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    EXP Game 6 Barnee vs Trout

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    • B Offline
      beelee @Trout
      last edited by beelee

      @trout

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 Escort moved from 42 Sea Zone to 45 Sea Zone
              1 fighter moved from Java to Dutch New Guinea
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 infantry moved from New Guinea to Dutch New Guinea
              3 fighters moved from Queensland to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
                  Changer loiter and taunt; ANZAC attack with 1 artillery, 4 fighters and 2 infantry
                  Changer defend; Japanese defend with 1 elite
                      ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in Dutch New Guinea, round 2 : 3/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 elite in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                      1 elite owned by the Japanese lost in Dutch New Guinea
                  ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 elite
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              4 fighters moved from Dutch New Guinea to New Guinea
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 destroyer moved from 54 Sea Zone to 34 Sea Zone
              1 fighter moved from New South Wales to Queensland
              1 artillery and 2 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 Escort and 1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ45Invert: has removed 1 Escort owned by ANZAC in 45 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ45Invert: ANZAC has 1 Escort_Convoy placed in 45 Sea Zone
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      
          Purchase Units - French
              Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
      
          Non Combat Move - French
              Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod
              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      ANZAC regular : 0.17
      

      EXP Game 6 Trout F 6.tsvg

      Italia getting cash heavy πŸ™‚

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Well, no Allied navies in the Med to whack with the Takeover this game so never mind that money πŸ™‚ Question: I thought Air Transports could be purchased as Total War but I didn't see that in the German purchase menu. Was I wrong about that?

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @Trout
          last edited by beelee

          @trout

          Oh ? Yea you can purchase Air Trprts in Total Wat. 4 for 12 bucks. Pretty good deal πŸ™‚

          wwtf there not showing up. I musta screwed something up last update. Well youll have to edit a extra 4 bucks and then buy 4 for now.

          I'll look at it now.

          Edit
          Not showing up for SSR either

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee 440fe217-4576-4ce9-8bb0-db8ad6032c68-exp-game-6-trout-g7.tsvg

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @Trout
              last edited by beelee

              @trout

              Got it fixed. I'll update now. What happened was, I wanted the Air Transport Game Option to be turned on otherwise it wouldn't show up in the Purchase Window.

              I did the opposite lol. I checked all the others and they're fine, so I just reverted it for now. Next big update I'll make all the Total War guys need there option on.

              They're all on by default. Everything except Volkssturm πŸ™‚

              OK update done. Lets see what the Reich did πŸ™‚

              Update won't work in our game 😞

              T 1 Reply Last reply Reply Quote 0
              • T Offline
                Trout @beelee
                last edited by

                @beelee No worries. No AT’s this turn. Needed another gruppen army, another Ace, and a decent amount of bullet stoppers. Income in the 60’s doesn’t go very far for G 😞

                B 3 Replies Last reply Reply Quote 1
                • B Offline
                  beelee @Trout
                  last edited by

                  @trout

                  heh heh were on radar mode. πŸ™‚ Was just getting ready to post lol

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    yea so the Escorts can't attack subs. Only defend. Looks like you won most of your battles easily enough, so I don't think the Air assets used are a big deal but probably stick the Escort back with the Fleet.

                    Also, you should have used a Ober 4 instead of a 3 in Normandy since you had a ss Panzer but it worked out ok too. Ober3 boosted the ss Pnzrgrndr anyway πŸ™‚

                    I kinda like the overflow Boxes so far. Wish I had a little more room for them. Seems to work better than edit. I'll see if I can cram a few more dudes in there.

                    Captain has some new stuff coming up, so I'm probably gonna have to go S Atlantic for those.

                    Well, we'll see how it goes. πŸ™‚

                    Thunderstorm Hope I don't lose power πŸ™‚

                    Soviets in a bit

                    Edit
                    Actually, maybe you want the Air from the Sub attack to go somewhere else in ncm ? Don't count it's CM

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout

                      Moved your Escort and rolled for Sub convoy. No damage 😞

                      Screenshot from 2025-09-22 23-22-22.png

                      SSR attacks Nippon. You get 4 bucks to put anywhere that is not in a combat zone.

                      Screenshot from 2025-09-22 23-31-56.png

                      EXP Game 6 Trout R 7 CM 2.tsvg

                      Edit
                      I'm gonna go ahead and roll this out. What you do, if you place anyone, isn't gonna affect my moves anyway πŸ™‚

                      Game History

                      Round: 7
                      
                          Purchase Units - Russians
                              Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                              Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                              Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                              Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                              Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                              Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                              Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                              Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                              Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                              Russians buy 1 Elitearmour, 3 Mass_Tankss and 6 TotalWar_Artys; Remaining resources: 4 PUs; 0 AirLendLease; 1 TankLendLease; 
                      
                          Politics - Russians
                              Russians spend 4 PUs on Political Action: Political Action Russians To War With JapaneseTurn7
                                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Japanese and Russians from Neutrality to War
                                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                  Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Chinese takes Suiyuyan from Japanese
                                  EDIT: Chinese takes Chahar from Japanese
                                  EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
                              EDIT: Changing ownership of Chahar from Chinese to Japanese
                              EDIT: Turning off Edit Mode
                              Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr....
                              1 infantry moved from Belarus to Baltic States
                              1 artillery and 3 infantry moved from Karelia to Finland
                              1 mech_infantry moved from Egypt to Ethiopia
                                    Russians take Ethiopia from Italians
                              EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group
                              EDIT: 1 1stCorps, 1 1stTankArmy and 10 infantry moved from 1st Army Group to Bryansk
                              EDIT: 1 1stCorps moved from Bryansk to 1st Corps
                              EDIT: 1 Soviet_Commisar and 3 armour moved from 1st Corps to Bryansk
                              EDIT: 2 armour moved from Bryansk to Baltic States
                              1 Russian_Engineer and 1 elite moved from Smolensk to Baltic States
                              1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                              1 fighter moved from Bryansk to Bessarabia
                              3 infantry moved from Western Ukraine to Bessarabia
                              1 infantry moved from Kazakhstan to Sikang
                                    Chinese take Sikang from Japanese
                              1 infantry moved from Novosibirsk to Tsinghai
                                    Chinese take Tsinghai from Japanese
                              1 guard_infantry moved from Urals to Kansu
                                    Chinese take Kansu from Japanese
                              EDIT: 1 2ndCorps moved from Amur to 2nd Corps
                              EDIT: 1 Soviet_Commisar_3, 2 armour and 1 elite moved from 2nd Corps to Manchuria
                              2 fighters, 16 infantry and 1 tactical_bomber moved from Amur to Manchuria
                      
                          Combat - Russians
                              Battle in Baltic States
                                  Russians attack with 1 Russian_Engineer, 2 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                                  Germans defend with 3 infantry
                                  Russians win, taking Baltic States from Germans with 1 Russian_Engineer, 2 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                                  Casualties for Germans: 3 infantry
                              Battle in Finland
                                  Russians attack with 1 artillery and 3 infantry
                                  Germans defend with 1 infantry
                                  Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                                  Casualties for Russians: 2 infantry
                                  Casualties for Germans: 1 infantry
                              Battle in Manchuria
                                  Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 elite, 2 fighters, 16 infantry and 1 tactical_bomber
                                  Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                                  Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 2 armour, 1 elite, 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                  Casualties for Russians: 2 infantry
                                  Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                              Battle in Bessarabia
                                  Russians attack with 1 fighter and 3 infantry
                                  Germans defend with 1 infantry
                                  Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                  Casualties for Russians: 1 infantry
                                  Casualties for Germans: 1 infantry
                              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Buryatia
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Amur
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                              1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                              1 fighter moved from Bessarabia to Bryansk
                              1 infantry moved from Bryansk to Belarus
                              2 russian_paras moved from Novgorod to Bryansk
                              1 Tank_General and 5 armour moved from Russia to Bryansk
                              EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank
                              EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk
                              EDIT: 1 1stTankArmy, 1 2ndTankArmy and 10 infantry moved from Bryansk to 1st Army Group
                              EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
                              1 aaGun moved from Western Ukraine to Bryansk
                              1 armour moved from Urals to Novosibirsk
                              1 guard_infantry moved from Russia to Novosibirsk
                              1 R_Europe_Rail and 1 elite moved from Russia to Amur
                              1 Army_Conscript moved from Rostov to Caucasus
                              EDIT: 1 infantry moved from Bryansk to Rostov
                              1 guard_infantry moved from Russia to Smolensk
                              2 russian_paras moved from Russia to Caucasus
                              1 mine_unarmed moved from Bryansk to Belarus
                              2 mine_unarmeds moved from Russia to Bryansk
                              EDIT: 1 Soviet_Commisar and 1 armour moved from Bryansk to Caucasus
                              EDIT: 1 Soviet_Commisar, 1 armour and 2 guard_infantrys moved from Caucasus to 1st Corps
                              EDIT: 1 1stCorps moved from 1st Corps to Caucasus
                              1 Russian_Rail and 1 guard_infantry moved from Russia to Buryatia
                              1 Russian_Rail moved from Russia to Western Ukraine
                              1 Russian_Rail and 1 armour moved from Western Ukraine to Buryatia
                              2 fighters and 1 tactical_bomber moved from Manchuria to Buryatia
                              2 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
                              1 guard_infantry moved from Archangel to Novgorod
                              1 infantry moved from Smolensk to Archangel
                      
                          Place Units - Russians
                              1 Elitearmour, 3 Mass_Tankss and 6 TotalWar_Artys placed in Russia
                              Trigger RussiansTotalWarArtyPlaceRussia6: has removed 6 TotalWar_Artys owned by Russians in Russia
                              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                              Trigger RussiansTotalWarArtyPlaceRussia6: Russians has 6 artilleries placed in Russia
                              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 39 PUs; end with 39 PUs
                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
                      

                      Forgot to move aaGuns to Manchuria

                      EXP Game 6 Trout R 7Edit.tsvg

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @beelee
                        last edited by

                        @beelee Very interesting strategy. Go KJF and be willing to take massive casualties to keep me moving around. Dice were in your favor in every battle this round. This game is making me think hard before every move 😧
                        a7064c88-0bcf-4be3-962c-477914ef9979-exp-game-6-trout-j7.tsvg

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @Trout
                          last edited by beelee

                          @trout

                          heh heh keeps your mind young πŸ™‚ Fight off dementia as long as possible πŸ™‚

                          Just finished test. Allies coming up

                          Game History

                          Round: 7
                          
                              Purchase Units - Americans
                                  Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                  Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                  Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                  Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                  Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                  Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                  Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                  Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                  Americans buy 1 ArmoredInfantry, 2 Escorts, 1 Hvycarrier, 4 TotalWarFighters, 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                  1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone
                                  1 Escort_Convoy, 1 Heavy_BB, 2 carriers, 1 cruiser, 3 destroyers, 1 elite, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                  1 elite and 1 infantry moved from 91 Sea Zone to Morocco
                                  1 AirCommander and 1 usa_fighter moved from Eastern United States to 91 Sea Zone
                                  1 usa_tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                                  1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                                  1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone
                          
                              Combat - Americans
                                  Americans creates battle in territory 106 Sea Zone
                                  Battle in Morocco
                                  Battle in 16 Sea Zone
                                      Americans attack with 1 pacific_submarine, 1 usa_fighter and 1 usa_tactical_bomber
                                      Japanese defend with 1 Escort
                                          Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          1 pacific_submarine owned by the Americans lost in 16 Sea Zone
                                          1 Escort owned by the Japanese lost in 16 Sea Zone
                                      Americans win, taking 106 Sea Zone from Germans, taking Morocco from Germans with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                                      Casualties for Americans: 1 pacific_submarine
                                      Casualties for Japanese: 1 Escort
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                  1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                                  1 Escort, 2 NavyFighters, 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                                  1 Escort moved from 26 Sea Zone to 25 Sea Zone
                                  1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone
                                  1 ArmoredInfantry, 2 artilleries and 1 elite moved from Western United States to 10 Sea Zone
                                  1 ArmoredInfantry, 1 Escort_Convoy, 4 NavyFighters, 2 artilleries, 2 carriers, 1 destroyer, 1 elite, 1 pacific_carrier and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                                  2 artilleries and 1 elite moved from 3 Sea Zone to Soviet Far East
                                  1 ArmoredInfantry moved from 3 Sea Zone to Soviet Far East
                                  1 FighterAceUSA moved from Eastern United States to Alaska
                                  1 artillery and 3 infantry moved from Brazil to British Guiana
                                  1 Escort moved from 101 Sea Zone to 104 Sea Zone
                          
                              Place Units - Americans
                                  1 Escort placed in 101 Sea Zone
                                  4 TotalWarFighters placed in Eastern United States
                                  1 ArmoredInfantry and 1 artillery placed in Western United States
                                  1 Escort, 1 Hvycarrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                                  Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                                  Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                          
                              Turn Complete - Americans
                                  Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                  Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                                  Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                  Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                  Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                                  Americans collect 53 PUs; end with 53 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                                  Chinese buy 1 artillery; Remaining resources: 0 PUs; 
                          
                              Combat Move - Chinese
                                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                  1 infantry moved from Yunnan to Kweichow
                                        Chinese take Kweichow from Japanese
                          
                              Combat - Chinese
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                          
                              Place Units - Chinese
                                  1 artillery placed in Yunnan
                          
                              Turn Complete - Chinese
                                  Chinese collect 8 PUs; end with 8 PUs
                                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
                          
                              Purchase Units - British
                                  Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                  Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                  Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                  Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                  Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                  Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                  Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                  Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                  British buy 1 UK_LCV, 1 aaGun, 1 destroyer, 1 elite, 9 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  Turning on Edit Mode
                                      EDIT: British takes Holland Belgium from Germans
                                      EDIT: Turning off Edit Mode
                                  EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                                  3 uk_fighters moved from United Kingdom to 109 Sea Zone
                                  2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Kiangsi
                                  1 infantry moved from Kwangsi to Kiangsi
                                  1 infantry moved from Hunan to Kiangsi
                                  1 mech_infantry moved from Yunnan to Kwangtung
                                        British take Kwangtung from Japanese
                          
                              Combat - British
                                  Battle in Kiangsi
                                      British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                      Japanese defend with 1 armour
                                          British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits
                                          Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
                                          1 infantry owned by the British lost in Kiangsi
                                      2 uk_fighters owned by the British and 1 uk_tactical_bomber owned by the British retreated
                                      1 infantry owned by the British retreated to Hunan
                                      Japanese win with 1 armour remaining. Battle score for attacker is -3
                                      Casualties for British: 1 infantry
                                  Battle in 109 Sea Zone
                                      British attack with 1 destroyer and 3 uk_fighters
                                      Germans defend with 4 GermanUBoats and 1 Wolfpack
                                          British roll dice for 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                                          Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                          Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                          1 destroyer owned by the British lost in 109 Sea Zone
                                          2 GermanUBoats owned by the Germans lost in 109 Sea Zone
                                          1 Wolfpack owned by the Germans lost in 109 Sea Zone
                                      Germans and British reach a stalemate
                                      . Battle score for attacker is 1
                                      Casualties for British: 1 destroyer
                                      Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                          
                              Non Combat Move - British
                                  Turning on Edit Mode
                                  EDIT: Changing ownership of Shensi from Japanese to Chinese
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia
                                  2 uk_fighters and 1 uk_tactical_bomber moved from Kiangsi to Yunnan
                                  1 infantry moved from Szechwan to Shensi
                                  1 infantry moved from Siam to Shan State
                                  5 infantry moved from Burma to Yunnan
                                  1 artillery moved from Kwangsi to Yunnan
                                  1 infantry moved from Yunnan to Kwangsi
                                  2 uk_armours moved from India to Yunnan
                                  2 infantry moved from India to 39 Sea Zone
                                  1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                                  1 Escort moved from 79 Sea Zone to 80 Sea Zone
                                  2 infantry moved from 80 Sea Zone to Persia
                                  2 uk_armours moved from Eastern Persia to Persia
                                  1 mech_infantry moved from Eastern Persia to Persia
                                  2 uk_armours moved from India to Eastern Persia
                                  2 artilleries, 1 infantry and 2 uk_armours moved from Iraq to Persia
                                  1 infantry moved from Caucasus to Northwest Persia
                                  1 infantry moved from Iraq to Persia
                                  1 infantry moved from Trans-Jordan to Iraq
                                  1 infantry moved from Egypt to Trans-Jordan
                                  1 uk_armour moved from Union of South Africa to Belgian Congo
                                  2 Rails and 2 infantry moved from Union of South Africa to Persia
                                  3 uk_fighters moved from 109 Sea Zone to United Kingdom
                                  1 infantry and 1 uk_armour moved from Eastern United States to 101 Sea Zone
                                  1 infantry, 1 transport and 1 uk_armour moved from 101 Sea Zone to 91 Sea Zone
                                  1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco
                          
                              Place Units - British
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                  1 destroyer placed in 106 Sea Zone
                                  1 UK_LCV, 1 elite and 2 uk_paras placed in United Kingdom
                                  1 aaGun and 2 infantry placed in Egypt
                                  2 infantry and 1 uk_armour placed in Union of South Africa
                                  5 infantry and 1 uk_armour placed in India
                          
                              Turn Complete - British
                                  Trigger British RemoveUKConvoySZ80Invert: has removed 1 Escort owned by British in 80 Sea Zone
                                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                  Trigger British RemoveUKConvoySZ80Invert: British has 1 Escort_Convoy placed in 80 Sea Zone
                                  Total Cost from Convoy Blockades: 9
                                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,6
                                      Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1,5,6,3,5,3,3
                                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,2,4,4
                                  British collect 46 PUs (9 lost to blockades); end with 46 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
                                  Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 62 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.67
                          Japanese regular : 1.17
                          Germans regular : 0.00
                          British regular : -1.83
                          

                          EXP Game 6 Trout UK 7.tsvg

                          lol screwed up the china battle. No biggie. The top UK Commanders are moving to the ME πŸ™‚

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                            Trout @beelee
                            last edited by

                            @beelee Hitler has kicked Mussolini to the curb! Buildup for Operation Sea Lion has begun!

                            e709ee78-3cb7-4388-b88e-bbdcc1e56b5d-exp-game-6-trout-i7.tsvg

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                            • B Offline
                              beelee @Trout
                              last edited by beelee

                              @trout

                              Hi from the middle of the night πŸ™‚ Why did the German Trprt get removed in 112 ?

                              Game History

                              Round: 7
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                              
                                  Combat Move - ANZAC
                              
                                  Combat - ANZAC
                                      Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                              
                                  Non Combat Move - ANZAC
                                      Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                      1 infantry moved from New South Wales to 62 Sea Zone
                                      1 artillery moved from New South Wales to Queensland
                                      1 Escort_Convoy, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                      1 infantry moved from Queensland to 54 Sea Zone
                                      1 Escort_Convoy, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                                      1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                                      2 infantry moved from 42 Sea Zone to Java
                                      1 fighter moved from New Guinea to Java
                                      1 fighter moved from Queensland to Java
                                      3 fighters moved from New Guinea to Queensland
                                      1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                              
                                  Place Units - ANZAC
                                      1 factory_minor placed in Queensland
                                      1 infantry placed in New South Wales
                                      1 destroyer and 1 transport placed in 62 Sea Zone
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 14 PUs; end with 14 PUs
                                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                              
                                  Combat Move - French
                              
                                  Combat - French
                                      Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                              
                                  Non Combat Move - French
                                      Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                      1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                              
                                  Turn Complete - French
                              

                              Combat Hit Differential Summary :

                              EXP Game 6 Trout F 7.tsvg

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                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee Hi back at you! Trouble sleeping again. On G5 or G6, can’t remember exactly, I had added a transport so that I could shore bombard Denmark while LCV from West G attacked it. Then I forgot to remove it afterwards. I noticed it on I7 so deleted it

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                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee 06c59f73-c6b2-4526-b091-d4a30c549ec5-exp-game-6-trout-g8.tsvg

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                                    beelee @Trout
                                    last edited by beelee

                                    @trout

                                    Looks as if Operation Sealion will most likely succeed. Good move. I didn't see it coming. We'll see what happens πŸ™‚

                                    Edit
                                    There may be some hope for little old England yet πŸ™‚ Still gonna be a close run thing.

                                    Screenshot from 2025-09-25 16-46-39.png

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                                      Trout @beelee
                                      last edited by

                                      @beelee Hard to see all of the possibilities Axis can do with the Takeover. I only saw it after I had completed G7 myself. Pizza did OSL to me one time with it. Same situation as here where we both saw it last-minute in games that were not going well up until that point

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                                      • B Offline
                                        beelee @Trout
                                        last edited by beelee

                                        @trout

                                        uggh ! Spent an hour trying to figure out why I couldn't buy 2 Commisars. I had one in the overflow box lol. Ended up buying Tank Destroyer anyways 😊

                                        OK commies coming up

                                        Edit
                                        JFC just did entire turn in Local GD it !

                                        Stupid is as Stupid does. That's what happens when I get in a hurry. Now I'ts just gonna take longer πŸ™‚

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                                        • B Offline
                                          beelee @Trout
                                          last edited by

                                          @trout

                                          Do you wanna keep the Elite 2 at 2 or the SS Arty 1 at 4 ?

                                          Screenshot from 2025-09-25 18-21-47.png

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                                            Trout @beelee
                                            last edited by

                                            @beelee I thought the SSArty defended at 3 but the SS dude at 4. So I will keep the SS piece whichever defends at 4

                                            B 1 Reply Last reply Reply Quote 1

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