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    Game Engine Rules (AI Training)

    Scheduled Pinned Locked Moved Development
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    • RogerCooperR
      RogerCooper @husky81
      last edited by

      @husky81 It would make more sense to have the executive module set a broad plan and then the other modules figure how to execute the plan.

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        husky81 @RogerCooper
        last edited by

        @RogerCooper said:

        more sense to have the executive module set a broad plan and then the other modules figure how to execute the plan.

        I was thinking that the plan would be more emergent rather than preset if it was set by local processes, but maybe you're right. I will try both ways. The issue with global plannig i think will be getting the nescessary information to the executive and have it analyze that info appropriately without just simulating all possibilities (which isn't possible.)

        My account is drained of tokens now, so progress is on temporary hiatus.

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