TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP Game 1 barnee vs Crockett

    Scheduled Pinned Locked Moved Play By Forum
    330 Posts 4 Posters 25.5k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @crockett36
      last edited by

      @crockett36

      :flexed_biceps:

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @crockett36
        last edited by beelee

        @crockett36

        I'm still in low gear and more chores to tend to. I will try and get this out tonight or have something for you in the morning.

        Happy Friday ! Unless you have to work Saturday 😞 We almost always worked Saturday's when we had work.

        Sundays were for rest and worship 🙂 and laundry as my dynamic personality prevented any of my GFs from doing it 🙂
        Afternoon nine holes if the weather was good in the summer.

        Well it's the little things that make the whole experience worth living 🙂

        Feast or Famine. I don't recommend construction as a trade, unless you specialize and charge a lot. Double whatever you come up with lol

        1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @crockett36
          last edited by beelee

          @crockett36

          wow Khazkstan to stzechwahn is insane. I never really noticed that before. 🙂

          almost have the test done then will hit it live and save at end of CM for you.

          Edit
          Hmm I am getting 2 Tanks in Kazakstan Idk where they went in your save. At any rate, I will post what you have with CM still active as was original plan and you can adjust if needed.

          Here is the latest. You are still in CM in case you wanna move the Tanks or change something else. I'm guessing you might wanna support the szechwan attack further but the Corps are all acting correctly now.

          @ Deacon Crockett

          EXP Game 1 Crockett R8 CM Updated.tsvg

          1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36
            last edited by

            Thanks. this evening.

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @crockett36
              last edited by

              @crockett36

              Hi Crockett

              Just a heads up I'm back in action. Hope all is well 🙂

              C 1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36 @beelee
                last edited by

                @beelee It is very good. Been very busy with retirement, a surprise party and learning Hebrew again. And many other things. will get to this tomorrow.

                1 Reply Last reply Reply Quote 1
                • C Offline
                  crockett36
                  last edited by

                  TripleA Manual Gamesave Post: Russians round 8

                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 8
                  
                      Purchase Units - Russians
                          Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                          Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                          Russians buy 3 guard_infantrys, 7 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                  
                      Combat Move - Russians
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                          Turning on Edit Mode
                              EDIT: Russians takes Poland from Germans
                          EDIT: Changing ownership of Poland from Russians to Germans
                          EDIT: Turning off Edit Mode
                          1 elite moved from Smolensk to Archangel
                          1 infantry moved from Vologda to Archangel
                          1 infantry moved from Nenetsia to Archangel
                          2 armour moved from Russia to Urals
                          1 infantry moved from Novosibirsk to Urals
                          1 Soviet_Commisar_2, 1 artillery and 2 infantry moved from Caucasus to Volgograd
                          1 fighter moved from Russia to Bryansk
                          1 guard_infantry moved from Rostov to Western Ukraine
                          2 infantry moved from Ukraine to Western Ukraine
                          1 infantry moved from Caucasus to Volgograd
                          1 infantry moved from Sikang to Szechwan
                          1 armour moved from Kazakhstan to Szechwan
                          1 tactical_bomber moved from Russia to Szechwan
                          1 armour moved from Central Mongolia to Chahar
                          1 armour moved from Buyant-Uhaa to Chahar
                          1 armour moved from Ulaanbaatar to Chahar
                          EDIT: 1 Soviet_Commisar_3 moved from Buryatia to 2nd Corps
                          EDIT: 1 Soviet_Commisar moved from 2nd Corps to Buryatia
                          EDIT: 1 Soviet_Commisar moved from Buryatia to Manchuria
                          EDIT: 2 armour moved from Buryatia to Manchuria
                          3 infantry moved from Ukraine to Bryansk
                          1 infantry moved from Ukraine to Bryansk
                          1 infantry moved from Ukraine to Bryansk
                  
                      Combat - Russians
                          Battle in Manchuria
                              Russians attack with 1 Soviet_Commisar and 2 armour
                              Japanese defend with 1 infantry
                                  Russians roll dice for 1 Soviet_Commisar and 2 armour in Manchuria, round 2 : 1/3 hits, 1.33 expected hits
                                  Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                                  1 Soviet_Commisar owned by the Russians lost in Manchuria
                                  1 infantry owned by the Japanese lost in Manchuria
                              Russians win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is -2
                              Casualties for Russians: 1 Soviet_Commisar
                              Casualties for Japanese: 1 infantry
                          Battle in Bryansk
                              Russians attack with 1 fighter and 5 infantry
                              Germans defend with 2 Panzer_Grndrss and 1 infantry
                                  Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 2/6 hits, 1.33 expected hits
                                  Germans roll dice for 2 Panzer_Grndrss and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
                                  1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                                  Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 3 : 1/6 hits, 1.33 expected hits
                                  Germans roll dice for 1 Panzer_Grndrs in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                                  1 Panzer_Grndrs owned by the Germans lost in Bryansk
                              Russians win, taking Bryansk from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                              Casualties for Germans: 2 Panzer_Grndrss and 1 infantry
                          Battle in Szechwan
                              Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                              Japanese defend with 2 armour
                                  Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                                  Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                                  1 infantry owned by the Russians lost in Szechwan
                                  1 armour owned by the Japanese lost in Szechwan
                                  Russians roll dice for 1 armour and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits
                                  Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                                  1 armour owned by the Japanese lost in Szechwan
                              Russians win, taking Szechwan from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 7
                              Casualties for Russians: 1 infantry
                              Casualties for Japanese: 2 armour
                          Battle in Chahar
                              Russians attack with 3 armour
                              Japanese defend with 2 armour
                                  Russians roll dice for 3 armour in Chahar, round 2 : 2/3 hits, 1.50 expected hits
                                  Japanese roll dice for 2 armour in Chahar, round 2 : 0/2 hits, 1.00 expected hits
                                  2 armour owned by the Japanese lost in Chahar
                              Russians win, taking Chahar from Japanese with 3 armour remaining. Battle score for attacker is 10
                              Casualties for Japanese: 2 armour
                          Battle in Urals
                              Russians attack with 2 armour and 1 infantry
                              Germans defend with 1 Waffen_Para
                                  Russians roll dice for 2 armour and 1 infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                                  Germans roll dice for 1 Waffen_Para in Urals, round 2 : 0/1 hits, 0.67 expected hits
                                  1 Waffen_Para owned by the Germans lost in Urals
                              Russians win, taking Urals from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 6
                              Casualties for Germans: 1 Waffen_Para
                          Battle in Western Ukraine
                              Russians attack with 1 guard_infantry and 2 infantry
                              Germans defend with 1 infantry
                                  Russians roll dice for 1 guard_infantry and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.67 expected hits
                                  Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Western Ukraine
                                  Russians roll dice for 1 guard_infantry and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.50 expected hits
                                  Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Russians lost in Western Ukraine
                                  Russians roll dice for 1 guard_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Germans lost in Western Ukraine
                              Russians win, taking Western Ukraine from Germans with 1 guard_infantry remaining. Battle score for attacker is -3
                              Casualties for Russians: 2 infantry
                              Casualties for Germans: 1 infantry
                          Battle in Volgograd
                              Russians attack with 1 Soviet_Commisar_2, 1 artillery and 3 infantry
                              Germans defend with 1 Waffen_Para and 1 russian_minor
                                  Russians roll dice for 1 Soviet_Commisar_2, 1 artillery and 3 infantry in Volgograd, round 2 : 3/7 hits, 2.00 expected hits
                                  Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
                                  1 infantry owned by the Russians lost in Volgograd
                                  1 Waffen_Para owned by the Germans lost in Volgograd
                              Russians win, taking Volgograd from Germans with 1 Soviet_Commisar_2, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for Russians: 1 infantry
                              Casualties for Germans: 1 Waffen_Para
                          Battle in Archangel
                              Russians attack with 1 elite and 2 infantry
                              Germans defend with 1 elite
                                  Russians roll dice for 1 elite and 2 infantry in Archangel, round 2 : 1/4 hits, 0.67 expected hits
                                  Germans roll dice for 1 elite in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                                  1 elite owned by the Germans lost in Archangel
                              Russians win, taking Archangel from Germans with 1 elite and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for Germans: 1 elite
                          Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                          Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                  
                      Non Combat Move - Russians
                          Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                          Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                  

                  Combat Hit Differential Summary :

                  Japanese regular : -0.83
                  Germans regular : -1.83
                  Russians regular : 1.67
                  

                  Savegame

                  C 1 Reply Last reply Reply Quote 1
                  • C Offline
                    crockett36 @crockett36
                    last edited by

                    @crockett36 will get to non coms tomorrow.

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @crockett36
                      last edited by beelee

                      @crockett36

                      Happy Retirement !!!

                      Enjoy your Golden Years 🙂

                      Edit

                      Just went through the turn. You got it down pretty good rightarm.png

                      My lads coulda done a l ittle better I think 😞 lol
                      At least that Jerry Inf in W UKR put up a Good fight 🙂

                      Nippon under some major pressure. They got 8 dudes in china not counting Air lol Well they do have a build coming 🙂

                      Fortunately Deutschland is looking pretty good 🙂 Game far from decided. Hope you are enjoying it 🙂 Sorry for the delay but I guess it came at a good time 🙂

                      Edit

                      I want to remind you about the FlakTower and it's defensive capabilities

                      https://www.axisandallies.org/forums/assets/uploads/files/1717400231167-5.g40-flak-tower.pdf

                      C 1 Reply Last reply Reply Quote 1
                      • C Offline
                        crockett36 @beelee
                        last edited by

                        @beelee looking at non coms now.

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36 @crockett36
                          last edited by

                          @crockett36 I'm seeing 26 German units that can reach Moscow. Is that correct?

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36 @crockett36
                            last edited by

                            @crockett36 I see 30 now.

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @crockett36
                              last edited by

                              @crockett36

                              Good Evening Deacon Crockett

                              I get 24, provided you don't block

                              C 1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36 @beelee
                                last edited by

                                @beelee Thanks. Getting more balance in my life.

                                C 1 Reply Last reply Reply Quote 1
                                • C Offline
                                  crockett36 @crockett36
                                  last edited by

                                  triplea_4236_8rus.tsvg

                                  Having troubles with it auto posting. Should I do it again?

                                  B 1 Reply Last reply Reply Quote 1
                                  • B Offline
                                    beelee @crockett36
                                    last edited by

                                    @crockett36

                                    Good Morning

                                    Yea so Dan updated the Forum yesterday or the day before and there were some posting issues that he's working on.

                                    You need to upload the save manually to the thread if posting directly isn't working.

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36 @beelee
                                      last edited by

                                      @beelee The manual save was in the last post.

                                      B 2 Replies Last reply Reply Quote 1
                                      • B Offline
                                        beelee @crockett36
                                        last edited by

                                        @crockett36

                                        My bad i missed it 😊

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @crockett36
                                          last edited by beelee

                                          @crockett36

                                          hmm seems my lads didn't put up much of a fight lol Have to replace them with some new dudes 🙂

                                          It'll take a bit for me to get back up to speed here. Should have something later today. I have to take a nap as I've been up all night again 🙂

                                          Edit
                                          Ok I started looking at it and it got my brain working, so I rallied and JPN coming up 🙂

                                          Game History

                                          Round: 8
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 1 Escort, 1 Japanese_LCV, 4 Repair_BBs, 4 armour, 1 carrier, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                          
                                              Place Units - Japanese
                                                  3 Repair_BBs placed in 6 Sea Zone
                                                  1 Repair_BB placed in 46 Sea Zone
                                          
                                              Combat Move - Japanese
                                                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                  3 units repaired.
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 46 Sea Zone
                                                  Trigger Japanese RemoveRepair BB: has removed 3 Repair_BBs owned by Japanese in 6 Sea Zone
                                                  1 transport moved from 37 Sea Zone to 42 Sea Zone
                                                  1 elite moved from Java to 42 Sea Zone
                                                  1 elite and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                                                  1 pacific_submarine moved from 46 Sea Zone to 45 Sea Zone
                                                  1 elite moved from 45 Sea Zone to Dutch New Guinea
                                                  1 elite and 1 infantry moved from New Guinea to 46 Sea Zone
                                                  1 Heavy_BB, 2 Japan_destroyers, 1 battleship, 1 cruiser, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                                                  1 elite, 2 fighters, 1 infantry and 2 tactical_bombers moved from 54 Sea Zone to Queensland
                                                  1 armour moved from Yunnan to Szechwan
                                                  1 JPNbomber and 1 tactical_bomber moved from Hunan to Szechwan
                                                  1 JPNbomber and 1 tactical_bomber moved from Hunan to Chahar
                                                  1 infantry moved from Jehol to Chahar
                                                  2 armour moved from Shantung to Chahar
                                                  1 armour moved from Kiangsu to Chahar
                                                  1 elite and 1 infantry moved from Japan to 6 Sea Zone
                                                  1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 19 Sea Zone
                                                  1 elite and 1 infantry moved from 19 Sea Zone to Manchuria
                                                  EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Manchuria
                                                  1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                                          
                                              Combat - Japanese
                                                  Battle in Dutch New Guinea
                                                  Battle in 54 Sea Zone
                                                      Japanese attack with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser
                                                      ANZAC defend with 1 destroyer and 1 transport
                                                          Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
                                                          ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                                          1 destroyer owned by the ANZAC lost in 54 Sea Zone
                                                          Japanese roll dice for 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser in 54 Sea Zone, round 3 : 5/6 hits, 3.50 expected hits
                                                          ANZAC roll dice for 1 transport in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                          1 transport owned by the ANZAC lost in 54 Sea Zone
                                                      Japanese win, taking Dutch New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 1 Heavy_BB, 2 Japan_destroyers, 1 battleship and 1 cruiser remaining. Battle score for attacker is 13
                                                      Casualties for ANZAC: 1 destroyer and 1 transport
                                                  Battle in Queensland
                                                      Japanese attack with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers
                                                      ANZAC defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                                                          ANZAC roll AA dice in Queensland : 1/3 hits, 0.50 expected hits
                                                          1 tactical_bomber owned by the Japanese lost in Queensland
                                                          Japanese roll dice for 1 elite, 2 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/6 hits, 2.17 expected hits
                                                          ANZAC roll dice for 1 aaGun and 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the Japanese lost in Queensland
                                                          1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland
                                                      Japanese win, taking Queensland from ANZAC with 1 elite, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                                                      Casualties for Japanese: 1 infantry and 1 tactical_bomber
                                                      Casualties for ANZAC: 1 aaGun and 1 infantry
                                                  Battle in Chahar
                                                      Japanese attack with 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber
                                                      Russians defend with 3 armour
                                                          Japanese roll dice for 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/6 hits, 3.00 expected hits
                                                          Chinese roll dice for 3 armour in Chahar, round 2 : 0/3 hits, 1.50 expected hits
                                                          3 armour owned by the Russians lost in Chahar
                                                      Japanese win, taking Chahar from Chinese with 1 JPNbomber, 3 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                                                      Casualties for Russians: 3 armour
                                                  Battle in Szechwan
                                                      Japanese attack with 1 JPNbomber, 1 armour and 1 tactical_bomber
                                                      Russians defend with 1 armour
                                                          Japanese roll dice for 1 JPNbomber, 1 armour and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.83 expected hits
                                                          Chinese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                                                          1 armour owned by the Japanese lost in Szechwan
                                                          1 armour owned by the Russians lost in Szechwan
                                                      Japanese win with 1 JPNbomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                                                      Casualties for Japanese: 1 armour
                                                      Casualties for Russians: 1 armour
                                                  Battle in Manchuria
                                                      Japanese attack with 1 Japanese_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                                                      Russians defend with 2 armour
                                                          Japanese roll dice for 1 Japanese_LCV, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.00 expected hits
                                                          Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                                                          1 Japanese_LCV owned by the Japanese lost in Manchuria
                                                          2 armour owned by the Russians lost in Manchuria
                                                      Japanese win, taking Manchuria from Chinese with 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                                                      Casualties for Japanese: 1 Japanese_LCV
                                                      Casualties for Russians: 2 armour
                                                  Trigger Remove All AmericansParaBoost: has removed 1 usa_paraBoost owned by Americans in Soviet Far East
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                                  Trigger AmericansParaBoost atSoviet Far East: Americans has 1 usa_paraBoost placed in Soviet Far East
                                                  Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                                                  1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
                                                  1 infantry moved from Kiangsu to Anhwe
                                                  1 aaGun moved from Hunan to Anhwe
                                                  1 infantry moved from Shantung to Anhwe
                                                  1 JPNbomber and 1 tactical_bomber moved from Chahar to Anhwe
                                                  1 JPNbomber and 1 tactical_bomber moved from Szechwan to Anhwe
                                                  1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                                                  2 carriers moved from 46 Sea Zone to 54 Sea Zone
                                                  2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                                          
                                              Place Units - Japanese
                                                  1 Escort and 1 carrier placed in 6 Sea Zone
                                                  2 armour and 1 infantry placed in Shantung
                                                  2 armour and 1 infantry placed in Kiangsu
                                                  1 Japanese_LCV, 1 elite and 2 infantry placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                                  Total Cost from Convoy Blockades: 0
                                                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
                                                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                                                  Japanese collect 51 PUs; end with 51 PUs
                                                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 53 PUs
                                                  Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 55 PUs
                                                  Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                                                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 60 PUs
                                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 68 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : -1.00
                                          Japanese regular : -1.00
                                          ANZAC AA : 0.50
                                          ANZAC regular : 0.00
                                          

                                          EXP Game 1 Crockett J 8.tsvg

                                          Edit
                                          lol Idky I didn't attack your CVs. Maybe I should have taken a nap 🙂

                                          Edit 2
                                          Good Morning Deacon Crockett

                                          In case you decide to attack 6 SZ, some info on the Naval Ftrs

                                          https://drive.google.com/file/d/1SRDOsOwlO4Aa13cULwkWrorrXEmCmiN-/view?pli=1

                                          Screenshot from 2026-05-06 06-34-27.png page 31

                                          C 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            crockett36 @beelee
                                            last edited by

                                            @beelee The big get with the mag 7 strategy is the ability to wipe out a navy continually round after round. The question has presented itself: at what cost? The cost of allowing the Atlantic and Med to be controlled by the Axis while they simultaneously attack Moscow. The math, I'm coming to see, is on the side of the European Axis.

                                            C B 2 Replies Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 16
                                            • 17
                                            • 3 / 17
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums