EXP Game 2 Panzer vs. Trout
-
Sir, games against you are special as well. Early big battles - heavy punshes right from the beginning! ...kind like a bar fight!

BR
Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Russians buy 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 1 russian_para; Remaining resources: 15 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Caucasus 2 artilleries and 8 infantry moved from Novgorod to Karelia 1 russian_para moved from Russia to Novgorod 10 mine_unarmeds moved from Russia to Bryansk 1 artillery moved from Ukraine to Western Ukraine 1 armour moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk 1 artillery moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 1 Soviet_Commisar moved from Russia to Bryansk 1 R_Europe_Rail and 1 elite moved from Russia to Caucasus 2 Russian_Rails moved from Russia to Bryansk 2 Russian_Rails and 2 infantry moved from Bryansk to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 tactical_bomber moved from Western Ukraine to Russia Place Units - Russians 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3, 1 armour and 2 mech_infantrys EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps EDIT: Adding units owned by Russians to Bryansk: 1 1stCorps EDIT: Turning off Edit ModeCombat Hit Differential Summary :
673f968a-809b-41e1-a8dc-04b8a5a7fc6b-exp-game-2-trout-vs.panzer-r4.tsvg
-
@panzerstahl-helm-0 said in EXP Game 2 Panzer vs. Trout:
...kind like a bar fight!
Give it your all for the first 30 seconds and hope it's enough lol
-
@panzerstahl-helm-0 Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 4 armour, 1 elite, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Kwangsi to Borneo 1 bomber moved from Kwangsi to Borneo 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 infantry moved from Kweichow to Shensi 3 artilleries and 6 infantry moved from Hopei to Shensi 1 armour moved from Hopei to Shensi 1 armour moved from Hopei to Shensi 1 armour moved from Hopei to Shensi 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from British 1 infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 infantry moved from Philippines to 35 Sea Zone 1 elite moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 elite moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes Combat - Japanese Battle in Borneo Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese win, taking Borneo from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; British defend with 1 infantry Japanese win, taking Celebes from British with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 3 armour, 3 artilleries and 11 infantry Chinese defend with 3 infantry Japanese win, taking Shensi from Chinese with 3 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 Heavy_BB moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone 1 fighter moved from 20 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from Borneo to Philippines 1 bomber moved from Borneo to Philippines 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kwangsi to Shan State 1 infantry moved from Yunnan to Shan State 1 armour moved from Hopei to Yunnan 1 armour moved from Kweichow to Yunnan 2 armour moved from Shantung to Kweichow 2 armour moved from Kiangsu to Kweichow 1 tactical_bomber moved from Kwangsi to Hopei 2 fighters and 2 tactical_bombers moved from Burma to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Yunnan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 elite moved from 6 Sea Zone to Korea 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 Japan_destroyer and 1 submarine placed in 6 Sea Zone 2 armour and 1 infantry placed in Shantung 2 armour and 1 infantry placed in Kiangsu 1 elite and 4 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 54 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 65 PUsc91fde96-dbd8-48f4-ace3-5cbd169b02a6-exp-game-2-trout-vs.panzer-j4.tsvg
-
Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 1 Escort, 1 Heavy_BB, 1 carrier, 2 destroyers, 1 marine and 3 usa_fighters; Remaining resources: 1 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 5 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska 1 marine moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Alaska 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 Rails moved from Eastern United States to Western United States 3 Rails and 3 infantry moved from Western United States to Alaska 1 usa_fighter moved from Midway to Alaska 1 bomber moved from Midway to Eastern United States 1 AirCommander moved from Eastern United States to Gibraltar Place Units - Americans 1 Escort, 1 Heavy_BB, 1 carrier and 2 destroyers placed in 101 Sea Zone 3 usa_fighters placed in Eastern United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Americans collect 50 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 2 Escorts, 1 UK_LCV, 1 artillery, 6 infantry, 1 mine_unarmed and 4 uk_fighters; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 artillery, 1 commando and 4 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 uk_fighter moved from Egypt to Syria Combat - British Battle in Alexandria British attack with 1 artillery, 1 commando and 5 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 commando and 5 infantry in Alexandria, round 2 : 2/7 hits, 1,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 commando and 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Syria British attack with 1 artillery, 1 infantry and 1 uk_fighter Italians defend with 1 Italian_LCV and 2 infantry British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Syria, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 Italian_LCV and 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Syria 1 infantry owned by the Italians lost in Syria British roll dice for 1 artillery and 1 uk_fighter in Syria, round 3 : 2/2 hits, 0,83 expected hits Italians roll dice for 1 Italian_LCV and 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits 1 Italian_LCV owned by the Italians and 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery and 1 uk_fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 1 Italian_LCV and 2 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from Syria to 98 Sea Zone 1 mech_infantry moved from Ethiopia to Egypt 1 uk_armour moved from British Somaliland to Anglo Egyptian Sudan 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 uk_armour moved from Quebec to Eastern United States 1 infantry moved from Quebec to Eastern United States EDIT: 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from British Columbia to Western United States Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 Escort and 1 uk_fighter placed in 98 Sea Zone 1 UK_LCV and 3 uk_fighters placed in United Kingdom 1 artillery, 6 infantry and 1 mine_unarmed placed in India 1 Escort placed in 110 Sea Zone Turn Complete - British Trigger British RemoveUKConvoySZ98Invert: has removed 1 Escort owned by British in 98 Sea Zone Trigger British RemoveUKConvoySZ98Invert: British has 1 Escort_Convoy placed in 98 Sea Zone Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,4,2,6,5 British collect 38 PUs (7 lost to blockades); end with 38 PUs Trigger British Loses Celebes Pacific Expanded: British met a national objective for an additional -1 PUs; end with 37 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Italians regular : 0,67 Japanese regular : 0,33 British regular : 0,17c91fde96-dbd8-48f4-ace3-5cbd169b02a6-exp-game-2-trout-vs.panzer-US UK4.tsvg
-
@panzerstahl-helm-0 Game History
Round: 4 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV moved from Southern Italy to Syria EDIT: 1 infantry moved from Southern Italy to Syria EDIT: 1 infantry moved from Southern Italy to Syria EDIT: Italians undo move 3. EDIT: 1 artillery moved from Southern Italy to Syria EDIT: 1 italian_para moved from Greece to Syria EDIT: 1 italian_para moved from Greece to Syria 1 bomber moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 2 italian_paras British defend with 1 artillery Italians win, taking Syria from British with 1 Italian_LCV, 1 artillery, 1 bomber, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece 1 artillery moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 1 bomber moved from Syria to Southern Italy 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 armour moved from Morocco to Tunisia 1 artillery moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 Rail moved from Southern Italy to Slovakia Hungary 1 armour moved from Slovakia Hungary to Northern Italy 1 Rail and 1 infantry moved from Slovakia Hungary to Southern Italy Place Units - Italians 1 battleship and 1 destroyer placed in 95 Sea Zone 1 Italian_LCV and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,3,4,2,2,6,3 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUsDuce a bit perplexed. He doesn't understand how his German buddies could whack both the US and UK Fleets but somehow he is still losing in the Mediterranean :astonished_face: :angry_face: :angry_face:
2d635161-16a2-4f31-b46f-82d1c2a80cfa-exp-game-2-trout-vs.panzer-it4.tsvg -
I forgot that fortification cannot be placed in Dutch New Guinea.
Hence I removed these 2 from my purchase and added 2 IPCs back to my account.Italy is beefing up the Regia Marina. This becomes a beast!
BR
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 4 Fortifications, 1 air_transport, 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 air_transport and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 battleship placed in 62 Sea Zone 1 air_transport and 1 infantry placed in New South Wales 2 Fortifications placed in Solomon Islands 2 Fortifications placed in Java Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 2 Fortifications EDIT: Changing PUs for ANZAC from 26 to 28 EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
2d635161-16a2-4f31-b46f-82d1c2a80cfa-exp-game-2-trout-vs.panzer-ANZ4.tsvg
-
@panzerstahl-helm-0 Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin. Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 G_air_transport, 5 GermanUBoats, 2 Panzer_Grndrss, 1 Waffen_Oberst, 1 armour, 1 elite, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 waffen_infantry 1 Waffen_Oberst placed in Germany Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Bessarabia from Russians EDIT: Germans takes Ukraine from Russians EDIT: Germans takes Rostov from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Bessarabia from Russians EDIT: Germans takes Ukraine from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Rostov from Russians EDIT: Germans takes Iraq from Neutral_Axis EDIT: Germans takes Cyprus from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked. 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from 123 Sea Zone to Iceland 1 GermanUBoat moved from 109 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 113 Sea Zone 1 German_Heavy_BB, 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone EDIT: 1 german_para moved from Greece to Ukraine EDIT: 1 german_para moved from Greece to Rostov EDIT: Germans undo move 11. EDIT: Germans undo move 10. EDIT: 1 german_para moved from Romania to Ukraine EDIT: 1 German_LCV moved from Greece to Syria EDIT: Germans undo move 11. EDIT: 1 German_LCV moved from Greece to Cyprus EDIT: 1 German_LCV moved from Cyprus to Syria EDIT: 1 infantry moved from Greece to Cyprus EDIT: 1 infantry moved from Cyprus to Syria EDIT: 1 infantry moved from Greece to Cyprus EDIT: 1 infantry moved from Cyprus to Syria EDIT: 1 german_para moved from Romania to Greece 1 infantry moved from Romania to Bessarabia 4 artilleries, 1 elite and 15 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians EDIT: 1 Waffen_Oberst moved from Germany to 1st Waffen EDIT: 1 waffen_infantry moved from Germany to 1st Waffen EDIT: 1 waffen_infantry moved from Germany to 1st Waffen EDIT: 1 artillery moved from Germany to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group North EDIT: 1 1stPanzerArmy moved from Germany to Army Group North EDIT: 2 artilleries moved from Eastern Poland to Army Group North EDIT: 5 infantry moved from Eastern Poland to Army Group North EDIT: 1 infantry moved from Eastern Poland to Army Group North EDIT: 2 infantry moved from Eastern Poland to Army Group North EDIT: 1 ArmyGroupNorth moved from Army Group North to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 bomber moved from Southern France to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 3 waffen_infantrys moved from Germany to Eastern Poland 1 Waffen_Arty moved from Germany to Eastern Poland 1 elite moved from Germany to Slovakia Hungary Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Battle in Iceland Battle in 110 Sea Zone Germans attack with 5 GermanUBoats, 1 German_Heavy_BB, 3 Wolfpacks, 1 battleship, 1 cruiser and 1 destroyer British defend with 1 Escort Germans win, taking Iceland from British with 5 GermanUBoats, 1 German_Heavy_BB, 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 Escort Casualties for Germans: 3 Wolfpacks Battle in 113 Sea Zone Germans attack with 1 GermanUBoat, 2 bombers and 1 fighter Russians defend with 1 cruiser Germans win with 1 GermanUBoat, 2 bombers and 1 fighter remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 95 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from 113 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to France 5 tactical_bombers moved from Morocco to France 1 fighter moved from Western Germany to France 3 aaGuns moved from Slovakia Hungary to Eastern Poland 1 elite moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 armour moved from Holland Belgium to Germany 1 armour moved from Holland Belgium to Germany 1 aaGun moved from Denmark to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to France 3 GermanUBoats and 2 Wolfpacks moved from 93 Sea Zone to 95 Sea Zone 1 G_Rail and 1 German_LCV moved from Germany to Greece 1 german_para moved from Germany to Romania 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 elite moved from Western Germany to Greece EDIT: 1 tactical_bomber moved from France to 1st Luftfloffen EDIT: 2 fighters moved from France to 1st Luftfloffen EDIT: 1 1stLuftfloffen moved from 1st Luftfloffen to France EDIT: 1 GAirCommander moved from France to 1st Luftfloffen Place Units - Germans 1 G_air_transport, 2 Panzer_Grndrss, 1 armour and 1 elite placed in Germany 1 fighter placed in Western Germany 2 infantry placed in Germany 1 infantry placed in Western Germany 1 infantry placed in Germany 2 GermanUBoats and 1 transport placed in 110 Sea Zone 3 GermanUBoats placed in 93 Sea Zone Turn Complete - Germans Trigger ParaBoost atUkraine: Germans has 1 german_paraBoost placed in Ukraine Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUsI am just winging it at this point. You again have me confused by your cloak-and-dagger tactics :detective: All I can tell is that you really like not letting me have Gibraltar

28ecc47d-a185-4ea6-ae43-566827314703-exp-game-2-trout-vs.panzer-g5.tsvg
-
@panzerstahl-helm-0 Barbarossa begins! 10 free IPC's to do as the commies want
-
Ahoi,
Stalin placed 2 tanks worth of 10 IPC in Bryansk at the end of his turn.
They went straight to 1st CorpBR
Game History
Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode 3 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 3 infantry moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Russia to Ukraine EDIT: 1 russian_para moved from Caucasus to Bulgaria 2 artilleries and 8 infantry moved from Karelia to Finland 1 fighter moved from Caucasus to Bessarabia 3 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 german_para, 1 german_paraBoost and 1 russian_minor Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 german_paraBoost owned by the Germans lost in Ukraine Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 german_para in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 german_para in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 german_para owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Finland Russians attack with 2 artilleries and 8 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 2/10 hits, 2,33 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Finland 2 infantry owned by the Germans lost in Finland Russians roll dice for 2 artilleries and 6 infantry in Finland, round 3 : 3/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Baltic States Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 armour moved from Belarus to Bryansk 20 mine_unarmeds moved from Bryansk to Belarus 1 fighter moved from Baltic States to Novgorod 1 artillery moved from Belarus to Smolensk 1 russian_para moved from Russia to Novgorod 1 elite moved from Russia to Smolensk 2 armour moved from Urals to Smolensk 1 armour moved from Bryansk to Smolensk 1 Soviet_Commisar moved from Russia to Smolensk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Bessarabia to Bryansk 3 infantry moved from Western Ukraine to Ukraine 2 artilleries moved from Western Ukraine to Bryansk 10 mine_unarmeds moved from Russia to Smolensk 5 infantry moved from Belarus to Smolensk 1 elite moved from Bryansk to Belarus Place Units - Russians 20 Army_Conscripts placed in Russia 6 Army_Conscripts placed in Volgograd Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : 1,83 Russians regular : 1,0028ecc47d-a185-4ea6-ae43-566827314703-exp-game-2-trout-vs.panzer-R5.tsvg
-
@panzerstahl-helm-0 Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 1 Heavy_BB, 2 Japan_Engineers, 1 Japan_destroyer, 2 armour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 3 armour, 3 artilleries and 10 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 4 armour, 2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai 4 fighters and 3 tactical_bombers moved from Hopei to Tsinghai 3 infantry and 1 mech_infantry moved from Shan State to Malaya 2 armour moved from Yunnan to Malaya 1 infantry moved from Yunnan to Burma Japanese take Burma from British 1 bomber moved from Philippines to Malaya 1 bomber moved from Philippines to Malaya 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 fighter moved from 35 Sea Zone to Malaya 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Tsinghai Japanese attack with 7 armour, 3 artilleries, 6 fighters, 11 infantry and 5 tactical_bombers Chinese defend with 1 fighter and 19 infantry Japanese win, taking Tsinghai from Chinese with 7 armour, 3 artilleries, 6 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 8 infantry Casualties for Chinese: 1 fighter and 19 infantry Battle in Malaya Japanese attack with 2 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry Japanese win, taking Malaya from British with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Japanese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Malaya to Kwangsi 1 bomber moved from Malaya to Kwangsi 1 aaGun moved from Kweichow to Yunnan 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 2 armour moved from Shantung to Kweichow 2 armour moved from Kiangsu to Kweichow 6 fighters and 5 tactical_bombers moved from Tsinghai to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 elite moved from Korea to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Jehol 1 elite moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 33 Sea Zone 1 elite moved from 33 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone 1 elite moved from Celebes to 44 Sea Zone 1 elite and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 elite moved from 20 Sea Zone to Kwangtung 1 transport moved from 43 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 2 Japan_Engineers and 1 elite placed in Japan 1 armour and 2 infantry placed in Shantung 1 armour and 2 infantry placed in Kiangsu 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 57 PUs; end with 57 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 58 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 74 PUsChina is conquered. I figured out another part of your strategy. You want to make me taking Belarus very painful
79d29cde-3fd6-41db-90a5-66cd230feb17-exp-game-2-trout-vs.panzer-j5.tsvg -
-
@panzerstahl-helm-0 Sorry about that, try this one
3c5e2546-b632-4299-b198-a6c4e501c60f-exp-game-2-trout-vs.panzer-j5.tsvg
-
Ahoi,
you must be mistaken about Belarus. My Russian boys are just dig up the field and plant a few potatoes or something. Your troops are very welcome to join

In secret I am trying to guide your troops around to show them the beautiful landscape everywhere except Moscow.
Meanwhile your boys are exploring Iceland and the 1st US Air Fleet Commander has landed in Gibraltar.
Italy is bringing Pizza and Pasta to the Middle East. Time will tell if they like it or not....BR
Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 1 AirCommander, 2 Escorts, 2 Fortifications, 1 USA_TankGeneral, 1 carrier, 1 destroyer, 1 elite, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from Midway to 16 Sea Zone 1 bomber moved from Eastern United States to 123 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 elite, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 elite, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Morocco Battle in 16 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking 106 Sea Zone from Germans, taking Morocco from Italians with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 123 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport Americans roll dice for 1 bomber in 123 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 transport in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 bomber moved from 123 Sea Zone to United Kingdom 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 3 usa_fighters moved from Eastern United States to Gibraltar 1 Escort_Convoy, 1 Heavy_BB, 1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone EDIT: 1 AirCommander and 3 usa_fighters moved from Gibraltar to 1st USA AirFleet EDIT: 1 USA1stAirFleet moved from 1st USA AirFleet to Gibraltar 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway Place Units - Americans 1 Fortification placed in Wake Island 1 Fortification placed in Guam 1 AirCommander, 1 USA_TankGeneral and 1 elite placed in Eastern United States 1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone 1 Escort, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British Trigger FrenchUK: buyFrenchUK added to productionBritish British buy 2 UK_LCVs, 1 artillery, 3 infantry, 2 mech_infantrys, 4 mine_unarmeds, 1 uk_armour and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: British takes Normandy Bordeaux from Germans EDIT: British takes Holland Belgium from Germans EDIT: British takes Denmark from Germans EDIT: Turning off Edit Mode 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 uk_fighter and 1 uk_tactical_bomber moved from India to Iraq 3 infantry and 1 uk_fighter moved from India to Burma 2 infantry moved from Egypt to 98 Sea Zone 2 uk_fighters moved from 98 Sea Zone to Algeria 1 Escort_Convoy, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Holland Belgium EDIT: 1 uk_para moved from United Kingdom to Denmark Combat - British Battle in Algeria British attack with 2 infantry and 2 uk_fighters Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 infantry and 2 uk_fighters in Algeria, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Algeria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 2 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 infantry, 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber in Iraq, round 2 : 3/5 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 mech_infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 3 infantry and 1 uk_fighter Japanese defend with 1 infantry British roll dice for 3 infantry and 1 uk_fighter in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia 1 uk_fighter moved from Burma to India 1 uk_fighter and 1 uk_tactical_bomber moved from Iraq to Persia 1 artillery, 1 commando and 4 infantry moved from Alexandria to Egypt 1 uk_armour moved from Anglo Egyptian Sudan to Egypt 2 uk_fighters moved from Algeria to 92 Sea Zone EDIT: 2 Rails moved from Union of South Africa to India 2 Rails and 2 infantry moved from India to Persia Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 UK_LCVs and 3 uk_paras placed in United Kingdom 2 mech_infantrys and 1 uk_armour placed in Egypt 1 artillery, 3 infantry and 4 mine_unarmeds placed in India Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6 British collect 47 PUs (4 lost to blockades); end with 47 PUs Trigger British Loses Celebes Pacific Expanded: British met a national objective for an additional -1 PUs; end with 46 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 0,33 Japanese regular : 0,00 Germans regular : -0,17 Neutral_Axis regular : 1,00 British regular : 0,833c5e2546-b632-4299-b198-a6c4e501c60f-exp-game-2-trout-vs.panzer-US UK5.tsvg
-
@panzerstahl-helm-0 Oh great! Thanks for clarifying that. It must be potato season there because that's an awful lot of digging going on. Yes, we thought Iraq and NW Persia would like some pizza and gelato also. So we decided to visit them too. Allied navies in the Mediterranean look a little less peaceful though. I don't think they are just there for fishing. I guess I will take up your brilliant advice and go visit Baltic States and Ukraine instead of Belarus next. Wouldn't want to interrupt the potato harvest there
-
@panzerstahl-helm-0 Game History
Round: 5 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Place Units - Italians Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Italians takes Northwest Persia from British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Syria to Northwest Persia 1 infantry moved from Syria to Iraq 1 artillery moved from Syria to Iraq EDIT: 1 Italian_LCV moved from Syria to Cyprus EDIT: 1 Italian_LCV moved from Cyprus to Greece 1 italian_para moved from Syria to Iraq 1 bomber moved from Southern Italy to Iraq 1 battleship moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 battleship moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Iraq Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 italian_para British defend with 1 mech_infantry Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 italian_para remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 2 battleships, 1 cruiser and 1 submarine French defend with 1 destroyer Italians win, taking 98 Sea Zone from Neutral with 2 battleships, 1 cruiser and 1 submarine remaining. Battle score for attacker is 7 Casualties for French: 1 destroyer Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from Iraq to Greece 1 mech_infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 Rail moved from Southern Italy to Slovakia Hungary 1 Rail and 1 infantry moved from Slovakia Hungary to Southern Italy Place Units - Italians 1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Italians collect 13 PUs; end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs7fee1e88-ab0b-45da-9638-1b9e8ad9852f-exp-game-2-trout-vs.panzer-it5.tsvg
-
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 carrier and 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 1 air_transport and 1 infantry moved from New South Wales to Queensland 3 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 Escort, 1 carrier and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Combat - French Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Northwest Persia Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger ItaliansParaBoost atNorthwest Persia: Italians has 1 italian_paraBoost placed in Northwest Persia Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
7fee1e88-ab0b-45da-9638-1b9e8ad9852f-exp-game-2-trout-vs.panzer-ANZ5.tsvg
-
@panzerstahl-helm-0 Scramble instructions needed for SZ 92. The file is the finish of Combat Movement because if you scramble the Air Commander on Gibraltar, I will need to do it in Edit Mode I believe. First time doing this, so may need to do it a few times before I get it right. Also feel free to check and see if I did my Air Commander correctly. The Luftflotte has one fighter (with the double AC bonus) and two Tac B's.
83f07d07-902e-48d2-a52b-ae23c33b6300-exp-game-2-trout-vs.panzer-g6.tsvg -
Hi Guys
Been going through latest and I'll clarify how Air Commanders work and there's also a couple other things

It's not real clear but my interpretation of Heavy Airfields is that you can't build or upgrade in GIB since it didn't exist at Game Start. I'll fix it for update so you can't do it.


Back in a bit. I decided to cook tonight and supper is done

Edit
So at start of G6, 1st Panzer and 1st Luftfloffen (sp) should be active in their Boxes.

Also, it'd probably be better to activate the Tac instead of the Ftr since it is attacking. Get 2 at 4 that way. You can reconfigure during ncm for defense.
oops I might have messed up
If you want the Tac to get the bonus rolls you need to activate one of the Ftrs too. Actually should just activate everything in the Air fleet, except the Tac if you want the Ftr to get the extra roll.Hmm ... I need to look at that again myself.

brb
yea I think I made it so all units in the Air Fleet should be active so they won't interact with outside units. However, how to have the AC choose between a Tac and a Ftr, I don't think I did.
This would require a separate AC for each. Well, for now, we won't worry about it

Getting back to your game, if Panzer scrambles, he can't scramble the Air Fleet as the AB can't be Heavy Boosted. So you'd just use normal Air Units or don't use the AC himself, as none of the other Units will activate without him.
So use edit to move the dudes out of 1st USA Air Fleet but don't move the AC if they scramble.
If there was a Tac in the Air Fleet, you'd have to edit out the AC and add a regular Ftr.Confused yet ? I am lol
I will test this again, but I think I need a separate AC for Tac and Ftr
So before CM the Boxes should look like this

Then move them in edit as needed. I can't remember but I think triplea will auto select the Tac for attack as it's more powerful.
And Ftr for Defense for same reason. We won't need a separate AC if that's the case. I kinda remeber that's how it worked during testing but not certain.
I'll test now
Edit
Oh yea while I'm thinking about it
@Trout you only need to move one Para boost and all the Paras will get the bonus. Same with the wolfpack thingy.Wolfpack overproduces but I haven't tried to fix it as it has no impact other than maybe visual. That and it would blow what's left of my brain to pieces trying to solve lol
OK I'm in the middle of testing your turn right now

Edit
@Trout also I don't think you can directly edit the Para Boost into the attack and have it work. It'll show up but not fire or boost in this case.So edit in a boost to ROM before moving anything and then move normally. You won't need to be in edit to move it.
Edit
OK so this replicates your CM Trout or close to it. It's a little sloppy but yea w/e lol
Anyway, I moved all the dudes from AG North Box too. otherwise you can't use the Flag.Trout Panzer Air Commander CM G 6.tsvg
Now I will test the combat and see if the Air Fleet works correctly. Gonna max scramble for first one.
Edit Combat
Yay so far so good
As you can see triplea selected the Tac for 2 rolls at 4 along with the Bmbrs making for 4 at 4 total.
U-boats already fired so we get 8 at 3 with none of the Tacs being boosted by the Air Fleet Ftrs and the AC getting 2 rolls.Works correctly


The Yank AF Ftrs roll correctly with no bonus. So far so good, except the Allies took a major beating


I will test a defense scenario next with a mixed Air Fleet but I think we're good. I kinda remember it now.
Sorry to spam out on your game

Last Edit
Feel like I'm overachieving but here's ncm. Trout Panzer Air Commander NCM G 6.tsvg
Note I changed Yank AC in GIB to inactive and had to use edit to move 1st Luftflotten as it had been moved in edit in CM.I think that's why anyway. They act a litle funky for move when you move other planes too.
Moved the dudes back to AG North.
Anyway, I'll quit buggin

-
Sadly triplea defaults to the Tac on Defense as well. Maybe because it's more expensive ?
At any rate, this will require separate air Commanders for Tacs and Fts making the game yet more complex.

Well that's how the commisars and Oberst work too. Disappointing. I guess just roll the battles in edit for now and adjust as needed.
This will take a while. I'm wondering about a easier solution. Idk if it'd be better to just swap a Ftr in for D and swap back ? Idk that's pretty hack.
Maybe make a Tac D4 ? swap it out. That'd take almost as much work. I guess a separate AC. GD it
Actually something messed up. I'm only getting 5 rolls on D no matter the combination. Maybe I just screwed up the Yanks and there is still hope

Edit
ok it's doing the same thing for Germany on Defense. You'll have to fight the battles or the defensive ones in edit.Edit Again
The Sun is coming up but there is Good News
I had the German supportAttachment only supporting German Tacs and not German Ftrs. They were supporting non German Ftrs and that is something they can't do anyways 
I just tested and preliminary results were a success

I still need to go through SSR and USA but I think we can keep it to a Single Active Air Commander for both Ftrs and Tacs. -
@beelee said in EXP Game 2 Panzer vs. Trout:
Hiho,
many thanks for your explanation.
Very appreciated!Honestly I am reading the rules a bit different, and only IC that existed from game start can be upgraded, hence no new build IC can be upgraded.
On the other hand, I read that there is no such restriction for ABs, but that all ABs are allowed to be upgraded (regardless if they existed right from the beginning or were build during the game).
Perhaps The Captain can clarify this.Hi Guys
It's not real clear but my interpretation of Heavy Airfields is that you can't build or upgrade in GIB since it didn't exist at Game Start. I'll fix it for update so you can't do it.


BR
EDIT 1: I asked The Captain in the Axis and allies forum.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login