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    EXP Game 6 Barnee vs Trout

    Scheduled Pinned Locked Moved Play By Forum
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    • T Offline
      Trout @beelee
      last edited by

      @beelee No worries. No AT’s this turn. Needed another gruppen army, another Ace, and a decent amount of bullet stoppers. Income in the 60’s doesn’t go very far for G 😞

      B 3 Replies Last reply Reply Quote 1
      • B Offline
        beelee @Trout
        last edited by

        @trout

        heh heh were on radar mode. πŸ™‚ Was just getting ready to post lol

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @Trout
          last edited by beelee

          @trout

          yea so the Escorts can't attack subs. Only defend. Looks like you won most of your battles easily enough, so I don't think the Air assets used are a big deal but probably stick the Escort back with the Fleet.

          Also, you should have used a Ober 4 instead of a 3 in Normandy since you had a ss Panzer but it worked out ok too. Ober3 boosted the ss Pnzrgrndr anyway πŸ™‚

          I kinda like the overflow Boxes so far. Wish I had a little more room for them. Seems to work better than edit. I'll see if I can cram a few more dudes in there.

          Captain has some new stuff coming up, so I'm probably gonna have to go S Atlantic for those.

          Well, we'll see how it goes. πŸ™‚

          Thunderstorm Hope I don't lose power πŸ™‚

          Soviets in a bit

          Edit
          Actually, maybe you want the Air from the Sub attack to go somewhere else in ncm ? Don't count it's CM

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Trout
            last edited by beelee

            @trout

            Moved your Escort and rolled for Sub convoy. No damage 😞

            Screenshot from 2025-09-22 23-22-22.png

            SSR attacks Nippon. You get 4 bucks to put anywhere that is not in a combat zone.

            Screenshot from 2025-09-22 23-31-56.png

            EXP Game 6 Trout R 7 CM 2.tsvg

            Edit
            I'm gonna go ahead and roll this out. What you do, if you place anyone, isn't gonna affect my moves anyway πŸ™‚

            Game History

            Round: 7
            
                Purchase Units - Russians
                    Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                    Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                    Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                    Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                    Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                    Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                    Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                    Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                    Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                    Russians buy 1 Elitearmour, 3 Mass_Tankss and 6 TotalWar_Artys; Remaining resources: 4 PUs; 0 AirLendLease; 1 TankLendLease; 
            
                Politics - Russians
                    Russians spend 4 PUs on Political Action: Political Action Russians To War With JapaneseTurn7
                        Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Japanese and Russians from Neutrality to War
                        Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Chinese from Neutrality to Allied
                        Russians succeeds on action: Political Action Russians To War With JapaneseTurn7: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Chinese takes Suiyuyan from Japanese
                        EDIT: Chinese takes Chahar from Japanese
                        EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Changing ownership of Suiyuyan from Chinese to Japanese
                    EDIT: Changing ownership of Chahar from Chinese to Japanese
                    EDIT: Turning off Edit Mode
                    Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr....
                    1 infantry moved from Belarus to Baltic States
                    1 artillery and 3 infantry moved from Karelia to Finland
                    1 mech_infantry moved from Egypt to Ethiopia
                          Russians take Ethiopia from Italians
                    EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group
                    EDIT: 1 1stCorps, 1 1stTankArmy and 10 infantry moved from 1st Army Group to Bryansk
                    EDIT: 1 1stCorps moved from Bryansk to 1st Corps
                    EDIT: 1 Soviet_Commisar and 3 armour moved from 1st Corps to Bryansk
                    EDIT: 2 armour moved from Bryansk to Baltic States
                    1 Russian_Engineer and 1 elite moved from Smolensk to Baltic States
                    1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                    1 fighter moved from Bryansk to Bessarabia
                    3 infantry moved from Western Ukraine to Bessarabia
                    1 infantry moved from Kazakhstan to Sikang
                          Chinese take Sikang from Japanese
                    1 infantry moved from Novosibirsk to Tsinghai
                          Chinese take Tsinghai from Japanese
                    1 guard_infantry moved from Urals to Kansu
                          Chinese take Kansu from Japanese
                    EDIT: 1 2ndCorps moved from Amur to 2nd Corps
                    EDIT: 1 Soviet_Commisar_3, 2 armour and 1 elite moved from 2nd Corps to Manchuria
                    2 fighters, 16 infantry and 1 tactical_bomber moved from Amur to Manchuria
            
                Combat - Russians
                    Battle in Baltic States
                        Russians attack with 1 Russian_Engineer, 2 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                        Germans defend with 3 infantry
                        Russians win, taking Baltic States from Germans with 1 Russian_Engineer, 2 armour, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                        Casualties for Germans: 3 infantry
                    Battle in Finland
                        Russians attack with 1 artillery and 3 infantry
                        Germans defend with 1 infantry
                        Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                        Casualties for Russians: 2 infantry
                        Casualties for Germans: 1 infantry
                    Battle in Manchuria
                        Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 elite, 2 fighters, 16 infantry and 1 tactical_bomber
                        Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                        Russians win, taking Manchuria from Japanese with 1 Soviet_Commisar_3, 2 armour, 1 elite, 2 fighters, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for Russians: 2 infantry
                        Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Battle in Bessarabia
                        Russians attack with 1 fighter and 3 infantry
                        Germans defend with 1 infantry
                        Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                        Casualties for Russians: 1 infantry
                        Casualties for Germans: 1 infantry
                    Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Buryatia
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Amur
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod
                    1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                    1 fighter moved from Bessarabia to Bryansk
                    1 infantry moved from Bryansk to Belarus
                    2 russian_paras moved from Novgorod to Bryansk
                    1 Tank_General and 5 armour moved from Russia to Bryansk
                    EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank
                    EDIT: 1 2ndTankArmy moved from 2nd Tank to Bryansk
                    EDIT: 1 1stTankArmy, 1 2ndTankArmy and 10 infantry moved from Bryansk to 1st Army Group
                    EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
                    1 aaGun moved from Western Ukraine to Bryansk
                    1 armour moved from Urals to Novosibirsk
                    1 guard_infantry moved from Russia to Novosibirsk
                    1 R_Europe_Rail and 1 elite moved from Russia to Amur
                    1 Army_Conscript moved from Rostov to Caucasus
                    EDIT: 1 infantry moved from Bryansk to Rostov
                    1 guard_infantry moved from Russia to Smolensk
                    2 russian_paras moved from Russia to Caucasus
                    1 mine_unarmed moved from Bryansk to Belarus
                    2 mine_unarmeds moved from Russia to Bryansk
                    EDIT: 1 Soviet_Commisar and 1 armour moved from Bryansk to Caucasus
                    EDIT: 1 Soviet_Commisar, 1 armour and 2 guard_infantrys moved from Caucasus to 1st Corps
                    EDIT: 1 1stCorps moved from 1st Corps to Caucasus
                    1 Russian_Rail and 1 guard_infantry moved from Russia to Buryatia
                    1 Russian_Rail moved from Russia to Western Ukraine
                    1 Russian_Rail and 1 armour moved from Western Ukraine to Buryatia
                    2 fighters and 1 tactical_bomber moved from Manchuria to Buryatia
                    2 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
                    1 guard_infantry moved from Archangel to Novgorod
                    1 infantry moved from Smolensk to Archangel
            
                Place Units - Russians
                    1 Elitearmour, 3 Mass_Tankss and 6 TotalWar_Artys placed in Russia
                    Trigger RussiansTotalWarArtyPlaceRussia6: has removed 6 TotalWar_Artys owned by Russians in Russia
                    Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                    Trigger RussiansTotalWarArtyPlaceRussia6: Russians has 6 artilleries placed in Russia
                    Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            
                Turn Complete - Russians
                    Russians collect 39 PUs; end with 39 PUs
                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
            

            Forgot to move aaGuns to Manchuria

            EXP Game 6 Trout R 7Edit.tsvg

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Very interesting strategy. Go KJF and be willing to take massive casualties to keep me moving around. Dice were in your favor in every battle this round. This game is making me think hard before every move 😧
              a7064c88-0bcf-4be3-962c-477914ef9979-exp-game-6-trout-j7.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Trout
                last edited by beelee

                @trout

                heh heh keeps your mind young πŸ™‚ Fight off dementia as long as possible πŸ™‚

                Just finished test. Allies coming up

                Game History

                Round: 7
                
                    Purchase Units - Americans
                        Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                        Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                        Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                        Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                        Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                        Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                        Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                        Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                        Americans buy 1 ArmoredInfantry, 2 Escorts, 1 Hvycarrier, 4 TotalWarFighters, 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                        1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone
                        1 Escort_Convoy, 1 Heavy_BB, 2 carriers, 1 cruiser, 3 destroyers, 1 elite, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                        1 elite and 1 infantry moved from 91 Sea Zone to Morocco
                        1 AirCommander and 1 usa_fighter moved from Eastern United States to 91 Sea Zone
                        1 usa_tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                        1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                        1 pacific_submarine moved from 26 Sea Zone to 16 Sea Zone
                
                    Combat - Americans
                        Americans creates battle in territory 106 Sea Zone
                        Battle in Morocco
                        Battle in 16 Sea Zone
                            Americans attack with 1 pacific_submarine, 1 usa_fighter and 1 usa_tactical_bomber
                            Japanese defend with 1 Escort
                                Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 pacific_submarine owned by the Americans lost in 16 Sea Zone
                                1 Escort owned by the Japanese lost in 16 Sea Zone
                            Americans win, taking 106 Sea Zone from Germans, taking Morocco from Germans with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                            Casualties for Americans: 1 pacific_submarine
                            Casualties for Japanese: 1 Escort
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                        1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                        1 Escort, 2 NavyFighters, 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                        1 Escort moved from 26 Sea Zone to 25 Sea Zone
                        1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone
                        1 ArmoredInfantry, 2 artilleries and 1 elite moved from Western United States to 10 Sea Zone
                        1 ArmoredInfantry, 1 Escort_Convoy, 4 NavyFighters, 2 artilleries, 2 carriers, 1 destroyer, 1 elite, 1 pacific_carrier and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                        2 artilleries and 1 elite moved from 3 Sea Zone to Soviet Far East
                        1 ArmoredInfantry moved from 3 Sea Zone to Soviet Far East
                        1 FighterAceUSA moved from Eastern United States to Alaska
                        1 artillery and 3 infantry moved from Brazil to British Guiana
                        1 Escort moved from 101 Sea Zone to 104 Sea Zone
                
                    Place Units - Americans
                        1 Escort placed in 101 Sea Zone
                        4 TotalWarFighters placed in Eastern United States
                        1 ArmoredInfantry and 1 artillery placed in Western United States
                        1 Escort, 1 Hvycarrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                        Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                        Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                
                    Turn Complete - Americans
                        Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                        Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                        Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                        Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                        Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                        Americans collect 53 PUs; end with 53 PUs
                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                        Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                        Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                        Chinese buy 1 artillery; Remaining resources: 0 PUs; 
                
                    Combat Move - Chinese
                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                        1 infantry moved from Yunnan to Kweichow
                              Chinese take Kweichow from Japanese
                
                    Combat - Chinese
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                
                    Place Units - Chinese
                        1 artillery placed in Yunnan
                
                    Turn Complete - Chinese
                        Chinese collect 8 PUs; end with 8 PUs
                        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
                
                    Purchase Units - British
                        Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                        Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                        Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                        Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                        Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                        Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                        Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                        Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                        British buy 1 UK_LCV, 1 aaGun, 1 destroyer, 1 elite, 9 infantry, 2 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        Turning on Edit Mode
                            EDIT: British takes Holland Belgium from Germans
                            EDIT: Turning off Edit Mode
                        EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
                        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                        3 uk_fighters moved from United Kingdom to 109 Sea Zone
                        2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Kiangsi
                        1 infantry moved from Kwangsi to Kiangsi
                        1 infantry moved from Hunan to Kiangsi
                        1 mech_infantry moved from Yunnan to Kwangtung
                              British take Kwangtung from Japanese
                
                    Combat - British
                        Battle in Kiangsi
                            British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                            Japanese defend with 1 armour
                                British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits
                                Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
                                1 infantry owned by the British lost in Kiangsi
                            2 uk_fighters owned by the British and 1 uk_tactical_bomber owned by the British retreated
                            1 infantry owned by the British retreated to Hunan
                            Japanese win with 1 armour remaining. Battle score for attacker is -3
                            Casualties for British: 1 infantry
                        Battle in 109 Sea Zone
                            British attack with 1 destroyer and 3 uk_fighters
                            Germans defend with 4 GermanUBoats and 1 Wolfpack
                                British roll dice for 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                                Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                                Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                1 destroyer owned by the British lost in 109 Sea Zone
                                2 GermanUBoats owned by the Germans lost in 109 Sea Zone
                                1 Wolfpack owned by the Germans lost in 109 Sea Zone
                            Germans and British reach a stalemate
                            . Battle score for attacker is 1
                            Casualties for British: 1 destroyer
                            Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                
                    Non Combat Move - British
                        Turning on Edit Mode
                        EDIT: Changing ownership of Shensi from Japanese to Chinese
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Persia
                        2 uk_fighters and 1 uk_tactical_bomber moved from Kiangsi to Yunnan
                        1 infantry moved from Szechwan to Shensi
                        1 infantry moved from Siam to Shan State
                        5 infantry moved from Burma to Yunnan
                        1 artillery moved from Kwangsi to Yunnan
                        1 infantry moved from Yunnan to Kwangsi
                        2 uk_armours moved from India to Yunnan
                        2 infantry moved from India to 39 Sea Zone
                        1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                        1 Escort moved from 79 Sea Zone to 80 Sea Zone
                        2 infantry moved from 80 Sea Zone to Persia
                        2 uk_armours moved from Eastern Persia to Persia
                        1 mech_infantry moved from Eastern Persia to Persia
                        2 uk_armours moved from India to Eastern Persia
                        2 artilleries, 1 infantry and 2 uk_armours moved from Iraq to Persia
                        1 infantry moved from Caucasus to Northwest Persia
                        1 infantry moved from Iraq to Persia
                        1 infantry moved from Trans-Jordan to Iraq
                        1 infantry moved from Egypt to Trans-Jordan
                        1 uk_armour moved from Union of South Africa to Belgian Congo
                        2 Rails and 2 infantry moved from Union of South Africa to Persia
                        3 uk_fighters moved from 109 Sea Zone to United Kingdom
                        1 infantry and 1 uk_armour moved from Eastern United States to 101 Sea Zone
                        1 infantry, 1 transport and 1 uk_armour moved from 101 Sea Zone to 91 Sea Zone
                        1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco
                
                    Place Units - British
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                        1 destroyer placed in 106 Sea Zone
                        1 UK_LCV, 1 elite and 2 uk_paras placed in United Kingdom
                        1 aaGun and 2 infantry placed in Egypt
                        2 infantry and 1 uk_armour placed in Union of South Africa
                        5 infantry and 1 uk_armour placed in India
                
                    Turn Complete - British
                        Trigger British RemoveUKConvoySZ80Invert: has removed 1 Escort owned by British in 80 Sea Zone
                        Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                        Trigger British RemoveUKConvoySZ80Invert: British has 1 Escort_Convoy placed in 80 Sea Zone
                        Total Cost from Convoy Blockades: 9
                            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,6
                            Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1,5,6,3,5,3,3
                            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,2,4,4
                        British collect 46 PUs (9 lost to blockades); end with 46 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
                        Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 62 PUs
                

                Combat Hit Differential Summary :

                Americans regular : 0.67
                Japanese regular : 1.17
                Germans regular : 0.00
                British regular : -1.83
                

                EXP Game 6 Trout UK 7.tsvg

                lol screwed up the china battle. No biggie. The top UK Commanders are moving to the ME πŸ™‚

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Hitler has kicked Mussolini to the curb! Buildup for Operation Sea Lion has begun!

                  e709ee78-3cb7-4388-b88e-bbdcc1e56b5d-exp-game-6-trout-i7.tsvg

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    Hi from the middle of the night πŸ™‚ Why did the German Trprt get removed in 112 ?

                    Game History

                    Round: 7
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Combat - ANZAC
                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                            1 infantry moved from New South Wales to 62 Sea Zone
                            1 artillery moved from New South Wales to Queensland
                            1 Escort_Convoy, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                            1 infantry moved from Queensland to 54 Sea Zone
                            1 Escort_Convoy, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                            2 infantry moved from 42 Sea Zone to Java
                            1 fighter moved from New Guinea to Java
                            1 fighter moved from Queensland to Java
                            3 fighters moved from New Guinea to Queensland
                            1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                    
                        Place Units - ANZAC
                            1 factory_minor placed in Queensland
                            1 infantry placed in New South Wales
                            1 destroyer and 1 transport placed in 62 Sea Zone
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 14 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                    
                        Combat Move - French
                    
                        Combat - French
                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                    
                        Non Combat Move - French
                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    EXP Game 6 Trout F 7.tsvg

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                      Trout @beelee
                      last edited by

                      @beelee Hi back at you! Trouble sleeping again. On G5 or G6, can’t remember exactly, I had added a transport so that I could shore bombard Denmark while LCV from West G attacked it. Then I forgot to remove it afterwards. I noticed it on I7 so deleted it

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                        Trout @beelee
                        last edited by

                        @beelee 06c59f73-c6b2-4526-b091-d4a30c549ec5-exp-game-6-trout-g8.tsvg

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                          beelee @Trout
                          last edited by beelee

                          @trout

                          Looks as if Operation Sealion will most likely succeed. Good move. I didn't see it coming. We'll see what happens πŸ™‚

                          Edit
                          There may be some hope for little old England yet πŸ™‚ Still gonna be a close run thing.

                          Screenshot from 2025-09-25 16-46-39.png

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                            Trout @beelee
                            last edited by

                            @beelee Hard to see all of the possibilities Axis can do with the Takeover. I only saw it after I had completed G7 myself. Pizza did OSL to me one time with it. Same situation as here where we both saw it last-minute in games that were not going well up until that point

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                              beelee @Trout
                              last edited by beelee

                              @trout

                              uggh ! Spent an hour trying to figure out why I couldn't buy 2 Commisars. I had one in the overflow box lol. Ended up buying Tank Destroyer anyways 😊

                              OK commies coming up

                              Edit
                              JFC just did entire turn in Local GD it !

                              Stupid is as Stupid does. That's what happens when I get in a hurry. Now I'ts just gonna take longer πŸ™‚

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                                beelee @Trout
                                last edited by

                                @trout

                                Do you wanna keep the Elite 2 at 2 or the SS Arty 1 at 4 ?

                                Screenshot from 2025-09-25 18-21-47.png

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                                  Trout @beelee
                                  last edited by

                                  @beelee I thought the SSArty defended at 3 but the SS dude at 4. So I will keep the SS piece whichever defends at 4

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                                    beelee @Trout
                                    last edited by beelee

                                    @trout

                                    They A3 D4. All SS D4

                                    Game History

                                    Round: 8
                                    
                                        Purchase Units - Russians
                                            Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                                            Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                                            Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Soviet_Commisar, 1 TankDestroyerFS, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
                                    
                                        Combat Move - Russians
                                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                            Trigger ItalyUser: Changer has 1 ItalyUser placed in Southern Italy
                                            Turning on Edit Mode
                                                EDIT: Russians takes Bulgaria from Germans
                                                EDIT: Turning off Edit Mode
                                            1 submarine moved from 115 Sea Zone to 113 Sea Zone
                                            2 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
                                            1 guard_infantry moved from Novgorod to Baltic States
                                            1 Russian_Engineer, 1 guard_infantry and 1 infantry moved from Smolensk to Baltic States
                                            1 infantry moved from Belarus to Baltic States
                                            EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group
                                            EDIT: 1 1stTankArmy, 1 2ndTankArmy and 10 infantry moved from 1st Army Group to Bryansk
                                            EDIT: 1 2ndTankArmy moved from Bryansk to 2nd Tank
                                            EDIT: 1 Tank_General and 5 armour moved from 2nd Tank to Bryansk
                                            EDIT: 1 armour moved from Bryansk to Baltic States
                                            EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                            1 guard_infantry moved from Kansu to Suiyuyan
                                                  Chinese take Suiyuyan from Japanese
                                            1 guard_infantry moved from Buryatia to Korea
                                                  Russians take Korea from Japanese
                                            1 mech_infantry moved from Ethiopia to Italian Somaliland
                                                  Russians take Italian Somaliland from Germans
                                            1 armour moved from Egypt to Tobruk
                                                  British take Alexandria from Germans
                                                  Russians take Tobruk from Germans
                                    
                                        Combat - Russians
                                            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                                            Battle in Baltic States
                                                Russians attack with 1 Russian_Engineer, 1 armour, 2 fighters, 2 guard_infantrys, 2 infantry and 1 tactical_bomber
                                                Germans defend with 1 Waffen_Arty, 1 elite, 1 infantry and 1 waffen_infantry
                                                Russians win, taking Baltic States from Germans with 1 armour, 2 fighters, 2 guard_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                                                Casualties for Russians: 1 Russian_Engineer and 2 infantry
                                                Casualties for Germans: 1 Waffen_Arty, 1 elite, 1 infantry and 1 waffen_infantry
                                            Battle in 113 Sea Zone
                                                Russians attack with 1 submarine
                                                Germans defend with 2 LuftwaffeAces, 1 fighter and 5 transports
                                                Germans win with 2 LuftwaffeAces, 1 fighter and 4 transports remaining. Battle score for attacker is 0
                                                Casualties for Germans: 1 transport
                                                Casualties for Russians: 1 submarine
                                            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
                                            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
                                            Moving scrambled unit from 113 Sea Zone  back to originating territory: Western Germany
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                                    
                                        Non Combat Move - Russians
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Russians from Overflow: 1 Soviet_Commisar
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Buryatia
                                            1 artillery moved from Karelia to Novgorod
                                            1 artillery moved from Finland to Karelia
                                            1 infantry moved from Archangel to Novgorod
                                            2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                                            2 russian_paras moved from Bryansk to Caucasus
                                            2 mine_unarmeds moved from Bryansk to Belarus
                                            1 guard_infantry moved from Western Ukraine to Bryansk
                                            1 infantry moved from Bessarabia to Western Ukraine
                                            1 armour and 1 guard_infantry moved from Novosibirsk to Yenisey
                                            5 artilleries moved from Russia to Bryansk
                                            1 Elitearmour moved from Russia to Bryansk
                                            3 Army_Conscripts moved from Caucasus to Rostov
                                            1 R_Europe_Rail, 1 Russian_Rail, 1 armour and 1 artillery moved from Russia to Buryatia
                                            1 Russian_Rail moved from Russia to Urals
                                            1 Russian_Rail and 1 armour moved from Urals to Buryatia
                                            2 armour moved from Russia to Bryansk
                                            EDIT: 1 1stCorps moved from Caucasus to 1st Corps
                                            EDIT: 1 Soviet_Commisar, 1 armour and 2 guard_infantrys moved from 1st Corps to Caucasus
                                            EDIT: 1 Soviet_Commisar, 1 armour and 1 guard_infantry moved from Caucasus to Bryansk
                                            EDIT: 1 Tank_General and 5 armour moved from Bryansk to 2nd Tank
                                            EDIT: 1 2ndTankArmy moved from 2nd Tank to 1st Army Group
                                            EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
                                            EDIT: 1 1stTankArmy moved from Bryansk to 1st Army Group
                                            EDIT: 1 Soviet_Commisar, 2 armour and 1 guard_infantry moved from Bryansk to 1st Corps
                                            EDIT: 1 1stCorps moved from 1st Corps to 1st Army Group
                                            EDIT: 1 Elitearmour, 3 artilleries, 1 guard_infantry and 1 infantry moved from Bryansk to 1st Army Group
                                            1 infantry moved from Bryansk to Belarus
                                            1 infantry moved from Tsinghai to Kansu
                                            1 infantry moved from Sikang to Tsinghai
                                    
                                        Place Units - Russians
                                            1 FighterAce, 3 Mass_Tankss, 1 Soviet_Commisar, 1 TankDestroyerFS, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                                            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                                    
                                        Turn Complete - Russians
                                            Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                            Total Cost from Convoy Blockades: 3
                                                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,4,4,2,2,3,6,2,3,2,1,3,2
                                            Russians collect 40 PUs (3 lost to blockades); end with 40 PUs
                                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 55 PUs
                                    

                                    EXP game 6 Trout R 8.tsvg

                                    lol NCM is harder than CM πŸ™‚

                                    Edit
                                    Forgot to arm LMs in Belarus

                                    EXP game 6 Trout R 8edit.tsvg

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                                      Trout @beelee
                                      last edited by

                                      @beelee 9814fd37-a7e1-4b8d-bb1b-b997b0a29ae4-exp-game-6-trout-j8.tsvg

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                                        beelee @Trout
                                        last edited by

                                        @trout

                                        Good Morning

                                        I forgot to post after UK

                                        Game History

                                        Round: 8
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 3 Fortifications, 1 air_transport, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - ANZAC
                                                1 infantry moved from Java to 42 Sea Zone
                                                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                                                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                                                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                                                      ANZAC take 44 Sea Zone from Japanese
                                                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                                        
                                            Combat - ANZAC
                                                Battle in Celebes
                                                    Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                                                    Changer defend; Japanese defend with 1 artillery
                                                        ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                                                        Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 artillery owned by the Japanese lost in Celebes
                                                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                                                    Casualties for Japanese: 1 artillery
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                                        
                                            Non Combat Move - ANZAC
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                                                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                                1 infantry moved from New South Wales to 62 Sea Zone
                                                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                                                1 infantry moved from Queensland to 54 Sea Zone
                                                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                                                2 infantry moved from 42 Sea Zone to Java
                                                1 infantry moved from Dutch New Guinea to New Guinea
                                        
                                            Place Units - ANZAC
                                                3 Fortifications placed in Java
                                                1 submarine and 1 transport placed in 54 Sea Zone
                                                1 air_transport placed in Queensland
                                                2 infantry placed in New South Wales
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 17 PUs; end with 18 PUs
                                                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs
                                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                                        
                                            Combat Move - French
                                        
                                            Combat - French
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 82 Sea Zone
                                        
                                            Non Combat Move - French
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Trigger Wolfpack at82 SeaZones: Germans has 1 Wolfpack placed in 82 Sea Zone
                                                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                                        
                                            Turn Complete - French
                                        

                                        Combat Hit Differential Summary :

                                        Japanese regular : -0.33
                                        ANZAC regular : 0.50
                                        

                                        EXP Game 6 Trout F 8.tsvg

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                                          beelee @beelee
                                          last edited by beelee

                                          @Trout

                                          The 7 LMs in UK are at 110. I'm not sure if Home Defence will activate for UK or not. I will test now.

                                          Edit
                                          Yea it activates correctly. I rolled it out and reich won with a Elite and 2 Aces left lol. My Flak Tower didn't hit any Ftrs and got 2 tacs. I got 3 LM hits.

                                          Reich was maybe 2-3 hits above avg first rd. UK right at avg and the rest of the Rds were pretty close to avg as well. No real swingy dice.

                                          Battle calc said 36.5 % chance of win but I forgot to remove the HD token. I did remove the LMs. So probably about 40% I'd guess. Pre LM and Flak

                                          Anyway, if the fuhrer decides to go for it, post at end of CM and I'll give it a look over. Probably roll for LMs and Ftrs for Flak at 1 at end of CM. Then adjust.

                                          You'll want to fight it in edit. Try and move/load in groups when you can. It'll be easier to undo and adjust or with edit you can just count the first "x" number of hits in the roll not to count and then whack the extra dudes besides just the hits.

                                          Actually, I usually discount the last rolls. E.G. if 3 Ftrs got shot down, just look at the last 3 Ftr rolls and don't count any hits.

                                          Anyway, it should be epic, if not this turn the next πŸ™‚

                                          Edit 2
                                          One other thing. If you send the PG, he can't be active. He currently isn't, so you can just move him from his box to the Trprt. Only other thing to pay attention to is when/if 1st Luft becomes inactive.

                                          You'll wanna dust the AF Commander first and then start whacking the rest of the AF. A AF Ftr and AF Tac will still support each other correctly if they are still alive after the Commander is shot down.

                                          Edit 3
                                          If you're in doubt about anything, just save and post. You'll have to use the mouse to save or at least i do and close the casualty selection window to do it. The hit window can stay open.

                                          I think you've already done that though, so should know the program πŸ™‚

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                                            Trout @beelee
                                            last edited by

                                            @beelee So if I understand correctly, you are saying that the LCVs can’t attack UK due to the UK escort there. Is that correct??

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