42 G20 Woods vs Wylie
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Northern Italy to Romania 1 bomber moved from Poland to Romania 1 tactical_bomber moved from Northern Italy to Romania Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Romania Italians attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Italians lost in Romania 1 mech_infantry owned by the British lost in Romania Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Romania Italians win, taking Romania from British with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 tactical_bomber moved from Romania to Northern Italy 1 bomber moved from Romania to Germany Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 7 PUs (2 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.67 -
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 infantry moved from Yunnan to Kweichow 2 fighters moved from Shantung to Kweichow 2 mech_infantrys moved from Shantung to Hopei 1 armour moved from Shantung to Hopei 1 armour moved from Chahar to Suiyuyan 2 mech_infantrys moved from Chahar to Suiyuyan 7 armour moved from Buyant-Uhaa to Suiyuyan 3 armour moved from Ulaanbaatar to Dzavhan 1 mech_infantry moved from Ulaanbaatar to Dzavhan 2 artilleries moved from Buryatia to Yakut S.S.R. 2 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Szechwan to Shensi 1 mech_infantry moved from Szechwan to Shensi 1 tactical_bomber moved from Szechwan to Shensi 1 mech_infantry moved from Jehol to Suiyuyan 1 artillery moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 armour moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 mech_infantry moved from India to Yunnan 1 armour moved from French Indo China to Szechwan 2 mech_infantrys moved from French Indo China to Szechwan 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Tanganyika Territory Battle in Kweichow Japanese attack with 2 fighters and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kweichow Japanese win, taking Tanganyika Territory from British, taking Kweichow from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yakut S.S.R. Japanese attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yakut S.S.R., round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 8 armour and 3 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 8 armour and 3 mech_infantrys in Suiyuyan, round 2 : 5/1 hits, 4.50 expected hits Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Hopei Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shensi Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Dzavhan Japanese attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Dzavhan, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Dzavhan Japanese win, taking Dzavhan from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 2 fighters moved from Kweichow to Szechwan 1 armour moved from West India to Burma 2 mech_infantrys moved from West India to Burma 1 tactical_bomber moved from Shensi to Szechwan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 armour and 2 mech_infantrys placed in Manchuria 1 armour and 2 mech_infantrys placed in Shantung 1 armour and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.33 ANZAC regular : -0.17 Russians regular : 0.33 -
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Germans Germans buy 1 airfield, 3 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Russia 1 artillery moved from Yugoslavia to Albania 1 infantry moved from Yugoslavia to Albania 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Bessarabia 1 fighter moved from Western Germany to Holland Belgium 2 armour moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 2 fighters moved from Novgorod to Holland Belgium Combat - Germans Air Battle in Russia Germans attacks with 1 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Bessarabia Germans attack with 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans retreated to Romania Battle in Bulgaria Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans winRussians win with 1 infantry remaining, taking Bulgaria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Belarus Germans attack with 2 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 2 armour and 1 infantry in Belarus, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Albania Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Albania 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 4 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Greater Southern Germany to Northern Italy 2 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour moved from 115 Sea Zone to Novgorod 3 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Germany to Poland 1 bomber moved from Russia to Novgorod Place Units - Germans 1 airfield placed in Holland Belgium 1 fighter placed in Western Germany 3 armour placed in Novgorod 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Defenders Fire, : -0.33 Attackers Fire, : -0.17 Russians regular : -0.83 Germans regular : 0.33 British regular : 0.33 Russians AA : -0.17 -
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Germany to Ukraine 2 mech_infantrys moved from Northern Italy to Bulgaria 1 mech_infantry moved from Romania to Albania 1 tactical_bomber moved from Northern Italy to Bulgaria 1 fighter moved from Southern Italy to Bulgaria 2 fighters moved from Southern Italy to Albania Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Bulgaria Italians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria, round 2 : 1/1 hits, 1.17 expected hits 1 mech_infantry owned by the Italians lost in Bulgaria 1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in Albania Italians attack with 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 2 : 2/1 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Albania 1 mech_infantry owned by the British lost in Albania Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Albania to Southern Italy 1 fighter moved from Bulgaria to Northern Italy 1 tactical_bomber moved from Bulgaria to Northern Italy 1 bomber moved from Ukraine to Eastern Poland Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.00 Russians AA : -0.17 -
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 3 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Yakut S.S.R. to Yenisey 2 mech_infantrys moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 1 armour moved from Shensi to Tsinghai 1 mech_infantry moved from Shensi to Tsinghai 1 artillery moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Chahar to Buyant-Uhaa 1 armour moved from Hopei to Kansu 2 mech_infantrys moved from Hopei to Kansu 1 armour moved from Suiyuyan to Tsagaan Olom 2 mech_infantrys moved from Suiyuyan to Kansu 1 mech_infantry moved from Suiyuyan to Tsagaan Olom 2 artilleries and 4 infantry moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 armour and 2 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Yunnan to Sikang 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Buryatia to Sakha Japanese take Sakha from Russians 3 infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Dzavhan to Olgiy 3 armour moved from Dzavhan to Olgiy Combat - Japanese Battle in Olgiy Japanese attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Olgiy, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Olgiy Japanese win, taking Olgiy from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yenisey Japanese attack with 2 artilleries and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Yenisey, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yenisey 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 4 mech_infantrys in Kansu, round 2 : 1/1 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Persia Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from Russians with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry; Russians defend with 1 artillery Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/1 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Russians: 1 artillery Battle in Tsagaan Olom Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tsagaan Olom, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tsagaan Olom, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsagaan Olom Japanese roll dice for 1 armour in Tsagaan Olom, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tsagaan Olom, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tsagaan Olom Japanese win, taking Tsagaan Olom from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 1/1 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 44 Sea Zone to Japan 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from 80 Sea Zone to Eastern Persia 2 infantry moved from 80 Sea Zone to Eastern Persia 2 fighters moved from Szechwan to Jehol 4 mech_infantrys moved from Manchuria to Jehol 2 armour moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 armour moved from Shantung to Jehol 2 mech_infantrys moved from Shantung to Jehol 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 7 armour moved from Suiyuyan to Jehol 2 infantry moved from Kweichow to Anhwe 1 tactical_bomber moved from Sikang to French Indo China Place Units - Japanese 1 factory_minor placed in Kiangsu 3 destroyers placed in 36 Sea Zone 1 bomber placed in Japan 3 armour placed in Shantung 1 armour and 2 mech_infantrys placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.83 ANZAC regular : 0.33 Russians regular : 0.00 -
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Germans Germans buy 8 armour and 1 bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 5 infantry moved from France to Normandy Bordeaux 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Novgorod to Russia 4 armour and 4 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 armour moved from Southern Italy to Yugoslavia 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia causes 0 damage total. Battle in Yugoslavia Germans attack with 1 armour and 2 infantry Americans defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Normandy Bordeaux Germans attack with 3 artilleries and 5 infantry British defend with 1 armour Germans roll dice for 3 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 3/1 hits, 2.33 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in 110 Sea Zone Germans attack with 1 destroyer, 7 fighters and 3 tactical_bombers British defend with 4 destroyers, 1 fighter and 1 transport; French defend with 1 fighter; Americans defend with 1 fighter and 2 transports Germans roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/1 hits, 5.83 expected hits British roll dice for 4 destroyers, 3 fighters and 3 transports in 110 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone 4 destroyers owned by the British, 1 fighter owned by the Americans and 1 fighter owned by the French lost in 110 Sea Zone Germans roll dice for 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/1 hits, 4.50 expected hits British roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British, 2 transports owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 1 destroyer and 2 fighters Casualties for British: 4 destroyers, 1 fighter and 1 transport Casualties for Americans: 1 fighter and 2 transports Casualties for French: 1 fighter Battle in Belarus Germans attack with 4 armour and 4 infantry Russians defend with 1 armour, 5 artilleries and 2 infantry Germans roll dice for 4 armour and 4 infantry in Belarus, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 1 armour, 5 artilleries and 2 infantry in Belarus, round 2 : 3/1 hits, 2.83 expected hits 3 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans roll dice for 4 armour and 1 infantry in Belarus, round 3 : 3/1 hits, 2.17 expected hits Russians roll dice for 1 armour and 4 artilleries in Belarus, round 3 : 1/1 hits, 1.83 expected hits 1 infantry owned by the Germans lost in Belarus 3 artilleries owned by the Russians lost in Belarus Germans roll dice for 4 armour in Belarus, round 4 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 artillery in Belarus, round 4 : 1/1 hits, 0.83 expected hits 1 armour owned by the Germans lost in Belarus 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 4 infantry Casualties for Russians: 1 armour, 5 artilleries and 2 infantry Non Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 110 Sea Zone to Southern Italy 1 fighter moved from 110 Sea Zone to Northern Italy 3 fighters moved from 110 Sea Zone to Holland Belgium 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to Northern Italy Place Units - Germans 2 armour and 1 bomber placed in Novgorod 6 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Russians regular : -0.50 Germans regular : 2.67 British regular : -0.50 Russians AA : 0.83 -
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 fighters moved from Ukraine to Belarus 2 tactical_bombers moved from Ukraine to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 3 armour Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 3 armour in Belarus, round 2 : 2/1 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus 3 armour owned by the Germans lost in Belarus Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 artillery moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 2 tactical_bombers moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 artillery moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 4 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Yenisey to Evenkiyskiy 1 mech_infantry moved from Olgiy to Evenkiyskiy 1 armour moved from Tsagaan Olom to Timguska 2 armour moved from Olgiy to Timguska 1 armour moved from Kansu to Novosibirsk 2 mech_infantrys moved from Kansu to Novosibirsk 1 armour moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 armour moved from Sikang to Kazakhstan 2 mech_infantrys moved from Sikang to Kazakhstan 1 armour moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 2 infantry moved from Eastern Persia to Persia 2 fighters moved from 80 Sea Zone to Persia 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from West India to Turkmenistan 2 mech_infantrys moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Jehol to Manchuria 2 bombers moved from Japan to Soviet Far East 2 fighters moved from Japan to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 2 mech_infantrys moved from Jehol to Buyant-Uhaa 1 artillery moved from Central Mongolia to Buyant-Uhaa 1 tactical_bomber moved from French Indo China to Jehol 2 fighters moved from Jehol to Buyant-Uhaa 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 armour moved from Olgiy to Ulaanbaatar Combat - Japanese Air Battle in Soviet Far East Japanese attacks with 2 units heading to Soviet Far East Russians launches 3 interceptors out of Soviet Far East Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Soviet Far East Russians roll AA dice in Soviet Far East : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese killed by AA in Soviet Far East Russians roll AA dice in Soviet Far East : 0/1 hits, 0.17 expected hits Bombing raid in Soviet Far East rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Soviet Far East causes 5 damage total. Battle in French Madagascar Battle in Timguska Japanese attack with 3 armour British defend with 1 armour Japanese roll dice for 3 armour in Timguska, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Timguska 1 armour owned by the British lost in Timguska Japanese win, taking French Madagascar from French, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Manchuria Japanese attack with 2 fighters and 2 mech_infantrys Americans defend with 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Manchuria, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Casualties for Americans: 1 artillery Battle in Ulaanbaatar Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ulaanbaatar 1 infantry owned by the Americans lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Persia Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour and 2 mech_infantrys British defend with 1 armour Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Battle in Kazakhstan Japanese attack with 2 armour and 3 mech_infantrys British defend with 1 armour Japanese roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Buyant-Uhaa Japanese attack with 1 artillery, 2 fighters and 2 mech_infantrys Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Buyant-Uhaa, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Americans with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Turkmenistan Japanese attack with 2 armour and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Turkmenistan 1 mech_infantry owned by the British lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Evenkiyskiy Japanese attack with 2 artilleries and 1 mech_infantry British defend with 1 armour Japanese roll dice for 2 artilleries and 1 mech_infantry in Evenkiyskiy, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Korea Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters moved from Manchuria to 6 Sea Zone 2 fighters moved from Korea to Japan 2 fighters moved from Buyant-Uhaa to Jehol 2 armour moved from Shantung to Jehol 2 infantry moved from Anhwe to Jehol 1 armour moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Chahar 1 mech_infantry moved from Kansu to Yenisey 1 mech_infantry moved from Sikang to Novosibirsk 1 battleship, 1 carrier and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from Persia to 39 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Soviet Far East to Japan Place Units - Japanese 1 submarine placed in 39 Sea Zone 3 armour placed in Shantung 3 armour placed in Kiangsu 1 mech_infantry placed in India 1 artillery and 1 infantry placed in Japan 1 destroyer placed in 39 Sea Zone 3 destroyers placed in 6 Sea Zone Japanese undo move 7. 1 destroyer placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 1.33 Defenders Fire, : -0.50 Attackers Fire, : -0.33 Russians regular : 0.67 British regular : 0.67 Russians AA : 0.67 -
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 95 Sea Zone 2 tactical_bombers moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 1 armour moved from Western Germany to Yugoslavia 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 armour moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 bomber moved from Novgorod to Romania Combat - Germans Battle in Romania Germans attack with 1 armour, 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber and 2 infantry in Romania, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Romania Germans roll dice for 1 armour, 1 bomber and 2 infantry in Romania, round 3 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania 1 artillery owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in 95 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 3 destroyers and 3 transports Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Americans roll dice for 3 destroyers and 3 transports in 95 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in 95 Sea Zone 2 destroyers owned by the Americans lost in 95 Sea Zone Germans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 3 transports in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone 3 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 1 fighter Casualties for Americans: 3 destroyers and 3 transports Battle in Archangel Germans attack with 2 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Western Germany 2 tactical_bombers moved from 95 Sea Zone to Western Germany 2 armour moved from Western Germany to Southern Italy 1 armour moved from Western Germany to Southern Italy 1 bomber moved from Romania to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour placed in Novgorod 4 mech_infantrys placed in Germany 1 infantry placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.17 -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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