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    EXP Game 1 barnee vs Crockett

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    • C Offline
      crockett36 @beelee
      last edited by

      @beelee I thought the commissar was leading the corps into battle

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @crockett36
        last edited by

        @crockett36

        He is but he can't blitz. 🙂 He just runs really fast 🙂

        1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36
          last edited by

          Can you do a battle on AAA between the panzer army and 11 infantry?

          1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36
            last edited by

            I believe they are the exact same IPC value

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @crockett36
              last edited by beelee

              @crockett36

              A test you mean for odds ?

              Edit
              Yep they're both 33 bucks. I'll run it both ways

              Screenshot from 2026-03-28 09-52-55.png

              Screenshot from 2026-03-28 09-53-46.png

              Edit 2
              Can also fight it in LLuck

              So Inf still wins the day on defense 🙂

              C 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee
                last edited by

                @crockett36

                Gave each side 5 Inf

                Screenshot from 2026-03-28 10-00-47.png

                Screenshot from 2026-03-28 10-01-54.png

                1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36 @beelee
                  last edited by

                  @beelee i’m definitely a hit one guy. I’ve never been very lucky. Can you do the battle between your army group in Belarus and the forces in Moscow +10 men in my latest saved game?

                  1 Reply Last reply Reply Quote 1
                  • C Offline
                    crockett36
                    last edited by

                    Listening to the rules again this morning

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @crockett36
                      last edited by beelee

                      @crockett36

                      Screenshot from 2026-03-28 10-11-43.png

                      I gave you 9 dudes and a Elite Tank. Woulda left 2 bucks for LMs. Even though entire German Force is mobile Italy can only open one path, so Should get at least 1 hit

                      Screenshot from 2026-03-28 10-11-43.png

                      With 1 LM hit
                      Screenshot from 2026-03-28 10-14-48.png

                      I sent the Air that could reach. 1 Ftr 1 Tac

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36
                        last edited by

                        Thank you that gives me an idea of where I’m at

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @crockett36
                          last edited by beelee

                          @crockett36

                          Actually I need to redo it. It counts the LMs as hit points brb

                          Doesn't really change much. This with no LM hits

                          Screenshot from 2026-03-28 10-22-36.png

                          C 1 Reply Last reply Reply Quote 1
                          • C Offline
                            crockett36 @beelee
                            last edited by

                            @beelee
                            Are mines able to be transported by rail

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @crockett36
                              last edited by

                              @crockett36

                              yes but only 1 LM per Rail unit. Can't be Air transported. Can load 3 on a Naval trprt plus 1 Inf

                              1 Reply Last reply Reply Quote 1
                              • C Offline
                                crockett36
                                last edited by

                                TripleA Turn Summary: Russians round 7

                                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                Game History

                                Round: 7
                                
                                    Purchase Units - Russians
                                        Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                        Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                        Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                        Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                        Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                        Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                        Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                        Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                        Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                        Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                        Russians buy 1 Tank_General, 1 aaGun, 1 elite and 6 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                
                                    Combat Move - Russians
                                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                        Turning on Edit Mode
                                            EDIT: Chinese takes Sikang from Japanese
                                            EDIT: Chinese takes Szechwan from Japanese
                                            EDIT: Turning off Edit Mode
                                        1 russian_para moved from Nenetsia to Archangel
                                        1 russian_para moved from Novosibirsk to Archangel
                                        1 infantry moved from Urals to Nenetsia
                                        1 armour moved from Urals to Russia
                                        1 elite moved from Russia to Smolensk
                                        5 infantry moved from Bessarabia to Ukraine
                                        1 guard_infantry moved from Bryansk to Rostov
                                        3 infantry moved from Volgograd to Rostov
                                        1 armour moved from Bryansk to Russia
                                        8 infantry moved from Bryansk to Russia
                                        4 infantry moved from Bryansk to Russia
                                        3 infantry moved from Bryansk to Russia
                                        2 infantry moved from Bryansk to Russia
                                        1 fighter and 1 tactical_bomber moved from Caucasus to Russia
                                        4 infantry moved from Yakut S.S.R. to Buryatia
                                        1 armour moved from Yakut S.S.R. to Ulaanbaatar
                                              Russians take Ulaanbaatar from Japanese
                                        1 armour moved from Ulaanbaatar to Amur
                                              Russians take Amur from Japanese
                                        1 armour moved from Yakut S.S.R. to Ulaanbaatar
                                        1 armour moved from Ulaanbaatar to Buyant-Uhaa
                                              Russians take Buyant-Uhaa from Japanese
                                        1 armour moved from Yakut S.S.R. to Central Mongolia
                                              Russians take Central Mongolia from Japanese
                                        1 armour moved from Olgiy to Dzavhan
                                              Russians take Dzavhan from Japanese
                                        1 armour moved from Dzavhan to Ulaanbaatar
                                        EDIT: 1 russian_para moved from Kazakhstan to Szechwan
                                        1 infantry moved from Kazakhstan to Sikang
                                        1 russian_para moved from Kazakhstan to Caucasus
                                        2 armour moved from Caucasus to Kazakhstan
                                        1 mech_infantry moved from Ethiopia to Italian Somaliland
                                              Russians take Italian Somaliland from Italians
                                        2 armour moved from Yakut S.S.R. to Buryatia
                                        1 infantry moved from Kazakhstan to Novosibirsk
                                
                                    Combat - Russians
                                        Russians creates battle in territory 125 Sea Zone
                                        Battle in Buryatia
                                            Russians attack with 2 armour and 4 infantry
                                            Japanese defend with 1 infantry
                                                Russians roll dice for 2 armour and 4 infantry in Buryatia, round 2 : 1/6 hits, 1.67 expected hits
                                                Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                                1 infantry owned by the Japanese lost in Buryatia
                                            Russians win, taking Buryatia from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                                            Casualties for Japanese: 1 infantry
                                        Battle in Archangel
                                            Russians attack with 2 russian_paras
                                            Germans defend with 1 elite
                                                Russians roll dice for 2 russian_paras in Archangel, round 2 : 0/2 hits, 0.33 expected hits
                                                Germans roll dice for 1 elite in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                                                1 russian_para owned by the Russians lost in Archangel
                                                Russians roll dice for 1 russian_para in Archangel, round 3 : 0/1 hits, 0.17 expected hits
                                                Germans roll dice for 1 elite in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                                                1 russian_para owned by the Russians lost in Archangel
                                            Germans win with 1 elite remaining. Battle score for attacker is -8
                                            Casualties for Russians: 2 russian_paras
                                        Battle in Rostov
                                            Russians attack with 1 guard_infantry and 3 infantry
                                            Germans defend with 1 German_LCV and 1 infantry
                                                Russians roll dice for 1 guard_infantry and 3 infantry in Rostov, round 2 : 1/4 hits, 0.83 expected hits
                                                Germans roll dice for 1 German_LCV and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                                                1 German_LCV owned by the Germans lost in Rostov
                                                Russians roll dice for 1 guard_infantry and 3 infantry in Rostov, round 3 : 3/4 hits, 0.83 expected hits
                                                Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                                                1 infantry owned by the Russians lost in Rostov
                                                1 infantry owned by the Germans lost in Rostov
                                            Russians win, taking Rostov from Germans with 1 guard_infantry and 2 infantry remaining. Battle score for attacker is 3
                                            Casualties for Germans: 1 German_LCV and 1 infantry
                                            Casualties for Russians: 1 infantry
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                
                                    Non Combat Move - Russians
                                        Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Nenetsia
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novosibirsk
                                        1 aaGun moved from Bessarabia to Ukraine
                                        1 Soviet_Commisar_3 moved from Yakut S.S.R. to Buryatia
                                        1 aaGun moved from Yakut S.S.R. to Buryatia
                                        1 infantry moved from Yenisey to Yakut S.S.R.
                                
                                    Place Units - Russians
                                        1 Tank_General, 1 aaGun, 1 elite and 6 infantry placed in Russia
                                
                                    Turn Complete - Russians
                                        Trigger RussiansParaBoost atSzechwan: Russians has 1 russian_paraBoost placed in Szechwan
                                        Russians collect 29 PUs; end with 29 PUs
                                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
                                

                                Combat Hit Differential Summary :

                                Japanese regular : -0.33
                                Germans regular : 1.00
                                Russians regular : 1.17
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36
                                  last edited by

                                  I knew those paras were going to fail me.

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @crockett36
                                    last edited by beelee

                                    @crockett36

                                    Good Morning

                                    Yes I don't like sending the Paras in unsupported. If they miss, they only hit at 1. Especially going against a 2 roller. I usually send Air or LCV support.

                                    So the Commisar could have attacked in Buryatia as he wasn't blitzing. Well it didn't matter but you took the LCV as a hit first in Rostov. LCVs don't defend, so the Inf woulda died and been unable to roll next rd.

                                    I will replace 1 SSR Inf

                                    So the Buryatia Corps, 2nd Corps, consists of 2 tanks and 1 Inf. They have to attack together or the Corps is disbanded and you need to switch to the "Inactive" Commisar in the 2nd Corps Box.

                                    1st Corps in Caucasus doesn't have any Tanks now, so the Arty is the next most powerful piece and Commisar 2 supports him. Have to edit him. I will do so.

                                    Edit

                                    OOL for 7 SZ ? Reminder you can't take a hit on the BB without first taking a hit on a CV. You can also choose not to hit the CV or BB at all. You don't have to take a CV hit, only if you take a BB hit.

                                    Screenshot from 2026-03-29 07-07-16.png

                                    EXP Game 1 Crockett J 7 OOL.tsvg

                                    C 1 Reply Last reply Reply Quote 1
                                    • C Offline
                                      crockett36 @beelee
                                      last edited by

                                      @beelee I'd like to do this one stage at a time if you don't mind. The first round can be so telling. Obviously, I'll give away the subs if it looks like an atrition battle. If I get lucky, I'm going to lose the surface stuff and keep the air and the subs.

                                      C 1 Reply Last reply Reply Quote 1
                                      • C Offline
                                        crockett36 @crockett36
                                        last edited by

                                        @crockett36 I'll try. 5 dds, cvA, cvA, tip bb, blue fig, blue fig, 3 subs, cvB, cvB, fig, fig, 4 Cruisers, cv C, cvC, fig, fig. Cv D, CV D, fig, fig, BB. Obviously if it ends up I have surviving units and there's an issue of landing those planes or following this order, let me know. This is the fleet killer ool. Step one kill the fleet. step two kill the remaining fleet. step 3 dominate sz 6.

                                        C 1 Reply Last reply Reply Quote 1
                                        • C Offline
                                          crockett36 @crockett36
                                          last edited by

                                          @crockett36 save a dd. you have a sub in Manila Bay. Make it last of all.

                                          C 1 Reply Last reply Reply Quote 1
                                          • C Offline
                                            crockett36 @crockett36
                                            last edited by

                                            @crockett36 Note to Indian commander--Why aren't those troops on the front line! You are fired!

                                            B 1 Reply Last reply Reply Quote 0

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