EXP Game 8 Trout vs barnee
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heh heh commies too busy on the rape and pillage mode. Dam I wanted to keep that Fleet. I was sending reinforcements too lol
Can't really replace UK units and you'll just take it back with all those Trprts

Well, we'll see what you did in a bit. I gotta hit store unless driveway got drifted in

Your Texans have a bigger challenge now. Phyliss Rivers to the rescue lol Sqwaks will probably beat him senseless, if not, you guys can do the job

It'll bring joy to my heart watching him get pummled again

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You aren't using the Air Commander correctly. UK didn't get any hits 2nd rd so it didn't affect anything. I'll post a detailed example during intermission. My Avs in a close one with Nashville

Edit
You have enough to form a AF
Move them to 1st Luft
Then get the correct units from German Flow

Move to 97

For offensive operations you want a Tac Commander if you can.

The orange bomb designates him. Then you add the rest of the Fleet. 2 Ftrs and a Tac.

They have orange wingtips.
Maybe not the best way to do it but that's what I came up with. I think the whole idea is unnecessary and just complicates things but w/e that's how the captain is gonna roll with this.
Here's a save might be easier to follow
Game History
Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Russians buy 26 Army_Conscripts, 2 SP_ArtilleryUSSRs and 1 aaGun; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Greece to Albania Russians take Albania from Italians 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 artillery and 6 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary EDIT: 2 russian_paras moved from Belarus to Slovakia Hungary 1 elite moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 1 artillery, 1 elite and 7 infantry Germans defend with 1 ElitePanzer and 2 infantry Russians roll dice for 1 artillery, 1 elite and 7 infantry in Eastern Poland, round 2 : 3/10 hits, 2.17 expected hits Germans roll dice for 1 ElitePanzer and 2 infantry in Eastern Poland, round 2 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Eastern Poland 1 ElitePanzer owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 elite and 4 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Germans: 1 ElitePanzer and 2 infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 2 russian_paras and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 russian_paras and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 russian_para owned by the Russians lost in Slovakia Hungary 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 russian_para Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter Neutral_Axis defend with 2 infantry Russians roll dice for 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter in Iraq, round 2 : 2/4 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 Russian_Engineer, 1 armour, 1 elite and 1 fighter remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bessarabia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk 1 fighter moved from Iraq to Caucasus EDIT: 1 russian_para moved from Greece to Caucasus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus 6 mine_unarmeds moved from Russia to Bryansk 3 guard_infantrys moved from Russia to Bryansk 1 R_Europe_Rail and 1 elite moved from Russia to Bessarabia 10 Russian_Rocketss moved from Russia to Bryansk 3 guard_infantrys moved from Russia to Novosibirsk 3 guard_infantrys moved from Russia to Belarus 1 Russian_Rail moved from Russia to Belarus 1 Russian_Rail and 1 Soviet_Commisar moved from Belarus to Novosibirsk 1 Russian_Engineer moved from Belarus to Russia 1 Russian_Rail moved from Russia to Ukraine 1 Russian_Rail and 1 russian_minor moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 armour moved from Urals to Novosibirsk 1 infantry moved from Vyborg to Karelia 1 aaGun and 2 infantry moved from Vyborg to Novgorod 1 russian_para moved from Vyborg to Novgorod EDIT: 1 Soviet_Commisar, 1 armour and 2 guard_infantrys moved from Novosibirsk to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Novosibirsk EDIT: 1 1stTankArmy, 1 2ndCorps, 3 guard_infantrys, 6 infantry and 1 mech_infantry moved from Belarus to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Belarus 1 infantry moved from Novgorod to Belarus 1 russian_para moved from Novgorod to Belarus Place Units - Russians 20 Army_Conscripts placed in Russia 6 Army_Conscripts placed in Volgograd 1 aaGun placed in Bryansk 2 SP_ArtilleryUSSRs placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 russian_para EDIT: Adding units owned by Russians to Novgorod: 1 russian_para EDIT: Turning off Edit Mode Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Russians collect 47 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 2.00 Neutral_Axis regular : -0.67 -
@beelee Good morning. Yeah, I didn't use the Air Commander rules because Luftwaffe started G5 in Hamburg while AC was in Berlin. So I don't believe I was allowed to attack as a Luft Flotten due to that. That's also why Mr. AC had to land in S. Italy
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@beelee Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 2 armour, 1 elite, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Place Units - Japanese Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Dutch New Guinea to New Guinea 1 elite moved from Dutch New Guinea to New Guinea 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to New Guinea 1 fighter moved from Caroline Islands to New Guinea 1 infantry moved from French Indo China to Siam 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Kansu 1 armour, 5 artilleries and 7 infantry moved from Shensi to Tsinghai 2 armour moved from Kweichow to Tsinghai 3 armour and 2 mech_infantrys moved from Szechwan to Tsinghai 1 tactical_bomber moved from Kweichow to Suiyuyan 1 tactical_bomber moved from Kweichow to Kansu 1 tactical_bomber moved from Kweichow to Sikang 1 fighter moved from Kweichow to Suiyuyan 1 fighter moved from Kweichow to Kansu 1 fighter moved from Kweichow to Sikang 1 fighter moved from French Indo China to Siam 1 tactical_bomber moved from Yunnan to Siam 2 bombers moved from Kiangsi to Tsinghai 2 fighters moved from Kweichow to Shan State 1 Heavy_BB moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Yunnan to Shan State Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in New Guinea Changer loiter and taunt; Japanese attack with 1 elite, 2 fighters and 1 infantry Changer defend; ANZAC defend with 1 infantry Japanese win, taking New Guinea from ANZAC with 1 elite and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese win, taking Siam from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 22 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 transport Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Tsinghai Japanese attack with 6 armour, 5 artilleries, 2 bombers, 7 infantry and 2 mech_infantrys Chinese defend with 1 fighter and 11 infantry Japanese win, taking Tsinghai from Chinese with 6 armour, 3 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Japanese: 2 artilleries and 7 infantry Casualties for Chinese: 1 fighter and 11 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Guam Changer loiter and taunt; Japanese attack with 2 infantry Changer defend; Americans defend with 1 Fortification, 1 airfield and 1 infantry Japanese win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Fortification and 1 infantry Battle in Shan State Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Shensi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan 1 tactical_bomber moved from Kansu to Kweichow 1 fighter moved from Kansu to Kweichow 1 fighter moved from Suiyuyan to Kweichow 1 tactical_bomber moved from Suiyuyan to Kweichow 1 tactical_bomber moved from Sikang to Kweichow 1 fighter moved from Sikang to Kweichow 2 fighters moved from Shan State to Yunnan 1 fighter moved from Siam to Hunan 1 tactical_bomber moved from Siam to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 elite moved from Korea to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Shensi 2 bombers moved from Tsinghai to Kweichow 1 infantry moved from Shantung to Jehol 1 Japan_destroyer moved from 20 Sea Zone to 16 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 fighter moved from New Guinea to 45 Sea Zone 1 fighter moved from New Guinea to Dutch New Guinea 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Manchuria to Korea Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan 1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 51 PUs; end with 52 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 54 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 53 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUsAllies continue their impressive defensive skills against the Japanese. So China still holding on and ANZAC drew alot of blood in the Pacific.
76549035-b660-4c8c-9ae5-f4317bf9abbf-exp-game-8-trout-j5.tsvg -
Good Afternoon
Yea you had 2 Ftrs and a Tac plus the AC in Berlin, so that's enough to form a AF. You are correct that they have to start their turn together.
At any rate, it didn't affect anything.
Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 NavyFighter, 1 SP_ArtilleryUSA, 1 carrier, 2 destroyers, 1 elite, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 1 usa_tactical_bomber moved from Aleutian Islands to 26 Sea Zone 2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 NavyFighter, 1 artillery, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 mech_infantry moved from Alaska to Central United States 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry and 1 elite moved from Gibraltar to 91 Sea Zone 1 ArmoredInfantry, 1 elite and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry and 1 elite moved from 92 Sea Zone to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 2 ArmoredInfantrys moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort_Convoy, 1 artillery, 1 elite, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 ArmoredInfantrys moved from 91 Sea Zone to Morocco 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 Escort, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 NavyFighter placed in 10 Sea Zone 2 ArmoredInfantrys and 1 SP_ArtilleryUSA placed in Central United States 1 Escort, 2 submarines and 1 transport placed in 101 Sea Zone 1 elite placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 67 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British Combat Move - British Combat - British Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British 1 Europe_Rail moved from Burma to Anglo Egyptian Sudan 1 Europe_Rail and 1 infantry moved from Anglo Egyptian Sudan to Shan State 1 Europe_Rail moved from India to Anglo Egyptian Sudan 1 Europe_Rail and 1 infantry moved from Anglo Egyptian Sudan to India 1 destroyer and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 uk_armour moved from Tobruk to Egypt 1 battleship and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from Egypt to Iraq Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Turn Complete - BritishCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 -
Hi Trout
I was looking at the Engnrs moving Fctrys and they have to end their turn in a TTy they control.

Do you wanna move it to Austria instead ?
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@beelee You're right! Guess I need to move it to Hitler's birthplace in GSG.
Game HistoryRound: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 italian_para; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Yugoslavia to Albania 1 armour moved from Yugoslavia to Albania 3 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Yugoslavia to Slovakia Hungary EDIT: 1 italian_para moved from Southern Italy to Greece EDIT: 1 italian_para moved from Southern Italy to Greece 1 bomber and 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 3 fighters and 2 italian_paras Russians defend with 3 infantry Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 2 italian_paras Casualties for Russians: 3 infantry Battle in Albania Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians win, taking Albania from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Italians attack with 1 armour and 3 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Italians win, taking Slovakia Hungary from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 1 bomber moved from Greece to Southern Italy 3 fighters moved from Greece to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 italian_para placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Germans to Greater Southern Germany: 2 WaffenPioneers and 1 factory_minor EDIT: Removing units owned by Germans from Yugoslavia: 2 WaffenPioneers EDIT: Removing units owned by Germans from Yugoslavia: 1 factory_minor EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 11 PUs; end with 13 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUsbc0609d1-50ee-482b-827a-daea87949841-exp-game-8-trout-i5.tsvg