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    42 G20 Woods vs Wylie

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    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Ukraine to Eastern Poland
              1 infantry moved from Western Ukraine to Bessarabia
              1 artillery moved from Western Ukraine to Eastern Poland
              2 tactical_bombers moved from Russia to Eastern Poland
              2 fighters moved from Russia to Eastern Poland
              1 infantry moved from Nenetsia to Archangel
              1 infantry moved from Vologda to Archangel
              1 mech_infantry moved from Belarus to Smolensk
              1 infantry moved from Smolensk to Belarus
              1 infantry moved from Smolensk to Archangel
              1 armour moved from Russia to Archangel
              1 infantry moved from Bryansk to Western Ukraine
              1 mech_infantry moved from Russia to Kazakhstan
              1 infantry moved from Yenisey to Timguska
              1 infantry moved from Yakut S.S.R. to Yenisey
              1 infantry moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Sakha to Buryatia
              1 infantry moved from Siberia to Amur
              1 mech_infantry moved from Russia to Volgograd
              1 armour moved from Ukraine to Volgograd
              1 infantry moved from Eastern Persia to Turkmenistan
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 1 armour and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Eastern Poland
                  Russians attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                  Germans defend with 2 artilleries and 1 infantry
                      Russians roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/0 hits, 3.00 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits
                      1 mech_infantry owned by the Russians lost in Eastern Poland
                      2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 2 artilleries and 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Eastern Poland to Ukraine
              1 fighter moved from Eastern Poland to Ukraine
              1 tactical_bomber moved from Eastern Poland to Ukraine
              1 tactical_bomber moved from Eastern Poland to Ukraine
              1 fighter moved from Kansu to Russia
      
          Place Units - Russians
              1 harbour placed in Soviet Far East
              2 artilleries and 1 infantry placed in Ukraine
              1 artillery and 1 infantry placed in Volgograd
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      Russians regular : 0.00
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: Japanese round 5

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 5
        
            Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
                Japanese buy 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                2 mech_infantrys moved from Szechwan to Shensi
                1 armour moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                3 tactical_bombers moved from Szechwan to Shensi
                1 armour moved from French Indo China to Szechwan
                1 bomber moved from French Indo China to Kansu
                1 tactical_bomber moved from Shensi to Kansu
                1 armour moved from Sikang to Shensi
                1 tactical_bomber moved from Shensi to Kansu
                1 armour moved from India to Yunnan
        
            Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 bomber and 2 tactical_bombers
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 bomber and 2 tactical_bombers in Kansu, round 2 : 1/1 hits, 1.67 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/0 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Japanese lost in Kansu
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Kansu, round 3 : 1/1 hits, 1.17 expected hits
                        Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese lost in Kansu
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/1 hits, 2.17 expected hits
                        Chinese roll dice for 5 infantry in Shensi, round 2 : 2/1 hits, 1.67 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                        3 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 2/1 hits, 1.83 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 5 infantry
        
            Non Combat Move - Japanese
                1 tactical_bomber moved from Shensi to Szechwan
                1 bomber moved from Kansu to Anhwe
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
        
            Place Units - Japanese
                1 factory_minor placed in Shantung
                3 armour placed in Manchuria
                1 armour and 1 mech_infantry placed in French Indo China
                1 fighter and 2 infantry placed in India
                Japanese undo move 4.
                3 infantry placed in India
                1 infantry placed in French Indo China
                1 artillery, 1 fighter and 2 infantry placed in Japan
        
            Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : 0.00
        Japanese regular : 0.17
        

        Savegame

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        • W Offline
          wylie1070
          last edited by

          TripleA Turn Summary: Chinese round 5

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 5
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs; 
          
              Combat Move - Chinese
                  1 infantry moved from Tsinghai to Sikang
          
              Combat - Chinese
                  Battle in Sikang
                      Chinese attack with 1 infantry
                      Japanese defend with 1 armour
                          Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
                          Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                          Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.17 expected hits
                          Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0.50 expected hits
                          Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                          Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits
                          Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                          Japanese roll dice for 1 armour in Sikang, round 5 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the Chinese lost in Sikang
                      Japanese win with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry
          
              Non Combat Move - Chinese
          
              Place Units - Chinese
                  1 infantry placed in Tsinghai
          
              Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 3 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : -0.67
          Japanese regular : -1.00
          

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Germans round 5

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 5
            
                Purchase Units - Germans
                    Germans buy 4 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Germans
                    1 bomber moved from Novgorod to Russia
                    1 carrier moved from 113 Sea Zone to 112 Sea Zone
                    1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                    1 fighter moved from 113 Sea Zone to 112 Sea Zone
                    2 infantry moved from Novgorod to Belarus
                    2 armour moved from Baltic States to Eastern Poland
                    1 infantry moved from Romania to Eastern Poland
                    2 armour moved from Baltic States to Archangel
                    1 mech_infantry moved from Novgorod to Archangel
                    2 infantry moved from Novgorod to Archangel
                    2 armour moved from Novgorod to Belarus
                    1 artillery moved from Novgorod to Archangel
                    1 artillery moved from Novgorod to Belarus
            
                Combat - Germans
                    Air Battle in Russia
                        Germans attacks with 1 units heading to Russia
                        Russians launches 1 interceptors out of Russia
                            Attackers Fire,  : 1/1 hits, 0.17 expected hits
                            Defenders Fire,  : 0/1 hits, 0.17 expected hits
                            1 fighter owned by the Russians lost in Russia
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in Russia
                            Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
                        1 bomber owned by the Germans killed by AA in Russia
                        Bombing raid in Russia causes 0 damage total. 
                    Battle in Archangel
                        Germans attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Russians defend with 1 armour and 2 infantry
                            Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/0 hits, 2.00 expected hits
                            Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/1 hits, 1.17 expected hits
                            1 infantry owned by the Germans lost in Archangel
                            2 infantry owned by the Russians lost in Archangel
                            Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 3 : 2/1 hits, 1.83 expected hits
                            Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                            1 infantry owned by the Germans lost in Archangel
                            1 armour owned by the Russians lost in Archangel
                        Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                        Casualties for Germans: 2 infantry
                        Casualties for Russians: 1 armour and 2 infantry
                    Battle in 112 Sea Zone
                        Germans attack with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans defend with 1 destroyer
                            Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits
                            Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            1 destroyer owned by the Americans lost in 112 Sea Zone
                        Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                        Casualties for Americans: 1 destroyer
                    Battle in Belarus
                        Germans attack with 2 armour, 1 artillery and 2 infantry
                        Russians defend with 1 infantry
                            Germans roll dice for 2 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 1.83 expected hits
                            Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Belarus
                        Germans win, taking Belarus from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Russians: 1 infantry
                    Battle in Eastern Poland
                        Germans attack with 2 armour and 1 infantry
                        Russians defend with 1 artillery
                            Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
                            Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                            1 artillery owned by the Russians lost in Eastern Poland
                        Germans win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                        Casualties for Russians: 1 artillery
            
                Non Combat Move - Germans
                    3 artilleries moved from Western Germany to 113 Sea Zone
                    6 infantry moved from Western Germany to 113 Sea Zone
                    3 artilleries, 6 infantry and 8 transports moved from 113 Sea Zone to 115 Sea Zone
                    6 infantry moved from 115 Sea Zone to Novgorod
                    3 artilleries moved from 115 Sea Zone to Novgorod
                    1 mech_infantry moved from Western Germany to Slovakia Hungary
                    1 armour moved from Romania to Slovakia Hungary
                    1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                    1 armour moved from Yugoslavia to Slovakia Hungary
                    2 infantry moved from Greater Southern Germany to Slovakia Hungary
                    1 fighter moved from Northern Italy to Novgorod
                    1 artillery moved from Normandy Bordeaux to France
                    1 fighter moved from Western Germany to France
            
                Place Units - Germans
                    1 fighter placed in Western Germany
                    3 armour placed in Novgorod
                    1 artillery and 2 infantry placed in France
                    1 armour, 2 artilleries and 4 infantry placed in Western Germany
            
                Turn Complete - Germans
                    Total Cost from Convoy Blockades: 2
                        Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                    Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            

            Combat Hit Differential Summary :

            Americans regular : -0.33
            Defenders Fire,  : -0.17
            Attackers Fire,  : 0.83
            Russians regular : -0.33
            Germans regular : 0.00
            Russians AA : 0.83
            

            Savegame

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            • W Offline
              wylie1070 @redanto
              last edited by

              @redanto triplea_4113_5ger.tsvg

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Italians round 5

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 5
                
                    Purchase Units - Italians
                        Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        3 fighters moved from Southern Italy to 99 Sea Zone
                        1 battleship moved from 95 Sea Zone to 99 Sea Zone
                        1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                        1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                        1 tactical_bomber moved from Northern Italy to 99 Sea Zone
                        1 bomber moved from Northern Italy to 99 Sea Zone
                
                    Combat - Italians
                        British scrambles 3 units out of Cyprus to defend against the attack in 99 Sea Zone
                        Battle in 99 Sea Zone
                            Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                            British defend with 1 carrier, 2 cruisers, 2 fighters, 3 tactical_bombers and 1 transport
                                Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/1 hits, 4.33 expected hits
                                British roll dice for 1 carrier, 2 cruisers, 2 fighters, 3 tactical_bombers and 1 transport in 99 Sea Zone, round 2 : 4/1 hits, 4.17 expected hits
                                1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
                                2 cruisers owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                            1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                            British win with 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 0
                            Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer
                            Casualties for British: 1 carrier and 2 cruisers
                        Moving scrambled unit from 99 Sea Zone  back to originating territory: Cyprus
                        Moving scrambled unit from 99 Sea Zone  back to originating territory: Cyprus
                        Moving scrambled unit from 99 Sea Zone  back to originating territory: Cyprus
                            1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Cyprus
                
                    Non Combat Move - Italians
                        1 bomber, 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
                        1 tactical_bomber moved from Southern Italy to Northern Italy
                        1 mech_infantry moved from Northern Italy to Albania
                        1 armour moved from Northern Italy to Albania
                
                    Place Units - Italians
                        1 armour and 1 mech_infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Italians collect 8 PUs; end with 8 PUs
                

                Combat Hit Differential Summary :

                Italians regular : -0.33
                British regular : -0.17
                

                Savegame

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                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4113_5ita.tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Japanese round 6

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 6
                    
                        Purchase Units - Japanese
                            Japanese buy 4 armour, 1 artillery, 2 destroyers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            1 unit repaired.
                            1 armour moved from Shensi to Kansu
                                  Japanese take Kansu from Chinese
                            1 mech_infantry moved from Shensi to Kansu
                            1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                            1 armour moved from Szechwan to Tsinghai
                            1 armour moved from Shensi to Tsinghai
                            1 battleship moved from 44 Sea Zone to 42 Sea Zone
                            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                            1 armour moved from Yunnan to Shensi
                            1 armour moved from French Indo China to Szechwan
                            1 mech_infantry moved from French Indo China to Szechwan
                            1 bomber moved from Anhwe to Philippines
                            1 artillery and 4 infantry moved from Korea to Amur
                            9 armour, 1 artillery and 3 infantry moved from Manchuria to Amur
                    
                        Combat - Japanese
                            Battle in 42 Sea Zone
                                Japanese attack with 1 battleship and 1 destroyer
                                ANZAC defend with 1 submarine
                                    Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                Units damaged: 1 battleship owned by the Japanese
                                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                                Casualties for ANZAC: 1 submarine
                            Battle in Tsinghai
                                Japanese attack with 2 armour
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 2 armour in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits
                                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                    1 armour owned by the Japanese lost in Tsinghai
                                    1 infantry owned by the Chinese lost in Tsinghai
                                Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -3
                                Casualties for Japanese: 1 armour
                                Casualties for Chinese: 1 infantry
                            Battle in Novosibirsk
                                Japanese attack with 1 armour and 1 mech_infantry
                                Russians defend with 1 infantry
                                    Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.67 expected hits
                                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Novosibirsk
                                Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                            Battle in Amur
                                Japanese attack with 9 armour, 2 artilleries and 7 infantry
                                Russians defend with 1 infantry
                                    Japanese roll dice for 9 armour, 2 artilleries and 7 infantry in Amur, round 2 : 6/1 hits, 6.67 expected hits
                                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Amur
                                Japanese win, taking Amur from Russians with 9 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                    
                        Non Combat Move - Japanese
                            1 artillery moved from Japan to 6 Sea Zone
                            1 infantry moved from Japan to 6 Sea Zone
                            1 artillery moved from 6 Sea Zone to Korea
                            1 infantry moved from 6 Sea Zone to Korea
                            2 infantry moved from Borneo to 43 Sea Zone
                            1 infantry moved from India to 39 Sea Zone
                            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                            2 infantry moved from 41 Sea Zone to Sumatra
                            1 infantry moved from Ceylon to 39 Sea Zone
                            2 carriers, 4 fighters, 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                            2 infantry moved from 42 Sea Zone to Java
                            1 fighter moved from Caroline Islands to New Britain
                    
                        Place Units - Japanese
                            2 destroyers placed in 6 Sea Zone
                            1 armour and 2 mech_infantrys placed in Manchuria
                            1 armour and 2 mech_infantrys placed in Shantung
                            1 armour and 2 mech_infantrys placed in India
                            1 armour and 1 mech_infantry placed in French Indo China
                            1 artillery and 1 infantry placed in Japan
                            1 infantry placed in French Indo China
                    
                        Turn Complete - Japanese
                            Japanese collect 72 PUs; end with 72 PUs
                            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.67
                    Japanese regular : -0.33
                    ANZAC regular : 0.83
                    Russians regular : -0.67
                    

                    Savegame

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                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4113_6jap (2).tsvg

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                      • W Offline
                        wylie1070 @wylie1070
                        last edited by

                        @wylie1070 triplea_4113_6jap (1).tsvg

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                          redanto
                          last edited by

                          TripleA Turn Summary: Germans round 6

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 6
                          
                              Purchase Units - Germans
                                  Germans repair damage of 5x factory_major; Remaining resources: 56 PUs; 
                                  Germans buy 2 armour, 1 destroyer, 9 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
                          
                              Combat Move - Germans
                                  3 artilleries moved from Novgorod to Archangel
                                  1 mech_infantry moved from Slovakia Hungary to Albania
                                  1 mech_infantry moved from Slovakia Hungary to Bulgaria
                                  2 armour moved from Slovakia Hungary to Romania
                                  2 infantry moved from Slovakia Hungary to Romania
                                  2 infantry moved from Novgorod to Archangel
                                  2 infantry moved from Belarus to Smolensk
                                  1 fighter moved from Novgorod to Smolensk
                                  3 armour moved from Novgorod to Archangel
                                  2 armour moved from Belarus to Archangel
                                  2 armour moved from Eastern Poland to Romania
                          
                              Combat - Germans
                                  Battle in Romania
                                      Germans attack with 4 armour and 2 infantry
                                      Russians defend with 1 armour and 1 infantry
                                          Germans roll dice for 4 armour and 2 infantry in Romania, round 2 : 3/1 hits, 2.33 expected hits
                                          Russians roll dice for 1 armour and 1 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
                                          1 infantry owned by the Germans lost in Romania
                                          1 infantry owned by the Russians and 1 armour owned by the Russians lost in Romania
                                      Germans win, taking Romania from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 6
                                      Casualties for Germans: 1 infantry
                                      Casualties for Russians: 1 armour and 1 infantry
                                  Battle in Archangel
                                      Germans attack with 5 armour, 3 artilleries and 2 infantry
                                      Russians defend with 2 armour, 1 artillery and 1 mech_infantry
                                          Germans roll dice for 5 armour, 3 artilleries and 2 infantry in Archangel, round 2 : 4/1 hits, 4.17 expected hits
                                          Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 2/1 hits, 1.67 expected hits
                                          2 infantry owned by the Germans lost in Archangel
                                          1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                                      Germans win, taking Archangel from Russians with 5 armour and 3 artilleries remaining. Battle score for attacker is 14
                                      Casualties for Germans: 2 infantry
                                      Casualties for Russians: 2 armour, 1 artillery and 1 mech_infantry
                                  Battle in Smolensk
                                      Germans attack with 1 fighter and 2 infantry
                                      Russians defend with 1 infantry
                                          Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/1 hits, 0.83 expected hits
                                          Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in Smolensk
                                          Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/1 hits, 0.67 expected hits
                                          Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in Smolensk
                                      1 fighter owned by the Germans retreated
                                      Russians win with 1 infantry remaining. Battle score for attacker is -6
                                      Casualties for Germans: 2 infantry
                          
                              Non Combat Move - Germans
                                  1 fighter moved from Smolensk to Novgorod
                                  4 infantry moved from Novgorod to Belarus
                                  8 transports moved from 115 Sea Zone to 113 Sea Zone
                                  2 infantry moved from Western Germany to 113 Sea Zone
                                  2 infantry moved from 113 Sea Zone to Norway
                                  1 armour moved from Western Germany to Southern Italy
                                  2 artilleries moved from Western Germany to Northern Italy
                                  2 infantry moved from Western Germany to Northern Italy
                                  1 fighter moved from France to Southern Italy
                                  1 tactical_bomber moved from Western Germany to Southern Italy
                                  1 fighter moved from Western Germany to Novgorod
                          
                              Place Units - Germans
                                  1 destroyer placed in 112 Sea Zone
                                  2 armour and 1 mech_infantry placed in Novgorod
                                  9 infantry placed in Western Germany
                                  1 mech_infantry placed in France
                          
                              Turn Complete - Germans
                                  Germans collect 51 PUs; end with 52 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                          

                          Combat Hit Differential Summary :

                          Russians regular : 1.83
                          Germans regular : -1.00
                          

                          Savegame

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                            wylie1070 @redanto
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                              TripleA Manual Gamesave Post: ANZAC round 6

                              TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 6
                              
                                  Purchase Units - ANZAC
                              

                              Combat Hit Differential Summary :

                              Savegame

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                                wylie1070 @redanto
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                                  TripleA Turn Summary: Japanese round 7

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 7
                                  
                                      Purchase Units - Japanese
                                          Japanese buy 4 armour, 3 destroyers and 8 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                                  
                                      Combat Move - Japanese
                                          1 armour moved from Manchuria to Buyant-Uhaa
                                                Japanese take Buyant-Uhaa from Russians
                                          1 armour moved from Shantung to Chahar
                                          2 artilleries and 7 infantry moved from Amur to Buryatia
                                          2 mech_infantrys moved from Shantung to Chahar
                                          1 mech_infantry moved from Szechwan to Tsinghai
                                          1 armour moved from Szechwan to Tsinghai
                                          1 armour moved from Shensi to Tsinghai
                                          2 artilleries moved from India to West India
                                          3 infantry moved from India to West India
                                          2 mech_infantrys moved from India to West India
                                          1 armour moved from India to West India
                                          1 transport moved from 41 Sea Zone to 39 Sea Zone
                                          1 transport moved from 42 Sea Zone to 39 Sea Zone
                                          1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                                          1 carrier moved from 42 Sea Zone to 39 Sea Zone
                                          1 battleship moved from 42 Sea Zone to 39 Sea Zone
                                          1 carrier moved from 42 Sea Zone to 36 Sea Zone
                                          2 fighters moved from 42 Sea Zone to 36 Sea Zone
                                          2 fighters moved from 42 Sea Zone to 39 Sea Zone
                                          1 artillery moved from Japan to 6 Sea Zone
                                          1 infantry moved from Japan to 6 Sea Zone
                                          1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                                          1 artillery moved from 19 Sea Zone to Jehol
                                          1 infantry moved from 19 Sea Zone to Jehol
                                          2 fighters moved from Japan to Jehol
                                          2 armour moved from Amur to Ulaanbaatar
                                          1 mech_infantry moved from Manchuria to Ulaanbaatar
                                          2 armour moved from Amur to Buyant-Uhaa
                                          1 mech_infantry moved from Manchuria to Jehol
                                          1 armour moved from Amur to Ulaanbaatar
                                          3 armour moved from Amur to Buyant-Uhaa
                                          1 armour moved from Amur to Buyant-Uhaa
                                          1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                                          1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                  
                                      Combat - Japanese
                                          Battle in Jehol
                                              Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                                              Russians defend with 1 infantry
                                                  Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/1 hits, 1.83 expected hits
                                                  Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Jehol
                                              Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Tsinghai
                                              Japanese attack with 2 armour and 1 mech_infantry
                                              Russians defend with 1 armour
                                                  Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 1.17 expected hits
                                                  Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                                                  1 armour owned by the Russians lost in Tsinghai
                                              Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                                              Casualties for Russians: 1 armour
                                          Battle in Chahar
                                              Japanese attack with 1 armour and 2 mech_infantrys
                                              Russians defend with 1 infantry
                                                  Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits
                                                  Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Chahar
                                              Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Buryatia
                                              Japanese attack with 2 artilleries and 7 infantry
                                              Russians defend with 1 infantry
                                                  Japanese roll dice for 2 artilleries and 7 infantry in Buryatia, round 2 : 2/1 hits, 2.17 expected hits
                                                  Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Buryatia
                                              Japanese win, taking Buryatia from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Ulaanbaatar
                                              Japanese attack with 3 armour and 1 mech_infantry
                                              Russians defend with 1 infantry
                                                  Japanese roll dice for 3 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/1 hits, 1.67 expected hits
                                                  Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Ulaanbaatar
                                              Japanese win, taking Ulaanbaatar from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                  
                                      Non Combat Move - Japanese
                                          1 mech_infantry moved from French Indo China to Szechwan
                                          1 armour moved from French Indo China to Szechwan
                                          2 fighters moved from Jehol to Shantung
                                          2 infantry moved from French Indo China to Yunnan
                                  
                                      Place Units - Japanese
                                          3 destroyers placed in 6 Sea Zone
                                          1 armour and 2 mech_infantrys placed in Manchuria
                                          1 armour and 2 mech_infantrys placed in Shantung
                                          1 armour and 2 mech_infantrys placed in French Indo China
                                          1 armour and 2 mech_infantrys placed in India
                                  
                                      Turn Complete - Japanese
                                          Japanese collect 70 PUs; end with 72 PUs
                                          Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                                          Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Chinese regular : -1.17
                                  Japanese regular : -0.67
                                  Russians regular : -0.67
                                  

                                  Savegame

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                                    wylie1070 @redanto
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                                      TripleA Turn Summary: Germans round 7

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 7
                                      
                                          Purchase Units - Germans
                                              Germans repair damage of 5x factory_major; Remaining resources: 57 PUs; 
                                              Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Germans
                                              2 armour moved from Novgorod to Eastern Poland
                                              1 mech_infantry moved from Novgorod to Eastern Poland
                                              5 armour and 3 artilleries moved from Archangel to Belarus
                                              1 mech_infantry moved from Albania to Romania
                                              2 artilleries moved from Northern Italy to Yugoslavia
                                              2 infantry moved from Northern Italy to Yugoslavia
                                              1 mech_infantry moved from France to Yugoslavia
                                      
                                          Combat - Germans
                                              Battle in Belarus
                                                  Germans attack with 5 armour and 3 artilleries
                                                  Russians defend with 1 armour and 1 infantry
                                                      Germans roll dice for 5 armour and 3 artilleries in Belarus, round 2 : 4/1 hits, 3.50 expected hits
                                                      Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
                                                      1 artillery owned by the Germans lost in Belarus
                                                      1 infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus
                                                  Germans win, taking Belarus from Russians with 5 armour and 2 artilleries remaining. Battle score for attacker is 5
                                                  Casualties for Germans: 1 artillery
                                                  Casualties for Russians: 1 armour and 1 infantry
                                              Battle in Eastern Poland
                                                  Germans attack with 2 armour and 1 mech_infantry
                                                  Russians defend with 1 armour and 1 infantry
                                                      Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 1.17 expected hits
                                                      Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.83 expected hits
                                                      1 mech_infantry owned by the Germans lost in Eastern Poland
                                                      1 infantry owned by the Russians lost in Eastern Poland
                                                      Germans roll dice for 2 armour in Eastern Poland, round 3 : 1/0 hits, 1.00 expected hits
                                                      Russians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits
                                                      1 armour owned by the Russians lost in Eastern Poland
                                                  Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 5
                                                  Casualties for Germans: 1 mech_infantry
                                                  Casualties for Russians: 1 armour and 1 infantry
                                      
                                          Non Combat Move - Germans
                                              2 infantry moved from Western Germany to 113 Sea Zone
                                              2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                                              2 infantry moved from 114 Sea Zone to Poland
                                              2 infantry moved from Western Germany to Greater Southern Germany
                                              2 infantry moved from Western Germany to 113 Sea Zone
                                              2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                                              2 infantry moved from 115 Sea Zone to Novgorod
                                              2 infantry moved from Western Germany to Greater Southern Germany
                                              1 infantry moved from Western Germany to Greater Southern Germany
                                      
                                          Place Units - Germans
                                              2 armour and 1 bomber placed in Novgorod
                                              4 infantry placed in Western Germany
                                              1 armour and 5 infantry placed in Germany
                                              Germans undo move 3.
                                              1 infantry placed in France
                                              1 armour and 4 infantry placed in Germany
                                      
                                          Turn Complete - Germans
                                              Total Cost from Convoy Blockades: 0
                                                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                                              Germans collect 50 PUs; end with 50 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Russians regular : -0.17
                                      Germans regular : 0.33
                                      

                                      Savegame

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                                          TripleA Turn Summary: Italians round 7

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Italians
                                                  Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Italians
                                                  1 artillery moved from France to Normandy Bordeaux
                                                  1 infantry moved from France to Normandy Bordeaux
                                                  2 mech_infantrys moved from Northern Italy to Romania
                                                  1 bomber moved from Poland to Romania
                                                  1 tactical_bomber moved from Northern Italy to Romania
                                          
                                              Combat - Italians
                                                  Battle in Normandy Bordeaux
                                                      Italians attack with 1 artillery and 1 infantry
                                                      British defend with 1 artillery
                                                          Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                                                          British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 artillery owned by the British lost in Normandy Bordeaux
                                                      Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                                                      Casualties for British: 1 artillery
                                                  Battle in Romania
                                                      Italians attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                                                      British defend with 1 armour and 1 mech_infantry
                                                          Italians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/1 hits, 1.50 expected hits
                                                          British roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
                                                          1 mech_infantry owned by the Italians lost in Romania
                                                          1 mech_infantry owned by the British lost in Romania
                                                          Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 2/1 hits, 1.33 expected hits
                                                          British roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits
                                                          1 armour owned by the British lost in Romania
                                                      Italians win, taking Romania from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                                      Casualties for Italians: 1 mech_infantry
                                                      Casualties for British: 1 armour and 1 mech_infantry
                                          
                                              Non Combat Move - Italians
                                                  1 tactical_bomber moved from Romania to Northern Italy
                                                  1 bomber moved from Romania to Germany
                                          
                                              Place Units - Italians
                                                  2 mech_infantrys placed in Northern Italy
                                          
                                              Turn Complete - Italians
                                                  Total Cost from Convoy Blockades: 2
                                                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                                                  Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Italians regular : 0.50
                                          British regular : -0.67
                                          

                                          Savegame

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