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    EXP Game 8 Trout vs barnee

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    • B
      beelee @Trout last edited by

      @trout

      heh heh commies too busy on the rape and pillage mode. Dam I wanted to keep that Fleet. I was sending reinforcements too lol

      Can't really replace UK units and you'll just take it back with all those Trprts 🙂

      Well, we'll see what you did in a bit. I gotta hit store unless driveway got drifted in 🙂

      Your Texans have a bigger challenge now. Phyliss Rivers to the rescue lol Sqwaks will probably beat him senseless, if not, you guys can do the job 🙂

      It'll bring joy to my heart watching him get pummled again 🙂

      1 Reply Last reply Reply Quote 0
      • B
        beelee last edited by beelee

        @Trout

        You aren't using the Air Commander correctly. UK didn't get any hits 2nd rd so it didn't affect anything. I'll post a detailed example during intermission. My Avs in a close one with Nashville 🙂

        Edit
        You have enough to form a AF

        Screenshot from 2025-12-09 22-34-47.png

        Move them to 1st Luft

        Then get the correct units from German Flow

        Screenshot from 2025-12-09 22-35-59.png

        Move to 97

        Screenshot from 2025-12-09 22-36-14.png

        For offensive operations you want a Tac Commander if you can.

        GAirCommanderTac.png

        The orange bomb designates him. Then you add the rest of the Fleet. 2 Ftrs and a Tac.

        GfighterAF.png Gtactical_bomberAF.png

        They have orange wingtips.

        Maybe not the best way to do it but that's what I came up with. I think the whole idea is unnecessary and just complicates things but w/e that's how the captain is gonna roll with this.

        Here's a save might be easier to follow

        Air Fleet Example.tsvg

        Game History

        Round: 5
        
            Purchase Units - Russians
                Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                Russians buy 26 Army_Conscripts, 2 SP_ArtilleryUSSRs and 1 aaGun; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Greece to Albania
                      Russians take Albania from Italians
                1 Russian_Engineer, 1 armour, 1 elite and 1 fighter moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 artillery and 6 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                EDIT: 2 russian_paras moved from Belarus to Slovakia Hungary
                1 elite moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
        
            Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 elite and 7 infantry
                    Germans defend with 1 ElitePanzer and 2 infantry
                        Russians roll dice for 1 artillery, 1 elite and 7 infantry in Eastern Poland, round 2 : 3/10 hits, 2.17 expected hits
                        Germans roll dice for 1 ElitePanzer and 2 infantry in Eastern Poland, round 2 : 3/4 hits, 1.67 expected hits
                        3 infantry owned by the Russians lost in Eastern Poland
                        1 ElitePanzer owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 elite and 4 infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 1 ElitePanzer and 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter, 2 russian_paras and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 russian_paras and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                        1 russian_para owned by the Russians lost in Slovakia Hungary
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 russian_para
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter
                    Neutral_Axis defend with 2 infantry
                        Russians roll dice for 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bessarabia
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk
                1 fighter moved from Iraq to Caucasus
                EDIT: 1 russian_para moved from Greece to Caucasus
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                6 mine_unarmeds moved from Russia to Bryansk
                3 guard_infantrys moved from Russia to Bryansk
                1 R_Europe_Rail and 1 elite moved from Russia to Bessarabia
                10 Russian_Rocketss moved from Russia to Bryansk
                3 guard_infantrys moved from Russia to Novosibirsk
                3 guard_infantrys moved from Russia to Belarus
                1 Russian_Rail moved from Russia to Belarus
                1 Russian_Rail and 1 Soviet_Commisar moved from Belarus to Novosibirsk
                1 Russian_Engineer moved from Belarus to Russia
                1 Russian_Rail moved from Russia to Ukraine
                1 Russian_Rail and 1 russian_minor moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 armour moved from Urals to Novosibirsk
                1 infantry moved from Vyborg to Karelia
                1 aaGun and 2 infantry moved from Vyborg to Novgorod
                1 russian_para moved from Vyborg to Novgorod
                EDIT: 1 Soviet_Commisar, 1 armour and 2 guard_infantrys moved from Novosibirsk to 1st Corps
                EDIT: 1 1stCorps moved from 1st Corps to Novosibirsk
                EDIT: 1 1stTankArmy, 1 2ndCorps, 3 guard_infantrys, 6 infantry and 1 mech_infantry moved from Belarus to 1st Army Group
                EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus
                1 infantry moved from Novgorod to Belarus
                1 russian_para moved from Novgorod to Belarus
        
            Place Units - Russians
                20 Army_Conscripts placed in Russia
                6 Army_Conscripts placed in Volgograd
                1 aaGun placed in Bryansk
                2 SP_ArtilleryUSSRs placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 russian_para
                EDIT: Adding units owned by Russians to Novgorod: 1 russian_para
                EDIT: Turning off Edit Mode
                Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
                Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
                Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
                Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
        
            Turn Complete - Russians
                Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
                Russians collect 47 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
        

        Combat Hit Differential Summary :

        Germans regular : 2.00
        Russians regular : 2.00
        Neutral_Axis regular : -0.67
        

        EXP game 8 Trout R 5.tsvg

        T 2 Replies Last reply Reply Quote 0
        • T
          Trout @beelee last edited by

          @beelee Good morning. Yeah, I didn't use the Air Commander rules because Luftwaffe started G5 in Hamburg while AC was in Berlin. So I don't believe I was allowed to attack as a Luft Flotten due to that. That's also why Mr. AC had to land in S. Italy

          B 1 Reply Last reply Reply Quote 0
          • T
            Trout @beelee last edited by

            @beelee Game History

            Round: 5
            
                Purchase Units - Japanese
                    Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                    Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 2 armour, 1 elite, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
            
                Place Units - Japanese
            
                Politics - Japanese
                    Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                    Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                    Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                    Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
            
                Combat Move - Japanese
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    1 infantry moved from Dutch New Guinea to New Guinea
                    1 elite moved from Dutch New Guinea to New Guinea
                    1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                    1 fighter moved from 35 Sea Zone to 22 Sea Zone
                    1 submarine moved from 35 Sea Zone to 55 Sea Zone
                    1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                    1 fighter moved from 35 Sea Zone to 55 Sea Zone
                    1 fighter moved from 45 Sea Zone to 46 Sea Zone
                    1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
                    1 fighter moved from Caroline Islands to New Guinea
                    1 fighter moved from Caroline Islands to New Guinea
                    1 infantry moved from French Indo China to Siam
                    1 infantry moved from Shensi to Suiyuyan
                    1 infantry moved from Szechwan to Sikang
                    1 infantry moved from Shensi to Kansu
                    1 armour, 5 artilleries and 7 infantry moved from Shensi to Tsinghai
                    2 armour moved from Kweichow to Tsinghai
                    3 armour and 2 mech_infantrys moved from Szechwan to Tsinghai
                    1 tactical_bomber moved from Kweichow to Suiyuyan
                    1 tactical_bomber moved from Kweichow to Kansu
                    1 tactical_bomber moved from Kweichow to Sikang
                    1 fighter moved from Kweichow to Suiyuyan
                    1 fighter moved from Kweichow to Kansu
                    1 fighter moved from Kweichow to Sikang
                    1 fighter moved from French Indo China to Siam
                    1 tactical_bomber moved from Yunnan to Siam
                    2 bombers moved from Kiangsi to Tsinghai
                    2 fighters moved from Kweichow to Shan State
                    1 Heavy_BB moved from 6 Sea Zone to 21 Sea Zone
                    2 infantry moved from Japan to 6 Sea Zone
                    2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                    2 infantry moved from 21 Sea Zone to Guam
                    1 infantry moved from Yunnan to Shan State
            
                Combat - Japanese
                    Battle in 46 Sea Zone
                        Japanese attack with 1 fighter and 1 tactical_bomber
                        Americans defend with 1 destroyer
                        Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                        Casualties for Japanese: 1 fighter
                        Casualties for Americans: 1 destroyer
                    Battle in New Guinea
                        Changer loiter and taunt; Japanese attack with 1 elite, 2 fighters and 1 infantry
                        Changer defend; ANZAC defend with 1 infantry
                        Japanese win, taking New Guinea from ANZAC with 1 elite and 2 fighters remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for ANZAC: 1 infantry
                    Battle in Suiyuyan
                        Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                        Chinese defend with 1 infantry
                        Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in Kansu
                        Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                        Chinese defend with 1 infantry
                        Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 1 infantry
                    Battle in Siam
                        Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                        British defend with 1 infantry
                        Japanese win, taking Siam from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for British: 1 infantry
                    Battle in 22 Sea Zone
                        Japanese attack with 1 fighter and 1 tactical_bomber
                        Americans defend with 1 transport
                        Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for Americans: 1 transport
                    Battle in Tsinghai
                        Japanese attack with 6 armour, 5 artilleries, 2 bombers, 7 infantry and 2 mech_infantrys
                        Chinese defend with 1 fighter and 11 infantry
                        Japanese win, taking Tsinghai from Chinese with 6 armour, 3 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 13
                        Casualties for Japanese: 2 artilleries and 7 infantry
                        Casualties for Chinese: 1 fighter and 11 infantry
                    Battle in 55 Sea Zone
                        Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                        ANZAC defend with 1 cruiser
                        Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 submarine
                        Casualties for ANZAC: 1 cruiser
                    Battle in Guam
                        Changer loiter and taunt; Japanese attack with 2 infantry
                        Changer defend; Americans defend with 1 Fortification, 1 airfield and 1 infantry
                        Japanese win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is 4
                        Casualties for Americans: 1 Fortification and 1 infantry
                    Battle in Shan State
                        Japanese attack with 2 fighters and 1 infantry
                        British defend with 1 infantry
                        Japanese win with 2 fighters remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for British: 1 infantry
                    Battle in Sikang
                        Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                        Chinese defend with 1 infantry
                        Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Japanese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Shensi
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                    1 tactical_bomber moved from Kansu to Kweichow
                    1 fighter moved from Kansu to Kweichow
                    1 fighter moved from Suiyuyan to Kweichow
                    1 tactical_bomber moved from Suiyuyan to Kweichow
                    1 tactical_bomber moved from Sikang to Kweichow
                    1 fighter moved from Sikang to Kweichow
                    2 fighters moved from Shan State to Yunnan
                    1 fighter moved from Siam to Hunan
                    1 tactical_bomber moved from Siam to Yunnan
                    1 infantry moved from Kwangsi to Yunnan
                    1 infantry moved from Kweichow to Shensi
                    1 mech_infantry moved from Shantung to Kweichow
                    1 armour moved from Shantung to Kweichow
                    1 armour moved from Kiangsu to Kweichow
                    1 J_Rail moved from Kiangsu to Korea
                    1 J_Rail and 1 elite moved from Korea to Yunnan
                    1 J_Rail and 1 infantry moved from Kiangsu to Shensi
                    2 bombers moved from Tsinghai to Kweichow
                    1 infantry moved from Shantung to Jehol
                    1 Japan_destroyer moved from 20 Sea Zone to 16 Sea Zone
                    1 transport moved from 20 Sea Zone to 6 Sea Zone
                    1 transport moved from 35 Sea Zone to 6 Sea Zone
                    1 fighter moved from 55 Sea Zone to 35 Sea Zone
                    1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                    1 fighter moved from 22 Sea Zone to 35 Sea Zone
                    1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                    1 transport moved from 45 Sea Zone to 35 Sea Zone
                    1 artillery moved from Borneo to 43 Sea Zone
                    1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                    1 artillery moved from 35 Sea Zone to Philippines
                    1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
                    1 fighter moved from New Guinea to 45 Sea Zone
                    1 fighter moved from New Guinea to Dutch New Guinea
                    1 artillery moved from Celebes to 44 Sea Zone
                    1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                    1 artillery moved from 35 Sea Zone to Philippines
                    1 infantry moved from Manchuria to Korea
            
                Place Units - Japanese
                    1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                    1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                    1 elite and 1 infantry placed in Japan
                    1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
            
                Turn Complete - Japanese
                    Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                    Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                    Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                    Japanese collect 51 PUs; end with 52 PUs
                    Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 54 PUs
                    Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 53 PUs
                    Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs
                    Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                    Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
            

            Allies continue their impressive defensive skills against the Japanese. So China still holding on and ANZAC drew alot of blood in the Pacific.
            76549035-b660-4c8c-9ae5-f4317bf9abbf-exp-game-8-trout-j5.tsvg

            1 Reply Last reply Reply Quote 0
            • B
              beelee @Trout last edited by beelee

              @trout

              Good Afternoon

              Yea you had 2 Ftrs and a Tac plus the AC in Berlin, so that's enough to form a AF. You are correct that they have to start their turn together.

              At any rate, it didn't affect anything.

              Game History

              Round: 5
              
                  Purchase Units - Americans
                      Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                      Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                      Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                      Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                      Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 NavyFighter, 1 SP_ArtilleryUSA, 1 carrier, 2 destroyers, 1 elite, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
              
                  Place Units - Americans
                      Units in Western United States being upgraded or consumed: 1 infantry
                      1 marine placed in Western United States
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      1 submarine moved from 93 Sea Zone to 97 Sea Zone
                      1 submarine moved from 25 Sea Zone to 16 Sea Zone
                      2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
              
                  Combat - Americans
                      Battle in 16 Sea Zone
                          Americans attack with 1 submarine and 2 usa_fighters
                          Japanese defend with 1 Japan_destroyer
                              Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 submarine owned by the Americans lost in 16 Sea Zone
                              1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                          Americans win with 2 usa_fighters remaining. Battle score for attacker is 1
                          Casualties for Americans: 1 submarine
                          Casualties for Japanese: 1 Japan_destroyer
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States
                      1 usa_tactical_bomber moved from Aleutian Islands to 26 Sea Zone
                      2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
                      1 cruiser moved from 26 Sea Zone to 46 Sea Zone
                      1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                      1 NavyFighter, 1 artillery, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                      1 Rail moved from Eastern United States to Alaska
                      1 Rail and 1 mech_infantry moved from Alaska to Central United States
                      2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                      1 ArmoredInfantry and 1 elite moved from Gibraltar to 91 Sea Zone
                      1 ArmoredInfantry, 1 elite and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                      1 ArmoredInfantry and 1 elite moved from 92 Sea Zone to Algeria
                      1 transport moved from 91 Sea Zone to 88 Sea Zone
                      2 infantry moved from British Guiana to 88 Sea Zone
                      2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                      2 infantry moved from 91 Sea Zone to Gibraltar
                      1 artillery moved from Central United States to 101 Sea Zone
                      1 elite moved from Eastern United States to 101 Sea Zone
                      2 ArmoredInfantrys moved from Central United States to 101 Sea Zone
                      2 ArmoredInfantrys, 1 Escort_Convoy, 1 artillery, 1 elite, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                      2 ArmoredInfantrys moved from 91 Sea Zone to Morocco
                      1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar
                      1 transport moved from 91 Sea Zone to 101 Sea Zone
              
                  Place Units - Americans
                      1 Escort, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                      1 NavyFighter placed in 10 Sea Zone
                      2 ArmoredInfantrys and 1 SP_ArtilleryUSA placed in Central United States
                      1 Escort, 2 submarines and 1 transport placed in 101 Sea Zone
                      1 elite placed in Eastern United States
              
                  Turn Complete - Americans
                      Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                      Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                      Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                      Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                      Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                      Americans collect 52 PUs; end with 52 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                      Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 67 PUs
                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 2 infantry; Remaining resources: 2 PUs; 
              
                  Combat Move - Chinese
              
                  Combat - Chinese
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
              
                  Place Units - Chinese
                      2 infantry placed in Kansu
              
                  Turn Complete - Chinese
                      Chinese collect 1 PU; end with 3 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
              
                  Purchase Units - British
              
                  Combat Move - British
              
                  Combat - British
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - British
                      1 Europe_Rail moved from Burma to Anglo Egyptian Sudan
                      1 Europe_Rail and 1 infantry moved from Anglo Egyptian Sudan to Shan State
                      1 Europe_Rail moved from India to Anglo Egyptian Sudan
                      1 Europe_Rail and 1 infantry moved from Anglo Egyptian Sudan to India
                      1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                      1 infantry moved from Anglo Egyptian Sudan to Egypt
                      1 uk_armour moved from Tobruk to Egypt
                      1 battleship and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                      2 infantry moved from Gibraltar to 92 Sea Zone
                      2 infantry moved from 92 Sea Zone to Algeria
                      1 mech_infantry moved from Egypt to Iraq
              
                  Place Units - British
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary
              
                  Turn Complete - British
              

              Combat Hit Differential Summary :

              Americans regular : 0.67
              Japanese regular : 0.67
              

              EXP Game 8 Trout UK 5.tsvg

              1 Reply Last reply Reply Quote 0
              • B
                beelee @Trout last edited by

                @trout

                Hi Trout

                I was looking at the Engnrs moving Fctrys and they have to end their turn in a TTy they control.

                Screenshot from 2025-12-10 19-39-15.png

                Do you wanna move it to Austria instead ?

                T 1 Reply Last reply Reply Quote 0
                • T
                  Trout @beelee last edited by Trout

                  @beelee You're right! Guess I need to move it to Hitler's birthplace in GSG.
                  Game History

                  Round: 5
                  
                      Purchase Units - Italians
                          Italians buy 1 destroyer and 1 italian_para; Remaining resources: 2 PUs; 
                  
                      Combat Move - Italians
                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          2 infantry moved from Yugoslavia to Albania
                          1 armour moved from Yugoslavia to Albania
                          3 infantry moved from Yugoslavia to Slovakia Hungary
                          1 armour moved from Yugoslavia to Slovakia Hungary
                          EDIT: 1 italian_para moved from Southern Italy to Greece
                          EDIT: 1 italian_para moved from Southern Italy to Greece
                          1 bomber and 3 fighters moved from Southern Italy to Greece
                  
                      Combat - Italians
                          Battle in Greece
                              Italians attack with 1 bomber, 3 fighters and 2 italian_paras
                              Russians defend with 3 infantry
                              Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1
                              Casualties for Italians: 2 italian_paras
                              Casualties for Russians: 3 infantry
                          Battle in Albania
                              Italians attack with 1 armour and 2 infantry
                              Russians defend with 1 infantry
                              Italians win, taking Albania from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                          Battle in Slovakia Hungary
                              Italians attack with 1 armour and 3 infantry
                              Russians defend with 1 russian_para and 1 russian_paraBoost
                              Italians win, taking Slovakia Hungary from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                              Casualties for Russians: 1 russian_para and 1 russian_paraBoost
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Italians
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                          1 bomber moved from Greece to Southern Italy
                          3 fighters moved from Greece to Southern Italy
                  
                      Place Units - Italians
                          1 destroyer placed in 97 Sea Zone
                          1 italian_para placed in Southern Italy
                          Turning on Edit Mode
                          EDIT: Adding units owned by Germans to Greater Southern Germany: 2 WaffenPioneers and 1 factory_minor
                          EDIT: Removing units owned by Germans from Yugoslavia: 2 WaffenPioneers
                          EDIT: Removing units owned by Germans from Yugoslavia: 1 factory_minor
                          EDIT: Turning off Edit Mode
                  
                      Turn Complete - Italians
                          Total Cost from Convoy Blockades: 0
                              Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                          Italians collect 11 PUs; end with 13 PUs
                          Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                  

                  bc0609d1-50ee-482b-827a-daea87949841-exp-game-8-trout-i5.tsvg

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