EXP Game 4 Trout vs barnee
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you forgot to put Rommel in his box
I will also activate him.Edit
I'll activate 2nd Waffen in Baltic STs as well.lol I don't think I got any hits ha ha ha oh i killed the U-boat in mutual death

Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 3 Mass_Tankss, 1 Tank_General, 1 armour, 1 artillery, 1 elite, 1 mine_unarmed and 2 russian_paras; Remaining resources: 0 PUs; 2 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 1 armour and 2 infantry moved from Karelia to Finland 1 armour and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Italian Somaliland Battle in Finland Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Italian Somaliland from Italians, taking Finland from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novosibirsk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Timguska Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt 1 fighter and 1 tactical_bomber moved from Finland to Archangel 1 infantry moved from Novgorod to Archangel 1 Russian_Rail moved from Russia to Karelia 1 Russian_Rail and 1 aaGun moved from Karelia to Urals 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 3 infantry moved from Volgograd to Samara 1 guard_infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Kazakhstan 1 guard_infantry moved from Novosibirsk to Samara 1 infantry moved from Volgograd to Caucasus 1 guard_infantry moved from Timguska to Samara 1 R_Europe_Rail moved from Russia to Buryatia 1 R_Europe_Rail and 1 infantry moved from Buryatia to Novosibirsk 1 Russian_Rail moved from Russia to Buryatia 1 Russian_Rail and 1 infantry moved from Buryatia to Timguska 3 infantry moved from Buryatia to Yakut S.S.R. 1 armour moved from Urals to Russia 15 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 4 mine_unarmeds EDIT: Adding units owned by Changer to Bryansk: 4 R_mine_Bryansk_WUKRs EDIT: Turning off Edit Mode 3 Mass_Tankss, 1 Tank_General, 1 armour, 1 elite, 1 mine_unarmed and 2 russian_paras placed in Russia 1 artillery placed in Bryansk Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Russians collect 35 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.00 -
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@beelee Yeah your dudes didnβt shoot straight in G6 except for the Canadian destroyer
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@beelee Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 3 armour, 3 elites, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 armour moved from Shan State to Malaya 1 armour moved from Shan State to Malaya 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 elite moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 elite moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 Heavy_BB moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Malaya 1 armour moved from Yunnan to Malaya 5 fighters and 3 tactical_bombers moved from Kweichow to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 Heavy_BB and 1 transport Americans defend with 1 transport Japanese win with 1 Heavy_BB and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 1 elite, 3 fighters, 1 infantry and 1 tactical_bomber Changer defend; Americans defend with 1 elite Japanese win, taking Dutch New Guinea from Americans with 1 elite, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 elite Battle in 42 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 2 bombers, 1 cruiser and 1 submarine Americans defend with 1 submarine; ANZAC defend with 1 Escort_Convoy and 1 transport Units damaged: 1 battleship owned by the Japanese Japanese win, taking 42 Sea Zone from Americans with 1 Japan_destroyer, 1 battleship, 2 bombers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 Escort_Convoy and 1 transport Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport ANZAC defend with 1 transport Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Changer loiter and taunt; Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Changer defend; ANZAC defend with 1 artillery and 1 infantry 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated ANZAC win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 5 fighters, 3 infantry and 3 tactical_bombers British defend with 1 aaGun and 4 infantry Japanese win, taking Burma from British with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 4 infantry Battle in Malaya Japanese attack with 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry Japanese win, taking Malaya from British with 3 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 Escort_Convoy moved from 35 Sea Zone to 55 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 4 carriers moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 45 Sea Zone 1 bomber moved from 42 Sea Zone to Kwangsi 1 bomber moved from 42 Sea Zone to Kwangsi 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Shantung to Kweichow 1 J_Rail moved from Kiangsu to Shantung 1 tactical_bomber moved from Korea to Japan 1 fighter moved from Korea to Japan 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone 1 pacific_submarine moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 J_Rail moved from Shantung to Kiangsu 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Tsinghai to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Kansu 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 armour moved from Kweichow to Shan State 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_Engineer moved from Japan to 6 Sea Zone 1 Japan_Engineer, 1 elite and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 elite moved from 19 Sea Zone to Kiangsu 1 Japan_Engineer moved from 19 Sea Zone to Kiangsu 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 Japan_Engineer moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 Japan_Engineer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 Japan_Engineer moved from 19 Sea Zone to Kiangsu 5 fighters and 3 tactical_bombers moved from Burma to Kweichow Place Units - Japanese 1 Escort, 1 Heavy_BB, 1 Japan_destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 1 elite placed in Japan 2 armour placed in Kiangsu 1 infantry placed in Kiangsu 1 armour and 1 infantry placed in Shantung Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Trigger Japanese RemoveConvoySZ55: has removed 1 Escort_Convoy owned by Japanese in 55 Sea Zone Trigger Japanese RemoveConvoySZ55: Japanese has 1 Escort placed in 55 Sea Zone Japanese collect 58 PUs; end with 58 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 60 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 76 PUse96c491f-e5ea-4766-99c2-d6664a6886f4-exp-game-4-trout-j6.tsvg
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Those Aussies lived up to their reputation in Celebes

Coming up directly
Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 NavyFighter, 1 carrier, 2 destroyers, 1 elite, 1 submarine, 2 transports and 2 usa_armours; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter moved from Queensland to 55 Sea Zone 1 destroyer and 2 usa_fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine and 2 usa_fighters moved from 54 Sea Zone to 34 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 34 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 usa_fighters Japanese defend with 1 Escort Americans roll dice for 1 destroyer and 3 usa_fighters in 55 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 3 usa_fighters in 55 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 Escort in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Americans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 usa_fighter moved from 55 Sea Zone to Queensland 2 usa_fighters moved from 55 Sea Zone to 54 Sea Zone 2 usa_fighters moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 Escort_Convoy, 1 artillery, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from 54 Sea Zone to Queensland 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 NavyFighter and 1 carrier moved from 10 Sea Zone to 3 Sea Zone 1 ArmoredInfantry moved from Western United States to 10 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 pacific_cruiser, 1 pacific_submarine and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 usa_armour moved from Alaska to 2 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 pacific_cruiser, 1 pacific_submarine, 1 transport and 1 usa_armour moved from 2 Sea Zone to 3 Sea Zone 1 ArmoredInfantry and 1 usa_armour moved from 3 Sea Zone to Soviet Far East 1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone EDIT: 1 NavyFighter moved from 3 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 elite moved from Eastern United States to Central United States 1 ArmoredInfantry moved from Central United States to Eastern United States 1 Rail moved from Eastern United States to Central United States 1 Rail and 1 artillery moved from Central United States to Alaska 1 Escort, 1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 usa_fighters moved from 101 Sea Zone to 106 Sea Zone 1 usa_fighter moved from Eastern United States to 26 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 Escort, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 NavyFighter placed in 10 Sea Zone 1 Escort, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States 2 ArmoredInfantrys and 2 usa_armours placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Chinese Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish British buy 1 UK_LCV, 1 UndergroundMinr, 10 infantry and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in Egypt being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Egypt Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: British takes Holland Belgium from Germans EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from India to Burma EDIT: 1 DAK moved from Iraq to 1st Desert EDIT: 1 DesertGeneral3 and 3 armour moved from 1st Desert to Iraq 2 uk_fighters and 1 uk_tactical_bomber moved from India to Iraq 2 uk_armours moved from Eastern Persia to Iraq 6 uk_armours and 2 uk_fighters moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 uk_armours moved from Persia to Iraq 1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 uk_armour moved from French Central Africa to French West Africa British take French West Africa from Germans 1 uk_armour moved from French West Africa to French Central Africa EDIT: 1 uk_para moved from United Kingdom to Holland Belgium Combat - British Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery and 1 infantry in Burma, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 3 infantry, 1 mech_infantry, 10 uk_armours, 4 uk_fighters and 1 uk_tactical_bomber Germans defend with 1 DesertGeneral3, 3 armour, 1 artillery, 2 german_paras and 5 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 3 infantry, 1 mech_infantry, 10 uk_armours, 4 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 12/20 hits, 8.83 expected hits Germans roll dice for 1 DesertGeneral3, 3 armour, 1 artillery, 2 german_paras and 5 infantry in Iraq, round 2 : 8/14 hits, 5.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 3 uk_armours owned by the British lost in Iraq 1 artillery owned by the Germans, 5 infantry owned by the Germans, 3 armour owned by the Germans, 2 german_paras owned by the Germans and 1 DesertGeneral3 owned by the Germans lost in Iraq British win, taking Iraq from Germans with 7 uk_armours, 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery, 3 infantry, 1 mech_infantry and 3 uk_armours Casualties for Germans: 1 DesertGeneral3, 3 armour, 1 artillery, 2 german_paras and 5 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Persia Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt 2 uk_fighters moved from Iraq to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Persia EDIT: 1 Rail moved from Union of South Africa to India EDIT: 1 Rail and 1 infantry moved from India to Persia 1 mech_infantry and 1 uk_armour moved from Belgian Congo to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 transport moved from 76 Sea Zone to 71 Sea Zone Place Units - British Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 5 infantry and 1 uk_armour placed in India 1 infantry and 2 uk_armours placed in Egypt 3 infantry and 1 uk_armour placed in Union of South Africa 1 UK_LCV and 1 infantry placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3 British collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : 2.33 British regular : -0.00Edit
Forgot to move canuck DD
EXP game 4 Trout UK 6edit.tsvgEdit 2
Oh yea that yank Tank is LL -
@beelee Yes, the Aussies foiled Tojo's plans at Celebes. Looks like Rommel has been destroyed
Nice move with the British Raj Air Force getting involved. Gotta up my game with Middle East gambits in the future. Oh well, Med is still secure. At least for now. -
Yea couldn't let the Desert Fox get loose. Italia pretty strong.
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@beelee I wasnβt expecting that but as I think about what you did, it makes perfect sense. If I was the Allies in your situation I would make sure I killed the Afrika Korps too!
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@beelee Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 italian_para; Remaining resources: 16 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Italians Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria 1 bomber moved from Alexandria to Greece EDIT: 1 italian_para moved from Syria to Cyprus EDIT: 1 italian_para moved from Cyprus to Greece 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Greece 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 mech_infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece EDIT: 1 italian_para moved from Southern Italy to Greece 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone EDIT: 1 infantry moved from Southern France to Gibraltar 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter, 1 infantry and 1 italian_para placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 31 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs163639be-3ed4-401e-8af7-c0c76b1fb8ef-exp-game-4-trout-i6.tsvg
Had to meditate on this one a bit since Desert Fox going bye bye calls for a change in strategy. And Benito was never very good at meditation :anxious_face_with_sweat:
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heh heh yea but he could scowl for the camera lol
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Happy Friday !

Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 Escort, 2 Fortifications, 1 airfield_Hvy, 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs; Place Units - ANZAC Units in Queensland being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Queensland Combat Move - ANZAC Combat - ANZAC Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - ANZAC Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 Fortifications placed in Solomon Islands 1 Escort, 1 submarine and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4,2,3,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5 ANZAC collect 10 PUs (7 lost to blockades); end with 10 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 11 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - French Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
I didn't turn on tech. I can redo if you want. There was no combat but you did max convoy

Hmm ... what's Italia doing with all that cash ? Someone trying to embezzle from the Treasury ?

Edit
Forgot to move Air Trprt
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@beelee Oh yes, about that money for Italy. I dunno .... any suggestions?? G7 coming up tonight
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Maybe a vacation in Argentina ?
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@beelee Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans buy 3 GermanUBoats, 1 Panzer_General, 6 TotalWar_Tanks, 1 UndergroundMinr, 1 elite and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 elite and 2 infantry moved from Norway to Finland 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 waffen_infantry moved from Western Ukraine to Belarus 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from Baltic States to Novgorod 1 elite moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 2 bombers moved from Western Germany to Finland 1 LuftwaffeAce moved from Germany to Belarus 1 fighter moved from Western Germany to Finland 1 tactical_bomber moved from Western Germany to Finland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 waffen_infantry moved from Denmark to Holland Belgium 1 waffen_infantry moved from Denmark to Holland Belgium Combat - Germans Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans creates battle in territory 125 Sea Zone Battle in Finland Germans attack with 2 bombers, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Germans win, taking Finland from Russians with 2 bombers, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Battle in Novgorod Germans attack with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 1 elite, 2 infantry and 1 waffen_infantry Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor Germans win, taking Novgorod from Russians with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 1 elite, 2 infantry and 1 waffen_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 LuftwaffeAce, 2 infantry and 1 waffen_infantry; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans win, taking Belarus from Russians with 1 LuftwaffeAce, 2 infantry and 1 waffen_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry, 1 tactical_bomber and 2 waffen_infantrys British defend with 1 uk_para and 1 uk_paraBoost Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry, 1 tactical_bomber and 2 waffen_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt Non Combat Move - Germans Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany EDIT: 1 German_LCV moved from Norway to Scotland EDIT: 1 German_LCV moved from Scotland to Western Germany 2 bombers moved from Finland to Western Germany 1 fighter moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 2 GermanUBoats moved from 112 Sea Zone to 91 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 91 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 german_para moved from Romania to Germany 1 1stWaffenArmy moved from Western Ukraine to Eastern Poland 1 Panzer_General3 moved from Western Ukraine to Eastern Poland 1 ArmyGroupActive moved from Western Ukraine to Eastern Poland 3 artilleries moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Western Ukraine to Eastern Poland 4 mech_infantrys moved from Western Ukraine to Eastern Poland 5 armour moved from Western Ukraine to Eastern Poland 1 elite moved from Western Ukraine to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 elite and 4 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Bessarabia to Eastern Poland 6 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 infantry moved from Western Germany to Eastern Poland 1 G_Rail moved from Germany to Western Germany 1 G_Rail moved from Western Germany to Denmark 1 G_Rail and 1 infantry moved from Denmark to Eastern Poland 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 LuftwaffeAce moved from Belarus to Eastern Poland Place Units - Germans 3 GermanUBoats placed in 112 Sea Zone Units in France being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in France 1 Panzer_General and 1 elite placed in Germany 6 TotalWar_Tanks placed in Germany 2 infantry placed in Western Germany 4 infantry placed in Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs66a42f2e-18a8-4b5e-b925-e8db4d1a7972-exp-game-4-trout-g7.tsvg
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@beelee Hmmm. I do have some dudes in Gibraltar that wouldn't mind heading across the Atlantic to tango with some senoritas. But there's some Yankee ships anchored in Norfolk that may not let me pass. I am thinking I may need to use that money somewhere in Europe. Needs more thought.
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heh heh options are limited. Might as well just go conquer and then you can go anywhere you want

Diving in now
Edit
So you forgot to roll for the LMs in Belarus
I'll do so now and you can change your NCM if needed
Edit 2
so Baltic States Inf has to cross 6 and Inf and ss badboy have to cross 7ahh I see you did
all good 
Edit 3
so actually not quite right
They have to cross all the LMsI will roll for the ones that didn't fire. Will 5 more for Baltic and 5 more for E POL
Edit 4
so yea you're guys got dusted

you wanna change ncm or you can change the attack too if you want.
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@beelee Hey Barnee. I did roll for them. Your LM's all shot blanks. Rolled two 5's for the infantry and a 6 for the Waffen guy. You can see it in the dicebot thread. I took three guys into Belarus in case your LM's got hits.
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yea but you have to roll for all the LMs. There are 7 defending E POL and 6 against Baltic States

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@beelee Wow! I am again learning something new then. So if two infantry enter a territory with ten dug in land mines then there are ten LM rolls against those two infantry??? Well then my move was beyond stupid so I will need to redo G7 completely if thatβs okay with you.
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@beelee That means the trick with Axis landing craft crossing the Black Sea can be easily thwarted with LMβs. No need for anything else really unless the paratroopers are crossing. That may change my future Atlantic Wall plans also.
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