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    EXP Game 4 Trout vs barnee

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    • B Offline
      beelee @Trout
      last edited by beelee

      @trout

      sure no worries

      Edit
      yea so when attacking a Sub with an Escort and no DD present, you have to use a "Escot_convoyA" Escort_ConvoyA.png
      otherwise it will act like a DD.

      So I will put the Sub back and move the Trprts

      Game History

      Round: 15
      
          Purchase Units - Russians
              Russians buy 3 Mass_Tankss, 4 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              Turning on Edit Mode
                  EDIT: Russians takes Finland from Germans
              EDIT: Turning off Edit Mode
              EDIT: 1 2ndCorps moved from Novgorod to 2nd Corps
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 2nd Corps to Novgorod
              EDIT: 1 armour moved from Novgorod to Finland
              EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group
              EDIT: 1 TankDestroyerFS, 8 armour and 1 elite moved from 1st Army Group to Bryansk
              EDIT: 2 armour moved from Bryansk to Baltic States
              1 FighterAce, 1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
              1 elite moved from Belarus to Baltic States
              1 armour moved from Novosibirsk to Shensi
                    Chinese take Shensi from Japanese
              1 guard_infantry moved from Volgograd to Tsinghai
              1 artillery moved from Novosibirsk to Tsinghai
              1 infantry moved from Novosibirsk to Tsinghai
              1 armour moved from Urals to Tsinghai
              1 armour and 1 guard_infantry moved from Caucasus to Sikang
              1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
      
          Combat - Russians
              Battle in Sikang
                  Russians attack with 1 armour, 1 fighter, 1 guard_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour, 1 fighter, 1 guard_infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 guard_infantry owned by the Russians lost in Sikang
                      1 infantry owned by the Japanese lost in Sikang
                  Russians win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 guard_infantry
                  Casualties for Japanese: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 FighterAce, 2 armour, 1 elite, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 elite and 1 infantry
                      Russians roll dice for 1 FighterAce, 2 armour, 1 elite, 1 fighter and 1 tactical_bomber in Baltic States, round 2 : 5/8 hits, 3.50 expected hits
                      Germans roll dice for 1 elite and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                      1 armour owned by the Russians lost in Baltic States
                      1 elite owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 FighterAce, 1 armour, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 elite and 1 infantry
              Battle in Tsinghai
                  Russians attack with 1 armour, 1 artillery, 1 guard_infantry and 1 infantry
                  Japanese defend with 1 armour
                      Russians roll dice for 1 armour, 1 artillery, 1 guard_infantry and 1 infantry in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Tsinghai
                  Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery, 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 armour
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Bryansk
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
              1 aaGun moved from Novosibirsk to Kansu
              1 elite moved from Novosibirsk to Kansu
              2 armour moved from Yenisey to Kansu
              1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
              1 armour moved from Iraq to Caucasus
              1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus
              1 guard_infantry moved from Ukraine to Caucasus
              EDIT: 1 Soviet_Commisar, 2 armour and 1 guard_infantry moved from Caucasus to 1st Corps
              EDIT: 1 1stCorps moved from 1st Corps to Caucasus
              1 armour moved from Smolensk to Novgorod
              2 infantry moved from Archangel to Novgorod
              EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Novgorod to 2nd Corps
              EDIT: 1 2ndCorps moved from 2nd Corps to Novgorod
              1 FighterAce, 1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
              EDIT: 1 armour moved from Bryansk to Volgograd
              EDIT: 1 elite moved from Bryansk to Belarus
              EDIT: 1 TankDestroyerFS, 5 armour, 2 artilleries and 2 infantry moved from Bryansk to 1st Army Group
              EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
              1 infantry moved from Ukraine to Western Ukraine
              1 artillery moved from Ukraine to Bryansk
              1 infantry moved from Rostov to Caucasus
              1 infantry moved from Bryansk to Rostov
              1 infantry moved from Russia to Smolensk
              2 Russian_Rails, 10 infantry and 8 mine_unarmeds moved from Russia to Bryansk
      
          Place Units - Russians
              3 Mass_Tankss, 4 Russian_Rocketss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 40 PUs; end with 40 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.17
      Germans regular : 0.00
      Russians regular : 0.00
      

      EXP Game 4 Trout R 15.tsvg

      Edit
      Just noticed you didn't move the Panzers and PG to their Box. You will need to add them and change the last Total Tank as well.

      I usually wait until end turn after the total dudes change if needed but no biggie.

      Also your PG was in Berlin but he coulda moved in NCM so no biggie there either ๐Ÿ™‚

      I went ahead and did it EXP Game 4 Trout R 15edit.tsvg

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Game History

        Round: 15
        
            Purchase Units - Japanese
                Japanese buy 1 Escort, 3 Repair_BBs, 4 TotalWarFighters, 1 artillery and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
        
            Place Units - Japanese
                3 Repair_BBs placed in 6 Sea Zone
        
            Combat Move - Japanese
                Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                2 units repaired.
                Trigger Japanese RemoveRepair BB: has removed 3 Repair_BBs owned by Japanese in 6 Sea Zone
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur
                2 bombers moved from Anhwe to Amur
                10 armour, 1 elite and 10 infantry moved from Korea to Manchuria
                4 infantry moved from Kweichow to Shensi
                1 armour moved from Chahar to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                4 armour moved from Yunnan to Shensi
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                2 fighters moved from Kweichow to Shan State
                2 tactical_bombers moved from Kweichow to Shan State
                3 NavyFighters moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 Japan_destroyer and 1 infantry moved from 33 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
        
            Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 10 armour, 1 elite and 10 infantry
                    Americans defend with 1 elite and 2 usa_armours
                    Japanese win, taking Manchuria from Chinese with 10 armour, 1 elite and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 elite and 2 usa_armours
                Battle in 46 Sea Zone
                    Japanese attack with 1 Japan_destroyer and 3 NavyFighters
                    ANZAC defend with 1 Escort
                    Japanese win with 1 Japan_destroyer and 3 NavyFighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 Escort
                Battle in 16 Sea Zone
                    Japanese attack with 1 Escort_Convoy and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 Escort_Convoy and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 transport
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 transport
                Battle in New Guinea
                Battle in Amur
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 elite
                    Japanese win, taking New Guinea from ANZAC, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 elite
                Battle in Burma
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 5 armour, 4 infantry and 1 mech_infantry
                    Russians defend with 1 armour
                    Japanese win, taking Shensi from Chinese with 5 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
        
            Non Combat Move - Japanese
                Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                2 fighters moved from Burma to Kweichow
                2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
                2 bombers moved from Amur to Anhwe
                2 Japan_Engineers moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 infantry moved from French Indo China to Yunnan
                1 J_Rail moved from Kiangsu to Anhwe
                1 J_Rail and 1 infantry moved from Anhwe to Yunnan
                1 J_Rail moved from Kiangsu to Anhwe
                1 J_Rail and 1 infantry moved from Anhwe to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                3 NavyFighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from 16 Sea Zone to 33 Sea Zone
        
            Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 Japan_destroyer
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 JPN_Pacific_DD
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 Escort
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 Escort
                EDIT: Turning off Edit Mode
                4 TotalWarFighters placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kweichow
                3 infantry placed in Anhwe
                1 infantry placed in Japan
                1 Escort placed in 6 Sea Zone
                Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
                Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
        
            Turn Complete - Japanese
                Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                Trigger Japanese RemoveConvoySZ33Invert: has removed 1 Escort owned by Japanese in 33 Sea Zone
                Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                Trigger Japanese RemoveConvoySZ33Invert: Japanese has 1 Escort_Convoy placed in 33 Sea Zone
                Japanese collect 59 PUs; end with 60 PUs
                Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 62 PUs
                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs
        

        b7baf6e4-56af-43ce-8461-0af510f57b4d-exp-game-4-trout-j15.tsvg

        Allies beginning to gain ground in the Pacific I see.

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @Trout
          last edited by beelee

          @trout

          Happy 4th Trout !

          Hope you didn't get flooded out ๐Ÿ™‚ Looked like it was North of you.

          Fire up the grill here after bit and throw a slab of Big Dead Red on lol

          Nimitz and Micarthur going Big lol scramble to Tokyo Bay ?

          Screenshot from 2025-07-04 16-23-36.png

          EXP Game 4 Trout USA 15 Combat.tsvg

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee Same to you brother! Enjoy grilling and hanging with your peeps. Home for awhile then off to Pacific TDY in a week for a week. A little 1 IPC place which begins with a G ๐Ÿ˜Š

            B 2 Replies Last reply Reply Quote 1
            • B Offline
              beelee @Trout
              last edited by

              @trout

              heh heh buddy was there a few years back building something. Can't remember what lol

              1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @Trout
                last edited by

                @trout

                we posted almost at the same time in case you missed my edit above ๐Ÿ™‚

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Yikes! I did miss it. No scramble. Emperor is concerned.

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    heh heh bit of a gamble but had to go for it. Jerry be getting after Ivan sooner or later ๐Ÿ™‚

                    Edit
                    went down to the nitty gritty ๐Ÿ™‚

                    Screenshot from 2025-07-04 18-57-34.png

                    lol forgot to attack Amur. Well I don't think it'll matter now ๐Ÿ™‚ I'll finish up but JPN in a tough spot now

                    Game History

                    Round: 15
                    
                        Purchase Units - Americans
                            Americans buy 3 ArmoredInfantrys, 3 Escorts, 1 USA_TankGeneral, 2 carriers, 1 destroyer, 1 elite and 3 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Americans
                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                            Turning on Edit Mode
                            EDIT: Adding units owned by Japanese to Japan: 1 HomeDefense and 2 infantry
                            EDIT: Turning off Edit Mode
                            5 usa_fighters and 4 usa_tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
                            1 pacific_BB moved from 26 Sea Zone to 16 Sea Zone
                            1 battleship moved from 26 Sea Zone to 16 Sea Zone
                            2 FighterAceUSAs and 7 usa_fighters moved from 26 Sea Zone to 6 Sea Zone
                            3 usa_fighters moved from Hawaiian Islands to 6 Sea Zone
                            1 Escort moved from 7 Sea Zone to 6 Sea Zone
                            1 Escort moved from 5 Sea Zone to 6 Sea Zone
                            2 USA_Hvy_Bombers and 2 usa_fighters moved from Soviet Far East to Japan
                            1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_armours moved from Soviet Far East to 3 Sea Zone
                            1 ArmoredInfantry, 2 artilleries, 1 carrier, 1 destroyer, 1 elite, 3 transports, 2 usa_armours and 2 usa_fighters moved from 3 Sea Zone to 6 Sea Zone
                            1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_armours moved from 6 Sea Zone to Japan
                            1 USA_Hvy_Bomber moved from Hawaiian Islands to Japan
                    
                        Combat - Americans
                            Battle in 104 Sea Zone
                                Americans attack with 1 submarine, 5 usa_fighters and 4 usa_tactical_bombers
                                Germans defend with 1 Escort
                                Americans win with 1 submarine, 5 usa_fighters and 4 usa_tactical_bombers remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 Escort
                            Battle in 16 Sea Zone
                                Americans attack with 1 battleship and 1 pacific_BB
                                Japanese defend with 1 Escort
                                Americans win with 1 battleship and 1 pacific_BB remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 Escort
                            Battle in 6 Sea Zone
                                Americans attack with 2 Escorts, 2 FighterAceUSAs, 1 carrier, 1 destroyer, 3 transports and 12 usa_fighters
                                Japanese defend with 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 1 cruiser, 1 pacific_carrier and 1 transport
                                Units damaged: 1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese
                                Americans win with 2 FighterAceUSAs, 3 transports and 10 usa_fighters remaining. Battle score for attacker is 19
                                Casualties for Americans: 2 Escorts, 1 carrier, 1 destroyer and 2 usa_fighters
                                Casualties for Japanese: 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 1 cruiser, 1 pacific_carrier and 1 transport
                            Battle in Japan
                                Americans attack with 1 ArmoredInfantry, 3 USA_Hvy_Bombers, 2 artilleries, 1 elite, 2 usa_armours and 2 usa_fighters
                                Japanese defend with 1 HomeDefense, 1 Hvy_Ind_2, 3 aaGuns, 1 airfield, 1 elite, 4 fighters, 1 harbour and 4 infantry
                                Americans captures 75PUs while taking Japanese capital
                                Americans converts Hvy_Ind_2 into different units
                                Americans win, taking Japan from Japanese with 1 usa_armour remaining. Battle score for attacker is -17
                                Casualties for Americans: 1 ArmoredInfantry, 3 USA_Hvy_Bombers, 2 artilleries, 1 elite, 1 usa_armour and 2 usa_fighters
                                Casualties for Japanese: 1 HomeDefense, 3 aaGuns, 1 elite, 4 fighters and 4 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                    
                        Non Combat Move - Americans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                            1 cruiser moved from 26 Sea Zone to 22 Sea Zone
                            1 cruiser moved from 26 Sea Zone to 23 Sea Zone
                            1 Hvycarrier, 4 carriers and 1 pacific_carrier moved from 26 Sea Zone to 16 Sea Zone
                            2 FighterAceUSAs and 8 usa_fighters moved from 6 Sea Zone to 16 Sea Zone
                            1 usa_fighter moved from 6 Sea Zone to 16 Sea Zone
                            1 usa_fighter moved from 6 Sea Zone to 16 Sea Zone
                            4 NavyFighters moved from 26 Sea Zone to 10 Sea Zone
                            2 NavyFighters and 1 carrier moved from 26 Sea Zone to 6 Sea Zone
                            1 Escort moved from 10 Sea Zone to 31 Sea Zone
                            1 Escort moved from 10 Sea Zone to 30 Sea Zone
                            2 NavyFighters and 1 carrier moved from 10 Sea Zone to 3 Sea Zone
                            1 infantry moved from Sakha to Buryatia
                            2 ArmoredInfantrys and 1 usa_armour moved from Soviet Far East to Sakha
                            1 infantry moved from Siberia to Sakha
                            1 infantry moved from Soviet Far East to Siberia
                            2 air_transports and 2 artilleries moved from Western United States to Soviet Far East
                            2 transports moved from 11 Sea Zone to 10 Sea Zone
                            2 Heavy_BBs, 1 Heavy_Transport, 1 Hvycarrier, 3 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 89 Sea Zone
                            1 Escort and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                            1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom
                            2 usa_fighters moved from Eastern United States to French West Africa
                            1 elite moved from Eastern United States to 101 Sea Zone
                            1 Heavy_Transport and 1 elite moved from 101 Sea Zone to 89 Sea Zone
                            1 elite moved from 89 Sea Zone to West Indies
                            1 usa_armour moved from Central United States to Western United States
                            3 infantry moved from Central United States to Western United States
                            1 usa_fighter and 1 usa_tactical_bomber moved from 104 Sea Zone to United Kingdom
                            4 usa_fighters and 3 usa_tactical_bombers moved from 104 Sea Zone to 89 Sea Zone
                    
                        Place Units - Americans
                            2 carriers placed in 10 Sea Zone
                            1 Escort and 1 destroyer placed in 10 Sea Zone
                            2 Escorts placed in 101 Sea Zone
                            1 USA_TankGeneral and 1 elite placed in Eastern United States
                            3 ArmoredInfantrys placed in Western United States
                            3 infantry placed in Eastern United States
                    
                        Turn Complete - Americans
                            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                            Americans collect 58 PUs; end with 133 PUs
                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 147 PUs
                            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 144 PUs
                            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 143 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 153 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 158 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 163 PUs
                    

                    EXP Game 4 Trout USA 15.tsvg

                    Game History

                    Round: 15
                    
                        Purchase Units - Americans
                            Americans buy 3 ArmoredInfantrys, 3 Escorts, 1 USA_TankGeneral, 2 carriers, 1 destroyer, 1 elite and 3 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Americans
                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                            Turning on Edit Mode
                            EDIT: Adding units owned by Japanese to Japan: 1 HomeDefense and 2 infantry
                            EDIT: Turning off Edit Mode
                            5 usa_fighters and 4 usa_tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
                            1 pacific_BB moved from 26 Sea Zone to 16 Sea Zone
                            1 battleship moved from 26 Sea Zone to 16 Sea Zone
                            2 FighterAceUSAs and 7 usa_fighters moved from 26 Sea Zone to 6 Sea Zone
                            3 usa_fighters moved from Hawaiian Islands to 6 Sea Zone
                            1 Escort moved from 7 Sea Zone to 6 Sea Zone
                            1 Escort moved from 5 Sea Zone to 6 Sea Zone
                            2 USA_Hvy_Bombers and 2 usa_fighters moved from Soviet Far East to Japan
                            1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_armours moved from Soviet Far East to 3 Sea Zone
                            1 ArmoredInfantry, 2 artilleries, 1 carrier, 1 destroyer, 1 elite, 3 transports, 2 usa_armours and 2 usa_fighters moved from 3 Sea Zone to 6 Sea Zone
                            1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_armours moved from 6 Sea Zone to Japan
                            1 USA_Hvy_Bomber moved from Hawaiian Islands to Japan
                    
                        Combat - Americans
                            Battle in 104 Sea Zone
                                Americans attack with 1 submarine, 5 usa_fighters and 4 usa_tactical_bombers
                                Germans defend with 1 Escort
                                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                    Germans roll dice for 1 Escort in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                    1 Escort owned by the Germans lost in 104 Sea Zone
                                Americans win with 1 submarine, 5 usa_fighters and 4 usa_tactical_bombers remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 Escort
                            Battle in 16 Sea Zone
                                Americans attack with 1 battleship and 1 pacific_BB
                                Japanese defend with 1 Escort
                                    Americans roll dice for 1 battleship and 1 pacific_BB in 16 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                                    Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                    1 Escort owned by the Japanese lost in 16 Sea Zone
                                Americans win with 1 battleship and 1 pacific_BB remaining. Battle score for attacker is 6
                                Casualties for Japanese: 1 Escort
                            Battle in 6 Sea Zone
                                Americans attack with 2 Escorts, 2 FighterAceUSAs, 1 carrier, 1 destroyer, 3 transports and 12 usa_fighters
                                Japanese defend with 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 1 cruiser, 1 pacific_carrier and 1 transport
                                    Americans roll dice for 2 Escorts, 2 FighterAceUSAs, 1 carrier, 1 destroyer, 3 transports and 12 usa_fighters in 6 Sea Zone, round 2 : 8/19 hits, 8.67 expected hits
                                Units damaged: 1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese
                                    Japanese roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 1 cruiser, 1 pacific_carrier and 1 transport in 6 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 Escorts owned by the Americans lost in 6 Sea Zone
                                    1 transport owned by the Japanese, 1 Escort_Convoy owned by the Japanese, 1 pacific_carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                                    Americans roll dice for 2 FighterAceUSAs, 3 transports and 12 usa_fighters in 6 Sea Zone, round 3 : 8/16 hits, 8.00 expected hits
                                    Japanese roll dice for 1 Heavy_BB and 1 battleship in 6 Sea Zone, round 3 : 2/3 hits, 2.33 expected hits
                                    2 usa_fighters owned by the Americans lost in 6 Sea Zone
                                    1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese lost in 6 Sea Zone
                                Americans win with 2 FighterAceUSAs, 3 transports and 10 usa_fighters remaining. Battle score for attacker is 19
                                Casualties for Americans: 2 Escorts, 1 carrier, 1 destroyer and 2 usa_fighters
                                Casualties for Japanese: 1 Escort_Convoy, 1 Heavy_BB, 1 battleship, 1 cruiser, 1 pacific_carrier and 1 transport
                            Battle in Japan
                                Americans attack with 1 ArmoredInfantry, 3 USA_Hvy_Bombers, 2 artilleries, 1 elite, 2 usa_armours and 2 usa_fighters
                                Japanese defend with 1 HomeDefense, 1 Hvy_Ind_2, 3 aaGuns, 1 airfield, 1 elite, 4 fighters, 1 harbour and 4 infantry
                                    Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits
                                    1 usa_fighter owned by the Americans lost in Japan
                                    Americans roll dice for 1 ArmoredInfantry, 3 USA_Hvy_Bombers, 2 artilleries, 1 elite, 2 usa_armours and 1 usa_fighter in Japan, round 2 : 8/14 hits, 7.33 expected hits
                                    Japanese roll dice for 1 HomeDefense, 3 aaGuns, 1 elite, 4 fighters and 4 infantry in Japan, round 2 : 6/10 hits, 5.67 expected hits
                                    1 elite owned by the Americans, 1 usa_fighter owned by the Americans, 1 usa_armour owned by the Americans, 1 ArmoredInfantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan
                                    4 infantry owned by the Japanese, 1 elite owned by the Japanese and 3 aaGuns owned by the Japanese lost in Japan
                                    1 HomeDefense owned by the Japanese lost in Japan
                                    Americans roll dice for 3 USA_Hvy_Bombers and 1 usa_armour in Japan, round 3 : 5/7 hits, 4.50 expected hits
                                    Japanese roll dice for 4 fighters in Japan, round 3 : 3/4 hits, 2.67 expected hits
                                    3 USA_Hvy_Bombers owned by the Americans lost in Japan
                                    4 fighters owned by the Japanese lost in Japan
                                Americans captures 75PUs while taking Japanese capital
                                Americans converts Hvy_Ind_2 into different units
                                Americans win, taking Japan from Japanese with 1 usa_armour remaining. Battle score for attacker is -17
                                Casualties for Americans: 1 ArmoredInfantry, 3 USA_Hvy_Bombers, 2 artilleries, 1 elite, 1 usa_armour and 2 usa_fighters
                                Casualties for Japanese: 1 HomeDefense, 3 aaGuns, 1 elite, 4 fighters and 4 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                    
                        Non Combat Move - Americans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                            1 cruiser moved from 26 Sea Zone to 22 Sea Zone
                            1 cruiser moved from 26 Sea Zone to 23 Sea Zone
                            1 Hvycarrier, 4 carriers and 1 pacific_carrier moved from 26 Sea Zone to 16 Sea Zone
                            2 FighterAceUSAs and 8 usa_fighters moved from 6 Sea Zone to 16 Sea Zone
                            1 usa_fighter moved from 6 Sea Zone to 16 Sea Zone
                            1 usa_fighter moved from 6 Sea Zone to 16 Sea Zone
                            4 NavyFighters moved from 26 Sea Zone to 10 Sea Zone
                            2 NavyFighters and 1 carrier moved from 26 Sea Zone to 6 Sea Zone
                            1 Escort moved from 10 Sea Zone to 31 Sea Zone
                            1 Escort moved from 10 Sea Zone to 30 Sea Zone
                            2 NavyFighters and 1 carrier moved from 10 Sea Zone to 3 Sea Zone
                            1 infantry moved from Sakha to Buryatia
                            2 ArmoredInfantrys and 1 usa_armour moved from Soviet Far East to Sakha
                            1 infantry moved from Siberia to Sakha
                            1 infantry moved from Soviet Far East to Siberia
                            2 air_transports and 2 artilleries moved from Western United States to Soviet Far East
                            2 transports moved from 11 Sea Zone to 10 Sea Zone
                            2 Heavy_BBs, 1 Heavy_Transport, 1 Hvycarrier, 3 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 89 Sea Zone
                            1 Escort and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
                            1 USA_Hvy_Bomber moved from Eastern United States to United Kingdom
                            2 usa_fighters moved from Eastern United States to French West Africa
                            1 elite moved from Eastern United States to 101 Sea Zone
                            1 Heavy_Transport and 1 elite moved from 101 Sea Zone to 89 Sea Zone
                            1 elite moved from 89 Sea Zone to West Indies
                            1 usa_armour moved from Central United States to Western United States
                            3 infantry moved from Central United States to Western United States
                            1 usa_fighter and 1 usa_tactical_bomber moved from 104 Sea Zone to United Kingdom
                            4 usa_fighters and 3 usa_tactical_bombers moved from 104 Sea Zone to 89 Sea Zone
                    
                        Place Units - Americans
                            2 carriers placed in 10 Sea Zone
                            1 Escort and 1 destroyer placed in 10 Sea Zone
                            2 Escorts placed in 101 Sea Zone
                            1 USA_TankGeneral and 1 elite placed in Eastern United States
                            3 ArmoredInfantrys placed in Western United States
                            3 infantry placed in Eastern United States
                    
                        Turn Complete - Americans
                            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                            Americans collect 58 PUs; end with 133 PUs
                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 147 PUs
                            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 144 PUs
                            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 143 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 153 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 158 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 163 PUs
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                    
                        Combat Move - Chinese
                            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                            3 infantry moved from Kansu to Suiyuyan
                    
                        Combat - Chinese
                            Battle in Suiyuyan
                                Chinese attack with 3 infantry
                                Japanese defend with 1 infantry
                                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Suiyuyan
                                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                    
                        Non Combat Move - Chinese
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    
                        Place Units - Chinese
                            2 infantry placed in Kansu
                    
                        Turn Complete - Chinese
                            Chinese collect 4 PUs; end with 6 PUs
                            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                    
                        Purchase Units - British
                            British buy 1 AirLL, 1 aaGun, 1 artillery, 9 infantry, 2 mech_infantrys and 2 uk_paras; Remaining resources: 0 PUs; 1 AirLendLease; 3 NavyLendLease; 
                    
                        Place Units - British
                            1 AirLL placed in United Kingdom
                    
                        Combat Move - British
                            Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom
                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                            Turning on Edit Mode
                            EDIT: Removing units owned by Americans from United Kingdom: 1 USA_Hvy_Bomber
                            EDIT: Adding units owned by British to United Kingdom: 1 UK_Hvy_Bomber
                            EDIT: Turning off Edit Mode
                            1 UK_Hvy_Bomber moved from United Kingdom to Southern France
                            1 uk_armour moved from Tobruk to Libya
                                  British take Libya from Germans
                            1 uk_armour moved from Libya to Tobruk
                            2 infantry moved from India to Burma
                            1 uk_fighter and 1 uk_tactical_bomber moved from India to Burma
                            1 infantry moved from India to Burma
                    
                        Combat - British
                            Strategic bombing raid in Southern France
                                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                                Bombing raid in Southern France rolls: 4,5 and causes: 3 damage to unit: factory_minor
                                Bombing raid in Southern France causes 3 damage total. 
                            Battle in Burma
                                British attack with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                                Japanese defend with 1 infantry
                                    British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits
                                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the British lost in Burma
                                    1 infantry owned by the Japanese lost in Burma
                                British win, taking Burma from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                                Casualties for British: 1 infantry
                                Casualties for Japanese: 1 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                    
                        Non Combat Move - British
                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                            1 uk_fighter and 1 uk_tactical_bomber moved from Burma to India
                            1 infantry and 1 uk_armour moved from Iraq to Northwest Persia
                            1 infantry moved from Syria to Iraq
                            1 infantry moved from Trans-Jordan to Iraq
                            1 uk_armour moved from Egypt to Iraq
                            1 infantry moved from Egypt to Trans-Jordan
                            1 infantry moved from Alexandria to Egypt
                            3 infantry moved from Anglo Egyptian Sudan to Egypt
                            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                            1 infantry moved from Rhodesia to Belgian Congo
                            1 mech_infantry moved from Union of South Africa to Belgian Congo
                            1 infantry moved from Union of South Africa to Rhodesia
                            2 Rails and 2 infantry moved from Union of South Africa to Egypt
                            1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 89 Sea Zone
                            1 UK_Hvy_Bomber moved from Southern France to United Kingdom
                    
                        Place Units - British
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                            2 uk_paras placed in United Kingdom
                            1 artillery and 5 infantry placed in India
                            1 aaGun and 2 infantry placed in Egypt
                            2 infantry and 2 mech_infantrys placed in Union of South Africa
                    
                        Turn Complete - British
                            Total Cost from Convoy Blockades: 2
                                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                            British collect 39 PUs (2 lost to blockades); end with 39 PUs
                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : 0.00
                    Americans regular : 0.83
                    Japanese regular : 1.17
                    Japanese AA : 0.67
                    Germans AA : -0.17
                    Germans regular : -0.33
                    British regular : -0.67
                    

                    Game History

                    Round: 15
                    
                        Purchase Units - ANZAC
                            ANZAC buy 2 Escorts, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                            1 armour, 2 artilleries and 1 infantry moved from Dutch New Guinea to New Guinea
                    
                        Combat - ANZAC
                            Battle in New Guinea
                                Changer loiter and taunt; ANZAC attack with 1 armour, 2 artilleries and 1 infantry
                                Changer defend; Japanese defend with 1 infantry
                                    ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.50 expected hits
                                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in New Guinea
                                ANZAC win, taking New Guinea from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                            1 Escort moved from 62 Sea Zone to 54 Sea Zone
                            1 artillery and 1 infantry moved from New South Wales to Queensland
                            1 artillery and 2 infantry moved from South Australia to Queensland
                    
                        Place Units - ANZAC
                            2 Escorts and 1 transport placed in 62 Sea Zone
                            1 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
                            Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
                            ANZAC collect 14 PUs; end with 14 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                    
                        Combat Move - French
                            1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                    
                        Combat - French
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                    
                        Non Combat Move - French
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                            Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    Japanese regular : -0.33
                    ANZAC regular : 1.50
                    

                    EXP Game 4 Trout F 15.tsvg

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee
                      last edited by

                      @Trout

                      Well some tough duty for you there. I had slight odds but was close to 50/50 I think you had the upper hand even with JPN being pressured. I would have been in a tough spot if it failed.

                      Moving your stack to W UKR or marching through the minefields to Belarus would have forced me back to Moscow.

                      Didn't know if you were gonna spam U-boats and go after DC too lol

                      Anyway, I'll wait for formal capitulation but I don't see a way back for you as I've got you blocked from Tokyo

                      As always it's fun gaming with you. Obviously more fun when one wins but ๐Ÿ™‚

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Good morning. Yes, just reviewed your game file and you win sir! Congrats as G1 dice did you no favors and then you defeated my Middle East push by killing Rommel twice. I also am still falling victim to strategies that I have never seen before. In this case, the Alaska-SFE shuck which I had never seen before. This game I think is also a case study in how effective Heavy Bombers can be utilized to great effect. Congrats and yes, I formally capitulate as the Emperor's military is not in a position to retake the homeland of the Rising Sun. Oh well, looks like we're stuck with General MacArthur for a few years before we start dominating the world automobile market in another 30 years or so ๐Ÿ™‚ Let me know when you want to start another one. Have a great rest of your weekend.

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @Trout
                          last edited by beelee

                          @trout

                          yea I try to have a strategy but I usually just end up being reactionary and try to kill as many dudes as possible lol. Never could get GIB back. Had to honor the SeaLion at game start as well.

                          I think you probably would have prevailed if not for the surprise strike on Tokyo.

                          You also up for the Game Report on this one. If you don't want to do it that's fine. They can be a bit tedious ๐Ÿ™‚ Might give you something to do on your flight next week. I hope you're not gonna be in the back of a C-130 lol

                          Yea I'll set us up after bit. I think 2.44 is latest now. I already sent you the new place. Don't want to do a update just for it.

                          Edit
                          Just in case here it is again place.txt

                          T 2 Replies Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee I think the Allies have to be reactionary since Axis starts with the initiative. I know that Captain talks about having a plan and working towards it but it seems to me that itโ€™s better to stay flexible depending on what the opponent is doing. But what I am learning is that I still have much to learn about this ingenious multi-faceted game.

                            1 Reply Last reply Reply Quote 1
                            • T Offline
                              Trout @beelee
                              last edited by

                              @beelee Do you know if Panzer is taking a break? I posted my last turn a week ago but I donโ€™t want to bother him since I was taking a long time between turns with him for several weeks. Maybe he got frustrated with me while that happened

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @Trout
                                last edited by beelee

                                @trout

                                heh heh no it's all good with him. He sent me a message yesterday. Busy with work. Got promoted to Gruppenfรผhrer recently.
                                Said he should have some time for A&A this weekend

                                Edit
                                Yea I don't think being rigid to a fault is a good thing by any means. There's just so many possibilities strategy wise with this mod.

                                Truly a masterpiece he created ๐Ÿ™‚

                                Edit 2
                                I guess I'll go ahead and set us up now for Game 5 ๐Ÿ™‚

                                T 2 Replies Last reply Reply Quote 0
                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Sounds good. Looking forward to seeing if I can finally stop your Barbarossa ๐Ÿ˜Š

                                  1 Reply Last reply Reply Quote 1
                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee I will give it a shot seeing if I can finally figure out how to post screenshots. If so, I can complete the game report

                                    1 Reply Last reply Reply Quote 1

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