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    EXP Game 1 barnee vs Crockett

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    • B Online
      beelee @crockett36
      last edited by beelee

      @crockett36

      The Elites throw 2. The Corps will throw 2 and support 1 other unit to throw 2.

      Tank Army the TG throws 2 and supports 2 tanks to throw 2.

      No equivalent to the SS Pnzr Army where they all throw 2 🙂 A4 D5

      So Tank Armys best bet. Combine with a Corps or antother Tank Army plus 10 dudes to make a AG.

      Yea I think the reich gets a few too many bonuses buts that how he set it up. 🙂

      Edit
      Can only have 1 SS Pnzr Army and 4 SS Pnzrs total

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      • C Online
        crockett36 @beelee
        last edited by

        @beelee Commenting as a playtester, Germany owns 7 ttys and is already at 75, Japan at 73 and Russia is motoring along at 34, with income at 25. This game is for fun but talk about spitting into the wind. I'd like to know the percentage of games that end with an Allied victory.

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        • C Online
          crockett36 @crockett36
          last edited by

          @crockett36 How did you move 3 spaces with the AG?

          B C 2 Replies Last reply Reply Quote 0
          • B Online
            beelee @crockett36
            last edited by beelee

            @crockett36 said in EXP Game 1 barnee vs Crockett:

            @crockett36 How did you move 3 spaces with the AG?

            I was in Vyborg. Only moved 2.

            Here is spreadsheet link for triplea games. I think it's 18-14 Axis so far. Actually 19-15 https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0

            I'm gonna make a separate for Multi's but Idk how to do that yet. Victory set it up. I just update it.

            Yea there's things SSR can do. LMs really a big part of their early defense, although it's not a must. You will get a 3 spot from sammyland but that probably just offset what you lost.

            Should gain a little in Far East

            Edit
            LL is important too. You have all of yours. Can't use USA this turn because they attacked last turn.

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            • C Online
              crockett36 @crockett36
              last edited by

              @crockett36 As a new player, I would love to buy rockets. I would love to buy all sorts of stuff, but I have no idea on how to do the math on how much I need to defend Moscow. I don't know how to do the math on how many units I need to have to attack your AG. Bewildering.

              I always feel like this after seeing the German turn. Do you have a handle on how you do the math?

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              • C Online
                crockett36 @crockett36
                last edited by

                @crockett36 I believe my corps in the East can move two spaces? Is that correct?

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                • B Online
                  beelee @crockett36
                  last edited by beelee

                  @crockett36

                  here's a link in case you haven't seen it

                  https://www.axisandallies.org/forums/topic/38977/explained-axis-allies-global-1940-house-rules-expansion

                  Yea so Rockets are sweet. I find it's best to buy in groups of 5. Good fro small counterattacks. Of course when they miss, they're 1 and done.

                  LMs active till an Engnr clears it or you step on one.

                  Idk. I just kinda go with the best bang for the buck. Then add up hit points for potential battles.

                  Tanks only 5 bucks in this game, so that's a good way to go. Especially for SSR as they get the big Conscript reinforcement.

                  Biggest problem I have with G is having enough bullet stoppers

                  Edit
                  Yea your Corps can move 2 but the Commisar can't blitz

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                  • C Online
                    crockett36 @beelee
                    last edited by

                    @beelee Why couldn't my para cross the black sea last turn?

                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @crockett36
                      last edited by

                      @crockett36 said in EXP Game 1 barnee vs Crockett:

                      how much I need to defend Moscow.

                      when things get close you want a FlakTower for sure. You can also have 2 Armies active at once when defending a capital. So 2 Tank Armies you're throwing 20 dice at 3. TG supports 3 tanks, not 2 as I mentioned earlier

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                      • B Online
                        beelee @crockett36
                        last edited by

                        @crockett36 said in EXP Game 1 barnee vs Crockett:

                        @beelee Why couldn't my para cross the black sea last turn?

                        You have to use edit to move across water

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                        • C Online
                          crockett36
                          last edited by

                          I've got to edit my purchase to destroy the UK factory.

                          B 1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @crockett36
                            last edited by

                            @crockett36

                            The one in Egypt ? You should be able to hold but yea, you have to go Underground first and then next turn you can destroy for no cost

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                            • C Online
                              crockett36 @beelee
                              last edited by

                              @beelee Sorry UKR

                              C B 2 Replies Last reply Reply Quote 0
                              • C Online
                                crockett36 @crockett36
                                last edited by

                                @crockett36 Now I set up blockers. Besides paras and lcvs, Germany can't skip over, leap over blockers, right?

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                                • C Online
                                  crockett36
                                  last edited by

                                  TripleA Manual Gamesave Post: Russians round 7

                                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 7
                                  
                                      Purchase Units - Russians
                                          Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                          Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                          Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                          Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                          Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                          Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                          Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                          Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                          Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                          Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                          Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 3 guard_infantrys; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                          1 mech_infantry moved from Ethiopia to Italian Somaliland
                                                Russians take Italian Somaliland from Italians
                                          1 armour moved from Yakut S.S.R. to Buryatia
                                          1 infantry moved from Yakut S.S.R. to Buryatia
                                          1 armour moved from Yakut S.S.R. to Ulaanbaatar
                                                Russians take Ulaanbaatar from Japanese
                                          1 armour moved from Ulaanbaatar to Amur
                                                Russians take Amur from Japanese
                                          1 armour moved from Yakut S.S.R. to Dzavhan
                                                Russians take Dzavhan from Japanese
                                          1 armour moved from Dzavhan to Central Mongolia
                                                Russians take Central Mongolia from Japanese
                                          1 armour moved from Yakut S.S.R. to Buyant-Uhaa
                                                Russians take Buyant-Uhaa from Japanese
                                          1 armour moved from Kazakhstan to Sikang
                                                Chinese take Sikang from Japanese
                                          1 armour moved from Sikang to Szechwan
                                                Chinese take Szechwan from Japanese
                                          1 infantry moved from Kazakhstan to Tsinghai
                                          1 infantry moved from Kazakhstan to Tsinghai
                                          1 armour moved from Olgiy to Tsinghai
                                          5 infantry moved from Bessarabia to Western Ukraine
                                          1 guard_infantry moved from Bryansk to Western Ukraine
                                          1 armour moved from Yakut S.S.R. to Buryatia
                                          3 infantry moved from Yakut S.S.R. to Buryatia
                                          1 Soviet_Commisar_3 moved from Yakut S.S.R. to Buryatia
                                          1 russian_para and 1 russian_paraBoost moved from Novosibirsk to Archangel
                                          1 infantry moved from Vologda to Archangel
                                          1 russian_para and 1 russian_paraBoost moved from Nenetsia to Archangel
                                          3 infantry moved from Volgograd to Rostov
                                          1 armour moved from Bryansk to Rostov
                                          17 infantry moved from Bryansk to Russia
                                          1 infantry moved from Russia to Smolensk
                                          1 fighter and 1 tactical_bomber moved from Caucasus to Russia
                                          2 infantry moved from Ukraine to Western Ukraine
                                          1 infantry moved from Ukraine to Western Ukraine
                                          2 infantry moved from Ukraine to Western Ukraine
                                          2 russian_paras moved from Kazakhstan to Russia
                                          2 armour moved from Caucasus to Tambov
                                          1 infantry moved from Bryansk to Russia
                                          1 infantry moved from Urals to Nenetsia
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • C Online
                                    crockett36
                                    last edited by

                                    I'll rail the Yen infantry to Vol?

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Online
                                      crockett36 @crockett36
                                      last edited by

                                      @crockett36 volo

                                      1 Reply Last reply Reply Quote 0
                                      • C Online
                                        crockett36
                                        last edited by

                                        Am I going to have issues if I run this battle?

                                        C B 2 Replies Last reply Reply Quote 0
                                        • C Online
                                          crockett36 @crockett36
                                          last edited by

                                          @crockett36 these combats?

                                          1 Reply Last reply Reply Quote 0
                                          • B Online
                                            beelee @crockett36
                                            last edited by

                                            @crockett36

                                            Oh yea, you can kill it at any time. If you forget just tell your opponent.

                                            Well Paras can skip over blockers but LCVs can't. Well you need a Naval blocker for them, so LCVs in Romainia e.g. can attack anywhere along the Black sea

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