Move and Attack Twice in One Turn
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@wc_sumpton @TheDog @RogerCooper Pretty sure I've seen you guys discuss this before but I couldn't find anything searching.
What I want to do, is for the first turn of the game, is give Germany two CM, Battle and NCM and then finish their turn normally.
I think I know how to do that but I'm not sure how to limit it to only the first turn.
Any help appreciated.
Thanks
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@beelee I did that in a game I am working on called "A Storm Coming". I need to look up how I did that but just letting you know that it is possible.
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@beelee said in Move and Attack Twice in One Turn:
I think I know how to do that but I'm not sure how to limit it to only the first turn.
Missed this. I don't know how you would do that. I have the extra phases throughout the entire game.
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heh heh in case you missed him folks He's Back !
Hi Victory
Yea I think you have to use -reset- somehow but I'm not certain. I have a Changer player that only goes once so i think it can be done.
Edit
Ok it says "maxRunCount=1" for Changer. I'll try that for the extra phases but not super confident on itEdit 2
lol it can't be that easy ! @VictoryFirst try this -
@beelee
For those steps that you want to run just once you will need
maxRunCount="1"at the end of the usual parameters, not tried it, but hopefully it is part of your requirement.
eg.
<step name="gameInitDelegate" delegate="initDelegate" maxRunCount="1"/>
<step name="setupRandomStartDelegate" delegate="randomStartDelegate" display="Pregame Nation Placements" maxRunCount="1"/> -
yes thank you. I had it for my one time player. So I tried it. I just didn't think it'd be that easy