Game 1 Multi Panzer Alex vs Trout barnee Test Edit Name Change
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GD!
Attached tthe file with the corrects game status.
Had to re-do the turn in edit. Luckely no big battles etc.... -
Good Evening
Nippon is up
Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 Soviet_Commisar, 1 armour, 1 elite, 2 infantry, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Karelia 1 aaGun and 1 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 infantry moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus 1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Volgograd 1 Russian_Engineer and 3 mine_unarmeds moved from Russia to Belarus 1 R_Europe_Rail, 2 Russian_Rails and 3 mine_unarmeds moved from Russia to Karelia 1 Soviet_Commisar moved from Russia to Belarus 1 elite and 1 mine_unarmed moved from Russia to Bryansk 1 russian_para moved from Russia to Novgorod 1 submarine moved from 112 Sea Zone to 105 Sea Zone Place Units - Russians 1 Soviet_Commisar, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia 1 infantry placed in Ukraine 1 armour and 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsEXP Game 1 Multi APbT R 2.tsvg
At All
I made a mistake and didn't unload the AAGun to Java, so i will need to edit for ANZC
My bad

Here we go

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@beelee Nothing too exciting to report:
Purchase Units Japanese buy 2 Fortifications, 1 Heavy_BB, 1 Japanese_LCV, 1 carrier, 1 elite and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 2 infantry moved from Kwangsi to Yunnan 4 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 3 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 armour moved from Kiangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hopei Combat Battle in Yunnan Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 Japanese_LCV, 1 artillery and 1 elite EDIT: Adding units owned by Japanese to Korea: 1 Japanese_LCV, 1 artillery and 1 elite EDIT: Turning off Edit Mode 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 aaGun moved from Jehol to Yunnan Japanese undo move 2. Japanese undo move 1. 5 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Anhwe to Hunan 3 infantry moved from Anhwe to Hunan 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 aaGun moved from Jehol to Kwangsi 1 J_Rail moved from Kiangsu to Manchuria 1 J_Rail and 1 infantry moved from Manchuria to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 1 artillery moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 6 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Anhwe Japanese undo move 3. 3 infantry moved from Anhwe to Hopei 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 1 fighter moved from Okinawa to Hunan 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 Japan_destroyer, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 japanese_paras EDIT: 2 bombers moved from Yunnan to Kwangsi EDIT: Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan EDIT: Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi EDIT: Setting uses for triggers used this phase. EDIT: Cleaning up during movement phase Place Units EDIT: Adding units owned by Japanese to Jehol: 3 japanese_paras EDIT: Turning off Edit Mode 1 Fortification placed in Paulau Island 1 Fortification placed in Caroline Islands 1 Heavy_BB, 1 carrier and 1 submarine placed in 6 Sea Zone 1 Japanese_LCV and 1 elite placed in Japan Turn Complete Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Japanese collect 33 PUs; end with 36 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 44 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs -
Up to the USA
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@alexander Game History
Round: 2 Purchase Units - Americans Americans buy 5 Fortifications, 2 carriers, 1 destroyer, 1 elite and 1 usa_fighter; Remaining resources: 4 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to 10 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 2 infantry moved from Western United States to 10 Sea Zone 1 Heavy_BB, 1 carrier, 2 infantry, 1 transport and 1 usa_fighter moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 5 Fortifications placed in Philippines 1 carrier placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 elite and 1 usa_fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Kweichow to Kansu 9 infantry moved from Shensi to Kansu 1 Rail moved from Kansu to Szechwan 1 Rail and 1 infantry moved from Szechwan to Kansu Place Units - Chinese 6 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 3 Fortifications, 1 UndrgroundFctry, 1 artillery, 1 demo_harbour, 1 factory_minor, 5 infantry, 2 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in United Kingdom being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 2 uk_fighters moved from Malta to 95 Sea Zone Combat - British British creates battle in territory 97 Sea Zone British creates battle in territory 91 Sea Zone Battle in 95 Sea Zone British attack with 1 bomber and 2 uk_fighters Italians defend with 1 destroyer British roll dice for 1 bomber and 2 uk_fighters in 95 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone British win with 1 bomber and 2 uk_fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 destroyer Battle in 97 Sea Zone British attack with 1 destroyer and 2 uk_fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 uk_fighters in 97 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Union of South Africa 2 uk_fighters moved from 97 Sea Zone to Egypt 2 uk_fighters moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from 95 Sea Zone to Egypt 1 uk_tactical_bomber moved from Malta to Egypt 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 cruiser moved from 104 Sea Zone to 102 Sea Zone 1 battleship moved from 104 Sea Zone to 102 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Units in Gibraltar being upgraded or consumed: 1 harbour 1 demo_harbour placed in Gibraltar 1 factory_minor placed in Egypt 3 Fortifications placed in Sumatra 2 infantry and 1 uk_armour placed in Union of South Africa 1 artillery, 2 infantry and 1 uk_armour placed in India 1 infantry, 1 uk_fighter and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 British collect 51 PUs (2 lost to blockades); end with 52 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.50 Japanese regular : -0.33 British regular : 3.00ff4dd073-9d94-4360-ac37-f77a7ce79066-exp-game-1-multi-uk2.tsvg
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Game History
Round: 2 Purchase Units - Italians Italians buy 1 Italian_LCV and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Gibraltar Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 2 fighters moved from Western Germany to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 2 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Algeria Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 0,83 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Southern France 1 armour moved from Yugoslavia to Southern Italy 1 armour moved from Yugoslavia to Northern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 aaGun moved from France to Holland Belgium 1 bomber moved from Gibraltar to Southern France Place Units - Italians 1 Italian_LCV and 1 italian_para placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
French regular : 0,33 Italians regular : -0,17 British regular : -0,33ff4dd073-9d94-4360-ac37-f77a7ce79066-exp-game-1-multi-IT2.tsvg
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Guten Tag
Idk if it matters but I only have the two addresses for you and Trout

Idk if that will affect Alex and I from posting or not. I guess I will try it sice ANZC a easy turn

Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 air_transport, 1 artillery and 1 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 2 infantry moved from New South Wales to Queensland 1 air_transport moved from New South Wales to Queensland Place Units - ANZAC 1 air_transport, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 23 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs Combat Move - French Combat - French Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 81 Sea Zone to 96 Sea Zone EDIT: 1 infantry moved from French Central Africa to Egypt 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Looks as if it did
UK only used 1 Rail so the French dude went to Egypt. He said not much of a improvement from Central Africa and was hoping for London duty 
Edit
Hmm ...
I wonder if this might affect your game with Trout though ? -
@beelee said in Game 1 Multi Panzer Alex vs Trout barnee:
Idk if it matters but I only have the two addresses for you and Trout
Hmm...strange indeed. The last saves had all the email addresses populated.
I dont think that is will affect the game.BR
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 5 GermanUBoats, 1 German_LCV, 1 Panzer_Grndrs, 1 Repair_BB, 2 Waffen_Obersts, 1 bomber, 1 elite, 3 infantry and 4 mine_unarmeds; Remaining resources: 0 PUs; Place Units - Germans 1 Repair_BB placed in 110 Sea Zone Units in Germany being upgraded or consumed: 2 waffen_infantrys 2 Waffen_Obersts placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 110 Sea Zone Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Non Combat Move - Germans Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 92 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 GermanUBoats moved from 110 Sea Zone to 87 Sea Zone 1 GermanUBoat moved from 91 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 German_Heavy_BB, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 aaGun and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 GermanUBoat, 2 Wolfpacks, 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Northern Italy to Western Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 G_Rail and 1 elite moved from Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 Waffen_Arty and 1 Waffen_Oberst moved from Germany to Holland Belgium 1 armour moved from Western Germany to Normandy Bordeaux 1 waffen_infantry moved from Northern Italy to Normandy Bordeaux 1 waffen_infantry moved from Northern Italy to Normandy Bordeaux 1 G_Rail and 1 Waffen_Oberst moved from Germany to Normandy Bordeaux 1 Waffen_Arty moved from Germany to Western Germany 1 mech_infantry moved from Northern Italy to Western Germany 1 armour and 1 infantry moved from Greece to Bulgaria 5 mine_unarmeds moved from Germany to Poland 1 armour moved from Western Germany to Southern France 1 bomber moved from Southern France to Western Germany 1 armour moved from Slovakia Hungary to Western Germany 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Poland to Western Germany 1 tactical_bomber moved from Southern France to Northern Italy Place Units - Germans 1 German_LCV, 1 elite and 4 mine_unarmeds placed in Germany 2 GermanUBoats placed in 110 Sea Zone 1 infantry placed in Normandy Bordeaux 1 Panzer_Grndrs and 1 bomber placed in Western Germany 2 infantry placed in Germany 3 GermanUBoats placed in 93 Sea Zone Turn Complete - Germans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
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@panzerstahl-helm-0 @Alexander
Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Tank_General, 3 armour, 1 elite, 7 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger JapaneseParaBoost atJehol: Japanese has 1 japanese_paraBoost placed in Jehol Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Germans from Neutrality to War EDIT: Editing Political Relationship for Russians and Germans from War to Neutrality EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Karelia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Caucasus 1 Russian_Engineer and 3 mine_unarmeds moved from Belarus to Karelia 1 Soviet_Commisar and 1 mech_infantry moved from Belarus to Novgorod 1 elite and 1 mine_unarmed moved from Bryansk to Belarus 3 mine_unarmeds moved from Volgograd to Caucasus 3 mine_unarmeds moved from Russia to Tambov 1 elite and 7 mine_unarmeds moved from Russia to Bryansk 1 aaGun and 2 infantry moved from Belarus to Bryansk 2 russian_paras moved from Russia to Caucasus 1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus 1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus 1 fighter moved from Novosibirsk to Caucasus 1 tactical_bomber moved from Novosibirsk to Novgorod 1 Russian_Rail moved from Russia to Urals 1 Russian_Rail and 1 armour moved from Urals to Caucasus 1 Russian_Rail moved from Russia to Volgograd 1 Russian_Engineer and 1 Russian_Rail moved from Volgograd to Karelia EDIT: 1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Caucasus to 2nd Corps EDIT: 2 Soviet_Commisar_3s moved from Overflow to 2nd Corps EDIT: 1 Soviet_Commisar_3 moved from 2nd Corps to 1st Corps EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus EDIT: 1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Novgorod to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Novgorod Place Units - Russians 3 armour placed in Novgorod 1 Tank_General, 1 elite, 7 mine_unarmeds and 1 russian_para placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 3 mine_unarmeds EDIT: Adding units owned by Changer to Caucasus: 3 R_mine_CAUC_100s EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Hmm ...
what is the reich up to ? 
JPN up
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@beelee Here's Japan:
Do one of you have the link to the TripleA guide for the HRE on how to use Landing Crafts? (I keep using the edit mode)
Purchase Units Japanese buy 1 Heavy_BB, 1 NavyFighter, 1 artillery, 1 carrier, 1 elite and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 Japanese_LCV moved from Korea to 6 Sea Zone Japanese undo move 1. 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hunan to Kweichow 1 armour, 1 artillery and 4 infantry moved from Yunnan to Szechwan 1 bomber moved from Kwangsi to Kweichow Japanese undo move 4. 1 artillery and 5 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Kwangsi 2 japanese_paras moved from Jehol to Kweichow 1 japanese_para moved from Jehol to Hunan Japanese undo move 8. Japanese undo move 7. Japanese undo move 1. 1 infantry moved from Suiyuyan to Shensi Combat Battle in Kweichow Battle in Szechwan Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Suiyuyan 3 japanese_paras moved from Jehol to Suiyuyan 2 J_Rails moved from Kiangsu to Korea 2 J_Rails, 1 artillery and 1 elite moved from Korea to Suiyuyan 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 artillery and 1 elite moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 elite, 1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 Heavy_BB, 1 Japan_destroyer, 1 carrier, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone Japanese undo move 11. 1 Heavy_BB, 1 Japan_destroyer, 1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 artillery, 1 elite and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 Japan_destroyers, 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 2 bombers moved from Kwangsi to Japan 2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from Hunan to Suiyuyan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Japanese undo move 20. Japanese undo move 19. 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Jehol Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Suiyuyan Setting uses for triggers used this phase. Cleaning up during movement phase Place Units Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 Japanese_LCV EDIT: Removing units owned by Japanese from Japan: 1 Japanese_LCV and 2 infantry EDIT: Adding units owned by Japanese to Japan: 1 Japanese_LCV EDIT: Adding units owned by Japanese to Korea: 1 Japanese_LCV and 2 infantry EDIT: Turning off Edit Mode 1 Heavy_BB, 1 NavyFighter, 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 1 elite placed in Japan Turn Complete Japanese collect 35 PUs; end with 38 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 46 Optional[PUs] Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs -
@alexander Hi Alex. Nice to meet you. I haven't reviewed the entire file but we will need to edit the China moves. Specifically Rail Movement cannot be used to move into newly conquered territories and air units cannot land on newly conquered territories. Guessing that may change the strategy of what you did in China overall for this turn. Anyway, I didn't look at anything. I just knew with my eyeballs and playing many HRE games that it's not possible to have that much stuff on Suiyuyan on J3.
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@trout Hi Trout, pleasure to meet you!
I think it's all ok as is since I had it at the turn start - I just moved my Japanese unite is a more western direction rather than the traditional southern moves. I did use the 1 infantry from Suiyuyan to attack Shensi though. Feel free to take a look and confirm
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@alexander Game History
Round: 3 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 destroyer, 1 elite, 1 infantry, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 elite moved from Western United States to 10 Sea Zone 1 elite and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 elite, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 elite moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 26 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 Heavy_BB placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 usa_fighter placed in Western United States 1 elite and 1 infantry placed in Eastern United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 15 infantry moved from Kansu to Tsinghai 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 Fortification, 2 UK_LCVs, 1 UndrgroundFctry, 9 infantry and 5 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 factory_major 1 UndrgroundFctry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 1 UndrgroundFctry EDIT: Adding units owned by British to India: 1 factory_major EDIT: Removing units owned by British from Egypt: 1 factory_minor EDIT: Adding units owned by British to Egypt: 1 UndergroundMinr EDIT: Turning off Edit Mode Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Combat - British Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 battleship moved from 102 Sea Zone to 106 Sea Zone 1 cruiser moved from 102 Sea Zone to 106 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 uk_armour moved from India to Burma 2 artilleries moved from India to Burma 8 infantry moved from India to Burma 3 aaGuns moved from India to Burma 1 infantry moved from India to Burma 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 carrier, 3 cruisers, 2 destroyers and 2 uk_fighters moved from 98 Sea Zone to 81 Sea Zone 1 battleship moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Alexandria to Egypt Place Units - British Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 Fortification placed in Borneo 2 infantry and 1 uk_armour placed in Union of South Africa 1 infantry and 2 uk_armours placed in Egypt 3 infantry and 2 uk_armours placed in India 2 UK_LCVs and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33I stand corrected. Some day I will need to study out what you did. Excellent progress in China without any factories in just three turns! Over to Il Duce now.
fe255ed9-9762-49e9-8752-0360e667d8d3-exp-game-1-multi-apbt-uk3.tsvg -
Hi Alex
Yea you have to use edit to move them over the water. The in Game Notes shows how triplea does it.

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Hello,
I missed to blitz into Alexandria and back to Tobruk...had to do so in NCM in EDIT. ayayayay
Kangoroo land is up!
BR
Game History
Round: 3 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 harbour, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern France to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Battle in Morocco Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1,33 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Alexandria from British to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy EDIT: 1 armour moved from Tobruk to Alexandria EDIT: 1 armour moved from Alexandria to Tobruk EDIT: Italians undo move 4. EDIT: Italians undo move 3. EDIT: 1 Italian_LCV, 1 aaGun and 1 infantry moved from Southern France to Gibraltar EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Southern France Place Units - Italians 1 harbour placed in Gibraltar 1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
French regular : 1,33 Italians regular : -0,17fe255ed9-9762-49e9-8752-0360e667d8d3-exp-game-1-multi-apbt-it3.tsvg
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 1 air_transport moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 transport moved from 44 Sea Zone to 56 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - French Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Well at least the Free French DD went down fighting. The Inf in the hellhole called Morocco too. De Gaulle is proud of their sacrifice

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Hi,
looks like Josef is going for Scandinavia

Not sure if Adolf likes that...BR
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status ! Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn. Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger GermansElitePanzer: buyElitePanzer added to productionGermans Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Germans buy 1 ElitePanzer, 1 Escort, 3 GermanUBoats, 2 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 1 artillery, 1 elite, 5 infantry, 2 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Combat - Germans Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Northern Italy Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 92 Sea Zone 1 GermanUBoat moved from 87 Sea Zone to 85 Sea Zone 1 GermanUBoat moved from 83 Sea Zone to 70 Sea Zone 1 GermanUBoat moved from 87 Sea Zone to 82 Sea Zone 1 GermanUBoat moved from 93 Sea Zone to 98 Sea Zone 1 GermanUBoat moved from 92 Sea Zone to 87 Sea Zone 2 GermanUBoats and 2 Wolfpacks moved from 93 Sea Zone to 92 Sea Zone 4 mine_unarmeds moved from Germany to Slovakia Hungary EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Norway 1 G_Rail moved from Germany to Slovakia Hungary 1 G_Rail and 1 aaGun moved from Slovakia Hungary to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Slovakia Hungary to Poland 1 armour moved from Bulgaria to Slovakia Hungary 1 artillery moved from Slovakia Hungary to Poland 1 infantry moved from Bulgaria to Romania 4 infantry moved from Slovakia Hungary to Romania 1 armour moved from Northern Italy to Bulgaria 1 tactical_bomber moved from Western Germany to Bulgaria 1 Panzer_Grndrs moved from Western Germany to Germany 1 armour moved from Denmark to Germany 1 armour moved from Holland Belgium to Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 waffen_infantry moved from Holland Belgium to Germany 1 waffen_infantry moved from Normandy Bordeaux to Holland Belgium 1 Waffen_Arty moved from Holland Belgium to Denmark 1 armour moved from Normandy Bordeaux to Western Germany 2 armour moved from Western Germany to Poland 1 armour moved from Northern Italy to Germany 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 G_Rail moved from Germany to Holland Belgium 1 G_Rail and 1 infantry moved from Holland Belgium to Northern Italy 1 Waffen_Arty moved from Western Germany to Northern Italy 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Western Germany 1 armour moved from Southern France to Holland Belgium Place Units - Germans 1 Escort placed in 110 Sea Zone 3 GermanUBoats placed in 93 Sea Zone 1 ElitePanzer, 2 German_LCVs, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite and 2 mine_unarmeds placed in Germany 1 artillery placed in Germany 2 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Russians buy 1 Soviet_Commisar, 1 elite, 6 guard_infantrys and 4 mine_unarmeds; Remaining resources: 5 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Romania 1 fighter moved from Caucasus to Romania EDIT: 2 russian_paras moved from Caucasus to Romania 1 armour moved from Belarus to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania EDIT: 1 2ndCorps moved from Caucasus to 2nd Corps EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from 2nd Corps to Caucasus EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Caucasus to Iraq EDIT: 1 russian_para moved from Novgorod to Romania Combat - Russians Battle in Iraq Russians attack with 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry Neutral_Axis defend with 3 infantry Russians roll dice for 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 Soviet_Commisar_3 owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 armour in Iraq, round 3 : 0/2 hits, 1.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 armour in Iraq, round 4 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Neutral_Axis win with no units remaining. Battle score for attacker is -5 Casualties for Russians: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in Romania Russians attack with 1 armour, 2 fighters, 2 infantry, 3 russian_paras and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 armour, 2 fighters, 2 infantry, 3 russian_paras and 1 tactical_bomber in Romania, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 5 infantry in Romania, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Romania 3 infantry owned by the Germans lost in Romania Russians roll dice for 1 armour, 2 fighters, 1 infantry, 3 russian_paras and 1 tactical_bomber in Romania, round 3 : 3/8 hits, 2.83 expected hits Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania 2 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 2 fighters, 3 russian_paras and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 5 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Belarus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Timguska 1 fighter moved from Romania to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 elite moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 artillery and 4 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Rostov to Caucasus 1 infantry moved from Ukraine to Western Ukraine 7 mine_unarmeds moved from Bryansk to Belarus 3 mine_unarmeds moved from Tambov to Volgograd 7 mine_unarmeds moved from Russia to Bryansk 1 Tank_General moved from Russia to Belarus 3 armour moved from Novgorod to Belarus 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Belarus 1 Russian_Rail and 1 elite moved from Russia to Timguska 1 russian_para moved from Russia to Caucasus 2 infantry moved from Caucasus to Kazakhstan 2 Russian_Engineers, 1 aaGun, 1 artillery, 4 infantry and 6 mine_unarmeds moved from Karelia to Finland EDIT: 1 1stCorps moved from Novgorod to 1st Corps EDIT: 1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from 1st Corps to Novgorod EDIT: 1 armour moved from Novgorod to Belarus EDIT: 1 Tank_General and 5 armour moved from Belarus to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Belarus EDIT: 1 Tank_General3 moved from Overflow to 1st Tank EDIT: 1 Soviet_Commisar, 1 armour and 1 mech_infantry moved from Novgorod to Finland EDIT: 1 Soviet_Commisar, 1 armour, 1 artillery and 1 mech_infantry moved from Finland to 1st Corps EDIT: 1 1stCorps moved from 1st Corps to Finland Place Units - Russians 1 Soviet_Commisar, 1 elite, 6 guard_infantrys and 4 mine_unarmeds placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Finland: 6 mine_unarmeds EDIT: Adding units owned by Changer to Finland: 6 russian_mines EDIT: Turning off Edit Mode COMMENT: 6 R LMs Armed in Finland at Norway Turn Complete - Russians Russians collect 42 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.67 Neutral_Axis regular : 1.33EXP Game 1 Multi APbT R 4.tsvg
Wow Late 1941 just flew by lol
@Alexander Nippon up
Edit
I mean Early 1941
Edit 2
Oh yea the Engnrs Armed the 6 LMs in Finland at NorwayEdit 3
uggh ! I forgot to rail the Volgograd Fctry to Cauc -
@beelee WW2 has officially started, lots of combat for Japan!
exp-game-1-multi-apbt-j-4.tsvg
Purchase Units Japanese buy 1 Japan_destroyer, 1 NavyFighter, 1 artillery, 1 bomber, 1 carrier, 1 elite, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics Japanese takes Political Action: Political Action Japanese To War With Americans Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese takes Political Action: Political Action Japanese To War With French Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Setting uses for triggers used this phase. Combat Move Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 infantry moved from Siam to French Indo China 1 armour moved from Szechwan to Sikang 1 armour moved from Sikang to Shensi 1 infantry moved from Suiyuyan to Kansu 5 infantry moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Suiyuyan to Shensi 1 elite moved from Suiyuyan to Shensi 3 artilleries moved from Suiyuyan to Shensi 1 submarine moved from 43 Sea Zone to 56 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 elite moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone Japanese undo move 16. 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 elite and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 elite moved from 46 Sea Zone to New Guinea 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 Japan_destroyer moved from 16 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone Japanese undo move 23. Japanese undo move 14. 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 34 Sea Zone to 43 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 NavyFighter moved from 6 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 Heavy_BB, 2 Japan_destroyers, 2 battleships, 3 carriers and 2 cruisers moved from 6 Sea Zone to 31 Sea Zone 1 Heavy_BB moved from 33 Sea Zone to 31 Sea Zone 1 artillery and 1 elite moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 elite moved from 31 Sea Zone to Wake Island 1 bomber moved from Japan to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Japan Japanese undo move 36. 1 bomber moved from Japan to 8 Sea Zone 1 infantry moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Caroline Islands to 30 Sea Zone Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States Setting uses for triggers used this phase. Combat Battle in 46 Sea Zone Battle in New Guinea Battle in Kwangtung Battle in 56 Sea Zone Battle in 31 Sea Zone Battle in 8 Sea Zone Battle in 30 Sea Zone Battle in 25 Sea Zone Battle in Shensi Battle in Wake Island Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 3 japanese_paras and 1 mech_infantry moved from Suiyuyan to Shensi 5 infantry moved from Kweichow to Shensi 1 artillery and 4 infantry moved from Szechwan to Shensi 1 artillery moved from Kweichow to Shensi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Siam to French Indo China 1 aaGun and 1 infantry moved from Kwangsi to French Indo China Japanese undo move 5. 1 infantry moved from Hunan to Kweichow 1 fighter moved from Shensi to Kweichow 2 fighters and 1 tactical_bomber moved from Suiyuyan to Kweichow 2 J_Rails moved from Kiangsu to Korea 2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Kweichow Turning on Edit Mode EDIT: Turning off Edit Mode Japanese undo move 11. Japanese undo move 10. Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 Japanese_LCV EDIT: Removing units owned by Japanese from Japan: 1 Japanese_LCV EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to Japan: 1 Japanese_LCV EDIT: Adding units owned by Japanese to Korea: 1 Japanese_LCV and 2 infantry EDIT: Turning off Edit Mode 2 J_Rails moved from Kiangsu to Korea 2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Kweichow 2 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 31 Sea Zone 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone 2 carriers moved from 33 Sea Zone to 31 Sea Zone 2 Japan_destroyers moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Japan to 31 Sea Zone 1 fighter moved from 6 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 fighter moved from Kwangtung to Kweichow 2 bombers moved from 8 Sea Zone to Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow Setting uses for triggers used this phase. Cleaning up during movement phase Place Units 1 Japan_destroyer, 1 carrier and 1 transport placed in 6 Sea Zone 1 NavyFighter placed in 6 Sea Zone 1 artillery, 1 bomber, 1 elite and 2 infantry placed in Japan Turn Complete Japanese collect 42 PUs; end with 42 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 44 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 52 Optional[PUs] Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 54 Optional[PUs] -
@alexander Game History
Round: 4 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body> Americans buy 1 Escort, 5 Fortifications, 2 NavyFighters, 1 battleship, 3 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 2 submarines, 3 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States 3 usa_fighters moved from Hawaiian Islands to 10 Sea Zone 2 usa_fighters moved from Western United States to 10 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 elite, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 1 elite moved from 106 Sea Zone to Quebec 1 artillery moved from 106 Sea Zone to Quebec 2 usa_fighters moved from Eastern United States to 106 Sea Zone 1 usa_armour moved from Central United States to Western United States Place Units - Americans 1 Escort, 2 NavyFighters, 1 battleship, 3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 5 Fortifications placed in Hawaiian Islands Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 18 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese 1 fighter moved from Tsinghai to Burma Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish British buy 7 infantry, 4 uk_armours and 2 uk_fighters; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Shan State to Siam British take Siam from Japanese 1 infantry moved from Malaya to Shan State 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 battleship moved from 81 Sea Zone to 71 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 uk_armour moved from Belgian Congo to Italian Somaliland 1 carrier moved from 81 Sea Zone to 76 Sea Zone 2 uk_fighters moved from 81 Sea Zone to Italian Somaliland 1 uk_tactical_bomber moved from Egypt to Italian Somaliland 2 uk_fighters moved from Egypt to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 bomber, 2 infantry, 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 artillery and 3 infantry British win, taking Italian Somaliland from Italians with 1 bomber, 1 infantry, 1 uk_armour, 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from Italian Somaliland to Anglo Egyptian Sudan 1 uk_tactical_bomber moved from Italian Somaliland to 76 Sea Zone 1 uk_fighter moved from Italian Somaliland to Anglo Egyptian Sudan 1 uk_fighter moved from Italian Somaliland to 76 Sea Zone 1 bomber moved from Italian Somaliland to Belgian Congo 1 uk_fighter moved from Italian Somaliland to Kenya 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 3 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 uk_armour moved from Burma to Shan State 2 uk_armours moved from India to Shan State 3 infantry moved from India to Burma 3 uk_fighters moved from United Kingdom to Karelia Place Units - British Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 3 infantry and 2 uk_armours placed in India 2 infantry and 1 uk_armour placed in Union of South Africa 2 infantry and 1 uk_armour placed in Egypt 2 uk_fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 37 PUs (14 lost to blockades); end with 39 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs7112f682-b84f-44a8-a243-f2a1a4942588-exp-game-1-multi-apbt-uk4.tsvg
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