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    EXP Game 6 Barnee vs Trout

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    • T Offline
      Trout @beelee
      last edited by

      @beelee 9814fd37-a7e1-4b8d-bb1b-b997b0a29ae4-exp-game-6-trout-j8.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @Trout
        last edited by

        @trout

        Good Morning

        I forgot to post after UK

        Game History

        Round: 8
        
            Purchase Units - ANZAC
                ANZAC buy 3 Fortifications, 1 air_transport, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
        
            Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        
            Combat - ANZAC
                Battle in Celebes
                    Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                    Changer defend; Japanese defend with 1 artillery
                        ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Dutch New Guinea to New Guinea
        
            Place Units - ANZAC
                3 Fortifications placed in Java
                1 submarine and 1 transport placed in 54 Sea Zone
                1 air_transport placed in Queensland
                2 infantry placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
        
            Combat Move - French
        
            Combat - French
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
        
            Non Combat Move - French
                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        Japanese regular : -0.33
        ANZAC regular : 0.50
        

        EXP Game 6 Trout F 8.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @beelee
          last edited by beelee

          @Trout

          The 7 LMs in UK are at 110. I'm not sure if Home Defence will activate for UK or not. I will test now.

          Edit
          Yea it activates correctly. I rolled it out and reich won with a Elite and 2 Aces left lol. My Flak Tower didn't hit any Ftrs and got 2 tacs. I got 3 LM hits.

          Reich was maybe 2-3 hits above avg first rd. UK right at avg and the rest of the Rds were pretty close to avg as well. No real swingy dice.

          Battle calc said 36.5 % chance of win but I forgot to remove the HD token. I did remove the LMs. So probably about 40% I'd guess. Pre LM and Flak

          Anyway, if the fuhrer decides to go for it, post at end of CM and I'll give it a look over. Probably roll for LMs and Ftrs for Flak at 1 at end of CM. Then adjust.

          You'll want to fight it in edit. Try and move/load in groups when you can. It'll be easier to undo and adjust or with edit you can just count the first "x" number of hits in the roll not to count and then whack the extra dudes besides just the hits.

          Actually, I usually discount the last rolls. E.G. if 3 Ftrs got shot down, just look at the last 3 Ftr rolls and don't count any hits.

          Anyway, it should be epic, if not this turn the next πŸ™‚

          Edit 2
          One other thing. If you send the PG, he can't be active. He currently isn't, so you can just move him from his box to the Trprt. Only other thing to pay attention to is when/if 1st Luft becomes inactive.

          You'll wanna dust the AF Commander first and then start whacking the rest of the AF. A AF Ftr and AF Tac will still support each other correctly if they are still alive after the Commander is shot down.

          Edit 3
          If you're in doubt about anything, just save and post. You'll have to use the mouse to save or at least i do and close the casualty selection window to do it. The hit window can stay open.

          I think you've already done that though, so should know the program πŸ™‚

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee So if I understand correctly, you are saying that the LCVs can’t attack UK due to the UK escort there. Is that correct??

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @Trout
              last edited by

              @trout

              correct

              Screenshot from 2025-09-28 01-10-28.png

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee That's unfortunate 😞 Well, Sea Lion is delayed one turn. Instead, Scotland is now Axis-controlled. 638fb10e-1593-4c4e-94a0-1dea4b13784e-exp-game-6-trout-g9.tsvg

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by beelee

                  @trout

                  Yea no way to use them if UK keeps buying a blocker. Can't clear it with Italy off the table. They'll need two blockers anyway, if they moved to Scotland.

                  Edit
                  It didn't matter, because you won 1st rd in Bulg but you should have edited a Para Boost for the attack to boost the Fallschirmjager.

                  Edit 2
                  You can place the Hvy AB in 1st place. You can use it that turn that way. Did you want the PG of 1st Panzer to move to Slovakia as well ?

                  lol the Scotland placement for the little Island got used. First time I've seen it in a game πŸ™‚

                  Game History

                  Round: 9
                  
                      Purchase Units - Russians
                          Russians buy 1 Hvy_Undg_2, 3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 aaGun, 1 elite, 3 guard_infantrys, 1 infantry and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
                  
                      Place Units - Russians
                          Units in Russia being upgraded or consumed: 1 UndrgroundFctry
                          1 Hvy_Undg_2 placed in Russia
                  
                      Combat Move - Russians
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              Turning on Edit Mode
                              EDIT: Russians takes Greece from Germans
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          1 infantry moved from Finland to Norway
                                Russians take Norway from Germans
                          EDIT: 1 russian_para moved from Caucasus to Greece
                          EDIT: 2 russian_paras moved from Caucasus to Romania
                          1 fighter and 1 tactical_bomber moved from Bryansk to Romania
                          1 infantry moved from Bessarabia to Romania
                          1 armour and 2 guard_infantrys moved from Baltic States to Poland
                          1 fighter moved from Bryansk to Poland
                          1 FighterAce moved from Russia to Poland
                          1 infantry moved from Belarus to Eastern Poland
                          1 armour moved from Tobruk to Libya
                                Russians take Libya from Germans
                          1 armour moved from Libya to Tobruk
                          EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group
                          EDIT: 1 Soviet_Commisar_3 moved from Overflow to 1st Corps
                          EDIT: 1 Soviet_Commisar_3, 2 armour and 1 guard_infantry moved from 1st Corps to Bryansk
                          EDIT: 1 Soviet_Commisar_3, 2 armour and 1 guard_infantry moved from Bryansk to Eastern Poland
                          EDIT: 1 1stCorps moved from 1st Army Group to 1st Corps
                          EDIT: 1 1stTankArmy, 1 2ndTankArmy, 1 Elitearmour, 3 artilleries, 1 guard_infantry and 1 infantry moved from 1st Army Group to Bryansk
                  
                      Combat - Russians
                          Battle in Eastern Poland
                              Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 1 infantry
                              Germans defend with 1 infantry
                                  Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 1 infantry in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits
                                  Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Eastern Poland
                              Russians win, taking Eastern Poland from Germans with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                          Battle in Poland
                              Russians attack with 1 FighterAce, 1 armour, 1 fighter and 2 guard_infantrys
                              Germans defend with 1 elite
                                  Russians roll dice for 1 FighterAce, 1 armour, 1 fighter and 2 guard_infantrys in Poland, round 2 : 3/6 hits, 2.67 expected hits
                                  Germans roll dice for 1 elite in Poland, round 2 : 0/2 hits, 0.67 expected hits
                                  1 elite owned by the Germans lost in Poland
                              Russians win, taking Poland from Germans with 1 FighterAce, 1 armour, 1 fighter and 2 guard_infantrys remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 elite
                          Battle in Romania
                              Russians attack with 1 fighter, 1 infantry, 2 russian_paras and 1 tactical_bomber
                              Germans defend with 1 infantry
                                  Russians roll dice for 1 fighter, 1 infantry, 2 russian_paras and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 1.67 expected hits
                                  Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Romania
                              Russians win, taking Romania from Germans with 1 fighter, 1 infantry, 2 russian_paras and 1 tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 infantry
                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Bulgaria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                  
                      Non Combat Move - Russians
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger ParaBoost atBulgaria: Germans has 1 german_paraBoost placed in Bulgaria
                          Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Buryatia
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Sakha
                          1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                          1 FighterAce and 1 fighter moved from Poland to Baltic States
                          EDIT: 1 1stTankArmy moved from Bryansk to Bessarabia
                          EDIT: 1 2ndTankArmy moved from Bryansk to Belarus
                          EDIT: 1 Elitearmour and 1 guard_infantry moved from Bryansk to Belarus
                          EDIT: 5 artilleries moved from Bryansk to Belarus
                          EDIT: 3 infantry moved from Bryansk to Belarus
                          1 aaGun moved from Bryansk to Belarus
                          2 infantry moved from Smolensk to Belarus
                          1 artillery moved from Novgorod to Baltic States
                          1 infantry moved from Novgorod to Baltic States
                          1 artillery and 1 infantry moved from Karelia to Finland
                          1 R_Europe_Rail and 1 elite moved from Russia to Sakha
                          1 armour and 1 guard_infantry moved from Yenisey to Buryatia
                          2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Kansu
                          1 infantry moved from Tsinghai to Kansu
                          1 Russian_Rail moved from Russia to Bryansk
                          1 Russian_Rail and 1 aaGun moved from Bryansk to Buryatia
                          1 Russian_Rail moved from Russia to Urals
                          1 Russian_Rail and 1 armour moved from Urals to Buryatia
                          1 infantry moved from Western Ukraine to Bessarabia
                          1 infantry moved from Ukraine to Bessarabia
                          1 infantry moved from Bryansk to Western Ukraine
                          1 infantry moved from Rostov to Ukraine
                          3 Army_Conscripts moved from Rostov to Ukraine
                          1 guard_infantry moved from Caucasus to Ukraine
                          3 infantry moved from Caucasus to Rostov
                          3 infantry moved from Bryansk to Western Ukraine
                          1 infantry moved from Bryansk to Belarus
                          1 armour moved from Russia to Bryansk
                          1 Soviet_Commisar and 1 TankDestroyerFS moved from Russia to Belarus
                          5 armour moved from Russia to Belarus
                          EDIT: 1 Soviet_Commisar, 1 TankDestroyerFS and 2 armour moved from Belarus to 1st Corps
                          EDIT: 1 1stCorps moved from 1st Corps to Belarus
                          EDIT: 1 1stCorps, 1 2ndTankArmy, 1 Elitearmour, 3 armour, 2 artilleries, 1 guard_infantry and 3 infantry moved from Belarus to 1st Army Group
                          EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus
                          1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                  
                      Place Units - Russians
                          Turning on Edit Mode
                          EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar
                          EDIT: Removing units owned by Russians from 2nd Tank: 1 Tank_General
                          EDIT: Adding units owned by Russians to 2nd Tank: 1 Tank_General3
                          EDIT: Turning off Edit Mode
                          1 aaGun and 1 infantry placed in Novgorod
                          3 Mass_Tankss, 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia
                          Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                          Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                          Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                          Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                  
                      Turn Complete - Russians
                          Trigger RussiansParaBoost atGreece: Russians has 1 russian_paraBoost placed in Greece
                          Total Cost from Convoy Blockades: 1
                              Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                          Russians collect 49 PUs (1 lost to blockades); end with 49 PUs
                          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 73 PUs
                  

                  Combat Hit Differential Summary :

                  Germans regular : -1.33
                  Russians regular : 0.00
                  

                  EXP game 6 Trout R 9.tsvg

                  T 1 Reply Last reply Reply Quote 0
                  • T Offline
                    Trout @beelee
                    last edited by

                    @beelee We might have to watch for a situation where Sea Lion succeeds and Allies achieve economic victory

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      heh heh was wondering if you were gonna see that πŸ™‚ It's gonna be close run. You probably need to sell out with JPN for everything you can get but G has to hold UK for an entire rd and Eco hits at end of France, so, Idk.

                      Allies might be able to pull a rabbit out of their hat. Just have to see how it rolls. πŸ™‚

                      In hindsight, might have been worth the risk last turn but we'll see what happens πŸ™‚

                      Edit
                      Oh and Good Morning. Even if it is Monday πŸ™‚

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Yeah? How does that work if Round 10, I take and hold UK while Allies have enough territory to achieve Economic Victory? Probably won’t matter for our game as you may have the EV in F9. But would be good to know going forward. Yes, PG in Slovakia

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                        • B Offline
                          beelee @Trout
                          last edited by

                          @trout

                          yea so Eco is calcuated at end of F turn. Capital takeover one rd from when you conquered and hold it the entire time.

                          Screenshot from 2025-09-29 14-08-23.png

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                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee b9e56b0a-e905-4ca5-9f7e-e0e88bcee9a8-exp-game-6-trout-j9.tsvg Allies up. I suspect you will get the EV. I didn't see that until after my G9 was done. Oh well. Another AAR staring me in the face. You and Panzer continue to hit me with strategies that I have never seen before. But better to face them now than against the Cap's crew later. Have to uphold the honor of our little Triple A group there you know. :beaming_face_with_smiling_eyes: πŸ‘ :flexed_biceps:

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @Trout
                              last edited by beelee

                              @trout

                              heh heh we'll see but it kinda looks that way. Never know, dice might be friendly to you. πŸ™‚

                              I still think you could have won Game 5 and we had another close one as well. Counting your victory I think we're real close to 50-50. If I couldn't have blocked those LCVs it would already be game over πŸ™‚

                              Well, we'll see what happens. The Captain has new toys entering soon πŸ™‚

                              Edit
                              Yea just a formality at this point. I'll go ahead and post it out.

                              EXP Game 6 Trout F 9.tsvg

                              Screenshot from 2025-10-02 17-55-33.png

                              well you almost caught me with the late game Sealion πŸ™‚ Fun game as always Trout. I don't think I have any updates todo lol. I do need to finish some reports though.

                              Let me know when you ready to roll again πŸ™‚

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee Congrats on the win! When I lose from making mistakes it stings bad. This one was a loss from a strategy I had never seen before. To think you could get your whole Pacific navy whacked and end up winning easily from the aftermath of that is amazing. If that lesson can stick in my noggin then it’s a tactical loss but a strategic addition to my skills. After taking a break of say 4-5 days feel free to post G1 for another tussle whenever you’re ready

                                B 1 Reply Last reply Reply Quote 1
                                • B Offline
                                  beelee @Trout
                                  last edited by

                                  @trout

                                  Right arm. I'll finish up the reports and maybe do a small update. Although maybe just wait on that. The Capatain has a buncha new stuff hitting soon or byend of year early next year.

                                  Is Pizza and the A&A kid gonna get a oob going ? I will follow that if they do πŸ™‚

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