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    EXP Game 1 barnee vs Crockett

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    • C Offline
      crockett36
      last edited by

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 2
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
              Russians buy 1 Soviet_Commisar, 1 aaGun, 1 armour, 1 elite, 1 infantry, 2 mech_infantrys and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Yenisey
              1 aaGun, 1 artillery and 10 infantry moved from Eastern Poland to Belarus
              1 infantry moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Rostov
              1 armour moved from Rostov to Caucasus
              1 mech_infantry moved from Rostov to Caucasus
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Caucasus
              1 russian_para moved from Russia to Caucasus
              4 infantry moved from Novgorod to Vyborg
              2 infantry moved from Olgiy to Yenisey
              1 infantry moved from Dzavhan to Yenisey
              1 infantry moved from Ulaanbaatar to Dzavhan
              2 infantry moved from Buyant-Uhaa to Central Mongolia
              1 Russian_Rail and 1 infantry moved from Russia to Yenisey
              1 aaGun moved from Bryansk to Rostov
              EDIT: 1 aaGun moved from Belarus to Vyborg
              1 cruiser moved from 113 Sea Zone to 114 Sea Zone
              1 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              1 aaGun placed in Ukraine
              1 armour and 2 mech_infantrys placed in Novgorod
              1 infantry placed in Ukraine
              1 Soviet_Commisar, 1 elite and 2 russian_paras placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @crockett36
        last edited by beelee

        @crockett36

        Good Morning

        I'm guessing you were trying to Rail the AA from Belarus to Vyborg. The reason triplea didn't let you, was you had already moved it from E POL.

        You could have moved it from there though so no biggie. Just wanted to mention it in case you weren't sure why it didn't work.

        I'll have J up after bit

        Game History

        Round: 2
        
            Purchase Units - Japanese
                Japanese buy 1 Japan_destroyer, 3 armour, 1 elite, 1 factory_minor, 2 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Combat Move - Japanese
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                Turning on Edit Mode
                    EDIT: Japanese takes Siberia from Russians
                    EDIT: Turning off Edit Mode
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 elite moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 elite and 1 infantry moved from 5 Sea Zone to Soviet Far East
                EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter and 2 tactical_bombers moved from Jehol to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Amur to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                1 artillery moved from Chahar to Central Mongolia
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
        
            Combat - Japanese
                Battle in Soviet Far East
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Central Mongolia, round 2 : 2/8 hits, 4.17 expected hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Central Mongolia
                        2 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Soviet Far East from Russians, taking Central Mongolia from Russians with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Japanese
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                2 infantry moved from Jehol to Chahar
                4 artilleries and 2 infantry moved from Amur to Buryatia
                1 artillery and 3 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                4 infantry moved from Anhwe to Kweichow
                1 aaGun moved from Manchuria to Amur
                1 J_Rail moved from Kiangsu to Manchuria
                1 J_Rail and 1 infantry moved from Manchuria to Yunnan
                1 J_Rail moved from Kiangsu to Manchuria
                1 J_Rail and 1 infantry moved from Manchuria to Hunan
                2 fighters and 3 tactical_bombers moved from Central Mongolia to Anhwe
                3 fighters and 2 tactical_bombers moved from Shantung to Anhwe
                2 infantry moved from Okinawa to 19 Sea Zone
                1 Japan_destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                2 battleships, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
        
            Place Units - Japanese
                3 armour placed in Shantung
                1 factory_minor placed in Kiangsu
                1 Japan_destroyer and 1 transport placed in 6 Sea Zone
                1 elite, 2 infantry and 3 mine_unarmeds placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                EDIT: Turning off Edit Mode
        
            Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 47 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : -2.17
        Russians regular : 1.33
        

        EXP Game 1 Crockett J 2.tsvg

        C 1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36 @beelee
          last edited by

          @beelee work on this Sunday night, Monday

          1 Reply Last reply Reply Quote 1
          • C Offline
            crockett36
            last edited by

            TripleA Turn Summary: British round 2

            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 2
            
                Purchase Units - Americans
                    Americans buy 1 USAbomber, 2 carriers, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
            
                Place Units - Americans
                    COMMENT: going to jetison the elite and the sub for a transport in the Atlantic. 9:13 am 3.8.26
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
            
                Combat - Americans
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                    1 submarine moved from 21 Sea Zone to 23 Sea Zone
                    1 destroyer moved from 18 Sea Zone to 7 Sea Zone
                    1 usa_tactical_bomber moved from Alaska to Aleutian Islands
                    1 transport moved from 1 Sea Zone to 10 Sea Zone
                    1 usa_armour moved from Western United States to 10 Sea Zone
                    1 infantry moved from Western United States to 10 Sea Zone
                    1 transport moved from 1 Sea Zone to 10 Sea Zone
                    2 infantry moved from Mexico to 10 Sea Zone
                    3 infantry, 2 transports and 1 usa_armour moved from 10 Sea Zone to 1 Sea Zone
                    2 usa_fighters moved from Guam to Wake Island
                    1 usa_tactical_bomber moved from Western United States to Aleutian Islands
                    4 usa_fighters moved from Alaska to 1 Sea Zone
            
                Place Units - Americans
                    2 carriers and 1 destroyer placed in 1 Sea Zone
                    1 submarine placed in 10 Sea Zone
                    1 USAbomber placed in Western United States
                    1 elite placed in Eastern United States
                    Units in Philippines being upgraded or consumed: 1 airfield_Hvy
                    1 DemoAirfieldHvy placed in Philippines
            
                Turn Complete - Americans
                    Americans collect 52 PUs; end with 52 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 3 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                    1 infantry moved from Shensi to Szechwan
                    1 infantry moved from Shensi to Hopei
                    1 infantry moved from Shensi to Suiyuyan
                    1 fighter moved from Shensi to Szechwan
            
                Combat - Chinese
                    Battle in Suiyuyan
                        Chinese attack with 1 infantry
                        Japanese defend with 1 infantry
                            Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese win with 1 infantry remaining. Battle score for attacker is -3
                        Casualties for Chinese: 1 infantry
                    Battle in Hopei
                        Chinese attack with 1 infantry
                        Japanese defend with 1 infantry
                            Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 infantry in Hopei, round 8 : 1/1 hits, 0.17 expected hits
                            Japanese roll dice for 1 infantry in Hopei, round 8 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese lost in Hopei
                        Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Battle in Szechwan
                        Chinese attack with 1 fighter and 1 infantry
                        Japanese defend with 1 infantry
                            Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese lost in Szechwan
                        Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    1 fighter moved from Szechwan to Tsinghai
                    13 infantry moved from Shensi to Tsinghai
            
                Place Units - Chinese
                    1 infantry placed in Kansu
                    2 infantry placed in Tsinghai
            
                Turn Complete - Chinese
                    Chinese collect 6 PUs; end with 8 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
            
                Purchase Units - British
                    Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                    Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                    British buy 1 UK_LCV, 1 factory_minor, 5 infantry, 1 mech_infantry, 1 submarine, 1 uk_armour, 1 uk_fighter and 1 uk_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Place Units - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 1 Sea Zone: 1 submarine
                    EDIT: Removing units owned by Americans from Eastern United States: 1 elite
                    EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                    EDIT: Adding units owned by Americans to Eastern United States: 1 elite
                    EDIT: Turning off Edit Mode
                    COMMENT: didn't realize transports were reduced to 6.  So keeping the elite.
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    1 bomber moved from Malta to 92 Sea Zone
                    1 carrier moved from 81 Sea Zone to 98 Sea Zone
                    1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
                    1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to 96 Sea Zone
                    1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                    1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                    1 infantry moved from Ethiopia to Kenya
                    1 uk_armour moved from Ethiopia to Kenya
                    1 artillery moved from Ethiopia to 76 Sea Zone
                    1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                    1 transport moved from 76 Sea Zone to 80 Sea Zone
                    1 mech_infantry moved from Ethiopia to Egypt
                    1 battleship moved from 39 Sea Zone to 79 Sea Zone
                    1 infantry moved from Shan State to Malaya
                    1 mech_infantry moved from India to Shan State
                    1 infantry moved from India to Burma
                    1 mech_infantry moved from Eire to United Kingdom
                    1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
            
                Combat - British
                    Battle in 92 Sea Zone
                        British attack with 1 bomber
                        Italians defend with 1 transport
                            British roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                            Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                            1 transport owned by the Italians lost in 92 Sea Zone
                        British win with 1 bomber remaining. Battle score for attacker is 6
                        Casualties for Italians: 1 transport
                    Battle in 96 Sea Zone
                        British attack with 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers
                        Italians defend with 1 cruiser
                            British roll dice for 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                            Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                            1 uk_tactical_bomber owned by the British lost in 96 Sea Zone
                            1 cruiser owned by the Italians lost in 96 Sea Zone
                        British win with 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -1
                        Casualties for British: 1 uk_tactical_bomber
                        Casualties for Italians: 1 cruiser
                    Battle in Kenya
                        British attack with 1 infantry and 1 uk_armour
                        Italians defend with 1 infantry
                            British roll dice for 1 infantry and 1 uk_armour in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                            Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Italians lost in Kenya
                        British win, taking Kenya from Italians with 1 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                        Casualties for Italians: 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - British
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                    1 artillery moved from 80 Sea Zone to Persia
                          British take Persia from Neutral_Allies
                    1 Rail and 1 infantry moved from Union of South Africa to Egypt
                    2 uk_fighters moved from 96 Sea Zone to 98 Sea Zone
                    1 uk_tactical_bomber moved from 96 Sea Zone to Egypt
                    1 bomber moved from 92 Sea Zone to Malta
            
                Place Units - British
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    1 factory_minor placed in Egypt
                    1 submarine placed in 109 Sea Zone
                    1 UK_LCV and 1 uk_para placed in United Kingdom
                    1 mech_infantry, 1 uk_armour and 1 uk_fighter placed in Union of South Africa
                    5 infantry placed in India
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 0
                        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
                    British collect 48 PUs; end with 49 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -0.17
            Italians regular : 0.17
            Japanese regular : -2.33
            British regular : 0.00
            

            Savegame

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @crockett36
              last edited by beelee

              @crockett36

              Good Afternoon

              Game History

              Round: 2
              
                  Purchase Units - Italians
                      Italians buy 1 Repair_BB, 1 armour and 3 infantry; Remaining resources: 0 PUs; 
              
                  Place Units - Italians
                      1 Repair_BB placed in 93 Sea Zone
              
                  Combat Move - Italians
                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                      1 unit repaired.
                      Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone
                      1 submarine moved from 99 Sea Zone to 96 Sea Zone
                      1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
                      1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
                      1 armour moved from Albania to 97 Sea Zone
                      1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                      1 infantry moved from Southern Italy to 95 Sea Zone
                      1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                      1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                      1 armour and 1 infantry moved from 92 Sea Zone to Morocco
              
                  Combat - Italians
                      Battle in Libya
                          Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                          French defend with 1 infantry
                              Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.33 expected hits
                              French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the French lost in Libya
                          Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                          Casualties for French: 1 infantry
                      Battle in 96 Sea Zone
                          Italians attack with 1 bomber, 2 fighters and 1 submarine
                          British defend with 1 destroyer
                              Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                              British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              1 destroyer owned by the British lost in 96 Sea Zone
                          Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                          Casualties for British: 1 destroyer
                      Battle in Morocco
                          Italians attack with 1 armour and 1 infantry
                          French defend with 1 fighter and 2 infantry
                              Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                              Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                              French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 0/3 hits, 1.33 expected hits
                              2 infantry owned by the French lost in Morocco
                              Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                              French roll dice for 1 fighter in Morocco, round 3 : 0/1 hits, 0.67 expected hits
                              1 fighter owned by the French lost in Morocco
                          Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 15
                          Casualties for French: 1 fighter and 2 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Italians
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                      1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                      1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
                      EDIT: 1 italian_para moved from Southern Italy to Greece
                      EDIT: 1 Italian_LCV and 1 infantry moved from Southern Italy to Southern France
                      1 infantry moved from Northern Italy to Southern France
                      1 armour moved from Bulgaria to Romania
                      1 aaGun moved from Yugoslavia to Romania
              
                  Place Units - Italians
                      3 infantry placed in Southern Italy
                      1 armour placed in Northern Italy
              
                  Turn Complete - Italians
                      Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                      Italians collect 10 PUs; end with 10 PUs
                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 13 PUs
                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
              

              Combat Hit Differential Summary :

              French regular : -2.33
              Italians regular : 1.17
              British regular : -0.33
              

              EXP Game 1 Crockett I 2.tsvg

              Reminder you have 1 UK Rail left this turn

              1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36
                last edited by

                TripleA Turn Summary: ANZAC round 2

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 2
                
                    Purchase Units - ANZAC
                        ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
                
                    Combat Move - ANZAC
                
                    Combat - ANZAC
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - ANZAC
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                        1 aaGun moved from Java to 42 Sea Zone
                        1 infantry moved from Java to 42 Sea Zone
                        1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                        1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                              ANZAC take Sumatra from Dutch
                        1 destroyer moved from 57 Sea Zone to 58 Sea Zone
                        1 cruiser moved from 56 Sea Zone to 57 Sea Zone
                        2 fighters moved from Java to Shan State
                
                    Place Units - ANZAC
                        1 destroyer and 1 submarine placed in 62 Sea Zone
                
                    Turn Complete - ANZAC
                        ANZAC collect 18 PUs; end with 19 PUs
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36
                  last edited by

                  TripleA Turn Summary: French round 2

                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 2
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Combat - ANZAC
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                          1 aaGun moved from Java to 42 Sea Zone
                          1 infantry moved from Java to 42 Sea Zone
                          1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                          1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                                ANZAC take Sumatra from Dutch
                          1 destroyer moved from 57 Sea Zone to 58 Sea Zone
                          1 cruiser moved from 56 Sea Zone to 57 Sea Zone
                          2 fighters moved from Java to Shan State
                  
                      Place Units - ANZAC
                          1 destroyer and 1 submarine placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          ANZAC collect 18 PUs; end with 19 PUs
                  
                      Combat Move - French
                          1 infantry moved from French Central Africa to French Equatorial Africa
                          1 infantry moved from Trans-Jordan to Egypt
                          1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                          1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                  
                      Combat - French
                          Battle in 96 Sea Zone
                              French attack with 1 destroyer
                              Italians defend with 1 submarine
                                  French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  1 submarine owned by the Italians lost in 96 Sea Zone
                              French win with 1 destroyer remaining. Battle score for attacker is 6
                              Casualties for Italians: 1 submarine
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - French
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  Italians regular : -0.17
                  French regular : 0.67
                  

                  Savegame

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                  • B Offline
                    beelee @crockett36
                    last edited by

                    @crockett36

                    Game History

                    Round: 3
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                            triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                            triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                            Germans buy 3 GermanUBoats, 2 Panzer_Grndrss, 1 Repair_BB, 1 Waffen_Oberst, 2 armour, 1 destroyer, 1 elite, 1 fighter, 3 infantry, 3 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
                    
                        Place Units - Germans
                            1 Repair_BB placed in 109 Sea Zone
                            Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
                            1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            1 unit repaired.
                            Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 109 Sea Zone
                            2 bombers moved from Western Germany to United Kingdom
                            1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
                            1 battleship moved from 109 Sea Zone to 112 Sea Zone
                            3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                    
                        Combat - Germans
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Strategic bombing raid in United Kingdom
                                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                                Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                                Bombing raid in United Kingdom causes 10 damage total. 
                            Battle in 96 Sea Zone
                                Germans attack with 1 fighter and 1 tactical_bomber
                                French defend with 1 destroyer
                                    Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                    1 destroyer owned by the French lost in 96 Sea Zone
                                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                Casualties for French: 1 destroyer
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    
                        Non Combat Move - Germans
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland
                            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                            2 armour moved from Greece to Romania
                            2 infantry moved from Greece to Bulgaria
                            1 Panzer_General and 5 armour moved from Germany to Slovakia Hungary
                            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary
                            2 german_paras moved from Germany to Romania
                            1 Panzer_Grndrs moved from Germany to 113 Sea Zone
                            1 Panzer_Grndrs and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                            1 Panzer_Grndrs moved from Western Germany to 112 Sea Zone
                            2 Panzer_Grndrss moved from 112 Sea Zone to Norway
                            1 elite moved from Norway to Finland
                            EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Norway
                            1 mech_infantry moved from Germany to Slovakia Hungary
                            2 mine_unarmeds moved from Germany to Western Germany
                            1 German_Engineer moved from Germany to Western Germany
                            1 G_Rail and 1 German_LCV moved from Germany to Southern France
                            1 G_Rail moved from Germany to Normandy Bordeaux
                            1 G_Rail and 1 artillery moved from Normandy Bordeaux to Poland
                            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                            1 fighter moved from Western Germany to Gibraltar
                            1 tactical_bomber moved from Holland Belgium to Romania
                            2 tactical_bombers moved from Holland Belgium to Western Germany
                            1 tactical_bomber moved from Holland Belgium to Romania
                            2 bombers moved from United Kingdom to Western Germany
                            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                            1 aaGun moved from Holland Belgium to Normandy Bordeaux
                            1 infantry moved from Normandy Bordeaux to Holland Belgium
                    
                        Place Units - Germans
                            3 GermanUBoats placed in 93 Sea Zone
                            1 destroyer placed in 112 Sea Zone
                            1 Panzer_Grndrs, 2 armour, 1 elite, 2 infantry and 3 mine_unarmeds placed in Germany
                            1 fighter placed in Western Germany
                            1 Panzer_Grndrs and 1 infantry placed in Germany
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            Germans collect 46 PUs; end with 46 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                    

                    Combat Hit Differential Summary :

                    French regular : -0.33
                    British AA : -0.33
                    Germans regular : -0.17
                    

                    EXP game 1 Crockett G 3.tsvg

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                    • C Offline
                      crockett36 @beelee
                      last edited by

                      @beelee How can subs evade dds?

                      B 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36
                        last edited by

                        TripleA Turn Summary: Russians round 3

                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                        Game History

                        Round: 3
                        
                            Purchase Units - Russians
                                Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                                Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                                Trigger TankGeneral: buyTank_General added to productionRussians
                                Russians buy 1 Soviet_Commisar, 3 armour, 1 elite, 1 infantry, 1 russian_para and 1 submarine; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                        
                            Combat Move - Russians
                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr....
                                1 infantry moved from Bryansk to Ukraine
                                10 infantry moved from Belarus to Bryansk
                                2 mech_infantrys moved from Novgorod to Vyborg
                                1 armour moved from Novgorod to Vyborg
                                2 russian_paras moved from Russia to Caucasus
                                1 elite moved from Russia to Bryansk
                                1 artillery moved from Belarus to Bryansk
                                1 Soviet_Commisar moved from Russia to Rostov
                                1 armour moved from Urals to Yenisey
                                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                        
                            Combat - Russians
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - Russians
                                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                        
                            Place Units - Russians
                                Turning on Edit Mode
                                EDIT: Removing units owned by Russians from Rostov: 1 aaGun
                                EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
                                EDIT: Turning off Edit Mode
                                1 submarine placed in 127 Sea Zone
                                2 armour placed in Novgorod
                                Russians undo move 2.
                                2 armour placed in Novgorod
                                1 armour and 1 infantry placed in Ukraine
                                1 Soviet_Commisar, 1 elite and 1 russian_para placed in Russia
                        
                            Turn Complete - Russians
                                Russians collect 32 PUs; end with 32 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36
                          last edited by

                          Rostov is intended to be an army.

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                          • B Offline
                            beelee @crockett36
                            last edited by beelee

                            @crockett36 said in EXP Game 1 barnee vs Crockett:

                            How can subs evade dds?

                            Subs can't evade DDs. They work same as OOB

                            Edit
                            You can adjust SSR build if you thought different. J up in a bit.

                            Game History

                            Round: 3
                            
                                Purchase Units - Japanese
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Russians from Rostov: 1 Soviet_Commisar
                                    EDIT: Adding units owned by Russians to Rostov: 1 Soviet_Commisar_2
                                    EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
                                    EDIT: Turning off Edit Mode
                                    Japanese buy 3 Fortifications, 1 Japan_destroyer, 4 armour, 1 elite, 1 harbour, 3 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                    Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                                    2 JPNbombers moved from Kwangsi to Kansu
                                    1 infantry moved from Suiyuyan to Kansu
                                    1 armour moved from Central Mongolia to Yakut S.S.R.
                                          Japanese take Yakut S.S.R. from Russians
                                    4 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
                                    1 infantry moved from Kweichow to Shensi
                                          Japanese take Shensi from Chinese
                                    3 armour moved from Shantung to Hopei
                                    1 infantry moved from Kweichow to Hopei
                                    2 fighters moved from Kwangsi to Szechwan
                                    2 tactical_bombers moved from Anhwe to Szechwan
                                    1 infantry moved from Yunnan to Szechwan
                                    1 artillery moved from Kweichow to Szechwan
                                    1 infantry moved from Kweichow to Szechwan
                                    1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                                    2 fighters moved from Anhwe to Hopei
                                    1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                                    1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                            
                                Combat - Japanese
                                    Battle in Hopei
                                        Japanese attack with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 5.00 expected hits
                                            Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Hopei
                                        Japanese win, taking Hopei from Chinese with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Szechwan
                                        Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4.33 expected hits
                                            Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Szechwan
                                        Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Battle in Kansu
                                        Japanese attack with 2 JPNbombers and 1 infantry
                                        Chinese defend with 1 infantry
                                            Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 2 : 0/3 hits, 1.50 expected hits
                                            Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                            Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 3 : 2/3 hits, 1.50 expected hits
                                            Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Chinese lost in Kansu
                                        Japanese win, taking Kansu from Chinese with 2 JPNbombers and 1 infantry remaining. Battle score for attacker is 3
                                        Casualties for Chinese: 1 infantry
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            
                                Non Combat Move - Japanese
                                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                    1 infantry moved from Hunan to Kweichow
                                    2 JPNbombers moved from Kansu to Kweichow
                                    2 infantry moved from Chahar to Suiyuyan
                                    3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
                                    1 infantry moved from Kwangsi to Yunnan
                                    3 fighters moved from Hopei to Anhwe
                                    1 fighter and 2 tactical_bombers moved from Hopei to Kweichow
                                    1 transport moved from 36 Sea Zone to 37 Sea Zone
                                    2 infantry moved from Siam to 37 Sea Zone
                                    2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                    2 infantry moved from 36 Sea Zone to Kwangsi
                                    2 J_Rails moved from Kiangsu to Korea
                                    2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Kweichow
                                    1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                                    1 aaGun moved from Amur to Buryatia
                                    1 infantry moved from Sakha to Buryatia
                                    1 infantry moved from Siberia to Sakha
                                    1 infantry moved from Siberia to Amur
                                    1 Japanese_LCV moved from Siberia to 5 Sea Zone
                                    1 infantry moved from Soviet Far East to Siberia
                                    1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                                    1 Japanese_LCV moved from 6 Sea Zone to Japan
                                    1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                                    1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                    1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                                    1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                                    1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                    1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                                    1 transport moved from 33 Sea Zone to 6 Sea Zone
                                    1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                                    1 Japan_destroyer moved from 16 Sea Zone to 7 Sea Zone
                                    1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                                    1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                            
                                Place Units - Japanese
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                                    EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                                    EDIT: Turning off Edit Mode
                                    1 harbour placed in Kwangsi
                                    3 Fortifications placed in Caroline Islands
                                    1 Japan_destroyer placed in 6 Sea Zone
                                    2 armour and 1 infantry placed in Shantung
                                    2 armour and 1 infantry placed in Kiangsu
                                    1 elite, 1 infantry and 3 mine_unarmeds placed in Japan
                            
                                Turn Complete - Japanese
                                    Japanese collect 42 PUs; end with 42 PUs
                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                            

                            Combat Hit Differential Summary :

                            Chinese regular : -1.33
                            Japanese regular : -1.33
                            

                            EXP Game 1 Crockett J 3.tsvg

                            I activated the Commisar in Rostov to Commisar 2. That means the Commisar and the Arty each get an extra roll. I put the inactive Commisar in 1st Corps Box.

                            So Rostov has Commisar 2 Arty 2 Inf which is 1st Corps. They have to start there turn together in order to be active.

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                            • C Offline
                              crockett36
                              last edited by

                              TripleA Turn Summary: Chinese round 3

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 3
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 3 infantry; Remaining resources: 2 PUs; 
                              
                                  Combat Move - Chinese
                                      2 infantry moved from Tsinghai to Kansu
                                      1 infantry moved from Tsinghai to Kansu
                                      1 infantry moved from Tsinghai to Kansu
                                      1 fighter moved from Tsinghai to Shensi
                                      2 infantry moved from Tsinghai to Shensi
                              
                                  Combat - Chinese
                                      Battle in Kansu
                                          Chinese attack with 4 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                                              Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Chinese lost in Kansu
                                              1 infantry owned by the Japanese lost in Kansu
                                          Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                                          Casualties for Chinese: 1 infantry
                                          Casualties for Japanese: 1 infantry
                                      Battle in Shensi
                                          Chinese attack with 1 fighter and 2 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                                              Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                                              Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Shensi
                                          Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                              
                                  Non Combat Move - Chinese
                                      Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                      1 fighter moved from Shensi to Tsinghai
                              
                                  Place Units - Chinese
                                      3 infantry placed in Tsinghai
                                      Chinese undo move 1.
                                      1 infantry placed in Sikang
                                      2 infantry placed in Tsinghai
                              
                                  Turn Complete - Chinese
                                      Chinese collect 4 PUs; end with 6 PUs
                                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 0.67
                              Japanese regular : 0.00
                              

                              Savegame

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @crockett36
                                last edited by beelee

                                @crockett36

                                Halsey trying to intimidate the JPN DD lol

                                Screenshot from 2026-03-11 17-33-10.png

                                Will UK kick things off in the Pacific is what Yamamoto realy wants to know 🙂

                                1 Reply Last reply Reply Quote 1
                                • C Offline
                                  crockett36
                                  last edited by

                                  TripleA Turn Summary: British round 3

                                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 3
                                  
                                      Purchase Units - Americans
                                          Americans buy 3 carriers, 1 elite, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - Americans
                                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          1 artillery moved from Eastern United States to 101 Sea Zone
                                          1 elite moved from Eastern United States to 101 Sea Zone
                                          1 infantry moved from Eastern United States to 101 Sea Zone
                                          1 mech_infantry moved from Central United States to 101 Sea Zone
                                          1 usa_fighter moved from Eastern United States to 101 Sea Zone
                                          2 usa_fighters moved from Wake Island to 7 Sea Zone
                                          1 submarine moved from 23 Sea Zone to 16 Sea Zone
                                          2 usa_fighters moved from 1 Sea Zone to 7 Sea Zone
                                          2 carriers moved from 1 Sea Zone to 7 Sea Zone
                                          1 carrier moved from 1 Sea Zone to 7 Sea Zone
                                          2 usa_fighters moved from 1 Sea Zone to 7 Sea Zone
                                          2 usa_tactical_bombers moved from Aleutian Islands to 1 Sea Zone
                                          1 battleship moved from 1 Sea Zone to 7 Sea Zone
                                          3 destroyers moved from 1 Sea Zone to 7 Sea Zone
                                          1 submarine moved from 10 Sea Zone to 7 Sea Zone
                                          2 cruisers moved from 1 Sea Zone to 7 Sea Zone
                                          1 USAbomber moved from Western United States to Alaska
                                  
                                      Combat - Americans
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - Americans
                                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                          1 usa_armour moved from 1 Sea Zone to Alaska
                                          3 infantry moved from 1 Sea Zone to Alaska
                                  
                                      Place Units - Americans
                                          2 carriers and 1 submarine placed in 1 Sea Zone
                                          1 carrier and 1 transport placed in 101 Sea Zone
                                          1 elite placed in Eastern United States
                                  
                                      Turn Complete - Americans
                                          Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                                          Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                          Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                                          Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                          Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                                          Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                          Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                                          Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                          Americans collect 52 PUs; end with 53 PUs
                                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                                          Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          Chinese buy 3 infantry; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - Chinese
                                          2 infantry moved from Tsinghai to Kansu
                                          1 infantry moved from Tsinghai to Kansu
                                          1 infantry moved from Tsinghai to Kansu
                                          1 fighter moved from Tsinghai to Shensi
                                          2 infantry moved from Tsinghai to Shensi
                                  
                                      Combat - Chinese
                                          Battle in Kansu
                                              Chinese attack with 4 infantry
                                              Japanese defend with 1 infantry
                                                  Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                                                  Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Chinese lost in Kansu
                                                  1 infantry owned by the Japanese lost in Kansu
                                              Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                                              Casualties for Chinese: 1 infantry
                                              Casualties for Japanese: 1 infantry
                                          Battle in Shensi
                                              Chinese attack with 1 fighter and 2 infantry
                                              Japanese defend with 1 infantry
                                                  Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                                                  Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                                  Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                                                  Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Japanese lost in Shensi
                                              Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                              Casualties for Japanese: 1 infantry
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - Chinese
                                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                          1 fighter moved from Shensi to Tsinghai
                                  
                                      Place Units - Chinese
                                          3 infantry placed in Tsinghai
                                          Chinese undo move 1.
                                          1 infantry placed in Sikang
                                          2 infantry placed in Tsinghai
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 4 PUs; end with 6 PUs
                                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                                  
                                      Purchase Units - British
                                          British repair damage of 5x factory_major; Remaining resources: 55 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                          British buy 2 aaGuns, 1 air_transport, 1 destroyer, 1 elite, 5 infantry, 2 submarines and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                  
                                      Politics - British
                                          British takes Political Action: Political Action British To War With Japanese
                                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied
                                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                  
                                      Combat Move - British
                                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                          1 submarine moved from 109 Sea Zone to 92 Sea Zone
                                          1 bomber moved from Malta to 92 Sea Zone
                                          1 uk_fighter moved from 98 Sea Zone to 92 Sea Zone
                                          1 uk_tactical_bomber moved from Egypt to 92 Sea Zone
                                          1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                                          1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                                          1 uk_fighter moved from 98 Sea Zone to 94 Sea Zone
                                          1 uk_fighter moved from 94 Sea Zone to 92 Sea Zone
                                          1 mech_infantry moved from Egypt to Iraq
                                          1 mech_infantry moved from Shan State to French Indo China
                                          1 uk_fighter moved from India to Yunnan
                                          1 infantry moved from Shan State to Yunnan
                                          1 infantry moved from Burma to Yunnan
                                          1 artillery moved from Persia to Iraq
                                          1 infantry moved from Persia to Iraq
                                  
                                      Combat - British
                                          Battle in 92 Sea Zone
                                              British attack with 1 bomber, 1 submarine, 2 uk_fighters and 1 uk_tactical_bomber
                                              Italians defend with 1 battleship, 1 cruiser and 1 transport
                                                  British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              Units damaged: 1 battleship owned by the Italians
                                                  British roll dice for 1 bomber, 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                                                  Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                                  1 uk_fighter owned by the British and 1 uk_tactical_bomber owned by the British lost in 92 Sea Zone
                                                  1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
                                                  British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                  British roll dice for 1 bomber and 1 uk_fighter in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                                  Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                                  1 uk_fighter owned by the British lost in 92 Sea Zone
                                                  1 battleship owned by the Italians lost in 92 Sea Zone
                                              British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                                              Casualties for British: 2 uk_fighters and 1 uk_tactical_bomber
                                              Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                                          Battle in 94 Sea Zone
                                              British attack with 1 cruiser and 1 destroyer
                                              Italians defend with 1 destroyer
                                                  British roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                                                  Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 destroyer owned by the Italians lost in 94 Sea Zone
                                              British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                                              Casualties for Italians: 1 destroyer
                                          Battle in Iraq
                                              British attack with 1 artillery, 1 infantry and 1 mech_infantry
                                              Neutral_Axis defend with 3 infantry
                                                  British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                                                  1 infantry owned by the British lost in Iraq
                                                  British roll dice for 1 artillery and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                                                  British roll dice for 1 artillery and 1 mech_infantry in Iraq, round 4 : 2/2 hits, 0.67 expected hits
                                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 0/3 hits, 1.00 expected hits
                                                  2 infantry owned by the Neutral_Axis lost in Iraq
                                              1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Persia
                                              Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                                              Casualties for British: 1 infantry
                                              Casualties for Neutral_Axis: 2 infantry
                                          Battle in Yunnan
                                              British attack with 2 infantry and 1 uk_fighter
                                              Japanese defend with 1 infantry
                                                  British roll dice for 2 infantry and 1 uk_fighter in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                                                  Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the British lost in Yunnan
                                                  1 infantry owned by the Japanese lost in Yunnan
                                              British win, taking Yunnan from Japanese with 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                                              Casualties for British: 1 infantry
                                              Casualties for Japanese: 1 infantry
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - British
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Changing ownership of Kiangsi from Japanese to British
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                          1 uk_fighter moved from Yunnan to Burma
                                          5 infantry moved from India to Burma
                                          1 infantry moved from Malaya to Shan State
                                          1 infantry moved from Persia to Northwest Persia
                                                British take Northwest Persia from Neutral_Allies
                                          1 battleship moved from 79 Sea Zone to 76 Sea Zone
                                          2 transports moved from 80 Sea Zone to 76 Sea Zone
                                          1 uk_fighter moved from Union of South Africa to Egypt
                                          1 uk_armour moved from Kenya to Egypt
                                          1 Rail and 1 mech_infantry moved from Union of South Africa to Egypt
                                          1 Rail and 1 uk_armour moved from Union of South Africa to Egypt
                                          1 bomber moved from 92 Sea Zone to Malta
                                          EDIT: 1 transport moved from 76 Sea Zone to 81 Sea Zone
                                          EDIT: 1 transport moved from 76 Sea Zone to 71 Sea Zone
                                          1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                          1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                                                British take Brazil from Neutral_Allies
                                          EDIT: 1 infantry moved from Kwangtung to Kiangsi
                                  
                                      Place Units - British
                                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                          2 aaGuns and 3 infantry placed in India
                                          1 infantry and 1 uk_para placed in United Kingdom
                                          1 infantry placed in United Kingdom
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by British from United Kingdom: 1 elite
                                          EDIT: Adding units owned by British to Scotland: 1 elite
                                          EDIT: Turning off Edit Mode
                                          1 elite placed in United Kingdom
                                          1 destroyer and 2 submarines placed in 98 Sea Zone
                                          1 air_transport placed in United Kingdom
                                  
                                      Turn Complete - British
                                          Total Cost from Convoy Blockades: 8
                                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,5,2,1
                                          British collect 43 PUs (8 lost to blockades); end with 43 PUs
                                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                                          Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 59 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Chinese regular : 0.67
                                  Italians regular : 0.83
                                  Japanese regular : 0.67
                                  Neutral_Axis regular : -2.00
                                  British regular : 1.00
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36 @beelee
                                    last edited by

                                    @beelee said in EXP Game 1 barnee vs Crockett:

                                    @crockett36 said in EXP Game 1 barnee vs Crockett:

                                    How can subs evade dds?

                                    Subs can't evade DDs. They work same as OOB

                                    Edit
                                    You can adjust SSR build if you thought different. J up in a bit.

                                    Game History

                                    Round: 3
                                    
                                        Purchase Units - Japanese
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Russians from Rostov: 1 Soviet_Commisar
                                            EDIT: Adding units owned by Russians to Rostov: 1 Soviet_Commisar_2
                                            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
                                            EDIT: Turning off Edit Mode
                                            Japanese buy 3 Fortifications, 1 Japan_destroyer, 4 armour, 1 elite, 1 harbour, 3 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                                            2 JPNbombers moved from Kwangsi to Kansu
                                            1 infantry moved from Suiyuyan to Kansu
                                            1 armour moved from Central Mongolia to Yakut S.S.R.
                                                  Japanese take Yakut S.S.R. from Russians
                                            4 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
                                            1 infantry moved from Kweichow to Shensi
                                                  Japanese take Shensi from Chinese
                                            3 armour moved from Shantung to Hopei
                                            1 infantry moved from Kweichow to Hopei
                                            2 fighters moved from Kwangsi to Szechwan
                                            2 tactical_bombers moved from Anhwe to Szechwan
                                            1 infantry moved from Yunnan to Szechwan
                                            1 artillery moved from Kweichow to Szechwan
                                            1 infantry moved from Kweichow to Szechwan
                                            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                                            2 fighters moved from Anhwe to Hopei
                                            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                                            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                                    
                                        Combat - Japanese
                                            Battle in Hopei
                                                Japanese attack with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers
                                                Chinese defend with 1 infantry
                                                    Japanese roll dice for 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 5.00 expected hits
                                                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Chinese lost in Hopei
                                                Japanese win, taking Hopei from Chinese with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                                Casualties for Chinese: 1 infantry
                                            Battle in Szechwan
                                                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                                                Chinese defend with 1 infantry
                                                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4.33 expected hits
                                                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Chinese lost in Szechwan
                                                Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                                                Casualties for Chinese: 1 infantry
                                            Battle in Kansu
                                                Japanese attack with 2 JPNbombers and 1 infantry
                                                Chinese defend with 1 infantry
                                                    Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 2 : 0/3 hits, 1.50 expected hits
                                                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                    Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 3 : 2/3 hits, 1.50 expected hits
                                                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Chinese lost in Kansu
                                                Japanese win, taking Kansu from Chinese with 2 JPNbombers and 1 infantry remaining. Battle score for attacker is 3
                                                Casualties for Chinese: 1 infantry
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                            1 infantry moved from Hunan to Kweichow
                                            2 JPNbombers moved from Kansu to Kweichow
                                            2 infantry moved from Chahar to Suiyuyan
                                            3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
                                            1 infantry moved from Kwangsi to Yunnan
                                            3 fighters moved from Hopei to Anhwe
                                            1 fighter and 2 tactical_bombers moved from Hopei to Kweichow
                                            1 transport moved from 36 Sea Zone to 37 Sea Zone
                                            2 infantry moved from Siam to 37 Sea Zone
                                            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                            2 infantry moved from 36 Sea Zone to Kwangsi
                                            2 J_Rails moved from Kiangsu to Korea
                                            2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Kweichow
                                            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                                            1 aaGun moved from Amur to Buryatia
                                            1 infantry moved from Sakha to Buryatia
                                            1 infantry moved from Siberia to Sakha
                                            1 infantry moved from Siberia to Amur
                                            1 Japanese_LCV moved from Siberia to 5 Sea Zone
                                            1 infantry moved from Soviet Far East to Siberia
                                            1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                                            1 Japanese_LCV moved from 6 Sea Zone to Japan
                                            1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                                            1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                                            1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                                            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                                            1 transport moved from 33 Sea Zone to 6 Sea Zone
                                            1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                                            1 Japan_destroyer moved from 16 Sea Zone to 7 Sea Zone
                                            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                                            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                                    
                                        Place Units - Japanese
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                                            EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                                            EDIT: Turning off Edit Mode
                                            1 harbour placed in Kwangsi
                                            3 Fortifications placed in Caroline Islands
                                            1 Japan_destroyer placed in 6 Sea Zone
                                            2 armour and 1 infantry placed in Shantung
                                            2 armour and 1 infantry placed in Kiangsu
                                            1 elite, 1 infantry and 3 mine_unarmeds placed in Japan
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 42 PUs; end with 42 PUs
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Chinese regular : -1.33
                                    Japanese regular : -1.33
                                    

                                    EXP Game 1 Crockett J 3.tsvg

                                    I activated the Commisar in Rostov to Commisar 2. That means the Commisar and the Arty each get an extra roll. I put the inactive Commisar in 1st Corps Box.

                                    So Rostov has Commisar 2 Arty 2 Inf which is 1st Corps. They have to start there turn together in order to be active.

                                    Thanks!

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @crockett36
                                      last edited by beelee

                                      @crockett36

                                      Yea you getting it dialed in 🙂 Moved the Elite to Scotland to be rule compliant. I mean why not have a double hitter there for 3 bucks 🙂

                                      Nippon under some heavy pressure. RAF took a bit of a hiding off GIB but you sunk the BB. Royal Navy still in the Med.

                                      Maybe U-boats can do some damage. For 4 bucks those things are huge for the Kriegsmarine. Every dollar spent there takes away from the SSR though.

                                      It's a balance or maybe not. I've never seen a 30 build lol

                                      OK Italia in a bit

                                      Game History

                                      Round: 3
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
                                      
                                          Politics - Italians
                                              Italians takes Political Action: Political Action Axis To War With Russians
                                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                              Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
                                      
                                          Combat Move - Italians
                                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                                  Turning on Edit Mode
                                                  EDIT: Italians takes Iraq from Neutral_Axis
                                                  EDIT: Italians takes Syria from French
                                                  EDIT: Changing ownership of Iraq from Italians to Neutral_Axis
                                                  EDIT: Removing units owned by Italians from Iraq: 1 infantry
                                                  EDIT: Adding units owned by Neutral_Axis to Iraq: 1 infantry
                                                  EDIT: Turning off Edit Mode
                                              Note to players Russians: Unprovoked Italian Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Germany has Already Attacked.
                                              1 armour moved from Romania to Western Ukraine
                                                    Italians take Bessarabia from Russians
                                                    Italians take Western Ukraine from Russians
                                              1 infantry moved from Romania to Eastern Poland
                                                    Italians take Eastern Poland from Russians
                                              EDIT: 1 italian_para moved from Greece to Syria
                                              1 armour moved from Morocco to Tunisia
                                                    Italians take Algeria from French
                                                    Italians take Tunisia from French
                                              1 mech_infantry moved from Libya to Alexandria
                                                    Italians take Alexandria from British
                                              1 bomber moved from Southern Italy to 81 Sea Zone
                                      
                                          Combat - Italians
                                              Battle in 81 Sea Zone
                                                  Italians attack with 1 bomber
                                                  British defend with 1 transport
                                                      Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                      British roll dice for 1 transport in 81 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                                      1 transport owned by the British lost in 81 Sea Zone
                                                  Italians win with 1 bomber remaining. Battle score for attacker is 6
                                                  Casualties for British: 1 transport
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                      
                                          Non Combat Move - Italians
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                                              1 bomber moved from 81 Sea Zone to Libya
                                              EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
                                              1 armour moved from Northern Italy to Romania
                                              1 Europe_Rail and 1 infantry moved from Southern Italy to Greece
                                      
                                          Place Units - Italians
                                              1 destroyer placed in 97 Sea Zone
                                              1 armour placed in Northern Italy
                                              2 infantry placed in Southern Italy
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
                                              EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                                              EDIT: Turning off Edit Mode
                                              Italians undo move 3.
                                              Italians undo move 2.
                                              Italians undo move 1.
                                              2 infantry placed in Southern Italy
                                              1 destroyer placed in 97 Sea Zone
                                              1 armour placed in Northern Italy
                                      
                                          Turn Complete - Italians
                                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                              Total Cost from Convoy Blockades: 0
                                                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,5,6
                                              Italians collect 16 PUs; end with 16 PUs
                                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                                              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                                              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Italians regular : 0.33
                                      British regular : 0.00
                                      

                                      EXP Game 1 Crockett I 3.tsvg

                                      I forgot to move 2 Inf to N Italy so I edited. I coulda just placed 2 there for the same result but 😊

                                      Also, if you notice in History when the Para attacked Syria he activated Iraq.

                                      That is incorrect so have to switch em back when that happens. Sometimes you can manipulate the path and not have to do it.

                                      Anyway, Duce wanted to upstage adolph and kicked off the war to rid the World of the scourge of communism.

                                      You get 10 free bucks of dudes to place or save in the bank for SSR

                                      Screenshot from 2026-03-11 20-18-41.png

                                      Edit
                                      Yea we just add them after the turn. I suppose in some high stakes tornament play you should follow the rule to the T as it could affect the Axis NCM but it's a Gentlemans game here on triplea 🙂

                                      1 Reply Last reply Reply Quote 1
                                      • C Offline
                                        crockett36
                                        last edited by

                                        TripleA Turn Summary: French round 3

                                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                        Game History

                                        Round: 3
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - ANZAC
                                                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                                                3 fighters moved from Shan State to Szechwan
                                                1 infantry moved from Shan State to Siam
                                                      ANZAC take Siam from Japanese
                                                2 infantry moved from Egypt to Trans-Jordan
                                        
                                            Combat - ANZAC
                                                Battle in Szechwan
                                                    ANZAC attack with 3 fighters
                                                    Japanese defend with 1 artillery and 2 infantry
                                                        ANZAC roll dice for 3 fighters in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
                                                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                                                        1 fighter owned by the ANZAC lost in Szechwan
                                                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                                                    ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                                                    Casualties for ANZAC: 1 fighter
                                                    Casualties for Japanese: 1 artillery and 2 infantry
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        
                                            Non Combat Move - ANZAC
                                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                                2 fighters moved from Szechwan to Burma
                                                1 transport moved from 41 Sea Zone to 60 Sea Zone
                                                1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
                                                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                                                1 infantry moved from New Guinea to Dutch New Guinea
                                                      ANZAC take Dutch New Guinea from Dutch
                                        
                                            Place Units - ANZAC
                                                2 submarines and 1 transport placed in 62 Sea Zone
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 19 PUs; end with 20 PUs
                                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
                                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                                        
                                            Politics - French
                                                French takes Political Action: Political Action French To War With Japanese
                                                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                                                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
                                        
                                            Combat Move - French
                                                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                                                1 infantry moved from Egypt to Trans-Jordan
                                        
                                            Combat - French
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                        
                                            Non Combat Move - French
                                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                        
                                            Turn Complete - French
                                        

                                        Combat Hit Differential Summary :

                                        Japanese regular : 0.00
                                        ANZAC regular : 1.50
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          crockett36
                                          last edited by

                                          What is a 30 build?

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @crockett36
                                            last edited by beelee

                                            @crockett36

                                            Just me goofing on a massive U-boat spam 🙂

                                            Edit
                                            Did you wanna just add 10 PUs to SSR Treasury or add some dudes ? Dudes that can only be produced in Moscow, LMs, Commisars e.g. can only be placed in Moscow.

                                            Edit 2
                                            Reminder that A Trprt can only move 5 when loaded when starting from a AB. Triplea will allow max move of 7 which is for when it's unloaded.

                                            So PE when loaded

                                            Edit 3
                                            Only the Reich can A Trprt Armor Units

                                            C 1 Reply Last reply Reply Quote 1

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