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    EXP Game 1 barnee vs Crockett

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    • B Online
      beelee @crockett36
      last edited by beelee

      @crockett36

      uggh the mighty Bismark didn't do much lol.

      Where do you want the Finland Commisar ? He can go anywhere except Finland Karelia and W UKR as they were all conquered last SSR turn.

      Reminder, once SSR at war, you can use Rail to move Fctrys. 1 Rail per 1 TTy. Can do 1 build that turn then too. Can only move 2 TTys max. No builds then.

      Commisar started in Moscow, so you have 1 Rail if you wanted to move something else and leave him there. Think the Moscow Inf were available to move.

      Also, you want the AA in Finland ? I thought you had already moved them there but ๐Ÿ™‚

      Edit
      You can only place 20 PUs of dudes in India. So 1 of the Ftrs needs to go to S AF.

      1 Reply Last reply Reply Quote 0
      • B Online
        beelee @crockett36
        last edited by beelee

        @crockett36

        Game History

        Round: 4
        
            Purchase Units - Italians
                Italians buy 1 Escort, 1 airfield, 1 armour and 2 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Libya to Morocco
                1 armour moved from Tunisia to Morocco
        
            Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Morocco
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 artillery
                        Italians roll dice for 1 armour and 1 bomber in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                        British roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Morocco
                    Italians win, taking Morocco from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Italians
                Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Eastern Poland
                1 bomber moved from Morocco to Gibraltar
                EDIT: 1 Italian_LCV moved from Gibraltar to Southern France
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Greece to Bulgaria
                1 Europe_Rail and 1 infantry moved from Southern Italy to Eastern Poland
                1 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk
        
            Place Units - Italians
                1 airfield placed in Gibraltar
                1 Escort placed in 97 Sea Zone
                1 armour and 2 infantry placed in Southern Italy
        
            Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        

        Combat Hit Differential Summary :

        Italians regular : 0.50
        British regular : -0.50
        

        EXP Game 1 Trout I 4.tsvg

        I moved 1 of the India Ftrs to S AF and the Commisar back to Moscow. The AA to Finland.

        Explained in previous post.

        C 1 Reply Last reply Reply Quote 1
        • C Offline
          crockett36
          last edited by

          TripleA Turn Summary: French round 4

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 4
          
              Purchase Units - ANZAC
                  ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 7 PUs; 
          
              Combat Move - ANZAC
                  1 cruiser moved from 57 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                  1 submarine moved from 55 Sea Zone to 54 Sea Zone
                  2 submarines moved from 62 Sea Zone to 54 Sea Zone
                  1 fighter moved from Burma to Malaya
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                  1 artillery moved from Queensland to New South Wales
                  1 transport moved from 60 Sea Zone to 61 Sea Zone
                  2 infantry moved from Trans-Jordan to Syria
                  1 fighter moved from Burma to Malaya
          
              Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 cruiser
                      Japanese defend with 1 transport
                          ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 transport owned by the Japanese lost in 42 Sea Zone
                      ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 transport
                  Battle in Malaya
                      ANZAC attack with 2 fighters
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Malaya
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                  2 fighters moved from Malaya to Shan State
          
              Place Units - ANZAC
                  1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
          
              Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,5,2,4,4,5,4,2,2,1
                  ANZAC collect 14 PUs (1 lost to blockades); end with 21 PUs
                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
          
              Combat Move - French
                  1 infantry moved from Trans-Jordan to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
          
              Combat - French
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
          
              Non Combat Move - French
                  Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          Japanese regular : -0.50
          ANZAC regular : 1.50
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36 @beelee
            last edited by

            @beelee So obviously I want the commissars to be in army groups, right?

            B 1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36
              last edited by

              TripleA Manual Gamesave Post: French round 4

              TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

              Game History

              Round: 4
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 7 PUs; 
              
                  Combat Move - ANZAC
                      1 cruiser moved from 57 Sea Zone to 42 Sea Zone
                      1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                      1 submarine moved from 55 Sea Zone to 54 Sea Zone
                      2 submarines moved from 62 Sea Zone to 54 Sea Zone
                      1 fighter moved from Burma to Malaya
                      1 transport moved from 62 Sea Zone to 63 Sea Zone
                      1 infantry moved from New Zealand to 63 Sea Zone
                      1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                      1 artillery moved from Queensland to New South Wales
                      1 transport moved from 60 Sea Zone to 61 Sea Zone
                      2 infantry moved from Trans-Jordan to Syria
                      1 fighter moved from Burma to Malaya
              
                  Combat - ANZAC
                      Battle in 42 Sea Zone
                          ANZAC attack with 1 cruiser
                          Japanese defend with 1 transport
                              ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                              Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 transport owned by the Japanese lost in 42 Sea Zone
                          ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 transport
                      Battle in Malaya
                          ANZAC attack with 2 fighters
                          Japanese defend with 1 infantry
                              ANZAC roll dice for 2 fighters in Malaya, round 2 : 2/2 hits, 1.00 expected hits
                              Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Japanese lost in Malaya
                          ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      2 fighters moved from Malaya to Shan State
              
                  Place Units - ANZAC
                      1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
              
                  Turn Complete - ANZAC
                      Total Cost from Convoy Blockades: 1
                          Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,4,5,2,4,4,5,4,2,2,1
                      ANZAC collect 14 PUs (1 lost to blockades); end with 21 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
              
                  Combat Move - French
                      1 infantry moved from Trans-Jordan to Egypt
                      1 infantry moved from Anglo Egyptian Sudan to Egypt
              
                  Combat - French
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - French
                      Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              
                  Turn Complete - French
              

              Combat Hit Differential Summary :

              Japanese regular : -0.50
              ANZAC regular : 1.50
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee @crockett36
                last edited by beelee

                @crockett36

                Hi Crockett

                Yea to form a ArmyGroup you need 2 Armies or Corps, any combination, plus 10 land units. Some land doesn't cout, AA Guns e.g.

                Usually 1 Tank Army and 1 Corps for the SSR when forming a AG.

                Moscow or your Far East Army looks like the best place for the Commisar. I think Moscow better, as he can form with the Corps in Cauc to form a AG in an Emergency. Until you get a Tank Army, which should be the turn after the Conscripts.

                In Moscow, you have a Tank and 2 Grd Inf you can form for a nice strong, mobile Corps. Far East you can hook him up with the 3 Tanks.

                Edit
                One thing of note about the Grds and the Commisar, is while they can move 2, they can't blitz. Even with a Tank.

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @beelee
                  last edited by

                  @crockett36

                  well baseball game was disapointing at least they rallied a little bit.

                  OOL for 98

                  Screenshot from 2026-03-17 22-08-20.png

                  EXP Game 1 Trout G 5 Combat OOL.tsvg

                  C 1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36 @beelee
                    last edited by

                    @beelee BB, dd, dd, dd, BB.

                    C 1 Reply Last reply Reply Quote 1
                    • C Offline
                      crockett36 @crockett36
                      last edited by

                      @crockett36 God save the king! Get to the aircraft boys!

                      B 2 Replies Last reply Reply Quote 1
                      • B Online
                        beelee @crockett36
                        last edited by

                        @crockett36

                        heh heh it's a dicey one ๐Ÿ™‚

                        1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @crockett36
                          last edited by beelee

                          @crockett36

                          Game History

                          Round: 5
                          
                              Research Technology - Germans
                          
                              Purchase Units - Germans
                                  Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                                  Note to players Germans: <body><b>It is Early 1942 and Self Propelled Artillery are Now Available for Germany, the Soviet Union and United States.<br><br><img src="SP_Artillery.png"/><b></body>
                                  Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                                  Trigger SP Artillery: buySP_Artillery added to productionGermans
                                  Trigger SP Artillery: buySP_ArtilleryUSSR added to productionRussians
                                  Trigger SP Artillery: buySP_ArtilleryUSA added to productionAmericans
                                  triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                                  triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                                  triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                                  Germans buy 1 ElitePanzer, 3 GermanUBoats, 1 Panzer_General, 1 Panzer_Grndrs, 2 armour, 1 elite, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Germans
                                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                      Turning on Edit Mode
                                      EDIT: Germans takes Archangel from Russians
                                      EDIT: Germans takes Novgorod from Russians
                                  EDIT: Turning off Edit Mode
                                  1 german_para moved from Baltic States to Bryansk
                                        Germans take Bryansk from Russians
                                  EDIT: 1 german_para moved from Baltic States to Archangel
                                  EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                                  EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_Grndrs, 4 armour and 1 waffen_infantry moved from Army Group North to Baltic States
                                  EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Baltic States to Novgorod
                                  EDIT: 1 Panzer_Grndrs and 2 armour moved from Baltic States to Smolensk
                                  EDIT: 1 armour moved from Baltic States to Western Ukraine
                                  1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                                  1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                                  2 GermanUBoats moved from 94 Sea Zone to 98 Sea Zone
                                  2 bombers moved from Western Germany to 98 Sea Zone
                                  2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                          
                              Combat - Germans
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Battle in Smolensk
                                      Germans attack with 1 Panzer_Grndrs and 2 armour
                                      Russians defend with 1 elite
                                      Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs and 2 armour remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 elite
                                  Battle in 98 Sea Zone
                                      Germans attack with 2 GermanUBoats, 2 bombers and 2 tactical_bombers
                                      British defend with 1 battleship and 3 destroyers
                                      Units damaged: 1 battleship owned by the British
                                      Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                                      Casualties for Germans: 2 GermanUBoats and 1 tactical_bomber
                                      Casualties for British: 1 battleship and 3 destroyers
                                  Battle in Western Ukraine
                                      Germans attack with 1 armour, 1 artillery and 2 infantry
                                      Russians defend with 1 elite
                                      Germans win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                                      Casualties for Germans: 2 infantry
                                      Casualties for Russians: 1 elite
                                  Battle in 91 Sea Zone
                                      Germans attack with 1 fighter and 1 tactical_bomber
                                      British defend with 1 transport
                                      Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                      Casualties for British: 1 transport
                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                          
                              Non Combat Move - Germans
                                  Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                                  2 bombers moved from 98 Sea Zone to Southern Italy
                                  1 tactical_bomber moved from 98 Sea Zone to Greece
                                  1 infantry moved from Bulgaria to Greece
                                  4 infantry moved from Baltic States to Novgorod
                                  EDIT: 1 armour moved from Baltic States to Germany
                                  1 artillery moved from Baltic States to Novgorod
                                  1 mech_infantry moved from Poland to Novgorod
                                  1 infantry moved from Eastern Poland to Belarus
                                  1 infantry moved from Romania to Eastern Poland
                                  2 infantry moved from Poland to Eastern Poland
                                  1 infantry moved from Bulgaria to Romania
                                  2 infantry moved from Western Germany to 112 Sea Zone
                                  2 infantry moved from 112 Sea Zone to Norway
                                  1 German_Engineer moved from Normandy Bordeaux to Western Germany
                                  EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Army Group North
                                  EDIT: 1 ArmyGroupNorth moved from Army Group North to Novgorod
                                  1 aaGun moved from Baltic States to Novgorod
                                  1 infantry moved from Baltic States to Novgorod
                                  EDIT: 1 waffen_infantry moved from Baltic States to Germany
                                  1 waffen_infantry moved from Romania to Germany
                                  1 ElitePanzer moved from Germany to Romania
                                  1 G_Rail and 1 elite moved from Germany to Romania
                                  1 G_Rail moved from Germany to Western Germany
                                  1 G_Rail and 1 German_LCV moved from Western Germany to Romania
                                  1 artillery moved from Eastern Poland to Baltic States
                                  1 aaGun and 1 infantry moved from Bulgaria to Greece
                                  1 fighter moved from Western Germany to Gibraltar
                          
                              Place Units - Germans
                                  3 GermanUBoats placed in 93 Sea Zone
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Germans from Gibraltar: 1 German_LCV
                                  EDIT: Adding units owned by Germans to Southern France: 1 German_LCV
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 elite and 1 infantry
                                  EDIT: Adding units owned by Germans to Southern France: 1 elite and 1 infantry
                                  EDIT: Turning off Edit Mode
                                  2 infantry placed in Normandy Bordeaux
                                  1 fighter placed in Normandy Bordeaux
                                  1 ElitePanzer and 2 armour placed in Germany
                                  1 Panzer_General, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany
                                  2 infantry placed in Western Germany
                                  Germans undo move 5.
                                  1 Panzer_Grndrs placed in Western Germany
                                  1 Panzer_General and 1 elite placed in Germany
                                  1 infantry placed in Germany
                          
                              Turn Complete - Germans
                                  Trigger ParaBoost atArchangel: Germans has 1 german_paraBoost placed in Archangel
                                  Trigger ParaBoost atBryansk: Germans has 1 german_paraBoost placed in Bryansk
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                  Total Cost from Convoy Blockades: 0
                                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                                  Germans collect 53 PUs; end with 53 PUs
                                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                          

                          EXP Game 1 Crockett G 5.tsvg

                          Got a little sloppy but it's all correct ๐Ÿ™‚

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36 @beelee
                            last edited by

                            @beelee I don't know if para boost is a unit.

                            B 2 Replies Last reply Reply Quote 0
                            • B Online
                              beelee @crockett36
                              last edited by beelee

                              @crockett36

                              it's not

                              Edit
                              it boosts the Para to A3 or D3

                              triplea auto does it

                              Edit
                              The reason it is a option is because sometimes Paras start with other units and it won't auto spawn then.

                              Idk it's probably just easy enough to edit so I should remove it from purchase ๐Ÿ™‚

                              Late in the day here. Good day at work and safe travels ๐Ÿ’ช

                              1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @crockett36
                                last edited by

                                @crockett36 said in EXP Game 1 barnee vs Crockett:

                                @beelee I don't know if para boost is a unit.

                                it is not

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36 @beelee
                                  last edited by

                                  @beelee I thought you were in idaho, usa!

                                  B 2 Replies Last reply Reply Quote 0
                                  • B Online
                                    beelee @crockett36
                                    last edited by

                                    @crockett36

                                    heh heh wish I was ๐Ÿ™‚

                                    Iowa midwest prorgram

                                    1 Reply Last reply Reply Quote 0
                                    • B Online
                                      beelee @crockett36
                                      last edited by

                                      @crockett36

                                      Stanley Idaho

                                      Check it out. Way sweet. Once alberta joins we can go there too ๐Ÿ™‚

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36
                                        last edited by

                                        if thereโ€™s one rule I would change in this game itโ€™s the LCVโ€˜s. They make it so hard for the allies. It is ridiculous. Really very very has no there is no Allied equivalent. That is as good as the LCBโ€™s for the Germans and the Japanese and this is my opinion obviously but itโ€™s a bad rule. It needs to be plate tested more needs to be changed. Honestly, the problem is the center of the spoke of the wheel. Trying to penetrate that the wheel I mean with such a cheap Mechanic to defend the perimeter is very discouraging and seems very unfair. Even changing it so that the sea base didnโ€™t add one space to it would be much better than this silliness. And then they pull up under the land and should be used as casualties who thinks of this stuff.

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee @crockett36
                                          last edited by beelee

                                          @crockett36

                                          The only LCVs I see used by the Allies are by UK against W EUR.

                                          Definitely a Axis advantage but W EUR attacks shouldn't be discounted, although easily blocked I think. For a while. It's hard to do repeatedly.

                                          I've really never seen the USA move LCVs to attack anywhere.

                                          JPN can Naval Trprt them and use them but they're kind of a one and done.

                                          But yea you'd have to ask the Captain about that. Just playing with rules as is and LCVs aren't an optional one.

                                          Anyway, hope we get some of the Danish guys to join in soon. You an expereinced player OOB and other mods but be nice to see the tier 1 guys show us how they do it ๐Ÿ™‚

                                          Edit
                                          I think it forces the Allies to defend more as opposed to going all out offensive. Idk. Not all Axis games go that way either.

                                          The Landmines are quite effective against them, especially in Caucasus.

                                          Anyway, only your second game ๐Ÿ™‚

                                          Edit 2
                                          Probably just a ode to history thing ๐Ÿ™‚

                                          Edit 3
                                          I see Italy using them aginst Syria or in the Black Sea.
                                          Germany in Black Sea, UK Isles or Scandavia.

                                          That's about it. Remember, even a Trprt will block them and LMs kills everything if it hits. They are also limited by number.

                                          Anyway, I'd play it out a few games before coming to a conclusion.

                                          I pinged the Captain with your concerns at the other site.

                                          Hopefully he responds there as he is not yet on here ๐Ÿ™‚

                                          Edit 4
                                          Just to clarify, the LCVs can only be taken as hits when attacking. They can attack empty but if they are in a TTy being attacked, they are dust if the TTy gets conquered.

                                          They don't defend or count as a hit point while defending.

                                          C 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            crockett36 @beelee
                                            last edited by

                                            @beelee mostly just BENTING. Dictation. Russia should get some ships in the black sea

                                            1 Reply Last reply Reply Quote 0

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