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    Game 1 EXP Trout vs Johnny Cat

    Scheduled Pinned Locked Moved Play By Email
    89 Posts 4 Posters 7.8k Views 4 Watching
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    • B Online
      beelee @JohnnyCat
      last edited by beelee

      @johnnycat

      heh heh

      I should ask if you want to kill the CA before the DD in 111 also. 🙂

      Edit
      Since this just a test I'm gonna bomb through the move. Trout online and probably set you up with a new one.

      Lets see if we can get you to SSR 1 🙂

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @beelee
        last edited by

        @beelee it's all good mate.

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @JohnnyCat
          last edited by beelee

          @johnnycat

          Game History

          Round: 1
          
              Purchase Units - Germans
                  Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
                  Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
                  Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
                  Trigger BuyLMs: buyMine_Unarmed added to productionGermans
                  Trigger BuyLMs: buyMine_Unarmed added to productionRussians
                  Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
                  Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
                  Trigger BuyLMs: buyMine_Unarmed added to productionBritish
                  Trigger BuyLMs: buyMine_Unarmed added to productionItalians
                  Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
                  Trigger BuyLMs: buyMine_Unarmed added to productionFrench
                  Trigger SubPen: buySubPen added to productionGermans
                  Trigger BuyFortifications: buyFortification added to productionJapanese
                  Trigger BuyFortifications: buyFortification added to productionAmericans
                  Trigger BuyFortifications: buyFortification added to productionBritish
                  Trigger BuyFortifications: buyFortification added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine added to productionGermans
                  Trigger GermansNavalMines: buyNavalMine added to productionJapanese
                  Trigger GermansNavalMines: buyNavalMine added to productionAmericans
                  Trigger GermansNavalMines: buyNavalMine added to productionBritish
                  Trigger GermansNavalMines: buyNavalMine added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine added to productionItalians
                  Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
                  Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
                  Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
                  Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
                  Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
                  Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
                  Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
                  Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
                  Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
                  Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
                  Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
                  Trigger Me 109T: buyMe_109T added to productionGermans
                  Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
                  Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
                  Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
                  Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
                  Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
                  Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
                  Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
                  Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
                  Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
                  Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
                  Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
                  Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
                  Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
                  Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
                  Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
                  Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
                  triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
                  Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
                  Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
                  triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
                  Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
                  triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
                  Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
                  triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
                  triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
                  Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
                  Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
                  triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
                  Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
                  triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
                  Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
                  Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
                  Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
                  triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
                  triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
                  triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
                  Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
                  triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
                  Trigger 2ndAirFleet: Russians has 1 2ndAirFleet placed in 2nd AirFleet
                  triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
                  triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
                  Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
                  triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
                  Trigger USA1stAirFleet: Americans has 1 USA1stAirFleet placed in 1st USA AirFleet
                  triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
                  Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
                  Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
                  triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
                  Trigger 3rdLuftflotten: Germans has 1 3rdLuftflotten placed in 3rd Luftflotten
                  Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
                  Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
                  triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
                  triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
                  triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
                  Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
                  Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
                  Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
                  triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
                  Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
                  Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
                  Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
                  Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
                  triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
                  triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
                  triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
                  Trigger 1stLuftflotten: Germans has 1 1stLuftflotten placed in 1st Luftflotten
                  Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
                  Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
                  Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
                  Trigger 2ndLuftflotten: Germans has 1 2ndLuftflotten placed in 2nd Luftflotten
                  Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
                  triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
                  Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
                  Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
                  triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
                  Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
                  Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
                  triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
                  triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
                  Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
                  triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
                  Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
                  Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
                  Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
                  triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
                  Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
                  triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
                  triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
                  triggerAttachmenOverflow: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 3 Soviet_Commisar_3s, 2 Tank_General3s, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
                  triggerAttachmenGermanFlow: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs, 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
                  Trigger 1stAirFleet: Russians has 1 1stAirFleet placed in 1st AirFleet
                  Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
                  Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
                  Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
                  Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
                  triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
                  Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
                  triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
                  triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
                  triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
                  triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
                  triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
                  triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
                  Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
                  Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
                  Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
                  Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
                  Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
                  triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
                  Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
                  Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
                  triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
                  Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
                  Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
                  Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
                  Trigger USA2ndAirFleet: Americans has 1 USA2ndAirFleet placed in 2nd USA AirFleet
                  triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
                  triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
                  triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
                  Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
                  Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
                  triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
                  Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
                  Germans buy 3 GermanUBoats, 1 Panzer_Grndrs, 2 Waffen_Artys, 1 german_para and 6 waffen_infantrys; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
                  2 Waffen_Artys and 6 waffen_infantrys placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
                  1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
                  1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
                  1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  1 armour moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Holland Belgium to Normandy Bordeaux
                  2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                  1 artillery and 3 infantry moved from Western Germany to France
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  2 Waffen_Artys and 5 waffen_infantrys moved from Germany to France
                  2 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  2 mech_infantrys moved from Western Germany to France
                  1 fighter moved from Slovakia Hungary to Southern France
                  1 infantry moved from Romania to Yugoslavia
                  2 armour moved from Greater Southern Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
          
              Combat - Germans
                  Battle in 106 Sea Zone
                      Germans attack with 2 GermanUBoats
                      British defend with 1 destroyer and 1 transport
                      Germans win, taking 106 Sea Zone from Neutral with 1 GermanUBoat remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 GermanUBoat
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 111 Sea Zone
                      Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 battleship owned by the Germans
                      1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                      1 battleship owned by the Germans retreated to 112 Sea Zone
                      British win with 1 battleship remaining. Battle score for attacker is 3
                      Casualties for British: 1 cruiser and 1 destroyer
                      Casualties for Germans: 1 GermanUBoat and 1 fighter
                  Battle in Southern France
                      Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in France
                      Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 waffen_infantrys
                      British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 1 mech_infantry and 5 waffen_infantrys remaining. Battle score for attacker is 23
                      Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry
                      Casualties for British: 1 artillery and 1 uk_armour
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Battle in 110 Sea Zone
                      Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers
                      British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Units damaged: 1 battleship owned by the British
                      Germans win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
                      Casualties for Germans: 2 GermanUBoats and 2 fighters
                      Casualties for French: 1 cruiser
                      Casualties for British: 1 battleship and 1 cruiser
                  Battle in Normandy Bordeaux
                      Germans attack with 1 armour, 1 artillery and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                      Casualties for Germans: 2 infantry
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in Yugoslavia
                      Germans attack with 1 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                      Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
          
              Non Combat Move - Germans
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Holland Belgium
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                  1 tactical_bomber moved from Yugoslavia to Southern Italy
                  1 fighter moved from Southern France to Northern Italy
                  1 armour moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 bomber moved from 110 Sea Zone to Western Germany
                  1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 aaGun and 1 infantry moved from Germany to 114 Sea Zone
                  1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                  1 G_Rail and 1 infantry moved from Germany to Holland Belgium
                  1 aaGun moved from Germany to Poland
                  1 G_Rail and 1 artillery moved from Germany to Romania
                  1 infantry moved from Germany to Poland
                  1 infantry moved from Germany to Western Germany
                  1 infantry moved from Germany to Western Germany
                  1 aaGun moved from Western Germany to Denmark
                  1 aaGun moved from Western Germany to France
                  1 aaGun moved from Germany to Western Germany
          
              Place Units - Germans
                  3 GermanUBoats placed in 112 Sea Zone
                  1 Panzer_Grndrs and 1 german_para placed in Germany
          
              Turn Complete - Germans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                  Germans collect 41 PUs (3 lost to blockades); end with 60 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 72 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
          

          EXP Cat Test Game 2 G1.tsvg

          Looks like the Allies spent some time at the range 🙂

          Edit
          So DL save and you usually want to do a test turn in Local Mode. Then you can reload and hit PBEM and do it for real 🙂

          Edit 2
          I'm not sure how much triplea esperience you have so I will say things that you already know 🙂

          I like to open the save in local and go to History mode and check the buy. Then combat and anytime I see edit on I look to make sure were rule compliant.

          Check some battles if they went unexpected just to see what the dice were. Just because I kinda like too 🙂

          JohnnyCatJ 2 Replies Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat @beelee
            last edited by

            @beelee why do a test turn?

            B 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @beelee
              last edited by

              @beelee Oh I See: CHEATERS

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @JohnnyCat
                last edited by

                @johnnycat

                So you can try different things and it will make your real turn cleaner instead of undoing a lot stuff. If you mess up, you just do it over 🙂

                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @JohnnyCat
                  last edited by beelee

                  @johnnycat

                  heh heh Gentlemans game here 🙂

                  Local mode odesn't count. When dice Server is on it does 🙂

                  JohnnyCatJ 2 Replies Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @beelee
                    last edited by

                    @beelee OKIDOKI. I'll do a turn or three then gotta go to Hawaii for the holidays as I told Trout. Too bad Trout and I will have to start a new game as I liked my odds of that start...

                    1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @beelee
                      last edited by

                      @beelee Uh Oh - so why does the saved game start me as Germany? Or rather, I see a Germans Turn Summary. What exactly am I supposed to do next?

                      1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @beelee
                        last edited by

                        @beelee Not sure where my last post went but I was saying that I got from you a turn that still shows Germany up to bat. Is that intended?

                        B 1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @JohnnyCat
                          last edited by

                          @johnnycat

                          So latest save I made is EXP Cat Test Game 2 G1.tsvg

                          That is end of German turn. Load it up and click through any prompts and SSR will show up

                          JohnnyCatJ 1 Reply Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @beelee
                            last edited by

                            @beelee exp-cat-test-game-2-R1.tsvg Bee and Johnny Turn 1 Russian 1.txt

                            JohnnyCatJ 1 Reply Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @JohnnyCat
                              last edited by

                              @johnnycat two files. Did I do it correctly ?

                              B 2 Replies Last reply Reply Quote 1
                              • B Online
                                beelee @JohnnyCat
                                last edited by

                                @johnnycat

                                No

                                🙂

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @JohnnyCat
                                  last edited by beelee

                                  @johnnycat

                                  oh ? Maybe you got the save I missed it 🙂

                                  Edit
                                  Success ! 🙂 I got the save. However, you are not allowed to place the dudes in the first place. Only special units and Infrastructure places in 1st place.

                                  Screenshot from 2025-11-25 20-48-38.png

                                  Elite Armour doesn't place either. I have fixed it for next update.

                                  Edit
                                  Ahh I see you did the turn summary too. I would separate them by a line or a space in the future. It's a little different than what we're used to but might be a mac thing 🙂

                                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee
                                    last edited by

                                    @JohnnyCat

                                    Game History

                                    Round: 1
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 Fortification, 1 elite, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            1 infantry moved from Jehol to Chahar
                                                  Japanese take Chahar from Chinese
                                            1 infantry moved from Shantung to Anhwe
                                                  Japanese take Anhwe from Chinese
                                            1 artillery and 3 infantry moved from Kiangsi to Hunan
                                            1 artillery and 3 infantry moved from Kwangsi to Yunnan
                                            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                                            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                                            1 fighter moved from Formosa to Hunan
                                            2 bombers moved from Japan to Yunnan
                                    
                                        Combat - Japanese
                                            Battle in Yunnan
                                                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                                                Chinese defend with 4 infantry
                                                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                                                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                                                    2 infantry owned by the Chinese lost in Yunnan
                                                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 3.50 expected hits
                                                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                                                    1 infantry owned by the Japanese lost in Yunnan
                                                    2 infantry owned by the Chinese lost in Yunnan
                                                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                                                Casualties for Chinese: 4 infantry
                                                Casualties for Japanese: 1 infantry
                                            Battle in Hunan
                                                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                                                Chinese defend with 2 infantry
                                                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                                                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                                                    1 infantry owned by the Japanese lost in Hunan
                                                    2 infantry owned by the Chinese lost in Hunan
                                                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 1 infantry
                                                Casualties for Chinese: 2 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                                            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                                            1 artillery and 2 infantry moved from Shantung to Anhwe
                                            1 artillery and 2 infantry moved from Kiangsu to Anhwe
                                            1 infantry moved from Kiangsu to Kiangsi
                                            1 mech_infantry moved from Manchuria to Anhwe
                                            1 artillery and 1 infantry moved from Jehol to Chahar
                                            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                                            1 J_Rail moved from Kiangsu to Korea
                                            1 J_Rail and 1 infantry moved from Korea to Kwangsi
                                            1 J_Rail moved from Kiangsu to Korea
                                            1 J_Rail and 1 infantry moved from Korea to Kwangsi
                                            2 infantry moved from Korea to Manchuria
                                            2 bombers moved from Yunnan to Kwangsi
                                            2 infantry moved from Formosa to 20 Sea Zone
                                            1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                                            2 infantry moved from 36 Sea Zone to Kwangsi
                                            2 infantry moved from Okinawa to 19 Sea Zone
                                            1 fighter moved from Okinawa to Kwangsi
                                            1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                                            2 infantry moved from 36 Sea Zone to Kwangsi
                                            2 infantry moved from Japan to 6 Sea Zone
                                            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                            2 infantry moved from 33 Sea Zone to Caroline Islands
                                            1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                                            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                                            1 battleship, 1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                                            1 fighter moved from Korea to Japan
                                            2 tactical_bombers moved from Japan to Kwangsi
                                    
                                        Place Units - Japanese
                                            1 factory_minor placed in Shantung
                                            2 transports placed in 6 Sea Zone
                                            1 elite placed in Japan
                                            1 Fortification placed in Caroline Islands
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 30 PUs; end with 30 PUs
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs
                                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Chinese regular : -0.67
                                    Japanese regular : -3.83
                                    

                                    EXP Cat Test Game 2 J1.tsvg

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                                    • JohnnyCatJ Offline
                                      JohnnyCat @beelee
                                      last edited by

                                      @beelee Elite Armor doesn't place... and a million other things never worked for me in the months that I played this game.

                                      Is there some sort of manual that specifies just these differences that require the editor to be used? That would be most helpful; even knowing it is buried in the standard rules for this game would be worth knowing.

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee @JohnnyCat
                                        last edited by

                                        @johnnycat

                                        Yea the Game Notes explain most of how triplea implements theCapatain's Expansion Rules.

                                        It's under the "Help" tab top left

                                        Screenshot from 2025-11-25 21-33-34.png

                                        Screenshot from 2025-11-25 21-34-04.png

                                        Screenshot from 2025-11-25 21-34-43.png

                                        I always drag it down and make it bigger

                                        Screenshot from 2025-11-25 21-35-16.png

                                        Sadly, that window stays open when you go somewhere else. 😞 Didn't used to. Sometimes i just narrow it if I wanna keep it open.

                                        I also have the Rules in a separate window that I can reference. Actually two. One for Table of Contents and one to scroll where i want to go.

                                        Screenshot from 2025-11-25 21-39-01.png

                                        1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat
                                          last edited by

                                          I have no idea what to do next.

                                          USA and China were easy turn 1.

                                          But now I am onto the Brits and from the games I have played I recall seeing LOTS OF DEFENSES in India and other places but I have no idea how to buy that stuff. I thought I saw sea mines in India but that makes no sense.

                                          And what are the two wheel Kaku things in China? Trains? How to use them?

                                          I need some hints here. Obvious is to avoid a Sea Lion OP, and equally obvious is to buy a UK fleet too soon.

                                          So what I should do next to make it challenging and how do I get those defenses going?

                                          And how do I repair my battleship?

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @JohnnyCat
                                            last edited by beelee

                                            @johnnycat

                                            heh heh no worries brother 🙂 We're in test mode here 🙂

                                            Yea the wheel thingys are Rail units courteous of Hepps. Click on them and move to where the unit you want to move is and then click on the unit you want to move as well as the rail and you can then move to where you want to go.

                                            Player Enforced movement as triplea will allow you to move through Territories you didn't control at the beginning of your turn.

                                            I have to run a errsnd. Back on in about 20

                                            Edit
                                            I would give the Game Notes a full read. It'll take a while but will answer a lot of your questions

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