2 armour
                        Battle in Amur
                            Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                            Americans defend with 1 armour and 2 infantry
                                Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                            Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                            Casualties for Japanese: 1 armour and 1 mech_infantry
                            Casualties for Americans: 1 armour and 2 infantry
                        Battle in 8 Sea Zone
                            Japanese attack with 3 destroyers
                            Americans defend with 1 destroyer
                                Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 destroyer owned by the Japanese lost in 8 Sea Zone
                                1 destroyer owned by the Americans lost in 8 Sea Zone
                            Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 destroyer
                            Casualties for Americans: 1 destroyer
                        Battle in Kazakhstan
                            Japanese attack with 1 armour and 2 mech_infantrys
                            Russians defend with 1 mech_infantry
                                Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                1 mech_infantry owned by the Russians lost in Kazakhstan
                            Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                            Casualties for Russians: 1 mech_infantry
                
                    Non Combat Move - Japanese
                        1 fighter moved from Eastern Persia to 39 Sea Zone
                        1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                        1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                        4 fighters moved from Amur to 6 Sea Zone
                        1 bomber moved from Russia to Timguska
                
                    Place Units - Japanese
                        3 armour placed in India
                        3 armour placed in Shantung
                        1 armour and 2 mech_infantrys placed in Kiangsu
                        1 destroyer and 1 transport placed in 36 Sea Zone
                        3 destroyers placed in 6 Sea Zone
                
                    Turn Complete - Japanese
                        Japanese collect 80 PUs; end with 82 PUs
                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                

                Combat Hit Differential Summary :

                Americans regular : 0.67
                Japanese regular : 0.00
                Russians regular : 0.50
                British regular : 0.00
                Russians AA : -0.17
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Japanese round 18

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 18
                  
                      Purchase Units - Japanese
                          Japanese buy 7 armour, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          3 armour moved from India to Eastern Persia
                          1 fighter moved from 80 Sea Zone to Eastern Persia
                          2 transports moved from 80 Sea Zone to 39 Sea Zone
                          1 battleship, 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
                          1 mech_infantry moved from Ulaanbaatar to Buryatia
                          2 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                          4 fighters moved from 6 Sea Zone to Amur
                          3 destroyers moved from 6 Sea Zone to 8 Sea Zone
                          1 infantry moved from Anhwe to Jehol
                          1 armour moved from Sikang to Kazakhstan
                          1 mech_infantry moved from Sikang to Kazakhstan
                          1 mech_infantry moved from Tsinghai to Kazakhstan
                          1 bomber moved from Urals to Russia
                          2 armour moved from Nenetsia to Evenkiyskiy
                          2 armour moved from Novosibirsk to Timguska
                          1 mech_infantry moved from Kweichow to Tsinghai
                          1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                          3 armour moved from Shantung to Buyant-Uhaa
                          1 tactical_bomber moved from Sikang to India
                  
                      Combat - Japanese
                          Strategic bombing raid in Russia
                                  Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                              Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                              Bombing raid in Russia causes 6 damage total. 
                          Battle in Eastern Persia
                              Japanese attack with 3 armour and 1 fighter
                              British defend with 2 armour
                                  Japanese roll dice for 3 armour and 1 fighter in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                  British roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                  1 armour owned by the Japanese lost in Eastern Persia
                                  2 armour owned by the British lost in Eastern Persia
                              Japanese win, taking Eastern Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 armour
                              Casualties for British: 2 armour
                          Battle in Amur
                              Japanese attack with 2 armour, 4 fighters and 1 mech_infantry
                              Americans defend with 1 armour and 2 infantry
                                  Japanese roll dice for 2 armour, 4 fighters and 1 mech_infantry in Amur, round 2 : 3/1 hits, 3.17 expected hits
                                  Russians roll dice for 1 armour and 2 infantry in Amur, round 2 : 2/1 hits, 1.17 expected hits
                                  1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                                  1 armour owned by the Americans and 2 infantry owned by the Americans lost in Amur
                              Japanese win, taking Amur from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 2
                              Casualties for Japanese: 1 armour and 1 mech_infantry
                              Casualties for Americans: 1 armour and 2 infantry
                          Battle in 8 Sea Zone
                              Japanese attack with 3 destroyers
                              Americans defend with 1 destroyer
                                  Japanese roll dice for 3 destroyers in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                  Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 destroyer owned by the Japanese lost in 8 Sea Zone
                                  1 destroyer owned by the Americans lost in 8 Sea Zone
                              Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                              Casualties for Japanese: 1 destroyer
                              Casualties for Americans: 1 destroyer
                          Battle in Kazakhstan
                              Japanese attack with 1 armour and 2 mech_infantrys
                              Russians defend with 1 mech_infantry
                                  Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits
                                  Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                  1 mech_infantry owned by the Russians lost in Kazakhstan
                              Japanese win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                              Casualties for Russians: 1 mech_infantry
                  
                      Non Combat Move - Japanese
                          1 fighter moved from Eastern Persia to 39 Sea Zone
                          1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                          1 destroyer moved from 6 Sea Zone to 1 Sea Zone
                          4 fighters moved from Amur to 6 Sea Zone
                          1 bomber moved from Russia to Timguska
                  
                      Place Units - Japanese
                          3 armour placed in India
                          3 armour placed in Shantung
                          1 armour and 2 mech_infantrys placed in Kiangsu
                          1 destroyer and 1 transport placed in 36 Sea Zone
                          3 destroyers placed in 6 Sea Zone
                  
                      Turn Complete - Japanese
                          Japanese collect 80 PUs; end with 82 PUs
                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 0.67
                  Japanese regular : 0.00
                  Russians regular : 0.50
                  British regular : 0.00
                  Russians AA : -0.17
                  

                  Savegame

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                  • W Offline
                    wylie1070
                    last edited by

                    TripleA Turn Summary: Chinese round 18

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 18
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy nothing; Remaining resources: 5 PUs; 
                    
                        Combat Move - Chinese
                    
                        Turn Complete - Chinese
                            Chinese collect 0 PUs; end with 5 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Manual Gamesave Post: British round 18

                      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 18
                      
                          Purchase Units - British
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • W Offline
                        wylie1070
                        last edited by

                        TripleA Turn Summary: UK_Pacific round 18

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 18
                        
                            Purchase Units - British
                                British buy 7 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - British
                                1 armour moved from Germany to France
                                1 armour moved from Germany to Holland Belgium
                                      British take Holland Belgium from Germans
                                2 armour moved from Yugoslavia to Northern Italy
                                1 mech_infantry moved from Yugoslavia to Northern Italy
                                2 infantry moved from Yugoslavia to Northern Italy
                                2 armour moved from Slovakia Hungary to Northern Italy
                                1 bomber moved from United Kingdom to Northern Italy
                                1 armour moved from Germany to Northern Italy
                                1 fighter moved from Germany to Northern Italy
                        
                            Combat - British
                                Battle in France
                                    British attack with 1 armour
                                    Germans defend with 1 aaGun, 1 airfield and 1 factory_minor
                                        1 aaGun owned by the Germans lost in France
                                    British win, taking France from Germans, taking Tunisia from British with 1 armour remaining. Battle score for attacker is 5
                                    Casualties for Germans: 1 aaGun
                                Battle in Northern Italy
                                    British attack with 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                                    Germans defend with 3 artilleries and 3 infantry; Italians defend with 1 airfield and 1 factory_minor
                                        British roll dice for 5 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/1 hits, 4.17 expected hits
                                        Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits
                                        2 infantry owned by the British lost in Northern Italy
                                        2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Northern Italy
                                        British roll dice for 5 armour, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 3/1 hits, 3.83 expected hits
                                        Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                                        1 mech_infantry owned by the British lost in Northern Italy
                                        1 artillery owned by the Germans lost in Northern Italy
                                    British win, taking Northern Italy from Italians with 5 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
                                    Casualties for British: 2 infantry and 1 mech_infantry
                                    Casualties for Germans: 3 artilleries and 3 infantry
                                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                                Trigger French 1 Liberation By British: French has 4 infantry placed in France
                        
                            Non Combat Move - British
                                1 bomber moved from Northern Italy to Western Germany
                                1 fighter moved from Northern Italy to Western Germany
                                1 aaGun moved from Iraq to Persia
                                1 tactical_bomber moved from United Kingdom to Western Germany
                                1 fighter moved from United Kingdom to Western Germany
                                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                                2 armour moved from Greece to Romania
                                1 mech_infantry moved from Greece to Romania
                                1 infantry moved from Greece to 99 Sea Zone
                                1 artillery moved from Greece to 99 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                                1 artillery moved from 81 Sea Zone to Trans-Jordan
                                1 infantry moved from 81 Sea Zone to Trans-Jordan
                                2 infantry moved from Egypt to Trans-Jordan
                                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                        
                            Place Units - British
                                1 destroyer placed in 80 Sea Zone
                                2 armour placed in Iraq
                                3 armour placed in Egypt
                                2 armour and 1 mech_infantry placed in Germany
                        
                            Turn Complete - British
                                British collect 57 PUs; end with 57 PUs
                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                        
                            Turn Complete - UK_Pacific
                        

                        Combat Hit Differential Summary :

                        Italians regular : 0.67
                        British regular : -0.00
                        

                        Savegame

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Italians round 18

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 18
                          
                              Purchase Units - Italians
                                  Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                          
                              Place Units - Italians
                                  1 artillery and 1 infantry placed in Southern Italy
                          
                              Turn Complete - Italians
                                  Italians collect 3 PUs; end with 3 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • W Offline
                            wylie1070 @redanto
                            last edited by

                            @redanto triplea_4113_18ita.tsvg

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