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    G42 G21 Woods vs Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 mech_infantrys moved from Russia to Kazakhstan
              2 mech_infantrys moved from Volgograd to Kazakhstan
              3 mech_infantrys moved from Volgograd to Kazakhstan
              1 armour moved from Volgograd to Kazakhstan
              1 armour moved from Volgograd to Kazakhstan
              1 infantry moved from Olgiy to Timguska
              1 infantry moved from Samara to Novosibirsk
              2 fighters moved from Volgograd to Kazakhstan
              3 infantry moved from Bessarabia to Romania
              3 mech_infantrys moved from Ukraine to Romania
              1 artillery and 5 infantry moved from Baltic States to Poland
              3 mech_infantrys moved from Novgorod to Poland
              2 fighters moved from Eastern Poland to Romania
              2 fighters moved from Eastern Poland to Romania
              1 artillery moved from Eastern Poland to Poland
              1 artillery moved from Eastern Poland to Poland
              2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
              1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
              1 fighter moved from Eastern Poland to Slovakia Hungary
              1 mech_infantry moved from Eastern Poland to Slovakia Hungary
              1 submarine moved from 125 Sea Zone to 110 Sea Zone
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 4 fighters, 3 infantry and 3 mech_infantrys
                  Germans defend with 2 armour and 1 mech_infantry
                      Russians roll dice for 4 fighters, 3 infantry and 3 mech_infantrys in Romania, round 2 : 3/0 hits, 3.00 expected hits
                      Germans roll dice for 2 armour and 1 mech_infantry in Romania, round 2 : 2/1 hits, 1.33 expected hits
                      2 infantry owned by the Russians lost in Romania
                      2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 4 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 armour and 1 mech_infantry
              Battle in Poland
                  Russians attack with 3 artilleries, 5 infantry and 3 mech_infantrys
                  Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                      Russians roll dice for 3 artilleries, 5 infantry and 3 mech_infantrys in Poland, round 2 : 3/1 hits, 2.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Poland, round 2 : 1/1 hits, 1.17 expected hits
                      1 infantry owned by the Russians lost in Poland
                      1 artillery owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
              Battle in Kazakhstan
                  Russians attack with 2 armour, 2 fighters and 7 mech_infantrys
                  Japanese defend with 3 armour
                      Russians roll dice for 2 armour, 2 fighters and 7 mech_infantrys in Kazakhstan, round 2 : 4/1 hits, 3.17 expected hits
                      Japanese roll dice for 3 armour in Kazakhstan, round 2 : 1/1 hits, 1.50 expected hits
                      1 mech_infantry owned by the Russians lost in Kazakhstan
                      3 armour owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 2 armour, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 14
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Japanese: 3 armour
              Battle in Slovakia Hungary
                  Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Germans defend with 2 armour
                      Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/1 hits, 1.67 expected hits
                      Germans roll dice for 2 armour in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                      1 mech_infantry owned by the Russians lost in Slovakia Hungary
                      2 armour owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 2 armour
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
              1 fighter moved from Slovakia Hungary to Eastern Poland
              4 fighters moved from Romania to Eastern Poland
              2 fighters moved from Kazakhstan to Volgograd
      
          Place Units - Russians
              1 armour and 2 mech_infantrys placed in Volgograd
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Novgorod
              1 fighter and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 43 PUs; end with 43 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.50
      Germans regular : 0.50
      Russians regular : 1.33
      

      Savegame

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      • W Offline
        wylie1070
        last edited by

        TripleA Turn Summary: Japanese round 8

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 8
        
            Purchase Units - Japanese
                Japanese buy 7 armour, 4 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 bombers moved from Japan to 3 Sea Zone
                1 destroyer moved from 7 Sea Zone to 4 Sea Zone
                1 destroyer moved from 16 Sea Zone to 4 Sea Zone
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 battleship moved from 6 Sea Zone to 4 Sea Zone
                1 mech_infantry moved from Szechwan to Kazakhstan
                2 armour moved from Afghanistan to Kazakhstan
                1 infantry moved from Afghanistan to Kazakhstan
                1 infantry moved from Afghanistan to Kazakhstan
                1 mech_infantry moved from West India to Kazakhstan
                1 armour moved from West India to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                1 mech_infantry moved from Suiyuyan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Suiyuyan to Kansu
                2 armour moved from Chahar to Kansu
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Hopei to Kansu
                2 armour moved from Hopei to Kansu
                1 fighter moved from Chahar to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 fighter moved from Chahar to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 fighter moved from Chahar to Kansu
                1 fighter moved from India to Kazakhstan
                1 tactical_bomber moved from India to Kazakhstan
                1 fighter moved from India to Kazakhstan
                1 bomber moved from India to Kazakhstan
                1 infantry moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
        
            Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    Americans defend with 2 destroyers and 3 transports
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                        Americans roll dice for 2 destroyers and 3 transports in 3 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        1 destroyer owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 2 bombers and 1 tactical_bomber in 3 Sea Zone, round 3 : 1/1 hits, 1.83 expected hits
                        Americans roll dice for 1 destroyer and 3 transports in 3 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 3 Sea Zone
                        3 transports owned by the Americans lost in 3 Sea Zone
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Americans: 2 destroyers and 3 transports
                Battle in 4 Sea Zone
                    Japanese attack with 1 battleship, 3 destroyers and 1 submarine
                    Americans defend with 3 destroyers
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 battleship and 3 destroyers in 4 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                        Americans roll dice for 3 destroyers in 4 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                        1 submarine owned by the Japanese lost in 4 Sea Zone
                        3 destroyers owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 battleship and 3 destroyers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 3 destroyers
                Battle in Kansu
                    Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                        Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 5/1 hits, 5.67 expected hits
                        Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 2 : 4/1 hits, 3.67 expected hits
                        2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Kansu
                        5 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Kansu, round 3 : 4/1 hits, 4.33 expected hits
                        Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 2/0 hits, 2.00 expected hits
                        2 armour owned by the Japanese lost in Kansu
                        4 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kansu, round 4 : 3/1 hits, 3.33 expected hits
                        Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits
                        1 armour owned by the Japanese lost in Kansu
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 5 armour and 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 9 infantry
                Battle in Kazakhstan
                    Japanese attack with 4 armour, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 armour and 6 mech_infantrys
                        Japanese roll dice for 4 armour, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/0 hits, 5.00 expected hits
                        Russians roll dice for 2 armour and 6 mech_infantrys in Kazakhstan, round 2 : 3/0 hits, 3.00 expected hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                        5 mech_infantrys owned by the Russians lost in Kazakhstan
                        Japanese roll dice for 4 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 5/1 hits, 4.50 expected hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/1 hits, 1.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan
                        1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 armour and 6 mech_infantrys
                Battle in Eastern Persia
                    Japanese attack with 2 armour and 1 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
                        ANZAC roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the ANZAC lost in Eastern Persia
                    Japanese win, taking Eastern Persia from ANZAC with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
        
            Non Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
                2 bombers moved from 3 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to 4 Sea Zone
                1 armour moved from Shantung to Manchuria
                1 armour moved from Shantung to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 fighter moved from Kazakhstan to Szechwan
                1 fighter moved from Kazakhstan to Szechwan
                1 tactical_bomber moved from Kazakhstan to Szechwan
                1 bomber moved from Kazakhstan to India
                1 armour moved from Yunnan to Sikang
                2 tactical_bombers moved from Kansu to Kweichow
                3 fighters moved from Kansu to Kweichow
                1 fighter moved from French Indo China to India
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
        
            Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                2 destroyers placed in 36 Sea Zone
                2 armour and 1 mech_infantry placed in India
                1 armour placed in French Indo China
                1 infantry placed in Japan
        
            Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : 0.67
        Americans regular : -1.00
        Japanese regular : -1.67
        ANZAC regular : -0.33
        Russians regular : 0.67
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: Chinese round 8

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 8
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
          
              Place Units - Chinese
                  1 infantry placed in Kansu
          
              Turn Complete - Chinese
                  Chinese collect 1 PU; end with 1 PU
          

          Combat Hit Differential Summary :

          Savegame

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          • W Offline
            wylie1070 @redanto
            last edited by

            @redanto triplea_4115_8chi (1).tsvg

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            • R Offline
              redanto
              last edited by

              TripleA Turn Summary: Germans round 8

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 8
              
                  Purchase Units - Germans
                      Germans repair damage of 6x factory_minor; Remaining resources: 37 PUs; 
                      Germans buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
              
                  Combat Move - Germans
                      2 armour moved from Western Germany to Poland
                      1 mech_infantry moved from Western Germany to Poland
                      1 tactical_bomber moved from Western Germany to Poland
                      5 fighters moved from Western Germany to Poland
                      1 mech_infantry moved from Yugoslavia to Slovakia Hungary
                      2 armour moved from Yugoslavia to Slovakia Hungary
                      2 fighters moved from France to Poland
                      1 tactical_bomber moved from France to Poland
                      1 tactical_bomber moved from Northern Italy to Slovakia Hungary
                      1 fighter moved from Northern Italy to Poland
              
                  Combat - Germans
                      Battle in Poland
                          Germans attack with 2 armour, 8 fighters, 1 mech_infantry and 2 tactical_bombers
                          Russians defend with 3 artilleries, 4 infantry and 3 mech_infantrys
                              Germans roll dice for 2 armour, 8 fighters, 1 mech_infantry and 2 tactical_bombers in Poland, round 2 : 6/1 hits, 6.50 expected hits
                              Russians roll dice for 3 artilleries, 4 infantry and 3 mech_infantrys in Poland, round 2 : 3/1 hits, 3.33 expected hits
                              1 fighter owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
                              2 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Poland
                              Germans roll dice for 1 armour, 7 fighters and 2 tactical_bombers in Poland, round 3 : 6/1 hits, 5.33 expected hits
                              Russians roll dice for 3 artilleries and 1 mech_infantry in Poland, round 3 : 1/1 hits, 1.33 expected hits
                              1 fighter owned by the Germans lost in Poland
                              1 mech_infantry owned by the Russians and 3 artilleries owned by the Russians lost in Poland
                          Germans win, taking Poland from Russians with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                          Casualties for Germans: 1 armour, 2 fighters and 1 mech_infantry
                          Casualties for Russians: 3 artilleries, 4 infantry and 3 mech_infantrys
                      Battle in Slovakia Hungary
                          Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                          Russians defend with 2 mech_infantrys
                              Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/1 hits, 1.83 expected hits
                              Russians roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/1 hits, 0.67 expected hits
                              1 mech_infantry owned by the Germans lost in Slovakia Hungary
                              1 mech_infantry owned by the Russians lost in Slovakia Hungary
                              Germans roll dice for 2 armour and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/1 hits, 1.67 expected hits
                              Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                              1 mech_infantry owned by the Russians lost in Slovakia Hungary
                          Germans win, taking Slovakia Hungary from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                          Casualties for Germans: 1 mech_infantry
                          Casualties for Russians: 2 mech_infantrys
              
                  Non Combat Move - Germans
                      1 tactical_bomber moved from Slovakia Hungary to Western Germany
                      5 fighters moved from Poland to Western Germany
                      1 tactical_bomber moved from Poland to Germany
                      1 fighter moved from Poland to Western Germany
                      1 tactical_bomber moved from Poland to Western Germany
                      1 tactical_bomber moved from Germany to Western Germany
              
                  Place Units - Germans
                      2 armour and 1 mech_infantry placed in Yugoslavia
                      2 armour and 1 mech_infantry placed in Western Germany
                      1 mech_infantry placed in France
              
                  Turn Complete - Germans
                      Germans collect 38 PUs; end with 39 PUs
              

              Combat Hit Differential Summary :

              Russians regular : -0.67
              Germans regular : -1.33
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: UK_Pacific round 8

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 8
                
                    Purchase Units - British
                        British buy 4 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
                
                    Combat Move - British
                        3 destroyers moved from 99 Sea Zone to 95 Sea Zone
                        2 fighters moved from 99 Sea Zone to 95 Sea Zone
                        1 submarine moved from 81 Sea Zone to 95 Sea Zone
                        6 armour moved from Persia to Eastern Persia
                        4 armour moved from Iraq to Caucasus
                        1 mech_infantry moved from Iraq to Caucasus
                        2 fighters moved from Persia to Eastern Persia
                        1 mech_infantry moved from Egypt to Tobruk
                              British take Tobruk from Italians
                        1 transport moved from 99 Sea Zone to 98 Sea Zone
                        1 infantry moved from Egypt to 98 Sea Zone
                        1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                        1 infantry moved from 99 Sea Zone to Cyprus
                
                    Combat - British
                        Battle in Cyprus
                        Battle in Eastern Persia
                            British attack with 6 armour and 2 fighters
                            Japanese defend with 2 armour and 1 infantry
                                British roll dice for 6 armour and 2 fighters in Eastern Persia, round 2 : 4/0 hits, 4.00 expected hits
                                Japanese roll dice for 2 armour and 1 infantry in Eastern Persia, round 2 : 2/1 hits, 1.33 expected hits
                                2 armour owned by the British lost in Eastern Persia
                                1 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Eastern Persia
                            British win, taking Cyprus from Germans, taking Eastern Persia from Japanese with 4 armour and 2 fighters remaining. Battle score for attacker is 3
                            Casualties for British: 2 armour
                            Casualties for Japanese: 2 armour and 1 infantry
                        Battle in 95 Sea Zone
                            British attack with 3 destroyers, 2 fighters and 1 submarine
                            Germans defend with 1 carrier and 1 destroyer
                                British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                British roll dice for 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                            Units damaged: 1 carrier owned by the Germans
                                Germans roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                1 submarine owned by the British lost in 95 Sea Zone
                                1 destroyer owned by the Germans lost in 95 Sea Zone
                                British roll dice for 3 destroyers and 2 fighters in 95 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                                Germans roll dice for 1 carrier in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                1 destroyer owned by the British lost in 95 Sea Zone
                                1 carrier owned by the Germans lost in 95 Sea Zone
                            British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 10
                            Casualties for British: 1 destroyer and 1 submarine
                            Casualties for Germans: 1 carrier and 1 destroyer
                
                    Non Combat Move - British
                        2 fighters moved from 95 Sea Zone to 99 Sea Zone
                        2 mech_infantrys moved from Egypt to Iraq
                        1 fighter moved from Egypt to Persia
                        1 submarine moved from 71 Sea Zone to 81 Sea Zone
                        2 fighters moved from Eastern Persia to Persia
                
                    Place Units - British
                        2 armour and 1 mech_infantry placed in Persia
                        2 armour and 1 mech_infantry placed in Egypt
                        1 tactical_bomber placed in United Kingdom
                
                    Turn Complete - British
                        British collect 43 PUs; end with 43 PUs
                
                    Turn Complete - UK_Pacific
                

                Combat Hit Differential Summary :

                Japanese regular : 0.67
                Germans regular : 1.00
                British regular : -0.33
                

                Savegame

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                • W Offline
                  wylie1070 @redanto
                  last edited by

                  @redanto triplea_4115_8uk_ (1).tsvg

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: ANZAC round 8

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 8
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                            2 armour moved from Turkey to Greece
                            1 mech_infantry moved from Turkey to Greece
                            1 infantry moved from Turkey to Greece
                            2 armour moved from Iraq to Greece
                            1 mech_infantry moved from Iraq to Greece
                    
                        Combat - ANZAC
                            Battle in Greece
                                ANZAC attack with 4 armour, 1 infantry and 2 mech_infantrys
                                Italians defend with 1 armour
                                    ANZAC roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Greece, round 2 : 3/1 hits, 2.50 expected hits
                                    Italians roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                                    1 armour owned by the Italians lost in Greece
                                ANZAC win, taking Greece from Italians with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                                Casualties for Italians: 1 armour
                    
                        Non Combat Move - ANZAC
                            1 fighter moved from Turkey to Iraq
                    
                        Place Units - ANZAC
                            1 armour and 2 mech_infantrys placed in Iraq
                            1 transport placed in 62 Sea Zone
                    
                        Turn Complete - ANZAC
                            ANZAC collect 16 PUs; end with 16 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : -0.50
                    ANZAC regular : 0.50
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: Russians round 9

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 9
                      
                          Purchase Units - Russians
                              Russians buy 2 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
                      
                          Combat Move - Russians
                              2 mech_infantrys moved from Russia to Kazakhstan
                              1 armour moved from Volgograd to Kazakhstan
                              2 mech_infantrys moved from Volgograd to Kazakhstan
                              2 fighters moved from Volgograd to Kazakhstan
                              1 fighter moved from Russia to Kazakhstan
                              3 mech_infantrys moved from Novgorod to Poland
                              1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                              1 armour moved from Eastern Poland to Slovakia Hungary
                              3 fighters moved from Eastern Poland to Slovakia Hungary
                              2 fighters moved from Eastern Poland to Poland
                              3 mech_infantrys moved from Ukraine to Romania
                              5 armour moved from Eastern Poland to Romania
                              1 tactical_bomber moved from Eastern Poland to Romania
                              1 infantry moved from Timguska to Novosibirsk
                              1 submarine moved from 110 Sea Zone to 105 Sea Zone
                      
                          Combat - Russians
                              Battle in Romania
                                  Russians attack with 5 armour, 3 mech_infantrys and 1 tactical_bomber
                                  Italians defend with 5 armour
                                      Russians roll dice for 5 armour, 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 4/1 hits, 3.67 expected hits
                                      Germans roll dice for 5 armour in Romania, round 2 : 3/1 hits, 2.50 expected hits
                                      3 mech_infantrys owned by the Russians lost in Romania
                                      4 armour owned by the Italians lost in Romania
                                      Russians roll dice for 5 armour and 1 tactical_bomber in Romania, round 3 : 4/1 hits, 3.17 expected hits
                                      Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits
                                      1 armour owned by the Russians lost in Romania
                                      1 armour owned by the Italians lost in Romania
                                  Russians win, taking Romania from Germans with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
                                  Casualties for Russians: 1 armour and 3 mech_infantrys
                                  Casualties for Italians: 5 armour
                              Battle in Poland
                                  Russians attack with 2 fighters and 3 mech_infantrys
                                  Germans defend with 1 armour
                                      Russians roll dice for 2 fighters and 3 mech_infantrys in Poland, round 2 : 1/1 hits, 1.50 expected hits
                                      Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Germans lost in Poland
                                  Russians win, taking Poland from Germans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
                                  Casualties for Germans: 1 armour
                              Battle in Slovakia Hungary
                                  Russians attack with 1 armour, 3 fighters and 1 mech_infantry
                                  Germans defend with 2 armour
                                      Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Slovakia Hungary, round 2 : 3/1 hits, 2.17 expected hits
                                      Germans roll dice for 2 armour in Slovakia Hungary, round 2 : 1/0 hits, 1.00 expected hits
                                      1 mech_infantry owned by the Russians lost in Slovakia Hungary
                                      2 armour owned by the Germans lost in Slovakia Hungary
                                  Russians win, taking Slovakia Hungary from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 8
                                  Casualties for Russians: 1 mech_infantry
                                  Casualties for Germans: 2 armour
                              Battle in Kazakhstan
                                  Russians attack with 1 armour, 3 fighters and 4 mech_infantrys
                                  Japanese defend with 3 armour
                                      Russians roll dice for 1 armour, 3 fighters and 4 mech_infantrys in Kazakhstan, round 2 : 3/1 hits, 2.67 expected hits
                                      Japanese roll dice for 3 armour in Kazakhstan, round 2 : 2/1 hits, 1.50 expected hits
                                      2 mech_infantrys owned by the Russians lost in Kazakhstan
                                      3 armour owned by the Japanese lost in Kazakhstan
                                  Russians win, taking Kazakhstan from Japanese with 1 armour, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                                  Casualties for Russians: 2 mech_infantrys
                                  Casualties for Japanese: 3 armour
                      
                          Non Combat Move - Russians
                              3 fighters moved from Kazakhstan to Volgograd
                              1 tactical_bomber moved from Romania to Greece
                              3 fighters moved from Slovakia Hungary to Greece
                              2 fighters moved from Poland to Novgorod
                      
                          Place Units - Russians
                              2 armour and 1 mech_infantry placed in Novgorod
                              3 mech_infantrys placed in Ukraine
                              3 mech_infantrys placed in Volgograd
                              1 infantry and 3 mech_infantrys placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 43 PUs; end with 43 PUs
                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
                      

                      Combat Hit Differential Summary :

                      Japanese regular : 0.50
                      Germans regular : 0.50
                      Russians regular : 1.83
                      

                      Savegame

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                        wylie1070 @redanto
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                        @redanto triplea_4115_9rus (1).tsvg

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                          TripleA Turn Summary: Japanese round 9

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 9
                          
                              Purchase Units - Japanese
                                  Japanese buy 7 armour, 1 bomber, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  1 mech_infantry moved from Manchuria to Siberia
                                  2 armour moved from Manchuria to Siberia
                                  1 fighter moved from Amur to Siberia
                                  2 bombers moved from Amur to Siberia
                                  1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                                  1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                                  1 fighter moved from 4 Sea Zone to 7 Sea Zone
                                  1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
                                  1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                                  1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                                  1 infantry moved from Yakut S.S.R. to Yenisey
                                        Japanese take Yenisey from Russians
                                  1 artillery moved from Yakut S.S.R. to Yenisey
                                  1 mech_infantry moved from Tsinghai to Kazakhstan
                                  1 armour moved from Sikang to Kazakhstan
                                  2 mech_infantrys moved from Kweichow to Kansu
                                  1 armour moved from Kweichow to Kansu
                                  1 tactical_bomber moved from Szechwan to Kazakhstan
                                  2 fighters moved from Szechwan to Kazakhstan
                                  1 tactical_bomber moved from Kweichow to Kazakhstan
                                  1 fighter moved from Kweichow to Kansu
                                  3 armour moved from India to Eastern Persia
                                  1 mech_infantry moved from India to Eastern Persia
                                  1 bomber moved from India to Eastern Persia
                                  1 fighter moved from India to Eastern Persia
                          
                              Combat - Japanese
                                  Battle in Siberia
                                      Japanese attack with 2 armour, 2 bombers, 1 fighter and 1 mech_infantry
                                      Americans defend with 1 armour, 2 artilleries and 3 infantry
                                          Japanese roll dice for 2 armour, 2 bombers, 1 fighter and 1 mech_infantry in Siberia, round 2 : 3/0 hits, 3.00 expected hits
                                          Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Siberia, round 2 : 2/1 hits, 2.17 expected hits
                                          1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Siberia
                                          3 infantry owned by the Americans lost in Siberia
                                          Japanese roll dice for 1 armour, 2 bombers and 1 fighter in Siberia, round 3 : 2/1 hits, 2.33 expected hits
                                          Russians roll dice for 1 armour and 2 artilleries in Siberia, round 3 : 2/1 hits, 1.17 expected hits
                                          1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Siberia
                                          2 artilleries owned by the Americans lost in Siberia
                                          Japanese roll dice for 2 bombers in Siberia, round 4 : 1/1 hits, 1.33 expected hits
                                          Russians roll dice for 1 armour in Siberia, round 4 : 1/1 hits, 0.50 expected hits
                                          1 bomber owned by the Japanese lost in Siberia
                                          1 armour owned by the Americans lost in Siberia
                                      Japanese win with 1 bomber remaining. Battle score for attacker is -15
                                      Casualties for Japanese: 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                                      Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                                  Battle in 5 Sea Zone
                                      Japanese attack with 2 destroyers and 1 tactical_bomber
                                      Americans defend with 1 destroyer
                                          Japanese roll dice for 2 destroyers and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                          Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          1 destroyer owned by the Japanese lost in 5 Sea Zone
                                          1 destroyer owned by the Americans lost in 5 Sea Zone
                                      Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 destroyer
                                      Casualties for Americans: 1 destroyer
                                  Battle in 7 Sea Zone
                                      Japanese attack with 2 destroyers and 1 fighter
                                      Americans defend with 1 destroyer
                                          Japanese roll dice for 2 destroyers and 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                                          Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 destroyer owned by the Americans lost in 7 Sea Zone
                                      Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                                      Casualties for Americans: 1 destroyer
                                  Battle in Kansu
                                      Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                                      Chinese defend with 1 infantry
                                          Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kansu, round 2 : 2/1 hits, 1.33 expected hits
                                          Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Japanese lost in Kansu
                                          1 infantry owned by the Chinese lost in Kansu
                                      Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                                      Casualties for Japanese: 1 mech_infantry
                                      Casualties for Chinese: 1 infantry
                                  Battle in Eastern Persia
                                      Japanese attack with 3 armour, 1 bomber, 1 fighter and 1 mech_infantry
                                      British defend with 4 armour
                                          Japanese roll dice for 3 armour, 1 bomber, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 3/1 hits, 2.83 expected hits
                                          British roll dice for 4 armour in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits
                                          1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Eastern Persia
                                          3 armour owned by the British lost in Eastern Persia
                                          Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Eastern Persia, round 3 : 2/1 hits, 2.17 expected hits
                                          British roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the British lost in Eastern Persia
                                      Japanese win, taking Eastern Persia from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                                      Casualties for Japanese: 1 armour and 1 mech_infantry
                                      Casualties for British: 4 armour
                                  Battle in Kazakhstan
                                      Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                                      Russians defend with 1 armour and 2 mech_infantrys
                                          Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/0 hits, 3.00 expected hits
                                          Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits
                                          1 mech_infantry owned by the Japanese lost in Kazakhstan
                                          2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
                                      Japanese win, taking Kazakhstan from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                                      Casualties for Japanese: 1 mech_infantry
                                      Casualties for Russians: 1 armour and 2 mech_infantrys
                          
                              Non Combat Move - Japanese
                                  1 fighter moved from Kansu to Kweichow
                                  1 fighter moved from Kazakhstan to Szechwan
                                  1 fighter moved from Kazakhstan to Szechwan
                                  1 tactical_bomber moved from Kazakhstan to Szechwan
                                  1 tactical_bomber moved from Kazakhstan to Sikang
                                  1 artillery moved from Szechwan to Sikang
                                  1 armour moved from French Indo China to Szechwan
                                  1 mech_infantry moved from Burma to India
                                  1 armour moved from French Indo China to 36 Sea Zone
                                  1 infantry moved from French Indo China to 36 Sea Zone
                                  1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                                  1 infantry moved from 39 Sea Zone to India
                                  1 armour moved from 39 Sea Zone to India
                                  1 fighter moved from Eastern Persia to India
                                  1 bomber moved from Eastern Persia to India
                                  1 bomber moved from Siberia to Japan
                                  1 battleship moved from 4 Sea Zone to 6 Sea Zone
                                  1 carrier moved from 4 Sea Zone to 6 Sea Zone
                                  1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
                                  1 fighter moved from 7 Sea Zone to 6 Sea Zone
                                  1 destroyer moved from 4 Sea Zone to 16 Sea Zone
                                  1 transport moved from 36 Sea Zone to 6 Sea Zone
                                  1 transport moved from 39 Sea Zone to 36 Sea Zone
                                  2 armour moved from Shantung to Manchuria
                                  1 mech_infantry moved from Shantung to Manchuria
                                  1 mech_infantry moved from Kiangsu to Kweichow
                                  1 armour moved from Kiangsu to Kweichow
                                  1 armour moved from Kiangsu to Kweichow
                          
                              Place Units - Japanese
                                  1 bomber placed in Japan
                                  2 armour and 1 mech_infantry placed in Shantung
                                  2 armour and 1 mech_infantry placed in Kiangsu
                                  2 armour and 1 mech_infantry placed in India
                                  1 armour and 1 infantry placed in French Indo China
                                  1 destroyer placed in 36 Sea Zone
                                  1 destroyer placed in 6 Sea Zone
                          
                              Turn Complete - Japanese
                                  Japanese collect 76 PUs; end with 77 PUs
                                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : 0.67
                          Americans regular : 0.33
                          Japanese regular : -0.33
                          Russians regular : 1.00
                          British regular : -0.50
                          

                          Savegame

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                            redanto
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                            TripleA Turn Summary: Americans round 9

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 9
                            
                                Purchase Units - Americans
                                    Americans buy 4 armour, 1 bomber, 4 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 
                            
                                Combat Move - Americans
                                    1 bomber moved from Eastern Poland to Yugoslavia
                                    1 artillery moved from Queensland to Northern Territory
                                    1 infantry moved from Queensland to Northern Territory
                            
                                Combat - Americans
                                    Strategic bombing raid in Yugoslavia
                                            Germans roll AA dice in Yugoslavia : 1/1 hits, 0.17 expected hits
                                        1 bomber owned by the Americans killed by AA in Yugoslavia
                                        Bombing raid in Yugoslavia causes 0 damage total. 
                            
                                Non Combat Move - Americans
                                    3 artilleries and 9 infantry moved from Novgorod to Baltic States
                                    3 armour and 6 mech_infantrys moved from Karelia to Baltic States
                                    2 armour moved from Sweden to Karelia
                                    1 fighter and 1 tactical_bomber moved from Vologda to Baltic States
                                    1 fighter moved from Sweden to Baltic States
                                    1 fighter moved from Norway to Baltic States
                                    2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                                    1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                                    6 destroyers moved from 10 Sea Zone to 26 Sea Zone
                                    1 transport moved from 26 Sea Zone to 10 Sea Zone
                            
                                Place Units - Americans
                                    2 armour and 1 mech_infantry placed in Sweden
                                    2 armour and 1 mech_infantry placed in Norway
                                    4 destroyers placed in 10 Sea Zone
                                    1 bomber placed in Western United States
                            
                                Turn Complete - Americans
                                    Americans collect 56 PUs; end with 56 PUs
                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                            

                            Combat Hit Differential Summary :

                            Germans AA : 0.83
                            

                            Savegame

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                              redanto
                              last edited by

                              TripleA Manual Gamesave Post: Germans round 9

                              TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 9
                              
                                  Purchase Units - Germans
                              

                              Combat Hit Differential Summary :

                              Savegame

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                                wylie1070 @redanto
                                last edited by

                                @redanto triplea_4115_9ger (1).tsvg

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                                  redanto
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                                  TripleA Turn Summary: UK_Pacific round 9

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 9
                                  
                                      Purchase Units - British
                                          British buy 3 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - British
                                          4 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                                          1 mech_infantry moved from Persia to Eastern Persia
                                          2 mech_infantrys moved from Iraq to Eastern Persia
                                          1 tactical_bomber moved from Persia to Eastern Persia
                                          5 fighters moved from Persia to Eastern Persia
                                          2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                                          1 infantry moved from Cyprus to 99 Sea Zone
                                          1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                          1 infantry moved from Alexandria to 98 Sea Zone
                                          2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                                          2 infantry moved from 96 Sea Zone to Libya
                                          1 carrier moved from 99 Sea Zone to 96 Sea Zone
                                          2 fighters moved from 99 Sea Zone to Libya
                                          1 mech_infantry moved from Tobruk to Libya
                                  
                                      Combat - British
                                          Battle in Eastern Persia
                                              British attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber
                                              Japanese defend with 2 armour
                                                  British roll dice for 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/1 hits, 3.67 expected hits
                                                  Japanese roll dice for 2 armour in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits
                                                  1 mech_infantry owned by the British lost in Eastern Persia
                                                  2 armour owned by the Japanese lost in Eastern Persia
                                              British win, taking Eastern Persia from Japanese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                                              Casualties for British: 1 mech_infantry
                                              Casualties for Japanese: 2 armour
                                          Battle in Kazakhstan
                                              British attack with 4 armour and 1 mech_infantry
                                              Japanese defend with 1 armour
                                                  British roll dice for 4 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/1 hits, 2.17 expected hits
                                                  Japanese roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
                                                  1 mech_infantry owned by the British lost in Kazakhstan
                                                  1 armour owned by the Japanese lost in Kazakhstan
                                              British win, taking Kazakhstan from Japanese with 4 armour remaining. Battle score for attacker is 2
                                              Casualties for British: 1 mech_infantry
                                              Casualties for Japanese: 1 armour
                                          Battle in Libya
                                              British attack with 2 fighters, 2 infantry and 1 mech_infantry
                                              Italians defend with 3 infantry and 1 mech_infantry
                                                  British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 1.50 expected hits
                                                  Italians roll dice for 3 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 1.33 expected hits
                                                  1 infantry owned by the British lost in Libya
                                                  1 infantry owned by the Italians lost in Libya
                                                  British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/1 hits, 1.33 expected hits
                                                  Italians roll dice for 2 infantry and 1 mech_infantry in Libya, round 3 : 1/0 hits, 1.00 expected hits
                                                  1 infantry owned by the British lost in Libya
                                                  2 infantry owned by the Italians lost in Libya
                                                  British roll dice for 2 fighters and 1 mech_infantry in Libya, round 4 : 1/1 hits, 1.17 expected hits
                                                  Italians roll dice for 1 mech_infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits
                                                  1 mech_infantry owned by the British lost in Libya
                                                  1 mech_infantry owned by the Italians lost in Libya
                                              British win with 2 fighters remaining. Battle score for attacker is 3
                                              Casualties for British: 2 infantry and 1 mech_infantry
                                              Casualties for Italians: 3 infantry and 1 mech_infantry
                                  
                                      Non Combat Move - British
                                          2 fighters moved from Libya to 96 Sea Zone
                                          1 submarine moved from 81 Sea Zone to 97 Sea Zone
                                          5 fighters moved from Eastern Persia to Persia
                                          1 tactical_bomber moved from Eastern Persia to Persia
                                          1 mech_infantry moved from Egypt to Iraq
                                          2 armour moved from Egypt to Iraq
                                  
                                      Place Units - British
                                          1 fighter placed in United Kingdom
                                          2 armour and 1 mech_infantry placed in Persia
                                          1 armour and 2 mech_infantrys placed in Egypt
                                          1 infantry placed in United Kingdom
                                  
                                      Turn Complete - British
                                          British collect 43 PUs; end with 43 PUs
                                  
                                      Turn Complete - UK_Pacific
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : 0.33
                                  Japanese regular : 0.50
                                  British regular : 0.17
                                  

                                  Savegame

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                                    wylie1070 @redanto
                                    last edited by

                                    @redanto said in G42 G21 Woods vs Wylie:

                                    Game

                                    triplea_4115_9uk_ (1).tsvg

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                                      redanto
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                                      TripleA Turn Summary: Russians round 10

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 10
                                      
                                          Purchase Units - Russians
                                              Russians buy 1 armour, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Russians
                                              1 mech_infantry moved from Volgograd to Tsinghai
                                                    Chinese take Tsinghai from Japanese
                                              2 mech_infantrys moved from Volgograd to Sikang
                                              3 fighters moved from Volgograd to Sikang
                                      
                                          Combat - Russians
                                              Battle in Sikang
                                                  Russians attack with 3 fighters and 2 mech_infantrys
                                                  Japanese defend with 1 artillery and 1 tactical_bomber
                                                      Russians roll dice for 3 fighters and 2 mech_infantrys in Sikang, round 2 : 2/1 hits, 1.83 expected hits
                                                      Japanese roll dice for 1 artillery and 1 tactical_bomber in Sikang, round 2 : 1/1 hits, 0.83 expected hits
                                                      1 mech_infantry owned by the Russians lost in Sikang
                                                      1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
                                                  Russians win, taking Sikang from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                                                  Casualties for Russians: 1 mech_infantry
                                                  Casualties for Japanese: 1 artillery and 1 tactical_bomber
                                      
                                          Non Combat Move - Russians
                                              3 fighters moved from Sikang to Volgograd
                                              1 infantry moved from Novosibirsk to Timguska
                                              3 mech_infantrys moved from Russia to Novosibirsk
                                              1 infantry moved from Russia to Vologda
                                              1 armour moved from Romania to Bessarabia
                                              1 armour moved from Eastern Poland to Bessarabia
                                              1 mech_infantry moved from Ukraine to Romania
                                              1 mech_infantry moved from Ukraine to Eastern Poland
                                              1 mech_infantry moved from Ukraine to Bessarabia
                                              1 mech_infantry moved from Novgorod to Baltic States
                                              2 armour moved from Novgorod to Baltic States
                                              3 fighters and 1 tactical_bomber moved from Greece to Bessarabia
                                      
                                          Place Units - Russians
                                              1 armour and 2 mech_infantrys placed in Ukraine
                                              3 mech_infantrys placed in Novgorod
                                              3 mech_infantrys placed in Volgograd
                                              1 fighter, 1 infantry and 1 mech_infantry placed in Russia
                                      
                                          Turn Complete - Russians
                                              Russians collect 37 PUs; end with 37 PUs
                                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Japanese regular : 0.17
                                      Russians regular : 0.17
                                      

                                      Savegame

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                                        wylie1070 @redanto
                                        last edited by

                                        @redanto triplea_4115_10rus (1).tsvg

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                                          redanto
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                                          TripleA Turn Summary: Americans round 10

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 10
                                          
                                              Purchase Units - Americans
                                                  Americans buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - Americans
                                                  2 armour moved from Baltic States to Slovakia Hungary
                                                  1 mech_infantry moved from Baltic States to Slovakia Hungary
                                                  1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys moved from Baltic States to Poland
                                                  2 armour moved from Karelia to Archangel
                                                  2 armour and 1 mech_infantry moved from Sweden to Karelia
                                                  2 armour and 1 mech_infantry moved from Norway to Karelia
                                          
                                              Combat - Americans
                                                  Battle in Poland
                                                      Americans attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys
                                                      Germans defend with 2 armour
                                                          Americans roll dice for 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys in Poland, round 2 : 4/1 hits, 4.33 expected hits
                                                          Germans roll dice for 2 armour in Poland, round 2 : 1/0 hits, 1.00 expected hits
                                                          1 infantry owned by the Americans lost in Poland
                                                          2 armour owned by the Germans lost in Poland
                                                      Americans win, taking Poland from Germans with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                                                      Casualties for Americans: 1 infantry
                                                      Casualties for Germans: 2 armour
                                                  Battle in Slovakia Hungary
                                                      Americans attack with 2 armour and 1 mech_infantry
                                                      Germans defend with 1 armour
                                                          Americans roll dice for 2 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 1.17 expected hits
                                                          Germans roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
                                                          1 armour owned by the Germans lost in Slovakia Hungary
                                                      Americans win, taking Slovakia Hungary from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                                                      Casualties for Germans: 1 armour
                                          
                                              Non Combat Move - Americans
                                                  1 artillery moved from Western United States to 10 Sea Zone
                                                  1 infantry moved from Western United States to 10 Sea Zone
                                                  1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                                                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                                  6 destroyers moved from 26 Sea Zone to 54 Sea Zone
                                          
                                              Place Units - Americans
                                                  1 transport placed in 101 Sea Zone
                                                  1 armour and 1 infantry placed in Eastern United States
                                                  3 destroyers and 1 transport placed in 10 Sea Zone
                                                  1 artillery and 1 infantry placed in Western United States
                                                  1 bomber placed in Western United States
                                                  2 mech_infantrys placed in Sweden
                                          
                                              Turn Complete - Americans
                                                  Americans collect 61 PUs; end with 63 PUs
                                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Americans regular : -0.50
                                          Germans regular : -0.50
                                          

                                          Savegame

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                                            redanto
                                            last edited by

                                            TripleA Turn Summary: Chinese round 10

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 10
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            
                                                Combat Move - Chinese
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 0 PUs; end with 1 PU
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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