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    EXP Game 1 barnee vs Crockett

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    • B Online
      beelee @crockett36
      last edited by

      @crockett36

      Good Morning on this Good Friday

      So Trprts only 6 bucks in this game. That and a 4 PU arty is 10 and the CA is 9, so only 1 additional PU for USA. I will adjust.

      Also, I already updated the JPN and USA Bmbrs for the Hvy CV but I didn't update the Total War ones. I fixed it yesterday but it won't work in our game.

      Anyway, I will change the 4 Bmbrs in WUSA to "USAbombr"

      The JPN and USA Bmbrs can still land on regular CVs, not till Hvy CVs become available though, so you still need to PE correct movement and landing as triplea will consider any CV a potential landing spot.

      None of the other Players Bmbrs can land on CVs now.

      I will adjust and have Italia after bit.

      C 1 Reply Last reply Reply Quote 0
      • C Offline
        crockett36 @beelee
        last edited by

        @beelee I think you are talking about AAA software stuff right now and not necessarily gamer latest our game

        B 1 Reply Last reply Reply Quote 0
        • B Online
          beelee @crockett36
          last edited by beelee

          @crockett36

          Game History

          Round: 7
          
              Purchase Units - Italians
                  Italians buy 1 Italian_LCV, 1 NavalMine3, 1 air_transport, 3 armour and 2 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 bomber moved from Western Germany to Gibraltar
                  EDIT: 2 Italian_LCVs and 4 infantry moved from Southern France to Gibraltar
          
              Combat - Italians
                  Battle in Gibraltar
                      Italians attack with 2 Italian_LCVs, 1 bomber and 4 infantry
                      British defend with 1 airfield and 1 harbour; Americans defend with 1 elite and 1 usa_armour
                          Italians roll dice for 2 Italian_LCVs, 1 bomber and 4 infantry in Gibraltar, round 2 : 2/5 hits, 1.33 expected hits
                          British roll dice for 1 elite and 1 usa_armour in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
                          1 Italian_LCV owned by the Italians lost in Gibraltar
                          1 elite owned by the Americans and 1 usa_armour owned by the Americans lost in Gibraltar
                      Italians win, taking Gibraltar from British with 1 Italian_LCV, 1 bomber and 4 infantry remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 Italian_LCV
                      Casualties for Americans: 1 elite and 1 usa_armour
                  Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - Italians
                  Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                  Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland
                  1 bomber moved from Gibraltar to Algeria
                  1 armour moved from Tunisia to Algeria
                  1 armour, 2 artilleries and 1 infantry moved from Alexandria to Tobruk
                  1 air_transport and 1 infantry moved from Southern Italy to Tobruk
                  EDIT: 1 italian_para moved from Southern Italy to Tobruk
                  1 NavalMine3 moved from Southern Italy to 97 Sea Zone
                  1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 98 Sea Zone
                  1 Escort moved from 98 Sea Zone to 97 Sea Zone
                  1 Europe_Rail and 1 infantry moved from Southern Italy to Eastern Poland
                  1 armour moved from Romania to Belarus
                  1 infantry moved from Baltic States to Belarus
                  3 infantry moved from Northern Italy to Southern France
                  1 armour moved from Northern Italy to Romania
          
              Place Units - Italians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from 98 Sea Zone: 1 Escort and 1 NavalMine3
                  EDIT: Adding units owned by Italians to 98 Sea Zone: 1 Escort
                  EDIT: Adding units owned by Changer to 98 Sea Zone: 3 ITA_SeaMines
                  EDIT: Turning off Edit Mode
                  1 Italian_LCV, 1 NavalMine3, 1 air_transport and 1 armour placed in Southern Italy
                  2 armour and 2 infantry placed in Northern Italy
          
              Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs
                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
          

          Combat Hit Differential Summary :

          Italians regular : 0.67
          British regular : -0.17
          

          EXP Game 1 Trout I 7.tsvg

          Yes triplea stuff. You can see the 4 US Total Bmbrs didn't switch correctly. Not a big deal and it is fixed for next update.

          Screenshot from 2026-04-03 09-46-19.png

          Edit
          lol here's the same save with your name 😊

          EXP Game 1 Crockett I 7.tsvg

          1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36
            last edited by

            TripleA Turn Summary: ANZAC round 7

            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 7
            
                Purchase Units - ANZAC
                    ANZAC buy 1 battleship and 2 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
                    2 submarines moved from 62 Sea Zone to 55 Sea Zone
                    1 submarine moved from 55 Sea Zone to 37 Sea Zone
                    1 submarine moved from 55 Sea Zone to 44 Sea Zone
                    1 submarine moved from 55 Sea Zone to 42 Sea Zone
                    1 submarine moved from 55 Sea Zone to 45 Sea Zone
                    1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                    3 fighters moved from New South Wales to 62 Sea Zone
                    2 infantry moved from Trans-Jordan to Iraq
            
                Combat - ANZAC
                    Battle in 37 Sea Zone
                        ANZAC attack with 1 submarine
                        Japanese defend with 1 transport
                            ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                            Japanese roll dice for 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                            1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese win with 1 transport remaining. Battle score for attacker is -6
                        Casualties for ANZAC: 1 submarine
                    Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                    Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    1 transport moved from 62 Sea Zone to 49 Sea Zone
                    1 aaGun moved from Solomon Islands to 49 Sea Zone
                    1 infantry moved from Solomon Islands to 49 Sea Zone
                    1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                    1 infantry moved from 54 Sea Zone to Queensland
                    1 aaGun moved from 54 Sea Zone to Queensland
            
                Place Units - ANZAC
                    1 battleship placed in 62 Sea Zone
                    2 infantry placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 14 PUs; end with 14 PUs
                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                    Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
            

            Combat Hit Differential Summary :

            Japanese regular : 0.83
            ANZAC regular : -0.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36
              last edited by

              TripleA Turn Summary: French round 7

              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

              Game History

              Round: 7
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 battleship and 2 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
                      2 submarines moved from 62 Sea Zone to 55 Sea Zone
                      1 submarine moved from 55 Sea Zone to 37 Sea Zone
                      1 submarine moved from 55 Sea Zone to 44 Sea Zone
                      1 submarine moved from 55 Sea Zone to 42 Sea Zone
                      1 submarine moved from 55 Sea Zone to 45 Sea Zone
                      1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                      3 fighters moved from New South Wales to 62 Sea Zone
                      2 infantry moved from Trans-Jordan to Iraq
              
                  Combat - ANZAC
                      Battle in 37 Sea Zone
                          ANZAC attack with 1 submarine
                          Japanese defend with 1 transport
                              ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                              1 submarine owned by the ANZAC lost in 37 Sea Zone
                          Japanese win with 1 transport remaining. Battle score for attacker is -6
                          Casualties for ANZAC: 1 submarine
                      Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                      Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      1 transport moved from 62 Sea Zone to 49 Sea Zone
                      1 aaGun moved from Solomon Islands to 49 Sea Zone
                      1 infantry moved from Solomon Islands to 49 Sea Zone
                      1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                      1 infantry moved from 54 Sea Zone to Queensland
                      1 aaGun moved from 54 Sea Zone to Queensland
              
                  Place Units - ANZAC
                      1 battleship placed in 62 Sea Zone
                      2 infantry placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 14 PUs; end with 14 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                      Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
              
                  Combat Move - French
                      2 infantry moved from Egypt to Alexandria
              
                  Combat - French
                      Battle in Alexandria
                          French attack with 2 infantry
                          Italians defend with 1 infantry
                              French roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.33 expected hits
                              Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Italians lost in Alexandria
                          French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Italians: 1 infantry
                      Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - French
                      Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                      Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              Italians regular : -0.33
              French regular : 0.67
              Japanese regular : 0.83
              ANZAC regular : -0.33
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36
                last edited by

                Your transport are beasts at throwing ones.

                B 2 Replies Last reply Reply Quote 1
                • B Online
                  beelee @crockett36
                  last edited by

                  @crockett36

                  I hate getting hit by a 1 lol

                  1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @crockett36
                    last edited by beelee

                    @crockett36

                    Wow what a Epic Raging Fury Naval Battle we are having in the Pacific 🙂

                    Thanks for playing. Should have something for you tonight.

                    Edit
                    Oh your Sub got sunk off Singapore !

                    Uggh those are tough. The Emperor says it is do to the Bushido Spirit of JPN Warriors

                    I think that was pre A-Bomb speech lol

                    Edit 2
                    Hmm BB for ANZC. I have lost Austrailia twice, I think both times to @Panzerstahl-Helm-0 or maybe once was @VictoryFirst

                    I did manage to recover one of the games, I think 🙂 and possibly both. I don't, actually can't, lol, remember.

                    I've always been shy of going to heavy Navy with ANZC but almost all my opponents do.

                    Nippon could, potentially, temporarily take some Aussie TTy but it puts their Fleet so far out of position to support the Emperor.

                    At any rate, I'll start working on G 🙂

                    Scramble 110 ?

                    Screenshot from 2026-04-06 17-16-01.png

                    EXP Game 1 Trout Crockett G 8 Scramble.tsvg

                    Let me know if you have trouble with opening the save. I recently DL'd a prerelease and it is screwing some stuff up.

                    Think I'll just delete the prerelease lol

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36 @beelee
                      last edited by

                      @beelee no scramble.

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @crockett36
                        last edited by beelee

                        @crockett36

                        Game History

                        Round: 8
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body>
                                Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
                                Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body>
                                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                                Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                                Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans
                                Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
                                triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
                                triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
                                triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
                                triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
                                Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Germans buy 1 LuftwaffeAce, 1 Panzer_General, 4 TotalWarAirTrprts, 6 TotalWar_Tanks, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                Turning on Edit Mode
                                    EDIT: Germans takes Urals from Russians
                                    EDIT: Germans takes Tambov from Russians
                                    EDIT: Germans takes Volgograd from Russians
                                    EDIT: Germans takes Volgograd from Russians
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                3 GermanUBoats moved from 109 Sea Zone to 104 Sea Zone
                                2 bombers moved from Western Germany to 104 Sea Zone
                                1 LuftwaffeAce moved from Western Germany to 110 Sea Zone
                                1 GermanUBoat moved from 125 Sea Zone to 110 Sea Zone
                                EDIT: 1 Waffen_Para moved from Novgorod to Urals
                                EDIT: 1 Waffen_Para moved from Western Ukraine to Volgograd
                                EDIT: Germans undo move 6.
                                EDIT: 1 Waffen_Para moved from Western Ukraine to Rostov
                                EDIT: 1 Waffen_Para moved from Rostov to Volgograd
                                EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre
                                EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 1stWaffenPnzrArmy and 1 2ndWaffenArmy moved from Army Group Centre to Belarus
                                EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from 1st Waffen Panzer to Belarus
                                EDIT: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers moved from Belarus to Bryansk
                                1 ElitePanzer and 2 Panzer_Grndrss moved from Belarus to Bryansk
                                1 infantry moved from Western Ukraine to Bryansk
                                1 Elitewaffen_panzer and 1 Panzer_Grndrs moved from Eastern Poland to Bryansk
                                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                                2 Panzer_Grndrss moved from Belarus to Bryansk
                        
                            Combat - Germans
                                Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
                                Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                Battle in 104 Sea Zone
                                    Germans attack with 3 GermanUBoats, 1 Wolfpack and 2 bombers
                                    British defend with 3 Escorts
                                    Germans win with 2 GermanUBoats and 2 bombers remaining. Battle score for attacker is 14
                                    Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                                    Casualties for British: 3 Escorts
                                Battle in 110 Sea Zone
                                    Germans attack with 1 Escort, 1 GermanUBoat and 1 LuftwaffeAce
                                    British defend with 1 Escort
                                    Germans win with 1 Escort, 1 GermanUBoat and 1 LuftwaffeAce remaining. Battle score for attacker is 6
                                    Casualties for British: 1 Escort
                                Battle in Bryansk
                                    Germans attack with 2 Panzer_Grndrss, 1 fighter, 1 infantry and 1 tactical_bomber
                                    Russians defend with 2 infantry
                                    Germans win, taking Bryansk from Russians with 2 Panzer_Grndrss, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                    Casualties for Russians: 2 infantry
                                Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                        
                            Non Combat Move - Germans
                                Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus
                                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 98 Sea Zone
                                Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 109 Sea Zone
                                Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany
                                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                                1 elite moved from Novgorod to Belarus
                                1 Elitewaffen_panzer, 1 Panzer_Grndrs and 1 infantry moved from Eastern Poland to Belarus
                                1 ElitePanzer moved from Germany to Baltic States
                                2 G_Rails moved from Germany to Finland
                                2 G_Rails and 2 infantry moved from Finland to Belarus
                                1 artillery and 1 infantry moved from Karelia to Novgorod
                                1 infantry moved from Finland to Karelia
                                1 LuftwaffeAce moved from 110 Sea Zone to Western Germany
                                1 German_Engineer moved from Western Germany to Germany
                                2 bombers moved from 104 Sea Zone to Western Germany
                                2 G_air_transports and 2 infantry moved from Western Germany to Algeria
                                2 infantry moved from Southern France to 93 Sea Zone
                                2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                                2 infantry moved from 94 Sea Zone to Algeria
                                2 G_air_transports and 2 infantry moved from Western Germany to Belarus
                                6 armour moved from Germany to Eastern Poland
                                1 infantry moved from Poland to Eastern Poland
                                1 infantry moved from Poland to Eastern Poland
                                1 infantry moved from Bulgaria to Greece
                                1 aaGun and 1 infantry moved from Bulgaria to Romania
                                1 infantry moved from Romania to Eastern Poland
                                EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Norway
                        
                            Place Units - Germans
                                4 TotalWarAirTrprts and 4 infantry placed in Western Germany
                                1 LuftwaffeAce, 1 Panzer_General, 6 TotalWar_Tanks, 1 elite and 1 german_para placed in Germany
                                Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
                                Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Western Germany
                                Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
                                Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: Germans has 4 G_air_transports placed in Western Germany
                        
                            Turn Complete - Germans
                                Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                Total Cost from Convoy Blockades: 0
                                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                                Germans collect 58 PUs; end with 58 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 70 PUs
                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
                        

                        EXP Game 1 Trout Crockett G 8.tsvg

                        I didn't like my Bryansk attack, so changed it. I don't think it would affect your decision not to scramble though 🙂

                        Edit
                        lol I keep adding Trout to the save name 😊

                        EXP Game 1 Crockett G 8.tsvg

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36 @beelee
                          last edited by

                          @beelee Can I confirm that there are no paras on the Eastern front? I thought I looked last time and didn't see any.

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36
                            last edited by

                            TripleA Manual Gamesave Post: Russians round 8

                            TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                            Game History

                            Round: 8
                            
                                Purchase Units - Russians
                                    Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                                    Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                                    Russians buy 3 guard_infantrys, 7 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                            
                                Combat Move - Russians
                                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                        EDIT: Russians takes Poland from Germans
                                        EDIT: Adding units owned by Russians to Manchuria: 1 1stCorps
                                        EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Adding units owned by Russians to Volgograd: 1 2ndCorps
                                    EDIT: Turning off Edit Mode
                                    1 elite moved from Smolensk to Archangel
                                    1 infantry moved from Vologda to Archangel
                                    1 infantry moved from Nenetsia to Archangel
                                    1 armour moved from Kazakhstan to Urals
                                    1 infantry moved from Novosibirsk to Urals
                                    EDIT: 1 russian_para moved from Caucasus to Greece
                                    1 infantry moved from Ukraine to Western Ukraine
                                    6 infantry moved from Ukraine to Bryansk
                                    1 armour moved from Central Mongolia to Chahar
                                    1 armour moved from Ulaanbaatar to Chahar
                                    1 armour moved from Buyant-Uhaa to Chahar
                                    1 tactical_bomber moved from Russia to Szechwan
                                    1 infantry moved from Sikang to Szechwan
                                    1 armour moved from Kazakhstan to Szechwan
                                    1 armour moved from Kazakhstan to Urals
                                    1 fighter moved from Russia to Bryansk
                                    EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from Buryatia to 1st Corps
                                    1 armour moved from Buryatia to Manchuria
                                    1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                                    1 guard_infantry moved from Rostov to Western Ukraine
                                    1 infantry moved from Ukraine to Bessarabia
                                    1 infantry moved from Ukraine to Western Ukraine
                                    EDIT: 1 Soviet_Commisar_2, 1 artillery and 2 infantry moved from Caucasus to 2nd Corps
                                    1 infantry moved from Caucasus to Volgograd
                            

                            Combat Hit Differential Summary :

                            Savegame

                            C 1 Reply Last reply Reply Quote 0
                            • C Offline
                              crockett36 @crockett36
                              last edited by

                              @crockett36 I do not see any air or water walkers on the Eastern front. If that is not true, please let me know. I am trying to use the corps. Did I do it right?

                              B 1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @crockett36
                                last edited by beelee

                                @crockett36

                                Good Afternoon

                                No LCVs on E Front. Luftwaffe taken a beating this game. A Ftr/Tac in Belarus plus the SBRs in the Ruhr.

                                There's a Para in Berlin that will upgrade to ss next turn after you kill the ones in stalingrad and Tankograd.

                                You need to add a Red Para Boost to the Greece attack. Undo the Para move and then place the Boost directly in Greece and move the Para back.

                                The dudes in 2nd Corps were already on the board , so you don't need to move them to the Box. Move them directly to Volgograd.

                                Commiesar2 Arty and 2 Inf comprise it. Don't move the "Inactive Commisar" that's in the Box. If you roll poorly and the Corps becomes disbanded, you need to kill the Commisar first, so it doesn't keep giving the Bonus.

                                You sent an extra Inf from Cauc to absorb a hit, so shouldn't be necessary.

                                Should look like this

                                Screenshot from 2026-04-08 12-34-39.png

                                Oh yea, you'll need to switch POL back to German after combat. Moving out of the Boxes will conquer it if it's empty.

                                Edit
                                I missed 1st Corps. Yea they can't attack Manchuko as they only have 2 Tanks and a dude and they all have to start their turn together and move together, so the Inf can't make it.

                                You need to use the Inactive Commisar if you use him to attack then and not Commisar 3.

                                In that case, move Commisar3 to the Box and the Inactive one in the Box to the board and then attack with him.

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36 @beelee
                                  last edited by

                                  @beelee yikes. I’ll get to it. Step by step

                                  B 1 Reply Last reply Reply Quote 1
                                  • B Online
                                    beelee @crockett36
                                    last edited by

                                    @crockett36

                                    It may seem a little overwhelming at first but becomes second nature after 2-3 games.

                                    You already way improved on how it works compared to the multi. 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36
                                      last edited by

                                      I'm back. I will work on this today.

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                                        crockett36 @crockett36
                                        last edited by

                                        @crockett36 Would you mind terribly doing it. I'm retiring in 8 days and have a lot to think about, do, research, set up.

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                                        • B Online
                                          beelee @crockett36
                                          last edited by

                                          @crockett36

                                          Congratulations 🙂

                                          You want me to use your last save and get you combat ready ? Or do you wanna postpone ?

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                                          • C Offline
                                            crockett36 @beelee
                                            last edited by

                                            @beelee Yes, go ahead and do the fighting.

                                            B 3 Replies Last reply Reply Quote 1

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