New Map: Aegean Sea
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New Aegean Sea (Greece) map (color + sepia + b&w) for Greek vs Persian or Athenian expansion scenarios.
https://drive.google.com/drive/folders/1M2ilLISj4-mtqRO3dRDj9-OYO1zwFSvY?usp=sharing -
Two hex sizes?
Is this to allow for a transport and its cargo in a hex?Otherwise why not have have just one hex size and double the sea units movement?
I would suggest x2 or x3 the map dimensions, then it will display better on 2 & 4K screens.
In case you have not seen this, Vector software is very good for the base tiles and aids with resizing.
https://forums.triplea-game.org/topic/3318/easier-map-making-with-inkscape-reusable-art-assets -
@thedog various reasons;
Create an interesting visual difference between the land and sea areas.
Provide more complex land territories for more interesting and granular borders and front lines.
Make choke points on land more important because it's easier to go around enemy armies.
Provide some incentive to split up land armies, rather than keep them all concentrated in a single territory.
Make it easier for ships to defend a coastline.
Cut down on how many sea territories need to be calculated or programmed.