EXP Game 3 barnee vs Trout
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@beelee I have never seen either of those screens you are showing me. Yes, I am on Windows. Okay, I am attacking SZ 6 and Tokyo. Battle calc says 100% chance of me winning but that is not taking kamikazes into account I am sure. File coming in next post
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there are no Kamikazes except the Captain's which is different. You will need to edit a "Home Defense" token to JPN, although I can't remember. i think it won't work. Will need to add the 2 Inf Manually.
Post after your CM and will check it out.
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@beelee Allies don't like the direction this war is going. D-Day Landing was successful but there's a solid wall in West Germany keeping us from going further. In the Pacific, no progress made but Nimitz has ordered that the IJN be decisively engaged. His subordinates have warned him about kamikazes so sake was secretly air dropped into Yokohama Naval Yard for three straight days before the Yank Navy arrived in hopes of that effecting their aim. Churchill not so sure that the Yanks are using their noggins but FDR has intelligence reports of Stalin getting demolished on their Eastern front by a bunch of Nippon tanks and planes so desperate times call for desperate measures!!!!!
Request scramble instructions from Yamamoto.
ba55119a-0165-465b-8a1e-0b8138e1d760-exp-game-3-trout-us10.tsvg
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Max scramble 3 Ftrs to defend against the arrogant Americans !
Duce says no scramble. They will drink vino instead.
So I edited in the 2 Inf and the HD token. I had to undo the US landing, place the dudes and then reland just so you know how it works.
EXP Game 3 USA 10 CM JPN Edit.tsvg
Be careful and take your time. Be very deliberate. I will keep the Escort that hits at 3 until all the DDs and other support ships are sunk. CVs included.
You can post by round if you want but I think it should be fairly straightforward
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@beelee Game History
Round: 10 Purchase Units - Americans Americans buy 1 Repair_Carrier, 4 TotalWarFighters, 1 USA_Hvy_Bomber, 2 carriers, 1 elite and 6 infantry; Remaining resources: 2 PUs; Place Units - Americans 1 Repair_Carrier placed in 110 Sea Zone Combat Move - Americans Trigger RailMovementAutoPlaceAmericansEurope: Americans has 2 Europe_Rails placed in Normandy Bordeaux Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 unit repaired. Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 HomeDefense and 2 infantry EDIT: Turning off Edit Mode Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 110 Sea Zone 1 artillery, 1 elite and 6 infantry moved from Wake Island to 31 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 elite, 6 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine, 3 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 31 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 elite moved from Normandy Bordeaux to Southern France 4 ArmoredInfantrys, 1 FighterAceUSA, 1 USA_TankGeneral, 1 artillery, 9 infantry, 8 usa_armours and 6 usa_fighters moved from Normandy Bordeaux to Southern France 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 Escort moved from 92 Sea Zone to 95 Sea Zone 2 battleships, 2 carriers, 3 destroyers, 2 submarines and 4 usa_fighters moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 elite and 6 infantry moved from 6 Sea Zone to Japan Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 95 Sea Zone Americans attack with 1 Escort, 2 battleships, 2 carriers, 3 destroyers, 3 submarines and 4 usa_fighters Germans defend with 6 GermanUBoats and 1 Wolfpack Units damaged: 2 battleships owned by the Americans Americans win with 1 Escort, 2 battleships, 2 carriers, 3 destroyers, 2 submarines and 4 usa_fighters remaining. Battle score for attacker is 18 Casualties for Germans: 6 GermanUBoats and 1 Wolfpack Casualties for Americans: 1 submarine Battle in 6 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine, 3 transports, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 2 Escorts, 1 Escort_Convoy, 1 Heavy_BB, 4 Japan_destroyers, 6 NavyFighters, 3 carriers, 4 fighters, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine, 1 tactical_bomber and 2 transports Units damaged: 1 pacific_BB owned by the Japanese, 1 pacific_carrier owned by the Japanese, 3 carriers owned by the Japanese and 1 Heavy_BB owned by the Japanese Units damaged: 1 Heavy_BB owned by the Americans, 1 pacific_BB owned by the Americans and 2 battleships owned by the Americans Japanese win with 1 Heavy_BB, 3 fighters, 1 pacific_BB and 2 transports remaining. Battle score for attacker is -180 Casualties for Americans: 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 elite, 6 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine, 3 transports, 5 usa_fighters and 1 usa_tactical_bomber Casualties for Japanese: 2 Escorts, 1 Escort_Convoy, 4 Japan_destroyers, 6 NavyFighters, 3 carriers, 1 fighter, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 tactical_bomber Battle in Southern France Americans attack with 4 ArmoredInfantrys, 1 FighterAceUSA, 1 USA_TankGeneral, 1 artillery, 1 elite, 9 infantry, 8 usa_armours and 6 usa_fighters Italians defend with 1 UndergroundMinr, 1 armour, 1 harbour and 1 infantry Americans win, taking Southern France from Italians with 4 ArmoredInfantrys, 1 FighterAceUSA, 1 USA_TankGeneral, 1 artillery, 1 elite, 9 infantry, 8 usa_armours and 6 usa_fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 armour and 1 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Karelia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atKarelia: Russians has 1 russian_paraBoost placed in Karelia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails owned by Americans in Normandy Bordeaux 5 transports moved from 110 Sea Zone to 103 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 5 transports moved from 103 Sea Zone to 102 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom 1 AirCommander moved from Eastern United States to Gibraltar 1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 usa_fighter moved from Western United States to 10 Sea Zone 1 usa_fighter moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 transport and 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone 1 usa_fighter moved from Western United States to Wake Island 1 usa_fighter moved from Western United States to Wake Island 1 FighterAceUSA moved from Southern France to 110 Sea Zone 1 usa_fighter moved from Southern France to 110 Sea Zone 5 usa_fighters moved from Southern France to United Kingdom Place Units - Americans 4 TotalWarFighters, 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 1 carrier placed in 101 Sea Zone 4 infantry placed in Eastern United States 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 75 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 72 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsGame History
Round: 10 Purchase Units - Americans Americans buy 1 Repair_Carrier, 4 TotalWarFighters, 1 USA_Hvy_Bomber, 2 carriers, 1 elite and 6 infantry; Remaining resources: 2 PUs; Place Units - Americans 1 Repair_Carrier placed in 110 Sea Zone Combat Move - Americans Trigger RailMovementAutoPlaceAmericansEurope: Americans has 2 Europe_Rails placed in Normandy Bordeaux Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 unit repaired. Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 HomeDefense and 2 infantry EDIT: Turning off Edit Mode Trigger Americans RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Americans in 110 Sea Zone 1 artillery, 1 elite and 6 infantry moved from Wake Island to 31 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 elite, 6 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine, 3 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 31 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 elite moved from Normandy Bordeaux to Southern France 4 ArmoredInfantrys, 1 FighterAceUSA, 1 USA_TankGeneral, 1 artillery, 9 infantry, 8 usa_armours and 6 usa_fighters moved from Normandy Bordeaux to Southern France 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 Escort moved from 92 Sea Zone to 95 Sea Zone 2 battleships, 2 carriers, 3 destroyers, 2 submarines and 4 usa_fighters moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 1 elite and 6 infantry moved from 6 Sea Zone to Japan Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in 95 Sea Zone Americans attack with 1 Escort, 2 battleships, 2 carriers, 3 destroyers, 3 submarines and 4 usa_fighters Germans defend with 6 GermanUBoats and 1 Wolfpack Units damaged: 2 battleships owned by the Americans Americans win with 1 Escort, 2 battleships, 2 carriers, 3 destroyers, 2 submarines and 4 usa_fighters remaining. Battle score for attacker is 18 Casualties for Germans: 6 GermanUBoats and 1 Wolfpack Casualties for Americans: 1 submarine Battle in 6 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine, 3 transports, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 2 Escorts, 1 Escort_Convoy, 1 Heavy_BB, 4 Japan_destroyers, 6 NavyFighters, 3 carriers, 4 fighters, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine, 1 tactical_bomber and 2 transports Units damaged: 1 pacific_BB owned by the Japanese, 1 pacific_carrier owned by the Japanese, 3 carriers owned by the Japanese and 1 Heavy_BB owned by the Japanese Units damaged: 1 Heavy_BB owned by the Americans, 1 pacific_BB owned by the Americans and 2 battleships owned by the Americans Japanese win with 1 Heavy_BB, 3 fighters, 1 pacific_BB and 2 transports remaining. Battle score for attacker is -180 Casualties for Americans: 1 Escort_Convoy, 1 Heavy_BB, 6 NavyFighters, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 elite, 6 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 2 pacific_destroyers, 1 pacific_transport, 1 submarine, 3 transports, 5 usa_fighters and 1 usa_tactical_bomber Casualties for Japanese: 2 Escorts, 1 Escort_Convoy, 4 Japan_destroyers, 6 NavyFighters, 3 carriers, 1 fighter, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 tactical_bomber Battle in Southern France Americans attack with 4 ArmoredInfantrys, 1 FighterAceUSA, 1 USA_TankGeneral, 1 artillery, 1 elite, 9 infantry, 8 usa_armours and 6 usa_fighters Italians defend with 1 UndergroundMinr, 1 armour, 1 harbour and 1 infantry Americans win, taking Southern France from Italians with 4 ArmoredInfantrys, 1 FighterAceUSA, 1 USA_TankGeneral, 1 artillery, 1 elite, 9 infantry, 8 usa_armours and 6 usa_fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 armour and 1 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Karelia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atKarelia: Russians has 1 russian_paraBoost placed in Karelia Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails owned by Americans in Normandy Bordeaux 5 transports moved from 110 Sea Zone to 103 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 elite moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone 6 transports moved from 102 Sea Zone to 101 Sea Zone 5 transports moved from 103 Sea Zone to 102 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom 1 AirCommander moved from Eastern United States to Gibraltar 1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 usa_fighter moved from Western United States to 10 Sea Zone 1 usa_fighter moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 transport and 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone 1 usa_fighter moved from Western United States to Wake Island 1 usa_fighter moved from Western United States to Wake Island 1 FighterAceUSA moved from Southern France to 110 Sea Zone 1 usa_fighter moved from Southern France to 110 Sea Zone 5 usa_fighters moved from Southern France to United Kingdom Place Units - Americans 4 TotalWarFighters, 1 USA_Hvy_Bomber and 1 elite placed in Eastern United States 1 carrier placed in 101 Sea Zone 4 infantry placed in Eastern United States 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 75 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 72 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsf808531a-9999-4d63-9d62-54e77d0e6f28-exp-game-3-trout-us10.tsvg
Battle calculator lied! It said 100% chance of victory but Yanks got blasted out of the water. Allies must now tender their surrender.
You are 2-1 in our battles now. Earned yourself a beer tonight, or something stronger if you so desire. Played better than our first tussle but alas same end result. Let me know when you want to fire up Game 4. No particular hurry. Have a great weekend. -
@beelee If I can't figure out the screen shots. Maybe I can write the report and you reply with screen shots as needed??
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:astonished_face:
I haven't checked save yet but when I removed the US Trprts you till had close to 80% victory. Albeit only 10 TUV change and 8 units left on avg.
Which is almost identical in my test.
Well gg. Another tough battle for sure. I think you had a chance after the landing to send everything at W GER with US/UK.
SSR also had a suprior Force on E Front but that woulda been more dicey. Still a combined 1-2 punch woulda been hard on the reich.
Hmm let me try a more detailed shot for upload file
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So when you hit reply do you get something like this with the options across the top ?


Edit
Oh absolutely Brutal !!!
Only 2 out of 14 at 3 . That's harsh. If the 1st rd goes bad in these big battles, it's usually not a good outcome.
Tough duty there
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@beelee Yes I got brutally diced. But it happens- part of the game brother
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@beelee I hadn't checked the battle results like you did but I did think it awful strange that on the 1st round it said I had 8 hits and you had 17. I knew at that point I would probably lose but wanted to play it out because I was thinking that the battle calculator was just off. But as you pointed out, it was just a plain old-fashioned severe dicing of the worst kind. Oh well. C'est la vie as people say in your country's eastern provinces.
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@trout said in EXP Game 3 barnee vs Trout:
C'est la vie as people say in your country's eastern provinces.
heh heh my country doesn't have provinces

Yea the first rd is key. If it goes close to normal, then usually the whole battle will, although a 2nd rd dicing can still hurt as well in a Huge battle.
That's why I try to avoid them. Especially naval ones, as the units are so expensive.
Sometimes it can't be helped or the gamble seems worth it
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@beelee shame on Wikipedia then! It says Canada has ten provinces
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@beelee Are you an Americano like me?? For some reason I thought you were in Alberta or Saskatchewan
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I'd be a Yukonner if I was

Yep I'm a yank. Living in the Heartland. Actually was born in Cali but only lived there for six years.
I try to keep that kinda quiet these days lol
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