TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 2 Panzer vs. Trout

    Scheduled Pinned Locked Moved Play By Forum
    252 Posts 3 Posters 102.8k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Trout @Panzerstahl-Helm 0
      last edited by

      @panzerstahl-helm-0 Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
              Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
              Note to players Germans: <body><b>Air Commanders are Now Available for Purchase</b></body>
              Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
              Trigger FlakTower: buyFlakTower added to productionGermans
              Trigger FlakTower: buyFlakTower added to productionRussians
              Trigger FlakTower: buyFlakTower added to productionBritish
              Trigger FlakTower: buyFlakTower added to productionItalians
              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
              Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
              Trigger Army Group: buyArmy_Group added to productionGermans
              Trigger AirCommander: buyGAirCommander added to productionGermans
              Trigger AirCommander: buyAirCommander added to productionRussians
              Trigger AirCommander: buyAirCommander added to productionAmericans
              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans buy 4 GermanUBoats, 1 German_Heavy_BB, 4 German_LCVs, 1 destroyer, 1 elite, 2 german_paras and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              5 infantry moved from Bulgaria to Greece
              1 armour moved from Yugoslavia to Greece
              1 armour moved from Yugoslavia to Greece
              1 armour moved from Yugoslavia to Greece
              1 bomber moved from Western Germany to Greece
              1 bomber moved from Western Germany to Greece
      
          Combat - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Battle in Greece
                  Germans attack with 3 armour, 2 bombers and 5 infantry
                  Neutral_Allies defend with 4 infantry
                  Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers and 5 infantry remaining. Battle score for attacker is 12
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
              1 tactical_bomber moved from Holland Belgium to France
              4 fighters and 4 tactical_bombers moved from Western Germany to France
              1 fighter moved from Northern Italy to France
              1 bomber moved from Greece to France
              1 bomber moved from Greece to France
              1 elite moved from Germany to Slovakia Hungary
              2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
              1 armour moved from Southern France to Yugoslavia
              2 Waffen_Artys and 4 waffen_infantrys moved from France to Germany
              1 waffen_infantry moved from France to Normandy Bordeaux
              1 waffen_infantry moved from France to Normandy Bordeaux
              4 armour and 1 mech_infantry moved from France to Germany
              1 artillery moved from France to Western Germany
              1 G_Rail moved from Germany to Normandy Bordeaux
              1 G_Rail and 1 artillery moved from Normandy Bordeaux to Slovakia Hungary
              1 armour moved from Normandy Bordeaux to Western Germany
              1 artillery moved from France to Western Germany
              1 infantry moved from Finland to Norway
              1 infantry moved from Finland to Norway
              1 battleship moved from 111 Sea Zone to 112 Sea Zone
              1 transport moved from 113 Sea Zone to 112 Sea Zone
              1 cruiser moved from 113 Sea Zone to 112 Sea Zone
              1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
              1 GermanUBoat moved from 111 Sea Zone to 119 Sea Zone
              1 infantry moved from Holland Belgium to Western Germany
              1 infantry moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              2 GermanUBoats and 1 German_Heavy_BB placed in 93 Sea Zone
              2 GermanUBoats and 1 destroyer placed in 112 Sea Zone
              4 German_LCVs, 1 elite and 2 german_paras placed in Germany
              3 infantry placed in France
              3 infantry placed in Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans collect 46 PUs; end with 46 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Games against you are never boring or predictable that's for sure! 🙂 👍 :detective_light_skin_tone: afabda3f-3741-4f6d-978b-ef23d20ee6a8-exp-game-2-trout-vs.panzer-g2.tsvg

      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by

        @Trout

        Game History

        Round: 2
        
            Purchase Units - Russians
                Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                Russians buy 1 artillery, 1 elite, 4 infantry, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
        
            Combat - Russians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Western Ukraine
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Novosibirsk
                10 mine_unarmeds moved from Russia to Bryansk
                1 R_Europe_Rail and 1 elite moved from Russia to Western Ukraine
                6 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Caucasus
                2 Russian_Rails moved from Russia to Buryatia
                2 Russian_Rails and 2 infantry moved from Buryatia to Novosibirsk
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
        
            Place Units - Russians
                1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Novgorod
        
            Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
        

        Combat Hit Differential Summary :

        afabda3f-3741-4f6d-978b-ef23d20ee6a8-exp-game-2-trout-vs.panzer-R2.tsvg

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @Panzerstahl-Helm 0
          last edited by

          @panzerstahl-helm-0 Game History

          Round: 2
          
              Purchase Units - Japanese
                  Japanese buy 4 armour, 1 carrier, 1 elite, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
          
              Politics - Japanese
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  1 infantry moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 artillery and 1 infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  1 mech_infantry moved from Anhwe to Yunnan
                  2 artilleries and 6 infantry moved from Anhwe to Hopei
                  1 infantry moved from Hunan to Yunnan
                  1 artillery moved from Hunan to Yunnan
                  1 artillery and 5 infantry moved from Kwangsi to Yunnan
                  2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
          
              Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                      Chinese defend with 3 infantry
                      Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Chinese: 3 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                  1 transport moved from 36 Sea Zone to 34 Sea Zone
                  1 transport moved from 6 Sea Zone to 17 Sea Zone
                  1 infantry moved from Iwo Jima to 17 Sea Zone
                  1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                  1 infantry moved from Marianas to 22 Sea Zone
                  2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 battleship moved from 6 Sea Zone to 36 Sea Zone
                  1 transport moved from 36 Sea Zone to 20 Sea Zone
                  1 infantry moved from Formosa to 20 Sea Zone
                  1 infantry moved from Formosa to 20 Sea Zone
                  2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to Kwangsi
                  1 infantry moved from 36 Sea Zone to Kwangsi
                  1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                  1 fighter moved from Shantung to 36 Sea Zone
                  1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                  1 carrier moved from 33 Sea Zone to 34 Sea Zone
                  1 fighter moved from 33 Sea Zone to 34 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  1 armour moved from Korea to Jehol
                  1 aaGun moved from Jehol to Anhwe
                  1 infantry moved from Jehol to Chahar
                  1 infantry moved from Jehol to Anhwe
                  1 infantry moved from Jehol to Anhwe
                  1 fighter moved from Shantung to 6 Sea Zone
                  3 fighters and 2 tactical_bombers moved from Shantung to Anhwe
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 tactical_bomber moved from Yunnan to Anhwe
                  1 fighter moved from Yunnan to Anhwe
                  1 fighter moved from Yunnan to Kwangsi
                  1 tactical_bomber moved from Yunnan to Anhwe
                  1 fighter moved from Yunnan to Anhwe
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands
          
              Place Units - Japanese
                  1 carrier and 1 transport placed in 6 Sea Zone
                  2 armour and 1 infantry placed in Shantung
                  2 armour and 1 infantry placed in Kiangsu
                  1 elite placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 33 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
          

          c59fa77b-01d6-4a22-ac49-0f15bb3a8080-exp-game-2-trout-vs.panzer-j2.tsvg

          1 Reply Last reply Reply Quote 0
          • Panzerstahl-Helm 0P Offline
            Panzerstahl-Helm 0
            last edited by

            @Trout

            Game History

            Round: 2
            
                Purchase Units - Americans
                    Americans buy 1 Heavy_BB, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            
                Combat - Americans
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                    1 Heavy_BB, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                    1 usa_fighter moved from Western United States to Eastern United States
                    2 usa_fighters moved from Hawaiian Islands to Western United States
                    1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                    2 usa_fighters moved from Guam to 26 Sea Zone
            
                Place Units - Americans
                    1 Heavy_BB, 1 destroyer and 1 transport placed in 101 Sea Zone
                    1 carrier and 1 destroyer placed in 10 Sea Zone
            
                Turn Complete - Americans
                    Americans collect 52 PUs; end with 52 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 6 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                    1 fighter and 2 infantry moved from Shensi to Suiyuyan
            
                Combat - Chinese
                    Battle in Suiyuyan
                        Chinese attack with 1 fighter and 2 infantry
                        Japanese defend with 1 infantry
                            Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                            Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                            Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits
                            Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Suiyuyan
                        Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    1 fighter moved from Suiyuyan to Sikang
                    5 infantry moved from Szechwan to Sikang
            
                Place Units - Chinese
                    6 infantry placed in Sikang
                    Turning on Edit Mode
                    EDIT: Removing units owned by Chinese from Shensi: 4 infantry
                    EDIT: Adding units owned by Chinese to Sikang: 4 infantry
                    EDIT: Turning off Edit Mode
            
                Turn Complete - Chinese
                    Chinese collect 7 PUs; end with 7 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
            
                Purchase Units - British
                    Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                    Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                    British buy 1 airfield, 1 carrier, 1 destroyer, 6 infantry and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                          British take Ethiopia from Italians
                    1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                    1 uk_fighter moved from Tanganyika Territory to Kenya
                    1 uk_tactical_bomber moved from Egypt to Kenya
            
                Combat - British
                    Battle in Kenya
                        British attack with 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                        Italians defend with 1 infantry
                            British roll dice for 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 0/4 hits, 1,83 expected hits
                            Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                            British roll dice for 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 3 : 2/4 hits, 1,83 expected hits
                            Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Italians lost in Kenya
                        British win, taking Kenya from Italians with 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Italians: 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - British
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Kenya
                    1 uk_fighter and 1 uk_tactical_bomber moved from Kenya to Egypt
                    1 infantry moved from Egypt to Anglo Egyptian Sudan
                    1 infantry moved from Eastern Persia to Persia
                    1 transport moved from 80 Sea Zone to 39 Sea Zone
                    2 infantry moved from Sumatra to 41 Sea Zone
                    2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                    2 infantry moved from 44 Sea Zone to Celebes
                          British take Celebes from Dutch
                    3 infantry moved from Malaya to Shan State
                    2 infantry moved from Burma to India
                    1 carrier, 2 cruisers, 1 destroyer, 1 transport and 2 uk_fighters moved from 92 Sea Zone to 98 Sea Zone
                    1 uk_fighter moved from Gibraltar to Egypt
                    2 uk_fighters moved from Gibraltar to 98 Sea Zone
                    1 Rail and 1 infantry moved from Union of South Africa to Kenya
                    1 Rail and 1 artillery moved from Union of South Africa to Kenya
                    1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
            
                Place Units - British
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    1 carrier and 1 destroyer placed in 98 Sea Zone
                    1 airfield placed in Egypt
                    6 infantry placed in India
                    3 uk_paras placed in United Kingdom
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 3
                        Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                        Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
                        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                    British collect 52 PUs (3 lost to blockades); end with 52 PUs
                    Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 53 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -0,67
            Italians regular : -0,67
            Japanese regular : -0,67
            British regular : -1,67
            

            c59fa77b-01d6-4a22-ac49-0f15bb3a8080-exp-game-2-trout-vs.panzer-US_UK2.tsvg

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @Panzerstahl-Helm 0
              last edited by

              @panzerstahl-helm-0 Game History

              Round: 2
              
                  Purchase Units - Italians
                      Italians buy 1 Repair_BB and 4 infantry; Remaining resources: 2 PUs; 
              
                  Place Units - Italians
                      1 Repair_BB placed in 93 Sea Zone
              
                  Combat Move - Italians
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                      1 unit repaired.
                      Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone
                      1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      1 infantry moved from Tobruk to Alexandria
                            Italians take Alexandria from British
                      1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                      1 bomber moved from Southern Italy to Algeria
                      1 infantry moved from Northern Italy to 97 Sea Zone
                      1 infantry moved from Northern Italy to 97 Sea Zone
                      2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                      1 infantry moved from 92 Sea Zone to Gibraltar
                      1 infantry moved from 92 Sea Zone to Gibraltar
                      1 battleship, 2 cruisers, 1 submarine and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                      1 infantry moved from Southern Italy to 95 Sea Zone
                      1 artillery moved from Southern Italy to 95 Sea Zone
                      1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                      1 infantry moved from 92 Sea Zone to Morocco
                      1 artillery moved from 92 Sea Zone to Morocco
              
                  Combat - Italians
                      Battle in Gibraltar
                      Battle in Morocco
                          Italians attack with 1 artillery and 1 infantry
                          French defend with 1 infantry
                          Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
                          Casualties for Italians: 1 infantry
                          Casualties for French: 1 infantry
                      Battle in Algeria
                          Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                          French defend with 1 infantry
                          Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                          Casualties for French: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                      1 bomber moved from Algeria to France
                      1 infantry moved from Northern Italy to Western Germany
                      1 infantry moved from Northern Italy to Western Germany
                      1 infantry moved from Yugoslavia to Northern Italy
                      1 infantry moved from Yugoslavia to Northern Italy
                      1 armour moved from Slovakia Hungary to Western Germany
                      1 italian_para moved from Southern Italy to Western Germany
                      1 aaGun moved from Southern France to Northern Italy
                      EDIT: 1 Italian_LCV moved from Southern Italy to Western Germany
                      1 fighter moved from Southern Italy to France
                      1 fighter moved from Southern Italy to France
              
                  Place Units - Italians
                      3 infantry placed in Southern Italy
                      1 infantry placed in Northern Italy
              
                  Turn Complete - Italians
                      Italians collect 12 PUs; end with 14 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
                      Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              

              Mussolini and Hitler are rumored to be having discussions on a top secret subject. The words Sea Lion were heard somewhere in that discussion by an Allied spy who had infiltrated the location where the discussions took place.

              d00d243d-0cfb-4aa9-9d38-bbbd2345e30a-exp-game-2-trout-vs.panzer-it2.tsvg

              1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P Offline
                Panzerstahl-Helm 0
                last edited by

                @Trout

                Churchill and the entire Downington Street 10 are in a state of flurry regarding the latest intelligence information.
                The Prime Minister is highly anxious and barely allows him time to finish his breakfast and tea. He is aware of the seriousness of the situation and his speech to the nation was amended in a few sections and adapted to the current circumstances when he stepped in front of the microphone...

                Game History

                Round: 2
                
                    Purchase Units - ANZAC
                        ANZAC buy 3 Fortifications and 1 carrier; Remaining resources: 0 PUs; 
                
                    Combat Move - ANZAC
                        2 infantry moved from New Guinea to Dutch New Guinea
                              ANZAC take Dutch New Guinea from Dutch
                        1 transport moved from 42 Sea Zone to 61 Sea Zone
                        2 infantry moved from Queensland to South Australia
                        1 artillery and 3 fighters moved from Queensland to New South Wales
                        1 transport moved from 62 Sea Zone to 63 Sea Zone
                        1 infantry moved from New Zealand to 63 Sea Zone
                        1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                
                    Combat - ANZAC
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 infantry moved from 62 Sea Zone to New South Wales
                
                    Place Units - ANZAC
                        2 Fortifications placed in Java
                        1 Fortification placed in Solomon Islands
                        1 carrier placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 14 PUs; end with 14 PUs
                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                
                    Combat Move - French
                
                    Combat - French
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - French
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 infantry moved from Trans-Jordan to Egypt
                        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                        1 infantry moved from French West Africa to French Central Africa
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                d00d243d-0cfb-4aa9-9d38-bbbd2345e30a-exp-game-2-trout-vs.panzer-ANZ2.tsvg

                T 2 Replies Last reply Reply Quote 0
                • T Offline
                  Trout @Panzerstahl-Helm 0
                  last edited by

                  @panzerstahl-helm-0 Game History

                  Round: 3
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                          triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                          triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                          Germans buy 2 fighters and 8 transports; Remaining resources: 2 PUs; 
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  
                      Combat - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  
                      Non Combat Move - Germans
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Western Germany
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                          4 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                          1 GermanUBoat moved from 106 Sea Zone to 108 Sea Zone
                          2 GermanUBoats and 1 German_Heavy_BB moved from 93 Sea Zone to 91 Sea Zone
                          2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers moved from France to Western Germany
                          1 waffen_infantry moved from Normandy Bordeaux to Western Germany
                          1 waffen_infantry moved from Normandy Bordeaux to Western Germany
                          4 German_LCVs, 4 armour, 1 elite, 2 german_paras and 3 infantry moved from Germany to Western Germany
                          3 aaGuns, 4 artilleries, 1 elite and 13 infantry moved from Slovakia Hungary to Germany
                          1 armour moved from Yugoslavia to Western Germany
                          1 infantry moved from Romania to Slovakia Hungary
                          3 armour moved from Greece to Yugoslavia
                          1 G_Rail moved from Germany to Greece
                          1 G_Rail and 1 infantry moved from Greece to Western Germany
                          1 G_Rail moved from Germany to Greece
                          1 G_Rail and 1 infantry moved from Greece to Western Germany
                          3 infantry moved from Greece to Bulgaria
                          1 infantry moved from Poland to Germany
                          1 infantry moved from Finland to Norway
                          1 infantry moved from Finland to Norway
                          1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                          1 battleship moved from 112 Sea Zone to 113 Sea Zone
                          1 transport moved from 112 Sea Zone to 113 Sea Zone
                  
                      Place Units - Germans
                          2 fighters placed in Western Germany
                          8 transports placed in 113 Sea Zone
                  
                      Turn Complete - Germans
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Germans collect 46 PUs; end with 48 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                          Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                  

                  All of the German military is wondering what their Fuehrer has in mind. There were meetings in Bavaria with Il Duce himself in attendance. All Kriegsmarine factories and shipyards cancelled all work on U-Boats and instead are building only transport ships so far in Year 1941. Also there have been continuous combined arms exercises involving all parts of the German war machine with the lone exception being the SS units which are digging in at the Fatherland's eastern borders. Axis reconnaissance is reporting that they cannot find any RAF or Royal Navy assets anywhere around the UK. Only some French squadrons who seem very eager for a fight after spending more than a year eating fish and chips instead of croissants and onion soup. They are cursing the British beer as they miss their French wine terribly.

                  701394be-f005-471f-a560-f2394404ae98-exp-game-2-trout-vs.panzer-g3.tsvg

                  1 Reply Last reply Reply Quote 1
                  • T Offline
                    Trout @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 Good morning Mr. Panzer (good afternoon in the Fatherland). I wanted to let you know that if you want to redo your US/China/UK Turn 2 that is fine with me. You were going down a path that again was different than I have ever seen before (full UK Gibastion in UK1 and a whole lot of land mines and infantry in USSR) so would be interesting to me to play it out if you still want to. We could continue as is but at this point I don't see any course of action besides crazy dice that will change the game from ending on G4. Unless I am completely missing something.

                    1 Reply Last reply Reply Quote 0
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0
                      last edited by Panzerstahl-Helm 0

                      @Trout

                      Stalin heard Churchill's speech at his dacha in a wood outside Moscow. According to the latest intelligence information, the situation on the British Isles had changed dramatically, putting the British on his island in dire straits. When there was a knock at the door, the marshal of the Russian armed forces entered shortly afterwards. “Comrade Stalin, in view of the impending assault on the British Isles, what are your instructions for our armies?” The Generalissimo of the Soviet Union simply replied taciturnly: "What do I care about this Albion on its islands? Our target is Berlin! Declare a state of war and set the armed forces in motion!"
                      Meanwhile in London...

                      I had no idea that the situation in Germany would escalate so quickly and the signs of a sea lion turned into a fierce invasion force within one turn! Brilliantly prepared! Hats off!
                      If you ever come across a well-prepared sea lion, you should also take a look at how it unfolds! Hence I would at least play until next German turn (should be G5) and see how that turns out. So much time is needed 😉
                      So here are my suggestions for how we can continue playing after London has fallen.... if it falls 😉

                      1. We end the game and start a new one. This is then a victory for the Axis. Since I can't recapture London by the end of the turn, that's it for the Allies. I would then play the Allies again.

                      2. We continue playing until one of the next victory conditions is met (conquest of Moscow or Berlin).
                        You would still have a point for your victory and could get an additional one.
                        I had once a game against barnee (aka beelee) where London got kicked out early in the game as well, but neverthekess the Allied were a tough opponent the game was open quiete long!

                      3. Or I see how much I would need to twist my UK3 turn to avoid an early disqualification of Londons

                      Russia turn 4 cooking

                      T 1 Reply Last reply Reply Quote 1
                      • T Offline
                        Trout @Panzerstahl-Helm 0
                        last edited by

                        @panzerstahl-helm-0 Okay!! My thought then is we play through the next German turn and re-evaluate after London falls ……. Or not. I would have never thought it possible to lose the France fight on G1 and still win but you are the one who has done it. So play on sir and I await Stalin’s move

                        1 Reply Last reply Reply Quote 0
                        • Panzerstahl-Helm 0P Offline
                          Panzerstahl-Helm 0
                          last edited by

                          @Trout

                          Sounds good!

                          Game History

                          Round: 3
                          
                              Purchase Units - Russians
                                  Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                                  Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                                  Trigger TankGeneral: buyTank_General added to productionRussians
                                  Russians buy 6 artilleries, 1 elite, 2 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                          
                              Combat Move - Russians
                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                          
                              Combat - Russians
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                          
                              Non Combat Move - Russians
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Eastern Poland
                                  1 aaGun, 2 artilleries and 10 infantry moved from Novgorod to Baltic States
                                  6 infantry moved from Belarus to Eastern Poland
                                  1 armour, 1 artillery, 1 elite, 9 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                                  3 infantry moved from Ukraine to Bessarabia
                                  1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                                  1 R_Europe_Rail moved from Russia to Bryansk
                                  1 R_Europe_Rail and 1 aaGun moved from Bryansk to Eastern Poland
                                  1 aaGun moved from Bryansk to Western Ukraine
                                  10 mine_unarmeds moved from Bryansk to Western Ukraine
                                  10 mine_unarmeds moved from Russia to Bryansk
                                  2 russian_paras moved from Russia to Caucasus
                                  1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
                                  2 Russian_Rails, 1 elite and 1 infantry moved from Russia to Eastern Poland
                                  3 infantry moved from Russia to Bryansk
                                  1 armour moved from Urals to Smolensk
                                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                                  1 submarine moved from 115 Sea Zone to 113 Sea Zone
                                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                                  1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                          
                              Place Units - Russians
                                  1 elite and 1 russian_para placed in Russia
                                  3 artilleries placed in Ukraine
                                  3 artilleries placed in Novgorod
                                  2 infantry placed in Volgograd
                          
                              Turn Complete - Russians
                                  Russians collect 37 PUs; end with 37 PUs
                          

                          Combat Hit Differential Summary :

                          701394be-f005-471f-a560-f2394404ae98-exp-game-2-trout-vs.panzer-r3.tsvg

                          T 2 Replies Last reply Reply Quote 0
                          • T Offline
                            Trout @Panzerstahl-Helm 0
                            last edited by

                            @panzerstahl-helm-0 Game History

                            Round: 3
                            
                                Purchase Units - Japanese
                                    Japanese buy 1 Heavy_BB, 3 armour, 1 elite and 3 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                    1 infantry moved from Yunnan to Szechwan
                                          Japanese take Szechwan from Chinese
                                    1 infantry moved from Hopei to Suiyuyan
                                    1 infantry moved from Chahar to Suiyuyan
                                    1 infantry moved from Anhwe to Kweichow
                                          Japanese take Kweichow from Chinese
                                    1 infantry moved from Anhwe to Kweichow
                                    1 armour moved from Jehol to Suiyuyan
                                    1 armour moved from Shantung to Hopei
                                    1 armour moved from Shantung to Hopei
                                    1 armour moved from Kiangsu to Hopei
                                    1 armour moved from Kiangsu to Hopei
                                    5 fighters and 4 tactical_bombers moved from Anhwe to Suiyuyan
                                    1 infantry moved from Hopei to Shensi
                                          Japanese take Shensi from Chinese
                            
                                Combat - Japanese
                                    Battle in Suiyuyan
                                        Japanese attack with 1 armour, 5 fighters, 2 infantry and 4 tactical_bombers
                                        Chinese defend with 2 infantry
                                        Japanese win, taking Suiyuyan from Chinese with 1 armour, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                                        Casualties for Japanese: 1 infantry
                                        Casualties for Chinese: 2 infantry
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            
                                Non Combat Move - Japanese
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                    5 fighters and 4 tactical_bombers moved from Suiyuyan to Hopei
                                    1 J_Rail moved from Kiangsu to Shantung
                                    1 J_Rail and 1 infantry moved from Shantung to Kweichow
                                    1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
                                    1 aaGun moved from Anhwe to Kweichow
                                    1 infantry moved from Paulau Island to 34 Sea Zone
                                    1 infantry moved from Paulau Island to 34 Sea Zone
                                    1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                                    1 infantry moved from 33 Sea Zone to Caroline Islands
                                    1 infantry moved from 33 Sea Zone to Caroline Islands
                                    1 elite moved from Japan to 6 Sea Zone
                                    1 artillery moved from Japan to 6 Sea Zone
                                    1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                    1 elite moved from 36 Sea Zone to Kwangsi
                                    1 infantry moved from Kwangsi to Yunnan
                                    1 infantry moved from Kwangsi to Yunnan
                                    1 artillery moved from 36 Sea Zone to Kwangsi
                                    1 transport moved from 36 Sea Zone to 37 Sea Zone
                                    1 infantry moved from Siam to 37 Sea Zone
                                    1 infantry moved from Siam to 37 Sea Zone
                                    2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                    1 infantry moved from 36 Sea Zone to Kwangsi
                                    1 infantry moved from 36 Sea Zone to Kwangsi
                                    1 transport moved from 33 Sea Zone to 6 Sea Zone
                                    1 carrier moved from 6 Sea Zone to 20 Sea Zone
                                    1 fighter moved from 6 Sea Zone to 20 Sea Zone
                                    1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                                    1 submarine moved from 6 Sea Zone to 36 Sea Zone
                                    1 mech_infantry moved from Yunnan to Kweichow
                            
                                Place Units - Japanese
                                    1 Heavy_BB placed in 6 Sea Zone
                                    2 armour and 1 infantry placed in Shantung
                                    1 armour and 2 infantry placed in Kiangsu
                                    Japanese undo move 2.
                                    Japanese undo move 2.
                                    2 armour and 1 infantry placed in Kiangsu
                                    1 armour and 2 infantry placed in Shantung
                                    1 elite placed in Japan
                            
                                Turn Complete - Japanese
                                    Japanese collect 35 PUs; end with 39 PUs
                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs
                                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
                            

                            b020c8f7-d60c-4eb6-beea-09bc7b332f27-exp-game-2-trout-vs.panzer-j3.tsvg

                            1 Reply Last reply Reply Quote 0
                            • Panzerstahl-Helm 0P Offline
                              Panzerstahl-Helm 0
                              last edited by

                              @Trout

                              Howdy sir,

                              here^we go. Looking ugly for the Brits and I am afraid Montgomery can´t save the kingdom neither....
                              Very well played, sir!
                              The cake is not quite eaten yet, the battle for Britain is coming up.
                              Best practice is to do the battle in Edit Mode and perhaps save after each round.
                              God save the queen!

                              BR

                              Game History

                              Round: 3
                              
                                  Purchase Units - Americans
                                      Americans buy 2 carriers, 1 destroyer, 1 elite, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              
                                  Combat - Americans
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                              
                                  Place Units - Americans
                                      1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                                      1 elite placed in Eastern United States
                                      1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                              
                                  Turn Complete - Americans
                                      Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                                      Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                      Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                                      Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                      Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                                      Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                      Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                                      Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                                      Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                      Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                      Americans collect 52 PUs; end with 52 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                                      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Chinese
                                      Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                      2 infantry moved from Sikang to Shensi
                                      1 fighter moved from Sikang to Shensi
                              
                                  Combat - Chinese
                                      Battle in Shensi
                                          Chinese attack with 1 fighter and 2 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                                              Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                                              Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
                                              Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                                              1 infantry owned by the Chinese lost in Shensi
                                              1 infantry owned by the Japanese lost in Shensi
                                          Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                                          Casualties for Chinese: 1 infantry
                                          Casualties for Japanese: 1 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - Chinese
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                      1 fighter moved from Shensi to Sikang
                              
                                  Place Units - Chinese
                                      3 infantry placed in Sikang
                              
                                  Turn Complete - Chinese
                                      Chinese collect 4 PUs; end with 5 PUs
                                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
                              
                                  Purchase Units - British
                                      British buy 1 FlakTower, 1 Hvy_Ind_2, 1 UK_TankGeneral, 4 infantry, 5 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Place Units - British
                                      Units in United Kingdom being upgraded or consumed: 1 factory_major
                                      1 Hvy_Ind_2 placed in United Kingdom
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      2 artilleries and 2 infantry moved from Kenya to Italian Somaliland
                                            British take Italian Somaliland from Italians
                                      1 artillery and 1 infantry moved from Egypt to Alexandria
                                      4 infantry moved from Persia to Iraq
                                      2 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Iraq
                                      1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                              
                                  Combat - British
                                      Battle in Alexandria
                                          British attack with 1 artillery and 1 infantry
                                          Italians defend with 1 infantry
                                              British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                                              Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                                              1 infantry owned by the British lost in Alexandria
                                              British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                                              Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                                              British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0,33 expected hits
                                              Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                                              1 infantry owned by the Italians lost in Alexandria
                                          British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
                                          Casualties for British: 1 infantry
                                          Casualties for Italians: 1 infantry
                                      Battle in Iraq
                                          British attack with 4 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                                          Neutral_Axis defend with 3 infantry
                                              British roll dice for 4 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 1/9 hits, 3,00 expected hits
                                              Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                                              2 infantry owned by the British lost in Iraq
                                              1 infantry owned by the Neutral_Axis lost in Iraq
                                              British roll dice for 2 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 3 : 3/7 hits, 2,67 expected hits
                                              Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
                                              2 infantry owned by the British lost in Iraq
                                              2 infantry owned by the Neutral_Axis lost in Iraq
                                          British win, taking Iraq from Neutral_Axis with 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -3
                                          Casualties for British: 4 infantry
                                          Casualties for Neutral_Axis: 3 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                      2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Egypt
                                      3 infantry moved from Shan State to Burma
                                      1 transport moved from 44 Sea Zone to 41 Sea Zone
                                      1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                                      1 infantry moved from Anglo Egyptian Sudan to Egypt
                              
                                  Place Units - British
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      1 FlakTower, 1 UK_TankGeneral, 4 infantry, 5 uk_armours and 1 uk_para placed in United Kingdom
                              
                                  Turn Complete - British
                                      Total Cost from Convoy Blockades: 8
                                          Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                                          Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,4,1,3,3,6,3,4
                                      British collect 49 PUs (8 lost to blockades); end with 49 PUs
                                      Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 50 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : -0,67
                              Italians regular : 0,00
                              Japanese regular : 0,33
                              Neutral_Axis regular : 2,33
                              British regular : -2,00
                              

                              b020c8f7-d60c-4eb6-beea-09bc7b332f27-exp-game-2-trout-vs.panzer-us uk3.tsvg

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @Panzerstahl-Helm 0
                                last edited by

                                @panzerstahl-helm-0 Game History

                                Round: 3
                                
                                    Purchase Units - Italians
                                        Italians buy 1 fighter; Remaining resources: 18 PUs; 
                                
                                    Combat Move - Italians
                                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                        1 infantry moved from Tobruk to Alexandria
                                        1 infantry moved from Tobruk to Alexandria
                                        1 artillery moved from Tobruk to Alexandria
                                
                                    Combat - Italians
                                        Battle in Alexandria
                                            Italians attack with 1 artillery and 2 infantry
                                            British defend with 1 artillery
                                            Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                                            Casualties for British: 1 artillery
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - Italians
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                                        1 armour moved from Algeria to Libya
                                        1 mech_infantry moved from Algeria to Libya
                                        1 artillery moved from Morocco to 92 Sea Zone
                                        1 infantry moved from Algeria to 92 Sea Zone
                                        1 infantry moved from 92 Sea Zone to Gibraltar
                                        1 artillery moved from 92 Sea Zone to Gibraltar
                                        1 artillery moved from Algeria to Tunisia
                                        1 fighter moved from France to Southern Italy
                                        1 fighter moved from France to Southern Italy
                                        1 bomber moved from France to Southern Italy
                                        1 italian_para moved from Western Germany to Southern Italy
                                        1 Italian_LCV moved from Western Germany to Northern Italy
                                        1 infantry moved from Western Germany to Northern Italy
                                        1 infantry moved from Western Germany to Northern Italy
                                        1 infantry moved from Northern Italy to Southern Italy
                                        1 armour moved from Western Germany to Northern Italy
                                        1 armour moved from Slovakia Hungary to Northern Italy
                                        1 Rail moved from Southern Italy to Slovakia Hungary
                                        1 Rail and 1 infantry moved from Slovakia Hungary to Southern Italy
                                
                                    Place Units - Italians
                                        1 fighter placed in Southern Italy
                                
                                    Turn Complete - Italians
                                        Italians collect 12 PUs; end with 30 PUs
                                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 33 PUs
                                        Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                                        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                                

                                Sounds good. Will do. I am going to gamble that Italy is not needed for the British Isles slugfest. Hopefully that won't come back to bite me! Mighty ANZAC/France turn up.

                                d0a60408-9afc-4d55-89e7-c512a4fc0405-exp-game-2-trout-vs.panzer-it3.tsvg

                                1 Reply Last reply Reply Quote 0
                                • Panzerstahl-Helm 0P Offline
                                  Panzerstahl-Helm 0
                                  last edited by

                                  @Trout

                                  Game History

                                  Round: 3
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - ANZAC
                                  
                                      Combat - ANZAC
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - ANZAC
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          2 infantry moved from South Australia to Queensland
                                          1 transport moved from 61 Sea Zone to 54 Sea Zone
                                  
                                      Place Units - ANZAC
                                          2 submarines placed in 62 Sea Zone
                                          1 artillery placed in New South Wales
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 14 PUs; end with 14 PUs
                                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                  
                                      Combat Move - French
                                          1 infantry moved from French Central Africa to French Equatorial Africa
                                  
                                      Combat - French
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - French
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  
                                      Turn Complete - French
                                  

                                  Combat Hit Differential Summary :

                                  d0a60408-9afc-4d55-89e7-c512a4fc0405-exp-game-2-trout-vs.panzer-ANZ3.tsvg

                                  T 2 Replies Last reply Reply Quote 0
                                  • T Offline
                                    Trout @Panzerstahl-Helm 0
                                    last edited by

                                    @panzerstahl-helm-0 e6a6b187-e8ba-4f4e-ab62-e7b94647b18b-exp-game-2-trout-vs.panzer-g4.tsvg Scramble the French fighter??

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @Trout
                                      last edited by

                                      @trout Sorry, made two mistakes which this version corrects. First paratroopers cannot attack capitals. Second, I thought Uncle Joe had already declared war on Fascism but he hasn't. This version corrects both of those. Scramble the French fighter??

                                      e3f7053d-bd23-43af-b9dc-c3a68bc18e3b-exp-game-2-trout-vs.panzer-g4scram.tsvg

                                      Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        Trout @Panzerstahl-Helm 0
                                        last edited by

                                        @panzerstahl-helm-0 By the way, I did two test runs of this. First was a win but second was a loss so the end result weighs in the balance!! All hail the mighty A&A dice.

                                        1 Reply Last reply Reply Quote 0
                                        • Panzerstahl-Helm 0P Offline
                                          Panzerstahl-Helm 0 @Trout
                                          last edited by

                                          @trout said in EXP Game 2 Panzer vs. Trout:

                                          @trout Sorry, made two mistakes which this version corrects. First paratroopers cannot attack capitals. Second, I thought Uncle Joe had already declared war on Fascism but he hasn't. This version corrects both of those. Scramble the French fighter??

                                          e3f7053d-bd23-43af-b9dc-c3a68bc18e3b-exp-game-2-trout-vs.panzer-g4scram.tsvg

                                          no scramble

                                          T 1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @Panzerstahl-Helm 0
                                            last edited by

                                            @panzerstahl-helm-0 Okay, back on line now! Hope I got this right. I did dicebot for the Fighter AA and they got one kill from the seven. Then I rolled for the Flak Tower and it shot down two Tac Bombers. For the shore bombard, I got two hits and took them from your Flak Tower. Doing Combat in Edit Mode, round 1 of the amphibious invasion yielded 14 hits so you choose which of your forces die today in the attached

                                            bb36f5c2-ca86-441d-8a6d-df440251fabe-exp-game-2-trout-vs.panzer-g4SeaLion1.tsvg

                                            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 12
                                            • 13
                                            • 2 / 13
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums