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    EXP Game 6 Barnee vs Trout

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    • B Offline
      beelee @Trout
      last edited by beelee

      @trout

      Good Afternoon

      2 Tanks in Novgorod

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee 0f960172-c893-431b-97ce-d74b9c1c9453-exp-game-6-trout-g4.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @Trout
          last edited by beelee

          @trout

          Latest save is showing CM for me.

          Edit
          My mistake. G didn't end after Place.

          T 2 Replies Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee Try this. 29e3f953-da0f-4688-b982-2117e046501c-exp-game-6-trout-g4.tsvg

            1 Reply Last reply Reply Quote 1
            • T Offline
              Trout @beelee
              last edited by

              @beelee Correct

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Trout
                last edited by beelee

                @trout

                Commies musta been busy distilling the potato. They didn't hit anything lol

                Uncle Joe said, don't worry, Jerry isn't gonna attack 🙂

                Edit
                heh heh you making me think 🙂

                Game History

                Round: 4
                
                    Purchase Units - Russians
                        Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                        Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                        Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                        Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                        Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                        Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                        Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                        Russians buy 1 elite, 6 guard_infantrys and 3 mine_unarmeds; Remaining resources: 11 PUs; 3 AirLendLease; 3 TankLendLease; 
                
                    Combat Move - Russians
                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        Turning on Edit Mode
                            EDIT: Russians takes Bulgaria from Germans
                            EDIT: Turning off Edit Mode
                        1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                        2 infantry moved from Novgorod to Baltic States
                        1 artillery moved from Belarus to Baltic States
                        1 infantry moved from Belarus to Baltic States
                        EDIT: 1 russian_para moved from Caucasus to Bulgaria
                        1 fighter moved from Novgorod to Bessarabia
                        3 infantry moved from Western Ukraine to Bessarabia
                        1 infantry moved from Belarus to Baltic States
                        1 infantry moved from Karelia to Finland
                              Russians take Finland from Germans
                
                    Combat - Russians
                        Russians creates battle in territory 125 Sea Zone
                        Battle in Baltic States
                            Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                            Germans defend with 1 elite and 1 mech_infantry
                                Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2.33 expected hits
                                Germans roll dice for 1 elite and 1 mech_infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
                                3 infantry owned by the Russians lost in Baltic States
                                1 elite owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                            Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                            Casualties for Russians: 3 infantry
                            Casualties for Germans: 1 elite and 1 mech_infantry
                        Battle in Bessarabia
                            Russians attack with 1 fighter and 3 infantry
                            Germans defend with 1 infantry
                                Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits
                                Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in Bessarabia
                            Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                            Casualties for Germans: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                
                    Non Combat Move - Russians
                        Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                        1 fighter moved from Bessarabia to Bryansk
                        5 mine_unarmeds moved from Bryansk to Belarus
                        1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus
                        1 fighter and 1 tactical_bomber moved from Baltic States to Russia
                        4 armour moved from Russia to Bryansk
                        1 elite moved from Bryansk to Rostov
                        1 infantry moved from Rostov to Caucasus
                        1 Tank_General moved from Russia to Bryansk
                        1 elite moved from Russia to Bryansk
                        6 infantry moved from Belarus to Bryansk
                        1 aaGun moved from Belarus to Bryansk
                        1 Soviet_Commisar moved from Belarus to Bryansk
                        3 armour moved from Novgorod to Bryansk
                        1 R_Europe_Rail moved from Russia to Urals
                        1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                        2 infantry moved from Karelia to Novgorod
                
                    Place Units - Russians
                        Turning on Edit Mode
                        EDIT: Removing units owned by Russians from Russia: 3 mine_unarmeds
                        EDIT: Adding units owned by Russians to Bryansk: 3 mine_unarmeds
                        EDIT: Turning off Edit Mode
                        1 elite, 6 guard_infantrys and 3 mine_unarmeds placed in Russia
                        Turning on Edit Mode
                        EDIT: Removing units owned by Russians from Belarus: 12 mine_unarmeds
                        EDIT: Adding units owned by Changer to Belarus: 12 R_mine_Belarus_EPOLs
                        EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds
                        EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - Russians
                        Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                        Russians collect 39 PUs; end with 50 PUs
                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
                

                Combat Hit Differential Summary :

                Germans regular : 1.67
                Russians regular : 1.67
                

                EXP Game 6 Trout R 4.tsvg

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Not sure what you are exactly doing in the North Pacific but will ignore it for now, except for Homeland Defense, while I have fun in the South Pacific 🙂

                  5d53ccf4-60c4-4fba-aa83-161883eb8d20-exp-game-6-trout-j4.tsvg

                  I guess we will see if Nimitz doing a tricky on Yamamoto

                  B 2 Replies Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by

                    @trout

                    heh heh Halsey doesn't really know what he's doing either 🙂

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      I know this been discussed a bunch but I can't remember how it works.

                      Yanks take Korea and SSR moves a Inf in. JPN would have to DOW on SSR to attack Korea ?

                      @crockett36 how do you play it ?

                      C 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Trout
                        last edited by beelee

                        @trout

                        GD it I totaly Fckd up Purchase. I will have to edit

                        UK Purchase Mistake.tsvg

                        Game History

                        Round: 4
                        
                            Purchase Units - Americans
                                Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                Americans buy 1 ArmoredInfantry, 2 Escorts, 2 NavyFighters, 1 artillery, 1 carrier, 2 destroyers, 1 elite, 1 submarine, 1 transport and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                        
                            Combat Move - Americans
                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                1 battleship, 2 cruisers, 1 destroyer, 2 submarines, 3 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                                1 Heavy_BB, 1 artillery, 2 destroyers, 1 elite, 1 infantry, 2 transports and 1 usa_armour moved from 7 Sea Zone to 6 Sea Zone
                                1 artillery, 1 elite, 1 infantry and 1 usa_armour moved from 6 Sea Zone to Korea
                                1 bomber moved from United Kingdom to Southern France
                        
                            Combat - Americans
                                Strategic bombing raid in Southern France
                                        Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                                    Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: harbour
                                    Bombing raid in Southern France causes 6 damage total. 
                                Battle in 6 Sea Zone
                                    Americans attack with 1 Heavy_BB, 1 battleship, 2 cruisers, 3 destroyers, 2 submarines, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber
                                    Japanese defend with 1 Japan_destroyer
                                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                        Americans roll dice for 1 Heavy_BB, 1 battleship, 2 cruisers, 3 destroyers, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits
                                        Japanese roll dice for 1 Japan_destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 Japan_destroyer owned by the Japanese lost in 6 Sea Zone
                                    Americans win, taking 6 Sea Zone from Japanese with 1 Heavy_BB, 1 battleship, 2 cruisers, 3 destroyers, 2 submarines, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                                    Casualties for Japanese: 1 Japan_destroyer
                                Battle in Korea
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        
                            Non Combat Move - Americans
                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                                2 carriers moved from 16 Sea Zone to 6 Sea Zone
                                2 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to Amur
                                3 usa_fighters moved from Hawaiian Islands to 6 Sea Zone
                                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                                1 transport moved from 86 Sea Zone to 66 Sea Zone
                                1 artillery moved from Central United States to Western United States
                                2 mech_infantrys moved from Eastern United States to Western United States
                                1 aaGun moved from Eastern United States to Central United States
                                1 bomber moved from Southern France to United Kingdom
                        
                            Place Units - Americans
                                1 destroyer and 1 submarine placed in 101 Sea Zone
                                1 usa_tactical_bomber placed in Eastern United States
                                Turning on Edit Mode
                                EDIT: Removing units owned by Americans from Eastern United States: 1 elite
                                EDIT: Adding units owned by Americans to Western United States: 1 elite
                                EDIT: Turning off Edit Mode
                                1 elite placed in Eastern United States
                                1 ArmoredInfantry and 1 artillery placed in Western United States
                                2 Escorts, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                                2 NavyFighters placed in 10 Sea Zone
                                Americans undo move 1.
                                Americans undo move 4.
                                1 Escort and 1 destroyer placed in 101 Sea Zone
                                1 Escort, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                        
                            Turn Complete - Americans
                                Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                Americans collect 55 PUs; end with 55 PUs
                                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
                                Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                        
                            Purchase Units - Chinese
                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                Chinese buy nothing; Remaining resources: 9 PUs; 
                        
                            Combat Move - Chinese
                        
                            Combat - Chinese
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        
                            Non Combat Move - Chinese
                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        
                            Turn Complete - Chinese
                                Chinese collect 0 PUs; end with 9 PUs
                        
                            Purchase Units - British
                                Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                British buy 1 Fortification, 1 UndrgroundFctry, 1 infantry and 3 mech_infantrys; Remaining resources: 41 PUs; 3 AirLendLease; 3 NavyLendLease; 
                        
                            Place Units - British
                                Units in India being upgraded or consumed: 1 factory_major
                                1 UndrgroundFctry placed in India
                        
                            Combat Move - British
                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                Turning on Edit Mode
                                    EDIT: British takes Denmark from Germans
                                EDIT: Turning off Edit Mode
                                1 infantry moved from Burma to Yunnan
                                      Chinese take Yunnan from Japanese
                                1 infantry moved from Malaya to Shan State
                                1 infantry moved from Malaya to Shan State
                                2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State
                                2 uk_fighters moved from United Kingdom to Holland Belgium
                                EDIT: 1 uk_para moved from United Kingdom to Denmark
                                EDIT: 4 uk_paras moved from United Kingdom to Holland Belgium
                        
                            Combat - British
                                Battle in Shan State
                                    British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                    Japanese defend with 1 infantry
                                        British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the British lost in Shan State
                                        1 infantry owned by the Japanese lost in Shan State
                                    British win, taking Shan State from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                                    Casualties for British: 1 infantry
                                    Casualties for Japanese: 1 infantry
                                Battle in Holland Belgium
                                    British attack with 2 uk_fighters and 4 uk_paras
                                    Germans defend with 2 infantry
                                        British roll dice for 2 uk_fighters and 4 uk_paras in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits
                                        Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                                        2 infantry owned by the Germans lost in Holland Belgium
                                    British win, taking Holland Belgium from Germans with 2 uk_fighters and 4 uk_paras remaining. Battle score for attacker is 6
                                    Casualties for Germans: 2 infantry
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        
                            Non Combat Move - British
                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                2 uk_fighters moved from Holland Belgium to United Kingdom
                                2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt
                                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                                1 uk_armour moved from Belgian Congo to Egypt
                                1 infantry moved from Kenya to Anglo Egyptian Sudan
                                1 uk_armour moved from Kenya to Egypt
                                1 uk_armour moved from Union of South Africa to Belgian Congo
                                2 Rails and 2 infantry moved from Union of South Africa to Egypt
                                1 infantry moved from Iraq to Northwest Persia
                                      British take Northwest Persia from Neutral_Allies
                                1 mech_infantry moved from Egypt to Iraq
                                1 infantry moved from Egypt to Trans-Jordan
                                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                                2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to Burma
                                2 aaGuns, 1 artillery, 13 infantry and 2 uk_armours moved from India to Burma
                        
                            Place Units - British
                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                Turning on Edit Mode
                                EDIT: Removing units owned by British from Egypt: 1 factory_minor
                                EDIT: Adding units owned by British to Egypt: 1 UndergroundMinr
                                EDIT: Turning off Edit Mode
                                1 Fortification placed in Sumatra
                                1 infantry and 3 mech_infantrys placed in India
                                Turning on Edit Mode
                                EDIT: Adding units owned by British to Egypt: 1 artillery and 2 uk_armours
                                EDIT: Adding units owned by British to Union of South Africa: 2 infantry and 1 uk_armour
                                EDIT: Adding units owned by British to United Kingdom: 1 UK_LCV, 1 artillery and 1 uk_para
                                EDIT: Changing PUs for British from 41 to 0
                                EDIT: Turning off Edit Mode
                        
                            Turn Complete - British
                                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                Total Cost from Convoy Blockades: 1
                                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                                British collect 50 PUs (1 lost to blockades); end with 50 PUs
                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs
                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : 0.83
                        Japanese regular : 0.33
                        Germans AA : -0.17
                        Germans regular : -0.67
                        British regular : 0.33
                        

                        EXP Game 6 Trout UK 4.tsvg

                        Sorry for the messy turn 😊 I hit done before I was done with UK Purchase and hadn't saved after USA.

                        At any rate, it is correct. 🙂

                        T 1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36 @beelee
                          last edited by

                          @beelee rare situation. I believe the Russian troop is ignored.

                          C 1 Reply Last reply Reply Quote 1
                          • C Offline
                            crockett36 @crockett36
                            last edited by

                            @crockett36 if Japan doesn’t want to Dow or kill the unit.

                            1 Reply Last reply Reply Quote 1
                            • T Offline
                              Trout
                              last edited by

                              @beelee Hey bro. Can you doublecheck the UK IPC numbers? I am coming up with 56 instead of 61 and I think the issue is that TripleA gave them a 5 IPC bonus. But I am not aware of any bonuses for UK since Axis have Hong Kong and Gibraltar. 51 + 9 (Denmark/HB/Iraq/Persia) - 4 (Hong Kong/convoy of 1)

                              B 1 Reply Last reply Reply Quote 1
                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee Very quiet Italian turn. Built a battleship and collected money. That's about it

                                44d92c61-d73e-49a1-8e0b-e2af4f96ce0b-exp-game-6-trout-i4.tsvg

                                1 Reply Last reply Reply Quote 1
                                • B Offline
                                  beelee @Trout
                                  last edited by beelee

                                  @trout

                                  Yea they will get the 5 bucks for having control of all there PU value TTys on Europe map. It's different from OOB, as that requires all TTys whether they have a PU value or not.

                                  Edit
                                  Wow Italia cash heavy ! lol Regia Marina just launched a BB too ! 🙂

                                  I'll bust out ANZAC now

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 Escort, 2 Fortifications, 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - ANZAC
                                          1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                                          2 fighters moved from Queensland to 42 Sea Zone
                                  
                                      Combat - ANZAC
                                          Battle in 42 Sea Zone
                                              ANZAC attack with 1 destroyer and 2 fighters
                                              Japanese defend with 1 submarine
                                                  ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                                  Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 submarine owned by the Japanese lost in 42 Sea Zone
                                              ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                                              Casualties for Japanese: 1 submarine
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                  
                                      Non Combat Move - ANZAC
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                          2 fighters moved from 42 Sea Zone to Java
                                          1 artillery and 1 infantry moved from New South Wales to Queensland
                                          2 infantry moved from New South Wales to 62 Sea Zone
                                          2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                          2 infantry moved from 42 Sea Zone to Java
                                          1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                                  
                                      Place Units - ANZAC
                                          2 Fortifications placed in Java
                                          1 Escort and 1 destroyer placed in 62 Sea Zone
                                          1 armour and 1 fighter placed in New South Wales
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 14 PUs; end with 14 PUs
                                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                                  
                                      Combat Move - French
                                  
                                      Combat - French
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                  
                                      Non Combat Move - French
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          EDIT: 1 GAirCommander, 2 fighters and 1 tactical_bomber moved from 1st Luftflotten to GermanFlow
                                          EDIT: 1 GAirCommanderTac moved from GermanFlow to 1st Luftflotten
                                          1 infantry moved from Anglo Egyptian Sudan to Egypt
                                          1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                                  
                                      Turn Complete - French
                                  

                                  Combat Hit Differential Summary :

                                  Japanese regular : -0.17
                                  ANZAC regular : -0.33
                                  

                                  EXP game 6 Trout F 4.tsvg

                                  I configured 1st Luft for Offensive Operations. Think of the Overflow Boxes as just extra pieces next to the board. You don't have to use edit as much this way.
                                  I should probably add the AF Ftrs and Tacs to the Boxes at Game Start too.

                                  We'll see how the experiment goes 🙂

                                  Also, do you use Map Blends ? I think I'm gonna make it the default as it's easier for new users to see the Units. Can see a little more topography as well.

                                  Elk is down with it, just wondered if you had an opinion 🙂

                                  T 1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee I don't even know what Map Blends is so can't offer an opinion. Took me a long time to do G5. Struggled with how to deploy my air force. You registered 4/4 hits with your Tommy paras!! I get real confused with the Luftlotten attacks. You probably see that with all of my Edit Moves. I don't get it right half of the time I think. Big naval battle brewing in the Pacific on J5 possibly.

                                    d334f450-f83d-4fd8-8815-ba04954d5652-exp-game-6-trout-g5.tsvg

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @Trout
                                      last edited by beelee

                                      @trout

                                      Hi Trout

                                      Yea, so blends are under "View". They're off by default, which gives the brighter look.

                                      Screenshot from 2025-09-18 20-53-38.png

                                      When on, TTys are lighter. The dudes standout better as they don't change. There's a couple spots, Italy, Java etc ... that are hard to see the guys when first playing.

                                      Screenshot from 2025-09-18 20-55-19.png

                                      Edit
                                      Screenshot from 2025-09-18 21-13-42.png
                                      Screenshot from 2025-09-18 21-14-23.png

                                      Screenshot from 2025-09-18 21-15-12.png
                                      Screenshot from 2025-09-18 21-15-43.png

                                      Depends on the Terrain. The Deserts are light to begin with but the Forested areas darker

                                      Edit2

                                      Looks as if you have it dialed in pretty good with the Flow moving the Ober. Also, you can see you get the correct die rolls for the Bess battle

                                      Screenshot from 2025-09-18 21-24-10.png

                                      Edit 3

                                      Wow Tommie Paras were cream of the crop. They all hit. Even Ivan scored a couple 🙂

                                      Edit 4
                                      So for 2nd Waffen, you should keep Ober 3 in the Box as he is still active.

                                      I'm guessing the edit move with the LCV from Germany to Greece was for Rail ? and the 2 Inf to GIB from S FRA was just a swap of the LCVs ?

                                      No biggie if so, as we've played each other enough, but I like to see the actual movement. Can click on edit, hit move, then click on the 2 dudes and the LCV all at once and move.

                                      Can then click on the other LCV and move back. Don't need to hit move again in edit as it'll stay that way until you do something else.

                                      Just a personal preference. Makes it a tiny bit easier to follow 🙂

                                      Edit 5
                                      Surprised you didn't take out Bulg 🙂
                                      Ok commies coming up

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                                        Trout @beelee
                                        last edited by

                                        @beelee Yes the dice have favored you so far except for that SZ 93 wipeout which changed my entire strategy. Otherwise your bullet stoppers and AA gunners have been lights out in several battles. I luckily had a Waffen dude next door to keep Gruppen Army intact. Maybe the dice will even out a bit on J5 🙏

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                                          Trout @beelee
                                          last edited by

                                          @beelee Yes one SRM for moving the factory to France and one moving the LCV to Greece. Yes the LCVs swapped in moving two Nazis to Gibraltar

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                                            Trout @beelee
                                            last edited by

                                            @beelee Not taking Bulgaria was a screwup. For some reason in my mind I thought that Italy could take Bulgaria before the next Russian turn.

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