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    EXP Game 1 barnee vs Crockett

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    • C Offline
      crockett36
      last edited by

      proposed uk2.tsvg
      Can you advise me as to whether I might do better if I knew the rules better? Seems like a good turn? This is practice.

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @crockett36
        last edited by beelee

        @crockett36 said in EXP Game 1 barnee vs Crockett:

        proposed uk2.tsvg
        Can you advise me as to whether I might do better if I knew the rules better? Seems like a good turn? This is practice.

        Absolutely. As you know this is quite complex :). Usually 2-3 games before people start to get comfortable with it.

        I'll check it here after bit.

        UK Rail can go anywhere in the Eastern hemisphere basically. Have to have a continous Ground Line of Communication at the start of your turn.

        So any pro Neutrals that get activated or Axis TTys that get conquered that turn, you can't go through. That is Player Enforced

        SSR can go to all original Soviet TTys and the Europe one in Europe as well. Triplea will enforce those limitations.

        Remember, only 1 unit per Rail. For some reason triplea allows 2. I haven't figured the fix yet.

        https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

        Page 37 a2cbaa69-786f-4538-9c10-daacfdce0f78-image.png

        Screenshot from 2026-02-28 06-45-42.png

        Edit
        Looks pretty reasonable to me. I would repair the UK BB at the cost of 1 Inf. If the Kriegsmarine and Luftwaffe go after it, you're gonna want all the firepower you can get.

        Something else to remember is you can blow up Bases for 4 bucks. Sometimes GIB will get dusted early game unless Allies think they can get it back pretty quick if it should fall.

        PHI and Singapore probably something to take out fairly early as well.

        You can also put Fortifications on Pacific Islands. Cheap and boosts your chance of inflicting casualties.

        Page 32 and 33 https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

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        • C Offline
          crockett36
          last edited by

          TripleA Turn Summary: Americans round 1

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 1
          
              Purchase Units - Americans
                  Americans buy 1 DemoAirfieldHvy, 1 airfield, 1 demo_harbour, 1 factory_minor, 1 harbour and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
          
              Place Units - Americans
                  Units in Philippines being upgraded or consumed: 1 harbour
                  1 demo_harbour placed in Philippines
                  1 harbour placed in Philippines
                  Americans undo move 2.
                  Americans undo move 1.
                  Units in Philippines being upgraded or consumed: 1 harbour
                  1 demo_harbour placed in Philippines
                  1 harbour placed in Philippines
                  Americans undo move 2.
                  Americans undo move 1.
                  Units in Philippines being upgraded or consumed: 1 harbour
                  1 demo_harbour placed in Philippines
          
              Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                  1 submarine moved from 35 Sea Zone to 21 Sea Zone
                  2 usa_fighters moved from Philippines to Guam
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                  1 usa_fighter moved from Western United States to 1 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                  4 usa_fighters moved from Hawaiian Islands to Alaska
                  1 usa_tactical_bomber moved from 1 Sea Zone to Alaska
                  1 cruiser and 1 submarine moved from 26 Sea Zone to 1 Sea Zone
                  1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                  1 USAbomber moved from Central United States to Alaska
                  1 infantry moved from Central United States to Western United States
                  1 usa_armour moved from Central United States to Western United States
          
              Combat - Americans
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  2 infantry moved from 1 Sea Zone to Alaska
                  1 mech_infantry moved from 1 Sea Zone to Alaska
                  1 artillery moved from 1 Sea Zone to Alaska
          
              Place Units - Americans
                  1 airfield, 1 factory_minor and 1 harbour placed in Alaska
                  1 usa_tactical_bomber placed in Western United States
          
              Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
          

          Combat Hit Differential Summary :

          Savegame

          C 1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36 @crockett36
            last edited by

            @crockett36 couldn't destroy the air base in the Phil. I bought demo heavy ab. couldn't find demo ab.

            1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36
              last edited by

              TripleA Turn Summary: Chinese round 1

              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

              Game History

              Round: 1
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 5 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
                      Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                      6 infantry moved from Szechwan to Shensi
                      2 infantry moved from Kweichow to Shensi
                      1 infantry moved from Suiyuyan to Shensi
                      1 infantry moved from Suiyuyan to Shensi
                      1 fighter moved from Szechwan to Shensi
              
                  Combat - Chinese
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
              
                  Place Units - Chinese
                      5 infantry placed in Shensi
              
                  Turn Complete - Chinese
                      Chinese collect 8 PUs; end with 8 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
              

              Combat Hit Differential Summary :

              Savegame

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              • C Offline
                crockett36
                last edited by

                TripleA Turn Summary: British round 1

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 1
                
                    Purchase Units - Americans
                        Americans buy 1 DemoAirfieldHvy, 1 airfield, 1 demo_harbour, 1 factory_minor, 1 harbour and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                
                    Place Units - Americans
                        Units in Philippines being upgraded or consumed: 1 harbour
                        1 demo_harbour placed in Philippines
                        1 harbour placed in Philippines
                        Americans undo move 2.
                        Americans undo move 1.
                        Units in Philippines being upgraded or consumed: 1 harbour
                        1 demo_harbour placed in Philippines
                        1 harbour placed in Philippines
                        Americans undo move 2.
                        Americans undo move 1.
                        Units in Philippines being upgraded or consumed: 1 harbour
                        1 demo_harbour placed in Philippines
                
                    Politics - Americans
                        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                
                    Combat Move - Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                        1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                        1 submarine moved from 35 Sea Zone to 21 Sea Zone
                        2 usa_fighters moved from Philippines to Guam
                        1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
                        1 usa_fighter moved from Western United States to 1 Sea Zone
                        1 artillery moved from Western United States to 10 Sea Zone
                        1 infantry moved from Western United States to 10 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                        4 usa_fighters moved from Hawaiian Islands to Alaska
                        1 usa_tactical_bomber moved from 1 Sea Zone to Alaska
                        1 cruiser and 1 submarine moved from 26 Sea Zone to 1 Sea Zone
                        1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                        1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                        1 USAbomber moved from Central United States to Alaska
                        1 infantry moved from Central United States to Western United States
                        1 usa_armour moved from Central United States to Western United States
                
                    Combat - Americans
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                        2 infantry moved from 1 Sea Zone to Alaska
                        1 mech_infantry moved from 1 Sea Zone to Alaska
                        1 artillery moved from 1 Sea Zone to Alaska
                
                    Place Units - Americans
                        1 airfield, 1 factory_minor and 1 harbour placed in Alaska
                        1 usa_tactical_bomber placed in Western United States
                
                    Turn Complete - Americans
                        Americans collect 52 PUs; end with 52 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Chinese
                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                        6 infantry moved from Szechwan to Shensi
                        2 infantry moved from Kweichow to Shensi
                        1 infantry moved from Suiyuyan to Shensi
                        1 infantry moved from Suiyuyan to Shensi
                        1 fighter moved from Szechwan to Shensi
                
                    Combat - Chinese
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                
                    Place Units - Chinese
                        5 infantry placed in Shensi
                
                    Turn Complete - Chinese
                        Chinese collect 8 PUs; end with 8 PUs
                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
                
                    Purchase Units - British
                        Trigger Seafire: buySeafire added to productionBritish
                        British buy 1 Repair_BB, 2 Seafires, 1 carrier, 2 demo_harbours, 1 elite, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Place Units - British
                        Units in Kwangtung being upgraded or consumed: 1 harbour
                        1 demo_harbour placed in Kwangtung
                        Units in Malaya being upgraded or consumed: 1 harbour
                        1 demo_harbour placed in Malaya
                
                    Politics - British
                        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        1 infantry moved from Malaya to Shan State
                        6 infantry moved from India to Burma
                        1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                        1 battleship moved from 111 Sea Zone to 109 Sea Zone
                        1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                        1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                        1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone
                        1 artillery and 1 infantry moved from Ontario to Quebec
                        1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 109 Sea Zone
                        1 uk_fighter moved from United Kingdom to Scotland
                        1 uk_fighter moved from Gibraltar to United Kingdom
                        1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                        1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                        1 artillery moved from India to 39 Sea Zone
                        1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                        1 infantry moved from West India to 79 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                        1 infantry moved from 76 Sea Zone to Ethiopia
                        1 artillery moved from 76 Sea Zone to Ethiopia
                        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                        1 infantry and 1 uk_armour moved from Alexandria to 98 Sea Zone
                        1 infantry, 1 transport and 1 uk_armour moved from 98 Sea Zone to 76 Sea Zone
                        1 infantry moved from 76 Sea Zone to Ethiopia
                        1 uk_armour moved from 76 Sea Zone to Ethiopia
                        1 mech_infantry moved from Egypt to Ethiopia
                        1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                        1 uk_fighter moved from Malta to 96 Sea Zone
                        1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                        1 carrier moved from 98 Sea Zone to 81 Sea Zone
                        1 bomber moved from United Kingdom to 96 Sea Zone
                        1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                        1 artillery moved from Alexandria to Egypt
                        1 uk_fighter and 1 uk_tactical_bomber moved from India to 81 Sea Zone
                        1 infantry moved from Alexandria to Egypt
                        1 infantry moved from Malaya to Shan State
                        1 battleship moved from 37 Sea Zone to 39 Sea Zone
                
                    Combat - British
                        Battle in Ethiopia
                            British attack with 1 artillery, 3 infantry, 1 mech_infantry and 1 uk_armour
                            Italians defend with 1 artillery and 2 infantry
                                British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                                British roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 1 uk_armour in Ethiopia, round 2 : 0/6 hits, 1.67 expected hits
                                Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                                1 infantry owned by the British lost in Ethiopia
                                1 infantry owned by the Italians lost in Ethiopia
                                British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 uk_armour in Ethiopia, round 3 : 3/5 hits, 1.50 expected hits
                                Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the British lost in Ethiopia
                                1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                            British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 4
                            Casualties for British: 2 infantry
                            Casualties for Italians: 1 artillery and 2 infantry
                            Turning on Edit Mode
                            EDIT: Removing units owned by British from Ethiopia: 1 mech_infantry
                            EDIT: Adding units owned by British to Ethiopia: 1 infantry
                            EDIT: Turning off Edit Mode
                        Battle in 96 Sea Zone
                            British attack with 1 bomber, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber
                            Italians defend with 1 destroyer and 1 transport
                                British roll dice for 1 bomber, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                            British win with 1 bomber, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13
                            Casualties for Italians: 1 destroyer and 1 transport
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - British
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                        1 uk_fighter moved from 96 Sea Zone to Egypt
                        1 uk_tactical_bomber moved from 96 Sea Zone to Egypt
                        1 bomber moved from 96 Sea Zone to Malta
                        1 infantry moved from 109 Sea Zone to United Kingdom
                        1 uk_armour moved from 109 Sea Zone to United Kingdom
                        1 infantry moved from Scotland to United Kingdom
                        1 mech_infantry moved from United Kingdom to Eire
                              British take Eire from Neutral_Allies
                        1 infantry moved from Scotland to United Kingdom
                        3 aaGuns moved from India to Burma
                        1 uk_fighter moved from Burma to India
                        1 Rail and 1 infantry moved from Union of South Africa to Egypt
                        1 transport moved from 109 Sea Zone to 106 Sea Zone
                        1 aaGun moved from Scotland to United Kingdom
                
                    Place Units - British
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 carrier placed in 109 Sea Zone
                        1 Repair_BB placed in 109 Sea Zone
                        1 elite placed in United Kingdom
                        2 Seafires placed in 109 Sea Zone
                        1 infantry and 1 mech_infantry placed in India
                
                    Turn Complete - British
                        British collect 46 PUs; end with 46 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
                        Turning on Edit Mode
                        EDIT: Removing units owned by British from 109 Sea Zone: 1 battleship
                        EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship
                        EDIT: Turning off Edit Mode
                

                Combat Hit Differential Summary :

                Italians regular : 0.00
                British regular : 0.17
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee
                  last edited by beelee

                  @crockett36

                  Good Morning

                  Yea it's hard to track some of the units down, especially ones that have a same or similar image. Had to keep some of the stock triplea images too or the game errors out. Those are usually on the right of the window. The ones on the left are all good to use and most the ones in the middle. At least how my screen looks 🙂

                  I will get rid of the Demo Hvy AB and just have the Demo AB kill either one for next update.

                  Anyway, I will change the AB to Hvy and you can kill it next turn. Nippon isn't gonna kick things off this turn, although I think a J2 is viable depending on conditions. I've done it twice. Once it worked and once it didn't 🙂

                  Still going through turn. I'll have Italia up after bit

                  Edit
                  You place the Repair BB 1st Place. He will then auto repair. Also, although it didn't matter in this case, you should Demo Bases in 2nd Place. That way you can still use them that turn.

                  And I saw you removed a UK Mech for Inf. Reminder that you can Naval Trprt a Tank and any other non Tank unit. So a Mech and a Tank can be on same Trprt.

                  I will switch it back as I see no other reason why you'd have switched it.

                  And Finally, you only use 1 Rail, so you have 1 left that ANZC or France can use. You'll just have to edit them. I usually make a note of that when it happens just for clarity.

                  Italy coming up

                  Edit 2
                  In case you missed it, the Captain getting ready to add the A-Bomb. https://www.axisandallies.org/forums/topic/42312/g40-atomic-bomb-expansion?_=1772467470328

                  I already started work on it.

                  Screenshot from 2026-03-02 10-14-26.png

                  Game History

                  Round: 1
                  
                      Purchase Units - Italians
                          Italians buy 1 Italian_LCV, 1 airfield_Hvy and 1 italian_para; Remaining resources: 0 PUs; 
                  
                      Place Units - Italians
                          Units in Southern Italy being upgraded or consumed: 1 airfield
                          1 airfield_Hvy placed in Southern Italy
                  
                      Combat Move - Italians
                          Trigger Americans DemoHarbour: has removed 1 demo_harbour owned by Americans in Philippines
                          Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
                          Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Kwangtung
                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                          1 submarine moved from 95 Sea Zone to 99 Sea Zone
                          1 bomber moved from Northern Italy to 99 Sea Zone
                          1 fighter moved from Southern Italy to 96 Sea Zone
                          1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                          1 fighter moved from Southern Italy to 93 Sea Zone
                          1 battleship moved from 97 Sea Zone to 93 Sea Zone
                          1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                          2 infantry moved from Southern Italy to 95 Sea Zone
                          2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                          2 infantry moved from 92 Sea Zone to Gibraltar
                          2 artilleries moved from Northern Italy to 97 Sea Zone
                          2 artilleries moved from 97 Sea Zone to Greece
                          1 armour and 2 infantry moved from Albania to Greece
                          1 infantry moved from Italian Somaliland to Kenya
                                Italians take Kenya from British
                  
                      Combat - Italians
                          Battle in Gibraltar
                          Battle in 93 Sea Zone
                              Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                              French defend with 1 cruiser and 1 destroyer
                                  Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                                  French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                              Units damaged: 1 battleship owned by the Italians
                                  1 destroyer owned by the French lost in 93 Sea Zone
                                  Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
                                  French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                  1 cruiser owned by the French lost in 93 Sea Zone
                              Italians win, taking Gibraltar from British, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
                              Casualties for French: 1 cruiser and 1 destroyer
                          Battle in 99 Sea Zone
                              Italians attack with 1 bomber and 1 submarine
                              British defend with 1 cruiser
                                  Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                  British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                  Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                  1 cruiser owned by the British lost in 99 Sea Zone
                              Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
                              Casualties for British: 1 cruiser
                          Battle in 96 Sea Zone
                              Italians attack with 1 cruiser and 1 fighter
                              British defend with 1 destroyer
                                  Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                  British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  1 destroyer owned by the British lost in 96 Sea Zone
                              Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
                              Casualties for British: 1 destroyer
                          Battle in Greece
                              Italians attack with 1 armour, 2 artilleries and 2 infantry
                              Neutral_Allies defend with 4 infantry
                                  Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                                  Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                                  1 infantry owned by the Italians lost in Greece
                                  1 infantry owned by the Neutral_Allies lost in Greece
                                  Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Greece, round 3 : 0/4 hits, 1.50 expected hits
                                  Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1.00 expected hits
                                  2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Greece
                              1 armour owned by the Italians retreated to Albania
                              Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -11
                              Casualties for Italians: 2 artilleries and 2 infantry
                              Casualties for Neutral_Allies: 1 infantry
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Italians
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                          1 bomber moved from 99 Sea Zone to Southern Italy
                          1 artillery and 1 infantry moved from Libya to Tobruk
                          1 fighter moved from 93 Sea Zone to Southern Italy
                          1 fighter moved from 96 Sea Zone to Southern Italy
                          1 aaGun and 2 infantry moved from Northern Italy to Southern France
                          1 armour moved from Northern Italy to Bulgaria
                          1 Europe_Rail and 1 infantry moved from Southern Italy to Romania
                          1 aaGun moved from Northern Italy to Yugoslavia
                          1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
                  
                      Place Units - Italians
                          1 Italian_LCV and 1 italian_para placed in Southern Italy
                  
                      Turn Complete - Italians
                          Total Cost from Convoy Blockades: 1
                              Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                          Italians collect 9 PUs (1 lost to blockades); end with 9 PUs
                          Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs
                          Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                  

                  Combat Hit Differential Summary :

                  French regular : -0.33
                  Italians regular : -1.67
                  Neutral_Allies regular : 1.67
                  British regular : -0.83
                  

                  EXP Game 1 Crockett I 1.tsvg

                  I switched your UK dude to Mech and put a Hvy AB in PHI. You can just dust it with the leftover Demo charge next turn.

                  Also I upgraded Italy AB. Can scramble 4 now. They're easy to miss is why I mention it. Maybe I should colorize the whole AB ? Idk. I hate to trash Frostion's Awesome artwork 🙂

                  I guess I could add it as a option like the Tank Generals

                  Edit
                  Oh yea, if you attack S FRA, dust the 2 Inf then the AA if needed

                  1 Reply Last reply Reply Quote 1
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Turn Summary: French round 1

                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 1
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 factory_minor; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Combat - ANZAC
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            1 fighter moved from Queensland to Shan State
                            1 infantry moved from Malaya to Shan State
                            1 infantry moved from New South Wales to 62 Sea Zone
                            1 aaGun moved from New South Wales to 62 Sea Zone
                            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                                  ANZAC take Java from Dutch
                            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
                            1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                            2 fighters moved from New Zealand to 42 Sea Zone
                            1 fighter moved from 42 Sea Zone to Java
                            1 fighter moved from 42 Sea Zone to Java
                            1 infantry moved from New South Wales to Queensland
                            1 aaGun moved from New South Wales to Queensland
                    
                        Place Units - ANZAC
                            1 factory_minor placed in Queensland
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 14 PUs
                    
                        Politics - French
                            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                    
                        Combat Move - French
                            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                            1 infantry moved from French West Africa to French Central Africa
                            1 infantry moved from Tunisia to Libya
                                  French take Libya from Italians
                            1 infantry moved from Algeria to Morocco
                            1 infantry moved from Syria to Trans-Jordan
                            1 fighter moved from United Kingdom to Morocco
                    
                        Combat - French
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - French
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • B Offline
                      beelee @crockett36
                      last edited by

                      @crockett36

                      Good Afternoon

                      Scramble 109 ?

                      Screenshot from 2026-03-03 12-07-38.png

                      EXP Game 1 Crockett G 2 Scramble.tsvg

                      Reminder you had 1 UK Rail that ANZC or France could use. Do you wanna move the W AF dude to Egypt or somewhere else ?

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                        crockett36 @beelee
                        last edited by

                        @beelee I did not know that there is a railway from the colonies. Yes please. Yes, scramble everything! God save the king! Burn Yahtzee goons, burn!

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                        • B Offline
                          beelee @crockett36
                          last edited by beelee

                          @crockett36

                          Good Morning

                          Yea both ANZC and France can use UK Rail. UK still only gets 2 Rail max though, so usually people just rail a couple Inf from S AF

                          I'll have the rest of G up in a bit

                          Game History

                          Round: 2
                          
                              Research Technology - Germans
                          
                              Purchase Units - Germans
                                  Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                                  Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body>
                                  Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                                  Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                                  Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                                  Trigger FlakTower: buyFlakTower added to productionGermans
                                  Trigger FlakTower: buyFlakTower added to productionRussians
                                  Trigger FlakTower: buyFlakTower added to productionBritish
                                  Trigger FlakTower: buyFlakTower added to productionItalians
                                  Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                                  Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                                  Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                                  Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                                  Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans
                                  Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                                  Trigger Army Group: buyArmy_Group added to productionGermans
                                  Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                                  triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                                  triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                                  triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                                  triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Germans buy 3 GermanUBoats, 1 German_Engineer, 2 German_LCVs, 1 Panzer_General, 2 Panzer_Grndrss, 1 Repair_BB, 1 Waffen_Oberst, 1 elite, 1 fighter, 2 german_paras, 4 infantry, 2 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Germans
                                  1 Repair_BB placed in 112 Sea Zone
                                  Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
                                  1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                          
                              Combat Move - Germans
                                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                  1 unit repaired.
                                  Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                                  1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
                                  4 GermanUBoats, 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                                  1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                                  2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
                                  1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                                  2 infantry moved from Holland Belgium to Normandy Bordeaux
                                  2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                                  1 armour and 4 infantry moved from Bulgaria to Greece
                                  1 armour moved from Yugoslavia to Greece
                                  1 tactical_bomber moved from Southern Italy to Greece
                                  1 fighter moved from Northern Italy to Greece
                          
                              Combat - Germans
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                                  British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                                  Battle in 109 Sea Zone
                                      Germans attack with 5 GermanUBoats, 1 Wolfpack, 1 battleship, 2 bombers, 1 cruiser, 4 fighters and 4 tactical_bombers
                                      British defend with 2 Seafires, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 transport and 4 uk_fighters
                                      Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                                      Units damaged: 1 battleship owned by the Germans
                                      Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is 46
                                      Casualties for Germans: 5 GermanUBoats, 1 Wolfpack, 1 cruiser and 4 fighters
                                      Casualties for British: 2 Seafires, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 transport and 4 uk_fighters
                                  Battle in Normandy Bordeaux
                                      Germans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                                      Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                                      Casualties for French: 1 artillery and 1 infantry
                                  Battle in Greece
                                      Germans attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                                      Neutral_Allies defend with 3 infantry
                                      Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                      Casualties for Germans: 2 infantry
                                      Casualties for Neutral_Allies: 3 infantry
                          
                              Non Combat Move - Germans
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Slovakia Hungary
                                  Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
                                  2 artilleries and 4 infantry moved from Yugoslavia to Romania
                                  1 aaGun and 2 infantry moved from Slovakia Hungary to Romania
                                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                                  1 armour moved from Holland Belgium to 110 Sea Zone
                                  1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                                  1 elite moved from Germany to 113 Sea Zone
                                  1 armour and 1 elite moved from 113 Sea Zone to Norway
                                  1 artillery moved from Norway to Finland
                                  4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                                  2 bombers moved from 109 Sea Zone to Western Germany
                                  1 mine_unarmed moved from Germany to Western Germany
                                  1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary
                                  2 G_Rails moved from Germany to France
                                  2 G_Rails, 1 Waffen_Arty and 1 waffen_infantry moved from France to Slovakia Hungary
                                  1 Waffen_Arty, 4 armour, 1 mech_infantry and 4 waffen_infantrys moved from France to Germany
                                  1 armour moved from Yugoslavia to Germany
                          
                              Place Units - Germans
                                  1 German_Engineer, 2 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite, 2 german_paras, 2 infantry and 2 mine_unarmeds placed in Germany
                                  1 Panzer_Grndrs and 1 fighter placed in Western Germany
                                  3 GermanUBoats placed in 112 Sea Zone
                                  2 infantry placed in Southern France
                          
                              Turn Complete - Germans
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Germans collect 46 PUs; end with 46 PUs
                                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                          

                          EXP Game 1 Crockett G 2.tsvg

                          well it was a bloodbath. Good move on your part to get those cheap SeaFires that hit at 4.

                          See how much this costs G on E Front but couldn't let UK start threatening W EUR this early 🙂

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                            crockett36 @beelee
                            last edited by

                            @beelee I have Bible study this morning. So later. Glad to hear about the suffering of the Hun!

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                              crockett36
                              last edited by

                              TripleA Turn Summary: Russians round 2

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 2
                              
                                  Purchase Units - Russians
                                      Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                      Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                      Russians buy 1 Army_Group, 1 Soviet_Commisar, 3 artilleries, 1 elite, 3 mech_infantrys and 1 russian_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
                              
                                  Place Units - Russians
                                      1 Army_Group placed in Novgorod
                                      1 Soviet_Commisar, 3 artilleries, 1 elite, 3 mech_infantrys and 1 russian_para placed in Russia
                                      Russians undo move 2.
                                      1 Soviet_Commisar placed in Russia
                              
                                  Politics - Russians
                                      Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                              
                                  Combat Move - Russians
                                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      4 infantry moved from Novgorod to Vyborg
                                      1 Soviet_Commisar moved from Russia to Bryansk
                                      EDIT: 1 Army_Group moved from Novgorod to Bryansk
                                      2 infantry moved from Russia to Bryansk
                                      1 russian_para moved from Russia to Novgorod
                                      2 fighters and 1 tactical_bomber moved from Vyborg to Archangel
                              
                                  Combat - Russians
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Russians
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                      1 infantry moved from Bryansk to Ukraine
                                      1 infantry moved from Olgiy to Yenisey
                                      1 infantry moved from Olgiy to Yenisey
                                      1 infantry moved from Dzavhan to Yenisey
                                      1 infantry moved from Ulaanbaatar to Dzavhan
                                      1 infantry moved from Buyant-Uhaa to Central Mongolia
                                      1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                                      1 mech_infantry moved from Rostov to Caucasus
                                      1 armour moved from Rostov to Caucasus
                                      1 infantry moved from Volgograd to Rostov
                                      1 infantry moved from Volgograd to Rostov
                                      1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Belarus
                                      1 aaGun moved from Bryansk to Ukraine
                                      1 infantry moved from Volgograd to Caucasus
                                      2 fighters moved from Archangel to Smolensk
                                      1 tactical_bomber moved from Archangel to Smolensk
                                      1 fighter moved from Smolensk to Belarus
                                      1 fighter moved from Smolensk to Belarus
                                      1 tactical_bomber moved from Smolensk to Belarus
                              
                                  Place Units - Russians
                                      3 mech_infantrys placed in Novgorod
                                      3 artilleries placed in Ukraine
                                      1 elite and 1 russian_para placed in Russia
                              
                                  Turn Complete - Russians
                                      Russians collect 36 PUs; end with 37 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • B Offline
                                beelee @crockett36
                                last edited by

                                @crockett36

                                Hi crockett

                                So you don't actually buy the AG Flag. They are already in the AG Boxes. I had originally added them as a purchase option for offsetting the opponents AG Flag during battle, as triplea counts them as a hp which they shouldn't.

                                We just do the AG battles in edit and select casualties as you would in a FtF game. I will remove them from the purchase window for next update.

                                Also you can't place the Commisar 1st place phase. Only units that get consumed/upgraded place 1st place. That's why the German Oberst places in the 1st place.

                                So probably best just to redo your turn.

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                                • C Offline
                                  crockett36
                                  last edited by

                                  TripleA Turn Summary: Russians round 2

                                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Russians
                                          Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                          Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                          Russians buy 1 Soviet_Commisar, 1 aaGun, 1 armour, 1 elite, 1 infantry, 2 mech_infantrys and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Politics - Russians
                                          Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  
                                      Combat - Russians
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Yenisey
                                          1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Belarus
                                          1 infantry moved from Bryansk to Ukraine
                                          1 artillery moved from Bryansk to Rostov
                                          1 armour moved from Rostov to Caucasus
                                          1 mech_infantry moved from Rostov to Caucasus
                                          1 infantry moved from Volgograd to Rostov
                                          1 infantry moved from Volgograd to Rostov
                                          1 infantry moved from Volgograd to Caucasus
                                          1 russian_para moved from Russia to Caucasus
                                          4 infantry moved from Novgorod to Vyborg
                                          2 infantry moved from Olgiy to Yenisey
                                          1 infantry moved from Dzavhan to Yenisey
                                          1 infantry moved from Ulaanbaatar to Dzavhan
                                          2 infantry moved from Buyant-Uhaa to Central Mongolia
                                          1 Russian_Rail and 1 infantry moved from Russia to Yenisey
                                          1 aaGun moved from Bryansk to Rostov
                                          EDIT: 1 aaGun moved from Belarus to Vyborg
                                          1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                                          1 infantry moved from Russia to Bryansk
                                  
                                      Place Units - Russians
                                          1 aaGun placed in Ukraine
                                          1 armour and 2 mech_infantrys placed in Novgorod
                                          1 infantry placed in Ukraine
                                          1 Soviet_Commisar, 1 elite and 2 russian_paras placed in Russia
                                  
                                      Turn Complete - Russians
                                          Russians collect 36 PUs; end with 36 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • B Offline
                                    beelee @crockett36
                                    last edited by beelee

                                    @crockett36

                                    Good Morning

                                    I'm guessing you were trying to Rail the AA from Belarus to Vyborg. The reason triplea didn't let you, was you had already moved it from E POL.

                                    You could have moved it from there though so no biggie. Just wanted to mention it in case you weren't sure why it didn't work.

                                    I'll have J up after bit

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 Japan_destroyer, 3 armour, 1 elite, 1 factory_minor, 2 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            Turning on Edit Mode
                                                EDIT: Japanese takes Siberia from Russians
                                                EDIT: Turning off Edit Mode
                                            1 transport moved from 5 Sea Zone to 6 Sea Zone
                                            1 elite moved from Japan to 6 Sea Zone
                                            1 infantry moved from Japan to 6 Sea Zone
                                            1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                                            1 elite and 1 infantry moved from 5 Sea Zone to Soviet Far East
                                            EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia
                                            1 infantry moved from Amur to Sakha
                                                  Japanese take Sakha from Russians
                                            1 infantry moved from Amur to Buryatia
                                                  Japanese take Buryatia from Russians
                                            1 fighter and 2 tactical_bombers moved from Jehol to Central Mongolia
                                            1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
                                            1 infantry moved from Chahar to Suiyuyan
                                                  Japanese take Suiyuyan from Chinese
                                            1 infantry moved from Chahar to Hopei
                                                  Japanese take Hopei from Chinese
                                            1 armour and 1 mech_infantry moved from Amur to Central Mongolia
                                                  Japanese take Ulaanbaatar from Russians
                                            1 artillery moved from Chahar to Central Mongolia
                                            1 infantry moved from Yunnan to Szechwan
                                                  Japanese take Szechwan from Chinese
                                            1 artillery moved from Yunnan to Kweichow
                                                  Japanese take Kweichow from Chinese
                                    
                                        Combat - Japanese
                                            Battle in Soviet Far East
                                            Battle in Central Mongolia
                                                Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                                                Russians defend with 2 infantry
                                                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Central Mongolia, round 2 : 2/8 hits, 4.17 expected hits
                                                    Russians roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0.67 expected hits
                                                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Central Mongolia
                                                    2 infantry owned by the Russians lost in Central Mongolia
                                                Japanese win, taking Soviet Far East from Russians, taking Central Mongolia from Russians with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                                                Casualties for Japanese: 1 artillery and 1 mech_infantry
                                                Casualties for Russians: 2 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                                            2 infantry moved from Jehol to Chahar
                                            4 artilleries and 2 infantry moved from Amur to Buryatia
                                            1 artillery and 3 infantry moved from Hunan to Kweichow
                                            1 infantry moved from Yunnan to Kweichow
                                            4 infantry moved from Anhwe to Kweichow
                                            1 aaGun moved from Manchuria to Amur
                                            1 J_Rail moved from Kiangsu to Manchuria
                                            1 J_Rail and 1 infantry moved from Manchuria to Yunnan
                                            1 J_Rail moved from Kiangsu to Manchuria
                                            1 J_Rail and 1 infantry moved from Manchuria to Hunan
                                            2 fighters and 3 tactical_bombers moved from Central Mongolia to Anhwe
                                            3 fighters and 2 tactical_bombers moved from Shantung to Anhwe
                                            2 infantry moved from Okinawa to 19 Sea Zone
                                            1 Japan_destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                                            2 infantry moved from 36 Sea Zone to Kwangsi
                                            1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                                            1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                            1 infantry and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                                            2 battleships, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                                            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                                            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                                    
                                        Place Units - Japanese
                                            3 armour placed in Shantung
                                            1 factory_minor placed in Kiangsu
                                            1 Japan_destroyer and 1 transport placed in 6 Sea Zone
                                            1 elite, 2 infantry and 3 mine_unarmeds placed in Japan
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                                            EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                                            EDIT: Turning off Edit Mode
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 39 PUs; end with 39 PUs
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs
                                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Japanese regular : -2.17
                                    Russians regular : 1.33
                                    

                                    EXP Game 1 Crockett J 2.tsvg

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                                    • C Offline
                                      crockett36 @beelee
                                      last edited by

                                      @beelee work on this Sunday night, Monday

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                                      • C Offline
                                        crockett36
                                        last edited by

                                        TripleA Turn Summary: British round 2

                                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                        Game History

                                        Round: 2
                                        
                                            Purchase Units - Americans
                                                Americans buy 1 USAbomber, 2 carriers, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Americans
                                                COMMENT: going to jetison the elite and the sub for a transport in the Atlantic. 9:13 am 3.8.26
                                        
                                            Combat Move - Americans
                                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                        
                                            Combat - Americans
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        
                                            Non Combat Move - Americans
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                                1 submarine moved from 21 Sea Zone to 23 Sea Zone
                                                1 destroyer moved from 18 Sea Zone to 7 Sea Zone
                                                1 usa_tactical_bomber moved from Alaska to Aleutian Islands
                                                1 transport moved from 1 Sea Zone to 10 Sea Zone
                                                1 usa_armour moved from Western United States to 10 Sea Zone
                                                1 infantry moved from Western United States to 10 Sea Zone
                                                1 transport moved from 1 Sea Zone to 10 Sea Zone
                                                2 infantry moved from Mexico to 10 Sea Zone
                                                3 infantry, 2 transports and 1 usa_armour moved from 10 Sea Zone to 1 Sea Zone
                                                2 usa_fighters moved from Guam to Wake Island
                                                1 usa_tactical_bomber moved from Western United States to Aleutian Islands
                                                4 usa_fighters moved from Alaska to 1 Sea Zone
                                        
                                            Place Units - Americans
                                                2 carriers and 1 destroyer placed in 1 Sea Zone
                                                1 submarine placed in 10 Sea Zone
                                                1 USAbomber placed in Western United States
                                                1 elite placed in Eastern United States
                                                Units in Philippines being upgraded or consumed: 1 airfield_Hvy
                                                1 DemoAirfieldHvy placed in Philippines
                                        
                                            Turn Complete - Americans
                                                Americans collect 52 PUs; end with 52 PUs
                                        
                                            Purchase Units - Chinese
                                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                Chinese buy 3 infantry; Remaining resources: 2 PUs; 
                                        
                                            Combat Move - Chinese
                                                Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                                1 infantry moved from Shensi to Szechwan
                                                1 infantry moved from Shensi to Hopei
                                                1 infantry moved from Shensi to Suiyuyan
                                                1 fighter moved from Shensi to Szechwan
                                        
                                            Combat - Chinese
                                                Battle in Suiyuyan
                                                    Chinese attack with 1 infantry
                                                    Japanese defend with 1 infantry
                                                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Chinese lost in Suiyuyan
                                                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                                                    Casualties for Chinese: 1 infantry
                                                Battle in Hopei
                                                    Chinese attack with 1 infantry
                                                    Japanese defend with 1 infantry
                                                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
                                                        Chinese roll dice for 1 infantry in Hopei, round 8 : 1/1 hits, 0.17 expected hits
                                                        Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Japanese lost in Hopei
                                                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Japanese: 1 infantry
                                                Battle in Szechwan
                                                    Chinese attack with 1 fighter and 1 infantry
                                                    Japanese defend with 1 infantry
                                                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                                                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Japanese lost in Szechwan
                                                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Japanese: 1 infantry
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        
                                            Non Combat Move - Chinese
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                                1 fighter moved from Szechwan to Tsinghai
                                                13 infantry moved from Shensi to Tsinghai
                                        
                                            Place Units - Chinese
                                                1 infantry placed in Kansu
                                                2 infantry placed in Tsinghai
                                        
                                            Turn Complete - Chinese
                                                Chinese collect 6 PUs; end with 8 PUs
                                                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
                                        
                                            Purchase Units - British
                                                Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                                Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                                British buy 1 UK_LCV, 1 factory_minor, 5 infantry, 1 mech_infantry, 1 submarine, 1 uk_armour, 1 uk_fighter and 1 uk_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                        
                                            Place Units - British
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Americans from 1 Sea Zone: 1 submarine
                                                EDIT: Removing units owned by Americans from Eastern United States: 1 elite
                                                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                                                EDIT: Adding units owned by Americans to Eastern United States: 1 elite
                                                EDIT: Turning off Edit Mode
                                                COMMENT: didn't realize transports were reduced to 6.  So keeping the elite.
                                        
                                            Combat Move - British
                                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                1 bomber moved from Malta to 92 Sea Zone
                                                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                                                1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
                                                1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to 96 Sea Zone
                                                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                                                1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                                                1 infantry moved from Ethiopia to Kenya
                                                1 uk_armour moved from Ethiopia to Kenya
                                                1 artillery moved from Ethiopia to 76 Sea Zone
                                                1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                                1 transport moved from 76 Sea Zone to 80 Sea Zone
                                                1 mech_infantry moved from Ethiopia to Egypt
                                                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                                                1 infantry moved from Shan State to Malaya
                                                1 mech_infantry moved from India to Shan State
                                                1 infantry moved from India to Burma
                                                1 mech_infantry moved from Eire to United Kingdom
                                                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                                                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                                        
                                            Combat - British
                                                Battle in 92 Sea Zone
                                                    British attack with 1 bomber
                                                    Italians defend with 1 transport
                                                        British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                        Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                                        1 transport owned by the Italians lost in 92 Sea Zone
                                                    British win with 1 bomber remaining. Battle score for attacker is 6
                                                    Casualties for Italians: 1 transport
                                                Battle in 96 Sea Zone
                                                    British attack with 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers
                                                    Italians defend with 1 cruiser
                                                        British roll dice for 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                                                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                                        1 uk_tactical_bomber owned by the British lost in 96 Sea Zone
                                                        1 cruiser owned by the Italians lost in 96 Sea Zone
                                                    British win with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
                                                    Casualties for British: 1 uk_tactical_bomber
                                                    Casualties for Italians: 1 cruiser
                                                Battle in Kenya
                                                    British attack with 1 infantry and 1 uk_armour
                                                    Italians defend with 1 infantry
                                                        British roll dice for 1 infantry and 1 uk_armour in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                                                        Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Italians lost in Kenya
                                                    British win, taking Kenya from Italians with 1 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                                                    Casualties for Italians: 1 infantry
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        
                                            Non Combat Move - British
                                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                                                1 artillery moved from 80 Sea Zone to Persia
                                                      British take Persia from Neutral_Allies
                                                1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                                2 uk_fighters moved from 96 Sea Zone to 98 Sea Zone
                                                1 uk_tactical_bomber moved from 96 Sea Zone to Egypt
                                                1 bomber moved from 92 Sea Zone to Malta
                                        
                                            Place Units - British
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                1 factory_minor placed in Egypt
                                                1 submarine placed in 109 Sea Zone
                                                1 UK_LCV and 1 uk_para placed in United Kingdom
                                                1 mech_infantry, 1 uk_armour and 1 uk_fighter placed in Union of South Africa
                                                5 infantry placed in India
                                        
                                            Turn Complete - British
                                                Total Cost from Convoy Blockades: 0
                                                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
                                                British collect 48 PUs; end with 49 PUs
                                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
                                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Chinese regular : -0.17
                                        Italians regular : 0.17
                                        Japanese regular : -2.33
                                        British regular : 0.00
                                        

                                        Savegame

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @crockett36
                                          last edited by beelee

                                          @crockett36

                                          Good Afternoon

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Italians
                                                  Italians buy 1 Repair_BB, 1 armour and 3 infantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Italians
                                                  1 Repair_BB placed in 93 Sea Zone
                                          
                                              Combat Move - Italians
                                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                                  1 unit repaired.
                                                  Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone
                                                  1 submarine moved from 99 Sea Zone to 96 Sea Zone
                                                  1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
                                                  1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
                                                  1 armour moved from Albania to 97 Sea Zone
                                                  1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                                                  1 infantry moved from Southern Italy to 95 Sea Zone
                                                  1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                                                  1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                                                  1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                                          
                                              Combat - Italians
                                                  Battle in Libya
                                                      Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                                                      French defend with 1 infantry
                                                          Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.33 expected hits
                                                          French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 infantry owned by the French lost in Libya
                                                      Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                                      Casualties for French: 1 infantry
                                                  Battle in 96 Sea Zone
                                                      Italians attack with 1 bomber, 2 fighters and 1 submarine
                                                      British defend with 1 destroyer
                                                          Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                                                          British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 destroyer owned by the British lost in 96 Sea Zone
                                                      Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                                                      Casualties for British: 1 destroyer
                                                  Battle in Morocco
                                                      Italians attack with 1 armour and 1 infantry
                                                      French defend with 1 fighter and 2 infantry
                                                          Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                                                          Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                                                          French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 0/3 hits, 1.33 expected hits
                                                          2 infantry owned by the French lost in Morocco
                                                          Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                                                          French roll dice for 1 fighter in Morocco, round 3 : 0/1 hits, 0.67 expected hits
                                                          1 fighter owned by the French lost in Morocco
                                                      Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 15
                                                      Casualties for French: 1 fighter and 2 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Italians
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                                  1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                                                  1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
                                                  EDIT: 1 italian_para moved from Southern Italy to Greece
                                                  EDIT: 1 Italian_LCV and 1 infantry moved from Southern Italy to Southern France
                                                  1 infantry moved from Northern Italy to Southern France
                                                  1 armour moved from Bulgaria to Romania
                                                  1 aaGun moved from Yugoslavia to Romania
                                          
                                              Place Units - Italians
                                                  3 infantry placed in Southern Italy
                                                  1 armour placed in Northern Italy
                                          
                                              Turn Complete - Italians
                                                  Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                                  Italians collect 10 PUs; end with 10 PUs
                                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 13 PUs
                                                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                                          

                                          Combat Hit Differential Summary :

                                          French regular : -2.33
                                          Italians regular : 1.17
                                          British regular : -0.33
                                          

                                          EXP Game 1 Crockett I 2.tsvg

                                          Reminder you have 1 UK Rail left this turn

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                                          • C Offline
                                            crockett36
                                            last edited by

                                            TripleA Turn Summary: ANZAC round 2

                                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                            Game History

                                            Round: 2
                                            
                                                Purchase Units - ANZAC
                                                    ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
                                            
                                                Combat Move - ANZAC
                                            
                                                Combat - ANZAC
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - ANZAC
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                                    1 aaGun moved from Java to 42 Sea Zone
                                                    1 infantry moved from Java to 42 Sea Zone
                                                    1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                                                    1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                                                          ANZAC take Sumatra from Dutch
                                                    1 destroyer moved from 57 Sea Zone to 58 Sea Zone
                                                    1 cruiser moved from 56 Sea Zone to 57 Sea Zone
                                                    2 fighters moved from Java to Shan State
                                            
                                                Place Units - ANZAC
                                                    1 destroyer and 1 submarine placed in 62 Sea Zone
                                            
                                                Turn Complete - ANZAC
                                                    ANZAC collect 18 PUs; end with 19 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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