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    EXP Game 1 barnee vs Crockett

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    • B Offline
      beelee
      last edited by beelee

      @crockett36

      Game History

      Round: 1
      
          Purchase Units - Germans
              Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body>
              Note to players Germans:   IMPORTANT  Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed.  Do Not Land or Fly Over Friendly Neutral Territories Activated t....
              Note to players Germans:   Mid Battle Game Save  The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse.
              Trigger BuyLMs: buyMine_Unarmed added to productionGermans
              Trigger BuyLMs: buyMine_Unarmed added to productionRussians
              Trigger BuyLMs: buyMine_Unarmed added to productionJapanese
              Trigger BuyLMs: buyMine_Unarmed added to productionAmericans
              Trigger BuyLMs: buyMine_Unarmed added to productionBritish
              Trigger BuyLMs: buyMine_Unarmed added to productionItalians
              Trigger BuyLMs: buyMine_Unarmed added to productionANZAC
              Trigger BuyLMs: buyMine_Unarmed added to productionFrench
              Trigger SubPen: buySubPen added to productionGermans
              Trigger BuyFortifications: buyFortification added to productionJapanese
              Trigger BuyFortifications: buyFortification added to productionAmericans
              Trigger BuyFortifications: buyFortification added to productionBritish
              Trigger BuyFortifications: buyFortification added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionGermans
              Trigger GermansNavalMines: buyNavalMine added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine added to productionBritish
              Trigger GermansNavalMines: buyNavalMine added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine added to productionItalians
              Trigger GermansNavalMines: buyNavalMine2 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine2 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine2 added to productionItalians
              Trigger GermansNavalMines: buyNavalMine3 added to productionGermans
              Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese
              Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans
              Trigger GermansNavalMines: buyNavalMine3 added to productionBritish
              Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC
              Trigger GermansNavalMines: buyNavalMine3 added to productionItalians
              Trigger Me 109T: buyMe_109T added to productionGermans
              Trigger BuyNavyFtrs: buyNavyFighter added to productionJapanese
              Trigger BuyNavyFtrs: buyNavyFighter added to productionAmericans
              Trigger BuyAirTrprt: buyG_Air_Transport added to productionGermans
              Trigger BuyAirTrprt: buyAir_Transport added to productionJapanese
              Trigger BuyAirTrprt: buyAir_Transport added to productionAmericans
              Trigger BuyAirTrprt: buyAir_Transport added to productionRussians
              Trigger BuyAirTrprt: buyAir_Transport added to productionBritish
              Trigger BuyAirTrprt: buyAir_Transport added to productionItalians
              Trigger BuyAirTrprt: buyAir_Transport added to productionANZAC
              Trigger BuyAirTrprt: buyAir_Transport added to productionFrench
              Trigger BuyEngnrs: buyGerman_Engineer added to productionGermans
              Trigger BuyEngnrs: buyJapan_Engineer added to productionJapanese
              Trigger BuyEngnrs: buyUSA_Engineer added to productionAmericans
              Trigger BuyEngnrs: buyRussian_Engineer added to productionRussians
              Trigger 1stWaffenPnzrArmy: Germans has 1 1stWaffenPnzrArmy placed in 1st Waffen Panzer
              Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa
              triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group
              Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island
              Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands
              triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer
              Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa
              triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre
              Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea
              triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank
              triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank
              Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas
              Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain
              triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North
              Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska
              triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South
              Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima
              Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji
              Trigger 4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen
              triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank
              triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer
              triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen
              Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico
              triggerAttachmenOverflowUSA: Americans has 2 AirCommanderFtrs, 2 AirCommanderTacs, 6 usa_fighterAFs and 6 usa_tactical_bomberAFs placed in Overflow
              triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer
              triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps
              Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines
              triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer
              triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group
              Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes
              Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima
              triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert
              Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa
              Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa
              triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group
              triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps
              triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank
              Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands
              Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina
              Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands
              triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert
              Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands
              Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea
              Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam
              Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands
              triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps
              triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert
              triggerAttachmenCredits: Changer has 1 TheCaptain placed in Credits
              Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan
              Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo
              Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas
              Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden
              triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps
              Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska
              Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway
              triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank
              Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands
              Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway
              triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South
              triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group
              Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea
              triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer
              Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island
              Trigger 2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen
              Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile
              triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert
              Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands
              triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert
              triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre
              triggerAttachmenOverflow: Russians has 2 AirCommanderFtrs, 2 AirCommanderTacs, 3 Soviet_Commisar_3s, 2 Tank_General3s, 6 fighterAFs and 6 tactical_bomberAFs placed in Overflow
              triggerAttachmenGermanFlow: Germans has 3 GAirCommanderFtrs, 3 GAirCommanderMe_262s, 3 GAirCommanderTacs, 6 GfighterAFs, 6 Gtactical_bomberAFs, 6 Me_262AFs, 3 Panzer_General3s and 3 Waffen_Oberst_3s placed in GermanFlow
              Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam
              Trigger 3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen
              Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island
              Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands
              triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer
              Trigger 3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen
              triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North
              triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps
              triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group
              triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen
              triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert
              triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps
              Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island
              Trigger 2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen
              Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal
              Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon
              Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands
              triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank
              Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey
              Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands
              triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank
              Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico
              Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa
              Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland
              triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank
              triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank
              triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank
              Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines
              Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela
              triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group
              Trigger 4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen
              Germans buy 4 GermanUBoats, 2 Waffen_Artys, 1 elite, 1 mine_unarmed and 6 waffen_infantrys; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry
              2 Waffen_Artys and 6 waffen_infantrys placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone
              1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone
              1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone
              1 GermanUBoat moved from 118 Sea Zone to 106 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              1 artillery and 3 infantry moved from Western Germany to France
              2 Waffen_Artys and 5 waffen_infantrys moved from Germany to France
              1 fighter moved from Slovakia Hungary to Southern France
              1 armour moved from Greater Southern Germany to Southern France
              3 mech_infantrys moved from Western Germany to Southern France
              1 mech_infantry moved from Western Germany to France
              2 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Poland to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 106 Sea Zone
                  Germans attack with 2 GermanUBoats
                  British defend with 1 destroyer and 1 transport
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                  Casualties for Germans: 2 GermanUBoats
              Battle in Southern France
                  Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Germans: 2 mech_infantrys
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 waffen_infantrys
                  British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 5 waffen_infantrys remaining. Battle score for attacker is 38
                  Casualties for Germans: 4 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 artillery and 1 uk_armour
              Battle in 110 Sea Zone
                  Germans attack with 2 GermanUBoats, 1 bomber, 3 fighters and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                  Units damaged: 1 battleship owned by the British
                  Germans win with 1 GermanUBoat, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 29
                  Casualties for French: 1 cruiser
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for British: 1 battleship and 1 cruiser
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                  1 armour owned by the Germans retreated to Holland Belgium
                  French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries, 7 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 111 Sea Zone
                  Germans attack with 1 GermanUBoat, 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 uk_fighter
                  Units damaged: 1 battleship owned by the British
                  Units damaged: 1 battleship owned by the Germans
                  1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                  1 battleship owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship, 1 destroyer and 1 uk_fighter remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 GermanUBoat
                  Casualties for British: 1 cruiser
              Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Holland Belgium
              1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 aaGun and 1 artillery moved from Germany to 114 Sea Zone
              1 aaGun, 1 artillery, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 aaGun and 1 artillery moved from 112 Sea Zone to Norway
              1 armour moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 fighter moved from Southern France to Northern Italy
              1 aaGun moved from Germany to Poland
              1 aaGun moved from Western Germany to Holland Belgium
              1 G_Rail and 1 infantry moved from Germany to Holland Belgium
              1 aaGun moved from Germany to Slovakia Hungary
              1 aaGun moved from Western Germany to Denmark
              1 G_Rail and 1 infantry moved from Germany to Holland Belgium
              2 infantry moved from Germany to Poland
      
          Place Units - Germans
              4 GermanUBoats placed in 112 Sea Zone
              1 elite and 1 mine_unarmed placed in Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
              Germans collect 39 PUs (3 lost to blockades); end with 58 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
      

      EXP Game 1 Crockett G 1.tsvg

      It's a good idea to look at the TimeTable before Purchase so you can see what's coming up. You can hover on them for more info.

      I removed the Air Commander units from the Overflow Boxes since we're not using them.

      1 Reply Last reply Reply Quote 0
      • C Offline
        crockett36
        last edited by

        TripleA Turn Summary: Russians round 1

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 1
        
            Purchase Units - Russians
                Russians buy 11 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 infantry moved from Vyborg to Karelia
                6 infantry moved from Novgorod to Vyborg
        
            Combat - Russians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                2 aaGuns moved from Novgorod to Karelia
                EDIT: 5 infantry moved from Karelia to Vyborg
                EDIT: 2 aaGuns moved from Karelia to Vyborg
                EDIT: 1 artillery moved from Novgorod to Vyborg
                3 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Russia to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 artillery moved from Western Ukraine to Eastern Poland
                EDIT: 1 infantry moved from Ukraine to Eastern Poland
                EDIT: 1 infantry moved from Russia to Eastern Poland
                EDIT: Russians undo move 13.
                EDIT: 1 aaGun moved from Russia to Eastern Poland
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Russia to Rostov
                1 armour moved from Russia to Rostov
                6 infantry moved from Buryatia to Amur
                2 aaGuns and 6 infantry moved from Sakha to Amur
                1 aaGun moved from Russia to Bryansk
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Novgorod
        
            Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry and 1 russian_para placed in Russia
        
            Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
        

        Combat Hit Differential Summary :

        Savegame

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @crockett36
          last edited by beelee

          @crockett36

          Good Morning

          Game History

          Round: 1
          
              Purchase Units - Japanese
                  Japanese buy 1 Japanese_LCV, 1 elite, 1 factory_minor, 3 mine_unarmeds and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  2 JPNbombers moved from Japan to Yunnan
                  1 fighter moved from Kiangsu to Yunnan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter moved from Formosa to Hunan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  3 infantry moved from Kiangsu to Anhwe
                        Japanese take Anhwe from Chinese
                  1 infantry moved from Shantung to Anhwe
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery moved from Kiangsu to 19 Sea Zone
                  1 artillery moved from Shantung to 19 Sea Zone
                  2 artilleries, 1 battleship and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                  1 tactical_bomber moved from Kiangsu to Amur
                  1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                  1 fighter and 4 infantry moved from Korea to Amur
                  1 armour and 1 artillery moved from Japan to 6 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Japan to Amur
                  1 fighter moved from Okinawa to Amur
                  1 armour and 3 artilleries moved from 5 Sea Zone to Amur
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
          
              Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry
                      Chinese defend with 4 infantry
                          Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                          2 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/6 hits, 2.67 expected hits
                          Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 4 infantry
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 fighter and 3 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Chinese lost in Hunan
                          Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 2/5 hits, 1.50 expected hits
                          Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Amur
                      Japanese attack with 1 armour, 4 artilleries, 8 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers
                      Russians defend with 2 aaGuns and 18 infantry
                          Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                          1 fighter owned by the Japanese lost in Amur
                          Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                          Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 2 : 13/30 hits, 12.50 expected hits
                          Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 4/18 hits, 6.00 expected hits
                          4 infantry owned by the Japanese lost in Amur
                          13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                          Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 3 : 12/26 hits, 11.83 expected hits
                          Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits, 1.67 expected hits
                          2 infantry owned by the Japanese lost in Amur
                          5 infantry owned by the Russians lost in Amur
                      Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 37
                      Casualties for Japanese: 1 fighter and 6 infantry
                      Casualties for Russians: 2 aaGuns and 18 infantry
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Dzavhan
                  2 infantry moved from Shantung to Jehol
                  2 JPNbombers and 1 fighter moved from Yunnan to Kwangsi
                  1 fighter moved from Hunan to Kwangsi
                  1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                  2 infantry moved from Formosa to 20 Sea Zone
                  2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                  2 infantry moved from 19 Sea Zone to Manchuria
                  1 fighter and 1 tactical_bomber moved from Amur to Jehol
                  1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                  2 fighters and 1 tactical_bomber moved from Amur to Shantung
                  1 fighter and 2 tactical_bombers moved from Amur to Jehol
                  2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Amur to Manchuria
          
              Place Units - Japanese
                  1 transport placed in 6 Sea Zone
                  1 Japanese_LCV, 1 elite, 1 factory_minor and 3 mine_unarmeds placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 32 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 40 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : -2.00
          Japanese regular : -0.67
          Russians regular : -1.67
          Russians AA : 0.00
          

          EXP Game 1 Crockett J 1.tsvg

          Reminder that Trprts can carry 1 Armor and 1 other Unit or 2 Units. So they can transport 2 Arty or 2 Mech etc ... Armored Inf are considered Mech for transport purposes. Paras Armor.

          What is uncle joe up to ? 🙂

          Edit
          lol put the Fctry in Tokyo 😊

          EXP Game 1 Crockett J 1edit.tsvg

          Edit 2
          Also it costs 3 bucks to repair BBs and CVs. Buy the repair token and place in SZ 1st place phase.

          Edit 3
          I just finished updating a detailed explanation of how Landmines work.

          https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/251?page=11

          1 Reply Last reply Reply Quote 1
          • C Offline
            crockett36
            last edited by

            TripleA Turn Summary: Japanese round 1

            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 1
            
                Purchase Units - Japanese
                    Japanese buy 1 Japanese_LCV, 1 elite, 1 factory_minor, 3 mine_unarmeds and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    2 JPNbombers moved from Japan to Yunnan
                    1 fighter moved from Kiangsu to Yunnan
                    1 artillery and 3 infantry moved from Kwangsi to Yunnan
                    1 fighter moved from Formosa to Hunan
                    1 artillery and 3 infantry moved from Kiangsi to Hunan
                    3 infantry moved from Kiangsu to Anhwe
                          Japanese take Anhwe from Chinese
                    1 infantry moved from Shantung to Anhwe
                    1 artillery and 2 infantry moved from Jehol to Chahar
                          Japanese take Chahar from Chinese
                    1 artillery moved from Kiangsu to 19 Sea Zone
                    1 artillery moved from Shantung to 19 Sea Zone
                    2 artilleries, 1 battleship and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                    1 tactical_bomber moved from Kiangsu to Amur
                    1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
                    1 fighter and 4 infantry moved from Korea to Amur
                    1 armour and 1 artillery moved from Japan to 6 Sea Zone
                    1 armour, 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                    2 fighters and 2 tactical_bombers moved from Japan to Amur
                    1 fighter moved from Okinawa to Amur
                    1 armour and 3 artilleries moved from 5 Sea Zone to Amur
                    2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
            
                Combat - Japanese
                    Battle in Yunnan
                        Japanese attack with 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry
                        Chinese defend with 4 infantry
                            Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                            Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                            1 infantry owned by the Japanese lost in Yunnan
                            2 infantry owned by the Chinese lost in Yunnan
                            Japanese roll dice for 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/6 hits, 2.67 expected hits
                            Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                            2 infantry owned by the Chinese lost in Yunnan
                        Japanese win, taking Yunnan from Chinese with 2 JPNbombers, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 4 infantry
                    Battle in Hunan
                        Japanese attack with 1 artillery, 1 fighter and 3 infantry
                        Chinese defend with 2 infantry
                            Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                            Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                            1 infantry owned by the Chinese lost in Hunan
                            Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 2/5 hits, 1.50 expected hits
                            Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Hunan
                        Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                        Casualties for Chinese: 2 infantry
                    Battle in Amur
                        Japanese attack with 1 armour, 4 artilleries, 8 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers
                        Russians defend with 2 aaGuns and 18 infantry
                            Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits
                            1 fighter owned by the Japanese lost in Amur
                            Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                            Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 10 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 2 : 13/30 hits, 12.50 expected hits
                            Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 4/18 hits, 6.00 expected hits
                            4 infantry owned by the Japanese lost in Amur
                            13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                            Japanese roll dice for 1 armour, 4 artilleries, 7 fighters, 6 infantry, 1 mech_infantry and 7 tactical_bombers in Amur, round 3 : 12/26 hits, 11.83 expected hits
                            Russians roll dice for 5 infantry in Amur, round 3 : 2/5 hits, 1.67 expected hits
                            2 infantry owned by the Japanese lost in Amur
                            5 infantry owned by the Russians lost in Amur
                        Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 37
                        Casualties for Japanese: 1 fighter and 6 infantry
                        Casualties for Russians: 2 aaGuns and 18 infantry
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
            
                Non Combat Move - Japanese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Olgiy
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Ulaanbaatar
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 2 infantry owned by Russians in Buyant-Uhaa
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: has removed 1 infantry owned by Russians in Dzavhan
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Olgiy
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Ulaanbaatar
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 2 infantry placed in Buyant-Uhaa
                    Trigger Japanese Conquer Russians Territory By Mongolia 3: Russians has 1 infantry placed in Dzavhan
                    2 infantry moved from Shantung to Jehol
                    2 JPNbombers and 1 fighter moved from Yunnan to Kwangsi
                    1 fighter moved from Hunan to Kwangsi
                    1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                    1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                    1 submarine moved from 19 Sea Zone to 36 Sea Zone
                    1 submarine moved from 6 Sea Zone to 36 Sea Zone
                    1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                    2 infantry moved from Formosa to 20 Sea Zone
                    2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                    2 infantry moved from 19 Sea Zone to Manchuria
                    1 fighter and 1 tactical_bomber moved from Amur to Jehol
                    1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                    2 fighters and 1 tactical_bomber moved from Amur to Shantung
                    1 fighter and 2 tactical_bombers moved from Amur to Jehol
                    2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
                    1 fighter and 1 tactical_bomber moved from Amur to Manchuria
            
                Place Units - Japanese
                    1 transport placed in 6 Sea Zone
                    1 Japanese_LCV, 1 elite, 1 factory_minor and 3 mine_unarmeds placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 31 PUs; end with 32 PUs
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 40 PUs
                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Japan: 1 factory_minor
                    EDIT: Adding units owned by Japanese to Shantung: 1 factory_minor
                    EDIT: Turning off Edit Mode
            

            Combat Hit Differential Summary :

            Chinese regular : -2.00
            Japanese regular : -0.67
            Russians regular : -1.67
            Russians AA : 0.00
            

            Savegame

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @crockett36
              last edited by

              @crockett36

              Good Morning

              You posted the wrong save 🙂

              C 1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36 @beelee
                last edited by

                @beelee Good morning. Which one should I use? Also, rail is unlimited in allied territory. So S Africa to Egypt?

                1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36
                  last edited by

                  proposed uk2.tsvg
                  Can you advise me as to whether I might do better if I knew the rules better? Seems like a good turn? This is practice.

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @crockett36
                    last edited by beelee

                    @crockett36 said in EXP Game 1 barnee vs Crockett:

                    proposed uk2.tsvg
                    Can you advise me as to whether I might do better if I knew the rules better? Seems like a good turn? This is practice.

                    Absolutely. As you know this is quite complex :). Usually 2-3 games before people start to get comfortable with it.

                    I'll check it here after bit.

                    UK Rail can go anywhere in the Eastern hemisphere basically. Have to have a continous Ground Line of Communication at the start of your turn.

                    So any pro Neutrals that get activated or Axis TTys that get conquered that turn, you can't go through. That is Player Enforced

                    SSR can go to all original Soviet TTys and the Europe one in Europe as well. Triplea will enforce those limitations.

                    Remember, only 1 unit per Rail. For some reason triplea allows 2. I haven't figured the fix yet.

                    https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                    Page 37 a2cbaa69-786f-4538-9c10-daacfdce0f78-image.png

                    Screenshot from 2026-02-28 06-45-42.png

                    Edit
                    Looks pretty reasonable to me. I would repair the UK BB at the cost of 1 Inf. If the Kriegsmarine and Luftwaffe go after it, you're gonna want all the firepower you can get.

                    Something else to remember is you can blow up Bases for 4 bucks. Sometimes GIB will get dusted early game unless Allies think they can get it back pretty quick if it should fall.

                    PHI and Singapore probably something to take out fairly early as well.

                    You can also put Fortifications on Pacific Islands. Cheap and boosts your chance of inflicting casualties.

                    Page 32 and 33 https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36
                      last edited by

                      TripleA Turn Summary: Americans round 1

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 1
                      
                          Purchase Units - Americans
                              Americans buy 1 DemoAirfieldHvy, 1 airfield, 1 demo_harbour, 1 factory_minor, 1 harbour and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                      
                          Place Units - Americans
                              Units in Philippines being upgraded or consumed: 1 harbour
                              1 demo_harbour placed in Philippines
                              1 harbour placed in Philippines
                              Americans undo move 2.
                              Americans undo move 1.
                              Units in Philippines being upgraded or consumed: 1 harbour
                              1 demo_harbour placed in Philippines
                              1 harbour placed in Philippines
                              Americans undo move 2.
                              Americans undo move 1.
                              Units in Philippines being upgraded or consumed: 1 harbour
                              1 demo_harbour placed in Philippines
                      
                          Politics - Americans
                              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                              1 submarine moved from 35 Sea Zone to 21 Sea Zone
                              2 usa_fighters moved from Philippines to Guam
                              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                              1 usa_fighter moved from Western United States to 1 Sea Zone
                              1 artillery moved from Western United States to 10 Sea Zone
                              1 infantry moved from Western United States to 10 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                              4 usa_fighters moved from Hawaiian Islands to Alaska
                              1 usa_tactical_bomber moved from 1 Sea Zone to Alaska
                              1 cruiser and 1 submarine moved from 26 Sea Zone to 1 Sea Zone
                              1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                              1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                              1 USAbomber moved from Central United States to Alaska
                              1 infantry moved from Central United States to Western United States
                              1 usa_armour moved from Central United States to Western United States
                      
                          Combat - Americans
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                              2 infantry moved from 1 Sea Zone to Alaska
                              1 mech_infantry moved from 1 Sea Zone to Alaska
                              1 artillery moved from 1 Sea Zone to Alaska
                      
                          Place Units - Americans
                              1 airfield, 1 factory_minor and 1 harbour placed in Alaska
                              1 usa_tactical_bomber placed in Western United States
                      
                          Turn Complete - Americans
                              Americans collect 52 PUs; end with 52 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36 @crockett36
                        last edited by

                        @crockett36 couldn't destroy the air base in the Phil. I bought demo heavy ab. couldn't find demo ab.

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36
                          last edited by

                          TripleA Turn Summary: Chinese round 1

                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 1
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Chinese
                                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                  6 infantry moved from Szechwan to Shensi
                                  2 infantry moved from Kweichow to Shensi
                                  1 infantry moved from Suiyuyan to Shensi
                                  1 infantry moved from Suiyuyan to Shensi
                                  1 fighter moved from Szechwan to Shensi
                          
                              Combat - Chinese
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                          
                              Place Units - Chinese
                                  5 infantry placed in Shensi
                          
                              Turn Complete - Chinese
                                  Chinese collect 8 PUs; end with 8 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36
                            last edited by

                            TripleA Turn Summary: British round 1

                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                            Game History

                            Round: 1
                            
                                Purchase Units - Americans
                                    Americans buy 1 DemoAirfieldHvy, 1 airfield, 1 demo_harbour, 1 factory_minor, 1 harbour and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                            
                                Place Units - Americans
                                    Units in Philippines being upgraded or consumed: 1 harbour
                                    1 demo_harbour placed in Philippines
                                    1 harbour placed in Philippines
                                    Americans undo move 2.
                                    Americans undo move 1.
                                    Units in Philippines being upgraded or consumed: 1 harbour
                                    1 demo_harbour placed in Philippines
                                    1 harbour placed in Philippines
                                    Americans undo move 2.
                                    Americans undo move 1.
                                    Units in Philippines being upgraded or consumed: 1 harbour
                                    1 demo_harbour placed in Philippines
                            
                                Politics - Americans
                                    Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                            
                                Combat Move - Americans
                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                    1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                                    1 submarine moved from 35 Sea Zone to 21 Sea Zone
                                    2 usa_fighters moved from Philippines to Guam
                                    1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                                    1 usa_fighter moved from Western United States to 1 Sea Zone
                                    1 artillery moved from Western United States to 10 Sea Zone
                                    1 infantry moved from Western United States to 10 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                                    4 usa_fighters moved from Hawaiian Islands to Alaska
                                    1 usa_tactical_bomber moved from 1 Sea Zone to Alaska
                                    1 cruiser and 1 submarine moved from 26 Sea Zone to 1 Sea Zone
                                    1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                                    1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                                    1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                                    1 USAbomber moved from Central United States to Alaska
                                    1 infantry moved from Central United States to Western United States
                                    1 usa_armour moved from Central United States to Western United States
                            
                                Combat - Americans
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Americans
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                    2 infantry moved from 1 Sea Zone to Alaska
                                    1 mech_infantry moved from 1 Sea Zone to Alaska
                                    1 artillery moved from 1 Sea Zone to Alaska
                            
                                Place Units - Americans
                                    1 airfield, 1 factory_minor and 1 harbour placed in Alaska
                                    1 usa_tactical_bomber placed in Western United States
                            
                                Turn Complete - Americans
                                    Americans collect 52 PUs; end with 52 PUs
                            
                                Purchase Units - Chinese
                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                    Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - Chinese
                                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                    6 infantry moved from Szechwan to Shensi
                                    2 infantry moved from Kweichow to Shensi
                                    1 infantry moved from Suiyuyan to Shensi
                                    1 infantry moved from Suiyuyan to Shensi
                                    1 fighter moved from Szechwan to Shensi
                            
                                Combat - Chinese
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Chinese
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                            
                                Place Units - Chinese
                                    5 infantry placed in Shensi
                            
                                Turn Complete - Chinese
                                    Chinese collect 8 PUs; end with 8 PUs
                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
                            
                                Purchase Units - British
                                    Trigger Seafire: buySeafire added to productionBritish
                                    British buy 1 Repair_BB, 2 Seafires, 1 carrier, 2 demo_harbours, 1 elite, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                            
                                Place Units - British
                                    Units in Kwangtung being upgraded or consumed: 1 harbour
                                    1 demo_harbour placed in Kwangtung
                                    Units in Malaya being upgraded or consumed: 1 harbour
                                    1 demo_harbour placed in Malaya
                            
                                Politics - British
                                    Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                            
                                Combat Move - British
                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                    1 infantry moved from Malaya to Shan State
                                    6 infantry moved from India to Burma
                                    1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                                    1 battleship moved from 111 Sea Zone to 109 Sea Zone
                                    1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                                    1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                                    1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone
                                    1 artillery and 1 infantry moved from Ontario to Quebec
                                    1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 109 Sea Zone
                                    1 uk_fighter moved from United Kingdom to Scotland
                                    1 uk_fighter moved from Gibraltar to United Kingdom
                                    1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                                    1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                                    1 artillery moved from India to 39 Sea Zone
                                    1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                                    1 infantry moved from West India to 79 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                                    1 infantry moved from 76 Sea Zone to Ethiopia
                                    1 artillery moved from 76 Sea Zone to Ethiopia
                                    1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                                    1 infantry and 1 uk_armour moved from Alexandria to 98 Sea Zone
                                    1 infantry, 1 transport and 1 uk_armour moved from 98 Sea Zone to 76 Sea Zone
                                    1 infantry moved from 76 Sea Zone to Ethiopia
                                    1 uk_armour moved from 76 Sea Zone to Ethiopia
                                    1 mech_infantry moved from Egypt to Ethiopia
                                    1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                                    1 uk_fighter moved from Malta to 96 Sea Zone
                                    1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                                    1 carrier moved from 98 Sea Zone to 81 Sea Zone
                                    1 bomber moved from United Kingdom to 96 Sea Zone
                                    1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                                    1 artillery moved from Alexandria to Egypt
                                    1 uk_fighter and 1 uk_tactical_bomber moved from India to 81 Sea Zone
                                    1 infantry moved from Alexandria to Egypt
                                    1 infantry moved from Malaya to Shan State
                                    1 battleship moved from 37 Sea Zone to 39 Sea Zone
                            
                                Combat - British
                                    Battle in Ethiopia
                                        British attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 uk_armour
                                        Italians defend with 1 artillery and 2 infantry
                                            British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                                            British roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 uk_armour in Ethiopia, round 2 : 0/6 hits, 1.67 expected hits
                                            Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                                            1 infantry owned by the British lost in Ethiopia
                                            1 infantry owned by the Italians lost in Ethiopia
                                            British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 uk_armour in Ethiopia, round 3 : 3/5 hits, 1.50 expected hits
                                            Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                                            1 infantry owned by the British lost in Ethiopia
                                            1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                                        British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 4
                                        Casualties for British: 2 infantry
                                        Casualties for Italians: 1 artillery and 2 infantry
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
                                        EDIT: Adding units owned by British to Ethiopia: 1 infantry
                                        EDIT: Turning off Edit Mode
                                    Battle in 96 Sea Zone
                                        British attack with 1 bomber, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber
                                        Italians defend with 1 destroyer and 1 transport
                                            British roll dice for 1 bomber, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                                            Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                                        British win with 1 bomber, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13
                                        Casualties for Italians: 1 destroyer and 1 transport
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - British
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                                    1 uk_fighter moved from 96 Sea Zone to Egypt
                                    1 uk_tactical_bomber moved from 96 Sea Zone to Egypt
                                    1 bomber moved from 96 Sea Zone to Malta
                                    1 infantry moved from 109 Sea Zone to United Kingdom
                                    1 uk_armour moved from 109 Sea Zone to United Kingdom
                                    1 infantry moved from Scotland to United Kingdom
                                    1 mech_infantry moved from United Kingdom to Eire
                                          British take Eire from Neutral_Allies
                                    1 infantry moved from Scotland to United Kingdom
                                    3 aaGuns moved from India to Burma
                                    1 uk_fighter moved from Burma to India
                                    1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                    1 transport moved from 109 Sea Zone to 106 Sea Zone
                                    1 aaGun moved from Scotland to United Kingdom
                            
                                Place Units - British
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    1 carrier placed in 109 Sea Zone
                                    1 Repair_BB placed in 109 Sea Zone
                                    1 elite placed in United Kingdom
                                    2 Seafires placed in 109 Sea Zone
                                    1 infantry and 1 mech_infantry placed in India
                            
                                Turn Complete - British
                                    British collect 46 PUs; end with 46 PUs
                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
                                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by British from 109 Sea Zone: 1 battleship
                                    EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship
                                    EDIT: Turning off Edit Mode
                            

                            Combat Hit Differential Summary :

                            Italians regular : 0.00
                            British regular : 0.17
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by beelee

                              @crockett36

                              Good Morning

                              Yea it's hard to track some of the units down, especially ones that have a same or similar image. Had to keep some of the stock triplea images too or the game errors out. Those are usually on the right of the window. The ones on the left are all good to use and most the ones in the middle. At least how my screen looks 🙂

                              I will get rid of the Demo Hvy AB and just have the Demo AB kill either one for next update.

                              Anyway, I will change the AB to Hvy and you can kill it next turn. Nippon isn't gonna kick things off this turn, although I think a J2 is viable depending on conditions. I've done it twice. Once it worked and once it didn't 🙂

                              Still going through turn. I'll have Italia up after bit

                              Edit
                              You place the Repair BB 1st Place. He will then auto repair. Also, although it didn't matter in this case, you should Demo Bases in 2nd Place. That way you can still use them that turn.

                              And I saw you removed a UK Mech for Inf. Reminder that you can Naval Trprt a Tank and any other non Tank unit. So a Mech and a Tank can be on same Trprt.

                              I will switch it back as I see no other reason why you'd have switched it.

                              And Finally, you only use 1 Rail, so you have 1 left that ANZC or France can use. You'll just have to edit them. I usually make a note of that when it happens just for clarity.

                              Italy coming up

                              Edit 2
                              In case you missed it, the Captain getting ready to add the A-Bomb. https://www.axisandallies.org/forums/topic/42312/g40-atomic-bomb-expansion?_=1772467470328

                              I already started work on it.

                              Screenshot from 2026-03-02 10-14-26.png

                              Game History

                              Round: 1
                              
                                  Purchase Units - Italians
                                      Italians buy 1 Italian_LCV, 1 airfield_Hvy and 1 italian_para; Remaining resources: 0 PUs; 
                              
                                  Place Units - Italians
                                      Units in Southern Italy being upgraded or consumed: 1 airfield
                                      1 airfield_Hvy placed in Southern Italy
                              
                                  Combat Move - Italians
                                      Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                                      Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
                                      Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung
                                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                      1 submarine moved from 95 Sea Zone to 99 Sea Zone
                                      1 bomber moved from Northern Italy to 99 Sea Zone
                                      1 fighter moved from Southern Italy to 96 Sea Zone
                                      1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                                      1 fighter moved from Southern Italy to 93 Sea Zone
                                      1 battleship moved from 97 Sea Zone to 93 Sea Zone
                                      1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                                      2 infantry moved from Southern Italy to 95 Sea Zone
                                      2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                                      2 infantry moved from 92 Sea Zone to Gibraltar
                                      2 artilleries moved from Northern Italy to 97 Sea Zone
                                      2 artilleries moved from 97 Sea Zone to Greece
                                      1 armour and 2 infantry moved from Albania to Greece
                                      1 infantry moved from Italian Somaliland to Kenya
                                            Italians take Kenya from British
                              
                                  Combat - Italians
                                      Battle in Gibraltar
                                      Battle in 93 Sea Zone
                                          Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                                          French defend with 1 cruiser and 1 destroyer
                                              Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                                              French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                                          Units damaged: 1 battleship owned by the Italians
                                              1 destroyer owned by the French lost in 93 Sea Zone
                                              Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                                              French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                              1 cruiser owned by the French lost in 93 Sea Zone
                                          Italians win, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
                                          Casualties for French: 1 cruiser and 1 destroyer
                                      Battle in 99 Sea Zone
                                          Italians attack with 1 bomber and 1 submarine
                                          British defend with 1 cruiser
                                              Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                              British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                              Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                              1 cruiser owned by the British lost in 99 Sea Zone
                                          Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
                                          Casualties for British: 1 cruiser
                                      Battle in 96 Sea Zone
                                          Italians attack with 1 cruiser and 1 fighter
                                          British defend with 1 destroyer
                                              Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                              British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the British lost in 96 Sea Zone
                                          Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
                                          Casualties for British: 1 destroyer
                                      Battle in Greece
                                          Italians attack with 1 armour, 2 artilleries and 2 infantry
                                          Neutral_Allies defend with 4 infantry
                                              Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                                              Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                                              1 infantry owned by the Italians lost in Greece
                                              1 infantry owned by the Neutral_Allies lost in Greece
                                              Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 3 : 0/4 hits, 1.50 expected hits
                                              Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1.00 expected hits
                                              2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Greece
                                          1 armour owned by the Italians retreated to Albania
                                          Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -11
                                          Casualties for Italians: 2 artilleries and 2 infantry
                                          Casualties for Neutral_Allies: 1 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Italians
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                                      1 bomber moved from 99 Sea Zone to Southern Italy
                                      1 artillery and 1 infantry moved from Libya to Tobruk
                                      1 fighter moved from 93 Sea Zone to Southern Italy
                                      1 fighter moved from 96 Sea Zone to Southern Italy
                                      1 aaGun and 2 infantry moved from Northern Italy to Southern France
                                      1 armour moved from Northern Italy to Bulgaria
                                      1 Europe_Rail and 1 infantry moved from Southern Italy to Romania
                                      1 aaGun moved from Northern Italy to Yugoslavia
                                      1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
                              
                                  Place Units - Italians
                                      1 Italian_LCV and 1 italian_para placed in Southern Italy
                              
                                  Turn Complete - Italians
                                      Total Cost from Convoy Blockades: 1
                                          Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                                      Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
                                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs
                                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                              

                              Combat Hit Differential Summary :

                              French regular : -0.33
                              Italians regular : -1.67
                              Neutral_Allies regular : 1.67
                              British regular : -0.83
                              

                              EXP Game 1 Crockett I 1.tsvg

                              I switched your UK dude to Mech and put a Hvy AB in PHI. You can just dust it with the leftover Demo charge next turn.

                              Also I upgraded Italy AB. Can scramble 4 now. They're easy to miss is why I mention it. Maybe I should colorize the whole AB ? Idk. I hate to trash Frostion's Awesome artwork 🙂

                              I guess I could add it as a option like the Tank Generals

                              Edit
                              Oh yea, if you attack S FRA, dust the 2 Inf then the AA if needed

                              1 Reply Last reply Reply Quote 1
                              • C Offline
                                crockett36
                                last edited by

                                TripleA Turn Summary: French round 1

                                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                Game History

                                Round: 1
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; 
                                
                                    Combat Move - ANZAC
                                
                                    Combat - ANZAC
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        1 fighter moved from Queensland to Shan State
                                        1 infantry moved from Malaya to Shan State
                                        1 infantry moved from New South Wales to 62 Sea Zone
                                        1 aaGun moved from New South Wales to 62 Sea Zone
                                        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                                              ANZAC take Java from Dutch
                                        1 destroyer moved from 62 Sea Zone to 57 Sea Zone
                                        1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                                        2 fighters moved from New Zealand to 42 Sea Zone
                                        1 fighter moved from 42 Sea Zone to Java
                                        1 fighter moved from 42 Sea Zone to Java
                                        1 infantry moved from New South Wales to Queensland
                                        1 aaGun moved from New South Wales to Queensland
                                
                                    Place Units - ANZAC
                                        1 factory_minor placed in Queensland
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 14 PUs; end with 14 PUs
                                
                                    Politics - French
                                        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                
                                    Combat Move - French
                                        1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                                        1 infantry moved from French West Africa to French Central Africa
                                        1 infantry moved from Tunisia to Libya
                                              French take Libya from Italians
                                        1 infantry moved from Algeria to Morocco
                                        1 infantry moved from Syria to Trans-Jordan
                                        1 fighter moved from United Kingdom to Morocco
                                
                                    Combat - French
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - French
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                Savegame

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @crockett36
                                  last edited by

                                  @crockett36

                                  Good Afternoon

                                  Scramble 109 ?

                                  Screenshot from 2026-03-03 12-07-38.png

                                  EXP Game 1 Crockett G 2 Scramble.tsvg

                                  Reminder you had 1 UK Rail that ANZC or France could use. Do you wanna move the W AF dude to Egypt or somewhere else ?

                                  C 1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36 @beelee
                                    last edited by

                                    @beelee I did not know that there is a railway from the colonies. Yes please. Yes, scramble everything! God save the king! Burn Yahtzee goons, burn!

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @crockett36
                                      last edited by beelee

                                      @crockett36

                                      Good Morning

                                      Yea both ANZC and France can use UK Rail. UK still only gets 2 Rail max though, so usually people just rail a couple Inf from S AF

                                      I'll have the rest of G up in a bit

                                      Game History

                                      Round: 2
                                      
                                          Research Technology - Germans
                                      
                                          Purchase Units - Germans
                                              Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                                              Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                                              Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                                              Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                                              Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                                              Trigger FlakTower: buyFlakTower added to productionGermans
                                              Trigger FlakTower: buyFlakTower added to productionRussians
                                              Trigger FlakTower: buyFlakTower added to productionBritish
                                              Trigger FlakTower: buyFlakTower added to productionItalians
                                              Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                                              Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                                              Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                                              Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                                              Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                                              Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                                              Trigger Army Group: buyArmy_Group added to productionGermans
                                              Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                                              triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                                              triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                                              triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                                              triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Germans buy 3 GermanUBoats, 1 German_Engineer, 2 German_LCVs, 1 Panzer_General, 2 Panzer_Grndrss, 1 Repair_BB, 1 Waffen_Oberst, 1 elite, 1 fighter, 2 german_paras, 4 infantry, 2 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Germans
                                              1 Repair_BB placed in 112 Sea Zone
                                              Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
                                              1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                                      
                                          Combat Move - Germans
                                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                              1 unit repaired.
                                              Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                                              1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
                                              4 GermanUBoats, 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                                              1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                                              2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
                                              1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                                              2 infantry moved from Holland Belgium to Normandy Bordeaux
                                              2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                                              1 armour and 4 infantry moved from Bulgaria to Greece
                                              1 armour moved from Yugoslavia to Greece
                                              1 tactical_bomber moved from Southern Italy to Greece
                                              1 fighter moved from Northern Italy to Greece
                                      
                                          Combat - Germans
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                                              British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                                              Battle in 109 Sea Zone
                                                  Germans attack with 5 GermanUBoats, 1 Wolfpack, 1 battleship, 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers
                                                  British defend with 2 Seafires, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 transport and 4 uk_fighters
                                                  Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                                                  Units damaged: 1 battleship owned by the Germans
                                                  Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 46
                                                  Casualties for Germans: 5 GermanUBoats, 1 Wolfpack, 1 cruiser and 4 fighters
                                                  Casualties for British: 2 Seafires, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 transport and 4 uk_fighters
                                              Battle in Normandy Bordeaux
                                                  Germans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                                                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                                  Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                                                  Casualties for French: 1 artillery and 1 infantry
                                              Battle in Greece
                                                  Germans attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                                                  Neutral_Allies defend with 3 infantry
                                                  Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 2 infantry
                                                  Casualties for Neutral_Allies: 3 infantry
                                      
                                          Non Combat Move - Germans
                                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Slovakia Hungary
                                              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                              1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                                              2 artilleries and 4 infantry moved from Yugoslavia to Romania
                                              1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
                                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                                              1 armour moved from Holland Belgium to 110 Sea Zone
                                              1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                                              1 elite moved from Germany to 113 Sea Zone
                                              1 armour and 1 elite moved from 113 Sea Zone to Norway
                                              1 artillery moved from Norway to Finland
                                              4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                                              2 bombers moved from 109 Sea Zone to Western Germany
                                              1 mine_unarmed moved from Germany to Western Germany
                                              1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary
                                              2 G_Rails moved from Germany to France
                                              2 G_Rails, 1 Waffen_Arty and 1 waffen_infantry moved from France to Slovakia Hungary
                                              1 Waffen_Arty, 4 armour, 1 mech_infantry and 4 waffen_infantrys moved from France to Germany
                                              1 armour moved from Yugoslavia to Germany
                                      
                                          Place Units - Germans
                                              1 German_Engineer, 2 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite, 2 german_paras, 2 infantry and 2 mine_unarmeds placed in Germany
                                              1 Panzer_Grndrs and 1 fighter placed in Western Germany
                                              3 GermanUBoats placed in 112 Sea Zone
                                              2 infantry placed in Southern France
                                      
                                          Turn Complete - Germans
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Germans collect 46 PUs; end with 46 PUs
                                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                                              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                                      

                                      EXP Game 1 Crockett G 2.tsvg

                                      well it was a bloodbath. Good move on your part to get those cheap SeaFires that hit at 4.

                                      See how much this costs G on E Front but couldn't let UK start threatening W EUR this early 🙂

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                                        crockett36 @beelee
                                        last edited by

                                        @beelee I have Bible study this morning. So later. Glad to hear about the suffering of the Hun!

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                                          crockett36
                                          last edited by

                                          TripleA Turn Summary: Russians round 2

                                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Russians
                                                  Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                                  Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                                  Russians buy 1 Army_Group, 1 Soviet_Commisar, 3 artilleries, 1 elite, 3 mech_infantrys and 1 russian_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                                          
                                              Place Units - Russians
                                                  1 Army_Group placed in Novgorod
                                                  1 Soviet_Commisar, 3 artilleries, 1 elite, 3 mech_infantrys and 1 russian_para placed in Russia
                                                  Russians undo move 2.
                                                  1 Soviet_Commisar placed in Russia
                                          
                                              Politics - Russians
                                                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                          
                                              Combat Move - Russians
                                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  4 infantry moved from Novgorod to Vyborg
                                                  1 Soviet_Commisar moved from Russia to Bryansk
                                                  EDIT: 1 Army_Group moved from Novgorod to Bryansk
                                                  2 infantry moved from Russia to Bryansk
                                                  1 russian_para moved from Russia to Novgorod
                                                  2 fighters and 1 tactical_bomber moved from Vyborg to Archangel
                                          
                                              Combat - Russians
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Russians
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                                  1 infantry moved from Bryansk to Ukraine
                                                  1 infantry moved from Olgiy to Yenisey
                                                  1 infantry moved from Olgiy to Yenisey
                                                  1 infantry moved from Dzavhan to Yenisey
                                                  1 infantry moved from Ulaanbaatar to Dzavhan
                                                  1 infantry moved from Buyant-Uhaa to Central Mongolia
                                                  1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                                                  1 mech_infantry moved from Rostov to Caucasus
                                                  1 armour moved from Rostov to Caucasus
                                                  1 infantry moved from Volgograd to Rostov
                                                  1 infantry moved from Volgograd to Rostov
                                                  1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Belarus
                                                  1 aaGun moved from Bryansk to Ukraine
                                                  1 infantry moved from Volgograd to Caucasus
                                                  2 fighters moved from Archangel to Smolensk
                                                  1 tactical_bomber moved from Archangel to Smolensk
                                                  1 fighter moved from Smolensk to Belarus
                                                  1 fighter moved from Smolensk to Belarus
                                                  1 tactical_bomber moved from Smolensk to Belarus
                                          
                                              Place Units - Russians
                                                  3 mech_infantrys placed in Novgorod
                                                  3 artilleries placed in Ukraine
                                                  1 elite and 1 russian_para placed in Russia
                                          
                                              Turn Complete - Russians
                                                  Russians collect 36 PUs; end with 37 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • B Offline
                                            beelee @crockett36
                                            last edited by

                                            @crockett36

                                            Hi crockett

                                            So you don't actually buy the AG Flag. They are already in the AG Boxes. I had originally added them as a purchase option for offsetting the opponents AG Flag during battle, as triplea counts them as a hp which they shouldn't.

                                            We just do the AG battles in edit and select casualties as you would in a FtF game. I will remove them from the purchase window for next update.

                                            Also you can't place the Commisar 1st place phase. Only units that get consumed/upgraded place 1st place. That's why the German Oberst places in the 1st place.

                                            So probably best just to redo your turn.

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