number 1 son vs crockett36
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herennnn
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14900, time: 10:08:51 AM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 fighter moved from Norway to 111 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 fighter moved from Norway to 111 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea ZoneCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 7 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 109 Sea Zone 1 fighter moved from Norway to 111 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 109 Sea Zone Germans attack with 2 bombers and 3 submarines British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British and 2 fighters owned by the British lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 109 Sea Zone Germans roll dice for 2 bombers in 109 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits British roll dice for 1 fighter in 109 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 33 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer, 2 fighters and 1 transport Casualties for French: 1 fighter Battle in 111 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -16 Casualties for Germans: 1 fighter and 1 submarine Battle in 110 Sea Zone Germans attack with 1 battleship, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 2 fighters Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 destroyer owned by the British lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from 109 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 3 tactical_bombers moved from 110 Sea Zone to Holland BelgiumCombat Hit Differential Summary :
Germans regular : 1.83 British regular : -0.67 -
This was a example introduction!
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14900, time: 12:00:05 PM
Savegame -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: France Goes First
Game History
Round: 1 Purchase Units - French French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Place Units - French 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France Turn Complete - French French collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :