TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 1 barnee vs Crockett

    Scheduled Pinned Locked Moved Play By Forum
    313 Posts 4 Posters 24.0k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @crockett36
      last edited by

      @crockett36

      yes but only 1 LM per Rail unit. Can't be Air transported. Can load 3 on a Naval trprt plus 1 Inf

      1 Reply Last reply Reply Quote 1
      • C Offline
        crockett36
        last edited by

        TripleA Turn Summary: Russians round 7

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 7
        
            Purchase Units - Russians
                Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                Russians buy 1 Tank_General, 1 aaGun, 1 elite and 6 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                Turning on Edit Mode
                    EDIT: Chinese takes Sikang from Japanese
                    EDIT: Chinese takes Szechwan from Japanese
                    EDIT: Turning off Edit Mode
                1 russian_para moved from Nenetsia to Archangel
                1 russian_para moved from Novosibirsk to Archangel
                1 infantry moved from Urals to Nenetsia
                1 armour moved from Urals to Russia
                1 elite moved from Russia to Smolensk
                5 infantry moved from Bessarabia to Ukraine
                1 guard_infantry moved from Bryansk to Rostov
                3 infantry moved from Volgograd to Rostov
                1 armour moved from Bryansk to Russia
                8 infantry moved from Bryansk to Russia
                4 infantry moved from Bryansk to Russia
                3 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Caucasus to Russia
                4 infantry moved from Yakut S.S.R. to Buryatia
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 armour moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                1 armour moved from Ulaanbaatar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 armour moved from Yakut S.S.R. to Central Mongolia
                      Russians take Central Mongolia from Japanese
                1 armour moved from Olgiy to Dzavhan
                      Russians take Dzavhan from Japanese
                1 armour moved from Dzavhan to Ulaanbaatar
                EDIT: 1 russian_para moved from Kazakhstan to Szechwan
                1 infantry moved from Kazakhstan to Sikang
                1 russian_para moved from Kazakhstan to Caucasus
                2 armour moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                2 armour moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Kazakhstan to Novosibirsk
        
            Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Buryatia
                    Russians attack with 2 armour and 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 armour and 4 infantry in Buryatia, round 2 : 1/6 hits, 1.67 expected hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Archangel
                    Russians attack with 2 russian_paras
                    Germans defend with 1 elite
                        Russians roll dice for 2 russian_paras in Archangel, round 2 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 elite in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        1 russian_para owned by the Russians lost in Archangel
                        Russians roll dice for 1 russian_para in Archangel, round 3 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 elite in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                        1 russian_para owned by the Russians lost in Archangel
                    Germans win with 1 elite remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 russian_paras
                Battle in Rostov
                    Russians attack with 1 guard_infantry and 3 infantry
                    Germans defend with 1 German_LCV and 1 infantry
                        Russians roll dice for 1 guard_infantry and 3 infantry in Rostov, round 2 : 1/4 hits, 0.83 expected hits
                        Germans roll dice for 1 German_LCV and 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 German_LCV owned by the Germans lost in Rostov
                        Russians roll dice for 1 guard_infantry and 3 infantry in Rostov, round 3 : 3/4 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 guard_infantry and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 German_LCV and 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Nenetsia
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novosibirsk
                1 aaGun moved from Bessarabia to Ukraine
                1 Soviet_Commisar_3 moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Yenisey to Yakut S.S.R.
        
            Place Units - Russians
                1 Tank_General, 1 aaGun, 1 elite and 6 infantry placed in Russia
        
            Turn Complete - Russians
                Trigger RussiansParaBoost atSzechwan: Russians has 1 russian_paraBoost placed in Szechwan
                Russians collect 29 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : -0.33
        Germans regular : 1.00
        Russians regular : 1.17
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36
          last edited by

          I knew those paras were going to fail me.

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @crockett36
            last edited by beelee

            @crockett36

            Good Morning

            Yes I don't like sending the Paras in unsupported. If they miss, they only hit at 1. Especially going against a 2 roller. I usually send Air or LCV support.

            So the Commisar could have attacked in Buryatia as he wasn't blitzing. Well it didn't matter but you took the LCV as a hit first in Rostov. LCVs don't defend, so the Inf woulda died and been unable to roll next rd.

            I will replace 1 SSR Inf

            So the Buryatia Corps, 2nd Corps, consists of 2 tanks and 1 Inf. They have to attack together or the Corps is disbanded and you need to switch to the "Inactive" Commisar in the 2nd Corps Box.

            1st Corps in Caucasus doesn't have any Tanks now, so the Arty is the next most powerful piece and Commisar 2 supports him. Have to edit him. I will do so.

            Edit

            OOL for 7 SZ ? Reminder you can't take a hit on the BB without first taking a hit on a CV. You can also choose not to hit the CV or BB at all. You don't have to take a CV hit, only if you take a BB hit.

            Screenshot from 2026-03-29 07-07-16.png

            EXP Game 1 Crockett J 7 OOL.tsvg

            C 1 Reply Last reply Reply Quote 1
            • C Offline
              crockett36 @beelee
              last edited by

              @beelee I'd like to do this one stage at a time if you don't mind. The first round can be so telling. Obviously, I'll give away the subs if it looks like an atrition battle. If I get lucky, I'm going to lose the surface stuff and keep the air and the subs.

              C 1 Reply Last reply Reply Quote 1
              • C Offline
                crockett36 @crockett36
                last edited by

                @crockett36 I'll try. 5 dds, cvA, cvA, tip bb, blue fig, blue fig, 3 subs, cvB, cvB, fig, fig, 4 Cruisers, cv C, cvC, fig, fig. Cv D, CV D, fig, fig, BB. Obviously if it ends up I have surviving units and there's an issue of landing those planes or following this order, let me know. This is the fleet killer ool. Step one kill the fleet. step two kill the remaining fleet. step 3 dominate sz 6.

                C 1 Reply Last reply Reply Quote 1
                • C Offline
                  crockett36 @crockett36
                  last edited by

                  @crockett36 save a dd. you have a sub in Manila Bay. Make it last of all.

                  C 1 Reply Last reply Reply Quote 1
                  • C Offline
                    crockett36 @crockett36
                    last edited by

                    @crockett36 Note to Indian commander--Why aren't those troops on the front line! You are fired!

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @crockett36
                      last edited by beelee

                      @crockett36 said in EXP Game 1 barnee vs Crockett:

                      @crockett36 Note to Indian commander--Why aren't those troops on the front line! You are fired!

                      He must have been drunk spending too much time with his mistress 🙂

                      It most likely will be a strafe attack. I'll post by battle rd. Screenshots and saves but I'm guessing save as much Air as possible.

                      I'll run it now if you gonna be on a bit before work. If not we'll finish when you're back on 🙂

                      Probably 20 minutes or so to get it set up.

                      Hope you had an enjoyable Palm Sunday with the Family. 🙂

                      Edit
                      lol it's already setup. Doing it now.

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36 @beelee
                        last edited by

                        @beelee I have mondays off. It was a great palm sunday! I hope you enjoyed yours as well.

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @crockett36
                          last edited by beelee

                          @crockett36

                          9 hits about avg

                          Screenshot from 2026-03-30 07-20-13.png

                          EXP Crockett 7 SZ Battle J 1.tsvg

                          Edit
                          Something like this ?

                          Screenshot from 2026-03-30 07-22-16.png

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36 @beelee
                            last edited by

                            @beelee I only need to save one dd.

                            C 1 Reply Last reply Reply Quote 0
                            • C Offline
                              crockett36 @crockett36
                              last edited by

                              @crockett36 can you call?

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @crockett36
                                last edited by

                                @crockett36

                                Look right

                                Screenshot from 2026-03-30 07-33-25.png

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36 @beelee
                                  last edited by

                                  @beelee keep a sub, lose a dd

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee @crockett36
                                    last edited by

                                    @crockett36

                                    yep kept 1 sub

                                    see how hard USA hits 🙂

                                    pretty hard 😞 probably 2 above

                                    Screenshot from 2026-03-30 07-36-02.png

                                    OK attack over

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36 @beelee
                                      last edited by

                                      @beelee very good. thanks.

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36 @crockett36
                                        last edited by

                                        @crockett36 what do you do for work?

                                        C 1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          crockett36 @crockett36
                                          last edited by

                                          @crockett36 I've been working for 4 years on the "Northern Approach" US strategy.

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee @crockett36
                                            last edited by beelee

                                            @crockett36

                                            Game History

                                            Round: 7
                                            
                                                Purchase Units - Japanese
                                                    Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                                                    Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                                    Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                                    Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                                    Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                                    Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                                    Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                                    Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                                    Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                                    Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                                    Japanese buy 1 Escort, 1 Hvycarrier, 1 Japanese_LCV, 4 TotalWarNavyFtrs, 3 armour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                    1 armour moved from Manchuria to Amur
                                                    1 infantry moved from Sakha to Amur
                                                    2 Escorts, 1 Heavy_BB, 1 Japan_destroyer, 2 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 pacific_carrier, 1 pacific_cruiser and 2 tactical_bombers moved from 6 Sea Zone to 7 Sea Zone
                                                    4 fighters moved from Japan to 7 Sea Zone
                                                    2 armour moved from Shantung to Chahar
                                                    1 armour moved from Shantung to Hopei
                                                    1 armour moved from Kiangsu to Hopei
                                                    1 artillery moved from Tsinghai to Shensi
                                                    1 armour moved from Kweichow to Szechwan
                                                    1 armour moved from French Indo China to Yunnan
                                                    1 armour moved from Siam to Yunnan
                                                    1 tactical_bomber moved from Kweichow to Szechwan
                                                    1 tactical_bomber moved from Kweichow to Yunnan
                                                    1 armour moved from Kweichow to Szechwan
                                                    1 artillery and 1 elite moved from Malaya to Shan State
                                                    1 armour moved from Celebes to 44 Sea Zone
                                                    1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                                                    1 infantry moved from Java to 42 Sea Zone
                                                    1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                                                    1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                                                    1 JPNbomber moved from Kweichow to Shan State
                                                    1 JPNbomber moved from Kweichow to Shan State
                                                    1 elite and 1 infantry moved from Guam to 21 Sea Zone
                                                    2 Japan_destroyers, 1 elite and 1 infantry moved from 21 Sea Zone to 46 Sea Zone
                                                    1 elite and 1 infantry moved from 46 Sea Zone to New Guinea
                                                    1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
                                                    2 fighters and 2 tactical_bombers moved from 35 Sea Zone to New Guinea
                                                    1 Heavy_BB, 1 battleship, 1 cruiser and 1 pacific_submarine moved from 35 Sea Zone to 46 Sea Zone
                                            
                                                Combat - Japanese
                                                    Battle in Shensi
                                                        Japanese attack with 1 artillery
                                                        Chinese defend with 1 infantry
                                                        Chinese win with 1 infantry remaining. Battle score for attacker is -4
                                                        Casualties for Japanese: 1 artillery
                                                    Battle in Shan State
                                                        Japanese attack with 2 JPNbombers, 1 armour, 1 artillery, 1 elite and 1 infantry
                                                        British defend with 1 infantry; ANZAC defend with 2 fighters
                                                        Japanese win, taking Shan State from British with 2 JPNbombers and 1 elite remaining. Battle score for attacker is 9
                                                        Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                                                        Casualties for British: 1 infantry
                                                        Casualties for ANZAC: 2 fighters
                                                    Battle in Yunnan
                                                        Japanese attack with 2 armour and 1 tactical_bomber
                                                        British defend with 1 infantry
                                                        Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                                                        Casualties for Japanese: 1 armour
                                                        Casualties for British: 1 infantry
                                                    Battle in Hopei
                                                        Japanese attack with 2 armour
                                                        Chinese defend with 1 infantry
                                                        Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
                                                        Casualties for Chinese: 1 infantry
                                                    Battle in Szechwan
                                                        Japanese attack with 2 armour and 1 tactical_bomber
                                                        Russians defend with 1 russian_para and 1 russian_paraBoost
                                                        Japanese win, taking Szechwan from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                        Casualties for Russians: 1 russian_para and 1 russian_paraBoost
                                                    Battle in Chahar
                                                        Japanese attack with 2 armour
                                                        Chinese defend with 1 infantry
                                                        Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 3
                                                        Casualties for Chinese: 1 infantry
                                                    Battle in Amur
                                                        Japanese attack with 1 armour and 1 infantry
                                                        Russians defend with 1 armour
                                                        Russians win with no units remaining. Battle score for attacker is -3
                                                        Casualties for Japanese: 1 armour and 1 infantry
                                                        Casualties for Russians: 1 armour
                                                    Battle in 46 Sea Zone
                                                        Japanese attack with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 1 cruiser and 1 pacific_submarine
                                                        ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                                                        Units damaged: 1 battleship owned by the Japanese
                                                        Japanese win with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 1 cruiser and 1 pacific_submarine remaining. Battle score for attacker is 22
                                                        Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                                                    Battle in New Guinea
                                                        Changer loiter and taunt; Japanese attack with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers
                                                        Changer defend; ANZAC defend with 1 artillery and 2 infantry
                                                        Japanese win, taking New Guinea from ANZAC with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                                                        Casualties for ANZAC: 1 artillery and 2 infantry
                                                    Battle in 7 Sea Zone
                                                        Japanese attack with 2 Escorts, 1 Heavy_BB, 1 Japan_destroyer, 2 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 6 fighters, 1 pacific_carrier, 1 pacific_cruiser and 3 tactical_bombers
                                                        Americans defend with 2 NavyFighters, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 2 submarines and 6 usa_fighters
                                                        Units damaged: 2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 Heavy_BB owned by the Japanese
                                                        2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 2 NavyFighters owned by the Japanese retreated
                                                        2 carriers owned by the Japanese, 1 battleship owned by the Japanese, 1 Heavy_BB owned by the Japanese and 1 cruiser owned by the Japanese retreated to 6 Sea Zone
                                                        Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 pacific_cruiser, 1 submarine and 6 usa_fighters remaining. Battle score for attacker is 1
                                                        Casualties for Japanese: 2 Escorts, 1 Japan_destroyer, 1 fighter, 1 pacific_carrier, 1 pacific_cruiser and 1 tactical_bomber
                                                        Casualties for Americans: 2 NavyFighters, 1 carrier, 3 destroyers, 1 pacific_submarine and 1 submarine
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                            
                                                Non Combat Move - Japanese
                                                    Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                                    Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Jehol
                                                    1 carrier moved from 35 Sea Zone to 6 Sea Zone
                                                    2 carriers moved from 35 Sea Zone to 46 Sea Zone
                                                    1 submarine moved from 35 Sea Zone to 6 Sea Zone
                                                    2 NavyFighters moved from 7 Sea Zone to 6 Sea Zone
                                                    5 fighters and 2 tactical_bombers moved from 7 Sea Zone to Japan
                                                    1 Escort moved from 35 Sea Zone to 6 Sea Zone
                                                    2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
                                                    1 J_Rail and 1 infantry moved from Kiangsu to Jehol
                                                    1 J_Rail and 1 infantry moved from Kiangsu to Manchuria
                                                    1 tactical_bomber moved from Yunnan to Hunan
                                                    1 tactical_bomber moved from Szechwan to Hunan
                                                    2 JPNbombers moved from Shan State to Hunan
                                                    1 aaGun moved from Kweichow to Hunan
                                            
                                                Place Units - Japanese
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Japanese from Japan: 3 mine_unarmeds
                                                    EDIT: Adding units owned by Changer to Japan: 3 japan_mines
                                                    EDIT: Turning off Edit Mode
                                                    1 Escort, 1 Hvycarrier and 4 TotalWarNavyFtrs placed in 6 Sea Zone
                                                    2 armour and 1 infantry placed in Shantung
                                                    1 armour and 2 infantry placed in Kiangsu
                                                    1 Japanese_LCV and 2 infantry placed in Japan
                                                    Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
                                                    Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
                                            
                                                Turn Complete - Japanese
                                                    Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                                    Japanese collect 53 PUs; end with 53 PUs
                                                    Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs
                                                    Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                                                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                                                    Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
                                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
                                            

                                            EXP game 1 Crockett J 7.tsvg

                                            Edit
                                            well about a wash TUV wise. I think my defense OK since your CVs can only hit soak. The Hvy CV 3 hits and carry 4 Ftrs or 1 SBR 2 Ftrs or 2 SBR. They're pretty brutal. Can only have 2 and USA can build in Atlantic as well.

                                            I just help with the OM so basically retired. I might have to jump back in the game again depending on when he checks out.

                                            Might outlast me 🙂

                                            C 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 11
                                            • 15
                                            • 16
                                            • 9 / 16
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums