EXP Game 4 Trout vs barnee
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Yea couldn't let the Desert Fox get loose. Italia pretty strong.
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@beelee I wasn’t expecting that but as I think about what you did, it makes perfect sense. If I was the Allies in your situation I would make sure I killed the Afrika Korps too!
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@beelee Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 italian_para; Remaining resources: 16 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria 1 bomber moved from Alexandria to Greece EDIT: 1 italian_para moved from Syria to Cyprus EDIT: 1 italian_para moved from Cyprus to Greece 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 mech_infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece EDIT: 1 italian_para moved from Southern Italy to Greece 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone EDIT: 1 infantry moved from Southern France to Gibraltar 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter, 1 infantry and 1 italian_para placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 31 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs163639be-3ed4-401e-8af7-c0c76b1fb8ef-exp-game-4-trout-i6.tsvg
Had to meditate on this one a bit since Desert Fox going bye bye calls for a change in strategy. And Benito was never very good at meditation :anxious_face_with_sweat:
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heh heh yea but he could scowl for the camera lol
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Happy Friday !

Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 Escort, 2 Fortifications, 1 airfield_Hvy, 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Place Units - ANZAC Units in Queensland being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Queensland Combat Move - ANZAC Combat - ANZAC Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 Fortifications placed in Solomon Islands 1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,2,3,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 ANZAC collect 10 PUs (7 lost to blockades); end with 10 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 11 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
I didn't turn on tech. I can redo if you want. There was no combat but you did max convoy

Hmm ... what's Italia doing with all that cash ? Someone trying to embezzle from the Treasury ?

Edit
Forgot to move Air Trprt
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@beelee Oh yes, about that money for Italy. I dunno .... any suggestions?? G7 coming up tonight
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Maybe a vacation in Argentina ?
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@beelee Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans buy 3 GermanUBoats, 1 Panzer_General, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 elite and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 elite and 2 infantry moved from Norway to Finland 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 waffen_infantry moved from Western Ukraine to Belarus 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from Baltic States to Novgorod 1 elite moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 2 bombers moved from Western Germany to Finland 1 LuftwaffeAce moved from Germany to Belarus 1 fighter moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 waffen_infantry moved from Denmark to Holland Belgium 1 waffen_infantry moved from Denmark to Holland Belgium Combat - Germans Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans creates battle in territory 125 Sea Zone Battle in Finland Germans attack with 2 bombers, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Germans win, taking Finland from Russians with 2 bombers, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Novgorod Germans attack with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 1 elite, 2 infantry and 1 waffen_infantry Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor Germans win, taking Novgorod from Russians with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 1 elite, 2 infantry and 1 waffen_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 LuftwaffeAce, 2 infantry and 1 waffen_infantry; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans win, taking Belarus from Russians with 1 LuftwaffeAce, 2 infantry and 1 waffen_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry, 1 tactical_bomber and 2 waffen_infantrys British defend with 1 uk_para and 1 uk_paraBoost Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry, 1 tactical_bomber and 2 waffen_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Non Combat Move - Germans Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany EDIT: 1 German_LCV moved from Norway to Scotland EDIT: 1 German_LCV moved from Scotland to Western Germany 2 bombers moved from Finland to Western Germany 1 fighter moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 2 GermanUBoats moved from 112 Sea Zone to 91 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 german_para moved from Romania to Germany 1 1stWaffenArmy moved from Western Ukraine to Eastern Poland 1 Panzer_General3 moved from Western Ukraine to Eastern Poland 1 ArmyGroupActive moved from Western Ukraine to Eastern Poland 3 artilleries moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 4 mech_infantrys moved from Western Ukraine to Eastern Poland 5 armour moved from Western Ukraine to Eastern Poland 1 elite moved from Western Ukraine to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 elite and 4 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Bessarabia to Eastern Poland 6 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 infantry moved from Western Germany to Eastern Poland 1 G_Rail moved from Germany to Western Germany 1 G_Rail moved from Western Germany to Denmark 1 G_Rail and 1 infantry moved from Denmark to Eastern Poland 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 LuftwaffeAce moved from Belarus to Eastern Poland Place Units - Germans 3 GermanUBoats placed in 112 Sea Zone Units in France being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in France 1 Panzer_General and 1 elite placed in Germany 6 TotalWar_Tanks placed in Germany 2 infantry placed in Western Germany 4 infantry placed in Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs66a42f2e-18a8-4b5e-b925-e8db4d1a7972-exp-game-4-trout-g7.tsvg
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@beelee Hmmm. I do have some dudes in Gibraltar that wouldn't mind heading across the Atlantic to tango with some senoritas. But there's some Yankee ships anchored in Norfolk that may not let me pass. I am thinking I may need to use that money somewhere in Europe. Needs more thought.
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heh heh options are limited. Might as well just go conquer and then you can go anywhere you want

Diving in now
Edit
So you forgot to roll for the LMs in Belarus
I'll do so now and you can change your NCM if needed
Edit 2
so Baltic States Inf has to cross 6 and Inf and ss badboy have to cross 7ahh I see you did
all good 
Edit 3
so actually not quite right
They have to cross all the LMsI will roll for the ones that didn't fire. Will 5 more for Baltic and 5 more for E POL
Edit 4
so yea you're guys got dusted

you wanna change ncm or you can change the attack too if you want.
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@beelee Hey Barnee. I did roll for them. Your LM's all shot blanks. Rolled two 5's for the infantry and a 6 for the Waffen guy. You can see it in the dicebot thread. I took three guys into Belarus in case your LM's got hits.
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yea but you have to roll for all the LMs. There are 7 defending E POL and 6 against Baltic States

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@beelee Wow! I am again learning something new then. So if two infantry enter a territory with ten dug in land mines then there are ten LM rolls against those two infantry??? Well then my move was beyond stupid so I will need to redo G7 completely if that’s okay with you.
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@beelee That means the trick with Axis landing craft crossing the Black Sea can be easily thwarted with LM’s. No need for anything else really unless the paratroopers are crossing. That may change my future Atlantic Wall plans also.
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@beelee So I just read the rule book for Land mines, I think your interpretation is correct. Also I think if 25 units attack across a
minefield with ten LM’s, only ten dice are rolled whereas I thought it would be 25 or until all LM’s have detonated. Is that your understanding as well? -
@trout yea you only roll for the number of LMs there are. I just roll all of them and any extra hits don't count.
You should be able to roll in edit too and kill the hits and LMs as well as not counting any hits the dead guys get
Edit
yea they can be brutal on LCVs. Remeber you can send empty ones to to hit soak -
@beelee Roger that. Running on fumes now so will redo the turn tomorrow. Was play testing strategies with LM's now that I finally know the correct rule for them.
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@beelee Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans buy 3 GermanUBoats, 1 Panzer_General, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 elite and 6 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in France being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in France Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 elite moved from Norway to Finland 1 LuftwaffeAce moved from Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans creates battle in territory 125 Sea Zone Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 LuftwaffeAce, 1 elite, 2 infantry and 2 tactical_bombers Russians defend with 1 armour and 2 infantry Germans win, taking Finland from Russians with 1 LuftwaffeAce, 1 elite, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 uk_para and 1 uk_paraBoost Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Non Combat Move - Germans Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 GermanUBoat moved from 112 Sea Zone to 91 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 91 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Novgorod to Germany 1 bomber moved from Novgorod to Germany 2 tactical_bombers moved from Finland to Norway 1 LuftwaffeAce moved from Finland to Norway 2 WaffenPnzrGrndrs, 1 Waffen_Arty, 1 Waffen_Oberst_3, 1 aaGun, 2 infantry and 1 waffen_infantry moved from Baltic States to Eastern Poland 1 artillery moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 waffen_infantry moved from Denmark to Germany 1 waffen_infantry moved from Denmark to Germany 1 1stWaffenArmy, 1 ArmyGroupActive, 1 Panzer_General3, 2 aaGuns, 5 armour, 3 artilleries, 1 elite, 8 infantry, 4 mech_infantrys and 1 waffen_infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 elite and 4 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 3 GermanUBoats placed in 112 Sea Zone 1 Panzer_General, 6 TotalWar_Tanks and 1 elite placed in Germany 3 infantry placed in Germany 3 infantry placed in Western Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 51 PUs; end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsa39fc6e3-0995-4a26-946d-38df83d17a3d-exp-game-4-trout-g7.tsvg
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Welcome to the heartland :face_with_tears_of_joy:
Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 1 TankLL, 3 TotalWar_Tank_2s, 1 artillery, 1 elite, 2 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 2 AirLendLease; 2 TankLendLease; Place Units - Russians 1 TankLL placed in Soviet Far East Combat Move - Russians Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Soviet Far East Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by Americans from Soviet Far East: 1 usa_armour EDIT: Removing units owned by Americans from Soviet Far East: 1 usa_armour_lendlease EDIT: Adding units owned by Russians to Soviet Far East: 1 armour EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 1 guard_infantry moved from Bryansk to Novgorod 1 artillery, 1 guard_infantry and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 russian_para moved from Egypt to Ethiopia 1 armour and 1 mech_infantry moved from Italian Somaliland to Ethiopia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ethiopia Russians attack with 1 armour, 1 mech_infantry and 1 russian_para Italians defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 russian_para in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia Russians win, taking Ethiopia from Italians with 1 armour, 1 mech_infantry and 1 russian_para remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 guard_infantry and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 guard_infantry and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 guard_infantry and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Caucasus Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Caucasus to Belarus 1 1stTankArmy, 2 aaGuns, 5 artilleries, 1 elite, 4 guard_infantrys and 25 infantry moved from Bryansk to Belarus 1 elite moved from Russia to Bryansk 1 Tank_General and 5 armour moved from Russia to Belarus 1 R_Europe_Rail and 1 mine_unarmed moved from Russia to Caucasus 2 russian_paras moved from Russia to Caucasus 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Caucasus 1 Russian_Rail moved from Russia to Samara 1 Russian_Rail and 1 guard_infantry moved from Samara to Belarus 2 infantry moved from Yakut S.S.R. to Yenisey EDIT: 1 armour moved from Caucasus to 2nd Corps EDIT: 1 infantry moved from 2nd Corps to Caucasus EDIT: 1 1stTankArmy moved from Belarus to 1st Army Group EDIT: 1 Tank_General and 5 armour moved from Belarus to 2nd Tank EDIT: 1 2ndTankArmy moved from 2nd Tank to 1st Army Group EDIT: 4 artilleries, 1 elite and 5 guard_infantrys moved from Belarus to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 mine_unarmed EDIT: Adding units owned by Changer to Caucasus: 1 R_mine_CAUC_100 EDIT: Turning off Edit Mode 1 artillery placed in Bryansk 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 2 mine_unarmeds and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : 2.17Edit
Oh yea I dusted the Infra in Lenningrad. Also I see you have a couple extra Elite for JPN. Just buy normal, including another Elite, then place the two extra first place and whack with edit so they don't keep showing up for ya.Edit 2
Forgot to move LL TankEdit 3
Gd it forgot to take Bessarabia. That's ok. The godless commie commander was drunk. He is now serving in a Penal Battalion
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@beelee Game History
Round: 7 Purchase Units - Japanese Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body> Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 1 Escort, 1 Hvycarrier, 1 Repair_BB, 4 TotalWarNavyFtrs, 1 armour, 1 artillery, 1 harbour and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_BB placed in 42 Sea Zone Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 42 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from Kweichow to Burma 1 fighter moved from Kweichow to Burma 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 45 Sea Zone to Celebes 1 tactical_bomber moved from 45 Sea Zone to Celebes 1 fighter moved from 45 Sea Zone to Celebes 1 fighter moved from 45 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone 1 battleship moved from 44 Sea Zone to 45 Sea Zone 1 cruiser moved from 44 Sea Zone to 45 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kweichow to Burma 1 fighter moved from Kweichow to Burma Combat - Japanese Battle in Ceylon Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese win, taking Ceylon from British with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers British defend with 1 artillery Japanese win, taking Burma from British with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Celebes Changer loiter and taunt; Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 1 artillery Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from Celebes to 45 Sea Zone 1 fighter moved from Celebes to 45 Sea Zone 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 fighter moved from Celebes to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 battleship moved from 42 Sea Zone to 45 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 Japan_destroyer moved from 42 Sea Zone to 55 Sea Zone 1 Escort moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 pacific_cruiser moved from 35 Sea Zone to 45 Sea Zone 1 pacific_submarine moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 4 tactical_bombers moved from Burma to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 armour moved from Malaya to Yunnan 1 armour moved from Malaya to Yunnan 1 armour moved from Malaya to Yunnan 1 artillery moved from Malaya to Shan State 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from 35 Sea Zone to Philippines 1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 Japan_Engineer moved from Kiangsu to Kweichow 1 Japan_Engineer moved from Kiangsu to Kweichow EDIT: 1 factory_minor moved from Kiangsu to Kweichow 1 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Jehol 1 elite moved from Kiangsu to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 bomber moved from Kwangsi to Caroline Islands 1 bomber moved from Kwangsi to Japan Place Units - Japanese 1 harbour placed in Philippines 1 Escort and 1 Hvycarrier placed in 6 Sea Zone 4 TotalWarNavyFtrs placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Shantung 1 elite placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 61 PUs; end with 61 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 76 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 81 PUs2d587223-0513-41b9-86ff-971e30a29043-exp-game-4-trout-j7.tsvg
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