TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Game 1 Multi Panzer Alex vs Trout barnee Test Edit Name Change

    Scheduled Pinned Locked Moved Play By Forum
    153 Posts 4 Posters 14.3k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @Alexander
      last edited by

      @alexander

      ahh I get it now. the Yanks have to cross it from 26 if they head to 25 šŸ™‚

      1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Alexander
        last edited by beelee

        @alexander

        hmm ... I'm not entirely sure if that's accurate. The 26 defending at 25 would only defend against Ships in 25 moving into 26

        Idk though. These are kinda new and that hasn't come up before.

        I will ask the Captain

        Edit
        uggh nvm just being stupid. The NMs are defending in 26 at 25 which means that any ship going to 25 from 26 must cross them

        😊

        T 1 Reply Last reply Reply Quote 1
        • T Offline
          Trout @beelee
          last edited by

          @beelee I just read thru the Naval Mines rulebook and if I understand correctly, I think Alex did it right. They only defend from one SZ to another. Then Escorts can sweep them by rolling three dice and a 1 sweeps it. But I never build NM's so maybe I am wrong

          B 1 Reply Last reply Reply Quote 2
          • B Offline
            beelee @Trout
            last edited by

            @trout

            nope i was just screwing up. NMs in 26 defend at 25 so any ships in 26 going to 25 have to roll for them.

            Just me being stupid šŸ™‚

            B 1 Reply Last reply Reply Quote 1
            • T Offline
              Trout @Alexander
              last edited by

              @alexander Game History

              Round: 6
              
                  Purchase Units - Americans
                      Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                      Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                      Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                      Americans buy 1 ArmoredInfantry, 3 Escorts, 1 FighterAceUSA, 1 Repair_BB, 1 battleship, 1 carrier, 1 destroyer and 1 elite; Remaining resources: 9 PUs; 
              
                  Place Units - Americans
                      1 Repair_BB placed in 10 Sea Zone
                      Turning on Edit Mode
                      EDIT: Adding units owned by Americans to 12 Sea Zone: 1 battleship
                      EDIT: Removing units owned by Americans from 12 Sea Zone: 1 battleship
                      EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Repair_BB
                      EDIT: Turning off Edit Mode
              
                  Combat Move - Americans
                      Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Hawaiian Islands
                      Trigger Japanese DemoAirfield: has removed 1 demo_airfield owned by Japanese in Hawaiian Islands
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      2 Heavy_BBs, 2 NavyFighters, 2 battleships, 6 carriers, 2 cruisers, 3 submarines, 8 usa_fighters and 1 usa_tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
                      1 destroyer moved from 27 Sea Zone to 26 Sea Zone
                      1 Escort_Convoy moved from 13 Sea Zone to 26 Sea Zone
                      1 elite moved from Western United States to 10 Sea Zone
                      1 artillery moved from Western United States to 10 Sea Zone
                      4 infantry moved from Western United States to 10 Sea Zone
                      1 artillery moved from Western United States to 10 Sea Zone
                      1 infantry moved from Western United States to 10 Sea Zone
                      1 Escort_Convoy, 2 NavyFighters, 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 elite, 5 infantry, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                      5 infantry moved from 26 Sea Zone to Hawaiian Islands
                      1 elite moved from 26 Sea Zone to Hawaiian Islands
                      2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                      1 bomber moved from Queensland to 44 Sea Zone
              
                  Combat - Americans
                      Battle in 44 Sea Zone
                          Americans attack with 1 bomber
                          Japanese defend with 1 transport
                              Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                              Japanese roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                              1 transport owned by the Japanese lost in 44 Sea Zone
                          Americans win with 1 bomber remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 transport
                      Battle in 26 Sea Zone
                          Changer loiter and taunt; Americans attack with 2 Escort_Convoys, 2 Heavy_BBs, 4 NavyFighters, 3 battleships, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 4 submarines, 4 transports, 8 usa_fighters and 1 usa_tactical_bomber
                          Changer defend; Japanese defend with 1 Escort
                              Americans roll dice for 1 pacific_submarine and 4 submarines in 26 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                              Japanese roll dice for 1 Escort in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              1 Escort owned by the Japanese lost in 26 Sea Zone
                          Americans win, taking 26 Sea Zone from Neutral with 2 Escort_Convoys, 2 Heavy_BBs, 4 NavyFighters, 3 battleships, 7 carriers, 2 cruisers, 2 destroyers, 1 pacific_cruiser, 1 pacific_submarine, 4 submarines, 4 transports, 8 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                          Casualties for Japanese: 1 Escort
                      Battle in Hawaiian Islands
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                      Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                      Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      1 usa_fighter moved from Western United States to 26 Sea Zone
                      1 bomber moved from 44 Sea Zone to Sumatra
                      1 usa_fighter moved from Queensland to Philippines
                      1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                      1 submarine moved from 89 Sea Zone to 106 Sea Zone
                      1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                      1 submarine moved from 101 Sea Zone to 91 Sea Zone
                      2 usa_fighters moved from 106 Sea Zone to United Kingdom
              
                  Place Units - Americans
                      2 Escorts, 1 battleship and 1 carrier placed in 101 Sea Zone
                      1 Escort and 1 destroyer placed in 10 Sea Zone
                      1 FighterAceUSA and 1 elite placed in Eastern United States
                      1 ArmoredInfantry placed in Eastern United States
              
                  Turn Complete - Americans
                      Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                      Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                      Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                      Total Cost from Convoy Blockades: 2
                          Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                      Americans collect 50 PUs (2 lost to blockades); end with 59 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
                      Trigger Americans Loses WakeIsland: Americans met a national objective for an additional -2 PUs; end with 71 PUs
                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 2 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - Chinese
                      Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
              
                  Combat - Chinese
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                      Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                      Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                      1 fighter moved from Burma to Tsinghai
              
                  Place Units - Chinese
                      2 infantry placed in Tsinghai
              
                  Turn Complete - Chinese
                      Chinese collect 3 PUs; end with 3 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
              
                  Purchase Units - British
                      Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                      British buy 1 Seafire, 1 artillery, 1 elite, 7 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
              
                  Combat Move - British
                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                      1 infantry moved from Burma to Yunnan
                      1 uk_tactical_bomber moved from India to Yunnan
                      2 uk_fighters moved from India to Yunnan
                      1 uk_tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                      2 uk_fighters moved from Egypt to 98 Sea Zone
                      3 infantry moved from Egypt to Alexandria
                      1 artillery moved from Egypt to Alexandria
                      1 uk_fighter moved from 81 Sea Zone to 98 Sea Zone
                      1 uk_armour moved from Egypt to Alexandria
                      1 bomber moved from Belgian Congo to Alexandria
                      3 uk_fighters moved from United Kingdom to Scotland
                      1 elite moved from United Kingdom to Scotland
                      2 infantry moved from United Kingdom to Scotland
              
                  Combat - British
                      Battle in Scotland
                          British attack with 1 elite, 2 infantry and 3 uk_fighters
                          Germans defend with 1 airfield, 1 artillery and 2 infantry
                              British roll dice for 1 elite, 2 infantry and 3 uk_fighters in Scotland, round 2 : 2/7 hits, 2.17 expected hits
                              Germans roll dice for 1 artillery and 2 infantry in Scotland, round 2 : 0/3 hits, 1.00 expected hits
                              2 infantry owned by the Germans lost in Scotland
                              British roll dice for 1 elite, 2 infantry and 3 uk_fighters in Scotland, round 3 : 2/7 hits, 2.17 expected hits
                              Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0.33 expected hits
                              1 artillery owned by the Germans lost in Scotland
                          British win, taking Scotland from Germans with 1 elite, 2 infantry and 3 uk_fighters remaining. Battle score for attacker is 10
                          Casualties for Germans: 1 artillery and 2 infantry
                      Battle in Yunnan
                          British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                          Japanese defend with 1 armour
                              British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
                              Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                              1 infantry owned by the British lost in Yunnan
                              1 armour owned by the Japanese lost in Yunnan
                          British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 2
                          Casualties for British: 1 infantry
                          Casualties for Japanese: 1 armour
                      Battle in 98 Sea Zone
                          Changer loiter and taunt; British attack with 3 uk_fighters and 1 uk_tactical_bomber
                          Changer defend; Italians defend with 1 Escort
                              British roll dice for 3 uk_fighters and 1 uk_tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                              Italians roll dice for 1 Escort in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 uk_fighter owned by the British lost in 98 Sea Zone
                              1 Escort owned by the Italians lost in 98 Sea Zone
                          British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is -3
                          Casualties for British: 1 uk_fighter
                          Casualties for Italians: 1 Escort
                      Battle in Alexandria
                          British attack with 1 artillery, 1 bomber, 3 infantry and 1 uk_armour
                          Italians defend with 1 infantry
                              British roll dice for 1 artillery, 1 bomber, 3 infantry and 1 uk_armour in Alexandria, round 2 : 2/6 hits, 2.17 expected hits
                              Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Italians lost in Alexandria
                          British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 3 infantry and 1 uk_armour remaining. Battle score for attacker is 3
                          Casualties for Italians: 1 infantry
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
              
                  Non Combat Move - British
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Iraq
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Burma
                      1 bomber moved from Alexandria to Egypt
                      2 uk_fighters moved from 98 Sea Zone to Egypt
                      1 uk_tactical_bomber moved from 98 Sea Zone to Egypt
                      1 uk_armour moved from Iraq to Caucasus
                      2 infantry moved from Trans-Jordan to Iraq
                      1 infantry moved from Eastern Persia to 80 Sea Zone
                      4 uk_armours moved from India to Burma
                      1 infantry moved from Shan State to Malaya
                      1 infantry, 1 transport and 1 uk_armour moved from 81 Sea Zone to 79 Sea Zone
                      1 infantry moved from 79 Sea Zone to West India
                      1 uk_armour moved from 79 Sea Zone to West India
                      1 carrier moved from 81 Sea Zone to 71 Sea Zone
                      1 uk_armour moved from Belgian Congo to Egypt
                      1 destroyer moved from 82 Sea Zone to 71 Sea Zone
                      1 cruiser moved from 81 Sea Zone to 71 Sea Zone
                      1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                      1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                      1 uk_fighter moved from French Equatorial Africa to 71 Sea Zone
                      1 Rail and 1 infantry moved from Union of South Africa to Burma
                      1 Rail and 1 infantry moved from Union of South Africa to Iraq
                      3 uk_fighters moved from Scotland to United Kingdom
                      2 uk_fighters moved from Yunnan to India
                      1 uk_tactical_bomber moved from Yunnan to India
                      1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                      1 infantry moved from 79 Sea Zone to West India
                      1 mech_infantry moved from Egypt to Iraq
                      1 uk_armour moved from Egypt to Iraq
              
                  Place Units - British
                      Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                      Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                      Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      1 artillery, 2 infantry, 1 mech_infantry and 1 uk_armour placed in India
                      1 elite and 2 infantry placed in United Kingdom
                      1 Seafire placed in 71 Sea Zone
                      1 infantry and 2 uk_armours placed in Egypt
                      2 infantry placed in Union of South Africa
              
                  Turn Complete - British
                      Total Cost from Convoy Blockades: 10
                          Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                          Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,3
                          Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,3,1,1,6,6,6,4
                      British collect 41 PUs (10 lost to blockades); end with 41 PUs
                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 0.67
              Italians regular : 0.33
              Japanese regular : 0.00
              Germans regular : -1.33
              British regular : 1.50
              

              Hawaii is liberated. The tank in Caucasus is LL. China is back in the action. Corleones up next!
              fc99a307-cabb-4b4c-8ba1-43261b309f19-exp-game-1-multi-apbt-uk6.tsvg

              1 Reply Last reply Reply Quote 1
              • B Offline
                beelee
                last edited by

                @Alexander

                Just to clarify on the NMs

                Screenshot from 2026-02-04 10-35-55.png

                1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @beelee
                  last edited by

                  @beelee said in Game 1 Multi Panzer Alex vs Trout barnee:

                  @trout

                  nope i was just screwing up. NMs in 26 defend at 25 so any ships in 26 going to 25 have to roll for them.

                  Just me being stupid šŸ™‚

                  So the above is incorrect. Ships in 26 can sail to 25 and not cross the NMs

                  A 1 Reply Last reply Reply Quote 0
                  • A Offline
                    Alexander @beelee
                    last edited by

                    haha, sorry to cause such a confusion with the NMs

                    1 Reply Last reply Reply Quote 1
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0
                      last edited by

                      @beelee

                      Howdy,

                      almost mised to attack Alexndria.

                      1 Art. vs. 3 inf. + 1 art. + 1 tank

                      Italian 1 art.:
                      1ebd43a2-0113-4d52-a0a5-a2f3b2deed81-{CB52E003-B8A0-4004-AFCB-3BF198022DE5}.png

                      UK 3 inf + 1 art. + 1 tank:

                      775b1b7c-31ab-4a38-a0d5-c7f1de99542d-{BBC337B7-3386-4DEB-8BAB-97748E99551D}.png

                      So the 1 italian art. is out of the game.

                      Game History

                      Round: 6
                      
                          Purchase Units - Italians
                              Italians buy 8 mech_infantrys; Remaining resources: 1 PUs; 
                      
                          Combat Move - Italians
                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              EDIT: 1 italian_para moved from Greece to Bessarabia
                              EDIT: 1 armour moved from Yugoslavia to Bessarabia
                              1 bomber moved from Greece to Bessarabia
                              1 fighter moved from Southern Italy to Bessarabia
                      
                          Combat - Italians
                              Battle in Bessarabia
                                  Italians attack with 1 armour, 1 bomber, 1 fighter and 1 italian_para
                                  Russians defend with 1 infantry
                                      Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 italian_para in Bessarabia, round 2 : 3/4 hits, 1,83 expected hits
                                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                                      1 italian_para owned by the Italians lost in Bessarabia
                                      1 infantry owned by the Russians lost in Bessarabia
                                  Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                                  Casualties for Italians: 1 italian_para
                                  Casualties for Russians: 1 infantry
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                      
                          Non Combat Move - Italians
                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                              Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                              Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                              1 fighter moved from Bessarabia to Romania
                              1 bomber moved from Bessarabia to Western Germany
                              1 fighter moved from Southern Italy to Gibraltar
                              EDIT: 1 Italian_LCV, 1 armour and 1 mech_infantry moved from Algeria to Gibraltar
                              EDIT: 1 infantry moved from Morocco to Algeria
                              EDIT: 1 Italian_LCV moved from Gibraltar to Algeria
                              1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                              1 NavalMine3 moved from Southern Italy to 97 Sea Zone
                              1 Escort and 1 NavalMine3 moved from 97 Sea Zone to 92 Sea Zone
                              1 NavalMine3 moved from 92 Sea Zone to Gibraltar
                              1 infantry moved from Southern France to Normandy Bordeaux
                              2 infantry moved from Northern Italy to France
                              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                              1 Europe_Rail and 1 infantry moved from Southern Italy to Romania
                              1 infantry moved from Southern Italy to Northern Italy
                      
                          Place Units - Italians
                              8 mech_infantrys placed in Northern Italy
                      
                          Turn Complete - Italians
                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                              Italians collect 15 PUs; end with 16 PUs
                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                      

                      Combat Hit Differential Summary :

                      Italians regular : 1,17
                      Russians regular : 0,67
                      

                      fc99a307-cabb-4b4c-8ba1-43261b309f19-exp-game-1-multi-apbt-it6.tsvg

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Panzerstahl-Helm 0
                        last edited by

                        @panzerstahl-helm-0

                        Guten Tag Herr Panzer

                        Game History

                        Round: 6
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 Escort, 1 Fortification, 1 armour, 1 fighter, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Combat - ANZAC
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                1 armour moved from New Guinea to Dutch New Guinea
                                1 fighter moved from Queensland to Java
                                2 air_transports moved from India to Queensland
                                1 Escort moved from 54 Sea Zone to 49 Sea Zone
                                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                                1 fighter, 3 infantry and 3 mine_unarmeds moved from New South Wales to Queensland
                        
                            Place Units - ANZAC
                                1 Fortification placed in Java
                                1 Escort and 1 transport placed in 62 Sea Zone
                                1 armour, 1 fighter and 3 mine_unarmeds placed in New South Wales
                                Turning on Edit Mode
                                EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                                EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
                                EDIT: Turning off Edit Mode
                        
                            Turn Complete - ANZAC
                                Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
                                Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
                                ANZAC collect 14 PUs; end with 14 PUs
                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                        
                            Purchase Units - French
                                Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                        
                            Combat Move - French
                        
                            Combat - French
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                        
                            Non Combat Move - French
                                Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        EXP Game 1 Multi APbT F 6.tsvg

                        1 Reply Last reply Reply Quote 0
                        • Panzerstahl-Helm 0P Offline
                          Panzerstahl-Helm 0
                          last edited by Panzerstahl-Helm 0

                          @Trout

                          Ignore my previous message. I re-did my turn.

                          Here we go.

                          Game History

                          Round: 7
                          
                              Research Technology - Germans
                          
                              Purchase Units - Germans
                                  Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                  Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                  Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                  Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                  Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                  Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                  Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                  Trigger Rockets: buyGerman_Rockets added to productionGermans
                                  Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                                  Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                                  Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                  Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                  Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                                  Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                  Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                  Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                  Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                  Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                                  triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                  triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                  triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                  Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                  Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                  triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                  Germans buy 1 ElitePanzer, 1 Elitewaffen_panzer, 2 German_LCVs, 5 German_Rocketss, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery, 2 Waffen_Paras, 1 elite, 1 german_para and 5 infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Germans
                                  Units in Germany being upgraded or consumed: 1 ElitePanzer and 2 german_paras
                                  1 Elitewaffen_panzer and 2 Waffen_Paras placed in Germany
                          
                              Combat Move - Germans
                                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                  Turning on Edit Mode
                                      EDIT: Germans takes Karelia from Russians
                                      EDIT: Germans takes Finland from Russians
                                  EDIT: Changing ownership of Karelia from Germans to Russians
                                  EDIT: Turning off Edit Mode
                                  EDIT: 1 Waffen_Para moved from Germany to Finland
                                  EDIT: 1 Waffen_Para moved from Germany to Novgorod
                                  1 bomber moved from Western Germany to Novgorod
                                  1 bomber moved from Western Germany to Novgorod
                                  1 infantry moved from Poland to Baltic States
                                  4 infantry moved from Eastern Poland to Baltic States
                                  1 LuftwaffeAce moved from Germany to Baltic States
                                  1 bomber moved from Western Germany to Baltic States
                          
                              Combat - Germans
                                  Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                  Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                  Battle in Novgorod
                                      Germans attack with 1 Waffen_Para and 2 bombers; Changer loiter and taunt
                                      Changer defend; Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor
                                          Germans roll dice for 1 Waffen_Para and 2 bombers in Novgorod, round 2 : 2/3 hits, 1,83 expected hits
                                          Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                                          1 infantry owned by the Russians lost in Novgorod
                                      Germans win, taking Novgorod from Russians with 1 Waffen_Para and 2 bombers remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 infantry
                                  Battle in Baltic States
                                      Germans attack with 1 LuftwaffeAce, 1 bomber and 5 infantry
                                      Russians defend with 3 infantry
                                          Germans roll dice for 1 LuftwaffeAce, 1 bomber and 5 infantry in Baltic States, round 2 : 4/8 hits, 2,50 expected hits
                                          Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                                          1 infantry owned by the Germans lost in Baltic States
                                          3 infantry owned by the Russians lost in Baltic States
                                      Germans win, taking Baltic States from Russians with 1 LuftwaffeAce, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                                      Casualties for Germans: 1 infantry
                                      Casualties for Russians: 3 infantry
                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                          
                              Non Combat Move - Germans
                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                  Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Germans from Novgorod: 1 russian_minor
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Holland Belgium
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 95 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 87 Sea Zone
                                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                  1 LuftwaffeAce moved from Baltic States to Bessarabia
                                  1 ArmyGroupCentre, 1 ElitePanzer, 1 aaGun, 2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
                                  7 mine_unarmeds moved from Eastern Poland to Bessarabia
                                  1 infantry moved from Romania to Eastern Poland
                                  1 aaGun moved from Romania to Bessarabia
                                  1 armour and 1 artillery moved from Romania to Bessarabia
                                  1 G_Rail and 1 German_LCV moved from Germany to Bessarabia
                                  5 mine_unarmeds moved from Poland to Eastern Poland
                                  1 Waffen_Arty moved from Northern Italy to Romania
                                  1 GermanUBoat moved from 92 Sea Zone to 109 Sea Zone
                                  3 GermanUBoats moved from 93 Sea Zone to 87 Sea Zone
                                  3 GermanUBoats moved from 95 Sea Zone to 92 Sea Zone
                                  1 infantry moved from Western Germany to Germany
                                  1 infantry moved from Northern Italy to Western Germany
                                  1 infantry moved from Western Germany to Denmark
                                  1 bomber moved from Baltic States to Western Germany
                                  2 bombers moved from Novgorod to Bessarabia
                                  1 waffen_infantry moved from Normandy Bordeaux to Western Germany
                                  1 fighter moved from Gibraltar to Normandy Bordeaux
                                  1 tactical_bomber moved from Gibraltar to Holland Belgium
                                  1 infantry moved from Western Germany to Holland Belgium
                                  1 waffen_infantry moved from Southern France to Normandy Bordeaux
                                  1 tactical_bomber moved from Southern Italy to Southern France
                                  1 tactical_bomber moved from Southern Italy to Western Germany
                                  1 Elitewaffen_panzer moved from Germany to Western Germany
                                  1 elite moved from Germany to Western Germany
                                  1 infantry moved from Northern Italy to Southern France
                                  1 G_Rail moved from Germany to Romania
                                  1 ElitePanzer and 1 G_Rail moved from Romania to Holland Belgium
                                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                          
                              Place Units - Germans
                                  3 infantry placed in Normandy Bordeaux
                                  2 German_LCVs, 5 German_Rocketss, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 SP_Artillery and 1 elite placed in Germany
                                  1 ElitePanzer, 1 german_para and 2 infantry placed in Germany
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Germans from Eastern Poland: 5 mine_unarmeds
                                  EDIT: Adding units owned by Changer to Eastern Poland: 5 german_mine_Oranges
                                  COMMENT: 5 LM in EPol defend against Belarus
                                  EDIT: Turning off Edit Mode
                          
                              Turn Complete - Germans
                                  Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                  Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                  Germans collect 48 PUs; end with 48 PUs
                                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 60 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                          

                          Combat Hit Differential Summary :

                          Russians regular : -0,33
                          Germans regular : 1,67
                          

                          exp-game-1-multi-apbt-G7.tsvg

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee
                            last edited by beelee

                            @Alexander

                            Good Afternoon

                            Game History

                            Round: 7
                            
                                Purchase Units - Russians
                                    Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                    Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                    Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                    Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                    Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                    Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                    Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                    Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                    Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                    Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                    Russians buy 1 Elitearmour, 3 Mass_Tankss, 1 TankLL, 1 Tank_General, 3 TotalWar_Tank_2s, 1 UndrgroundFctry, 1 elite and 3 mine_unarmeds; Remaining resources: 0 PUs; 0 AirLendLease; 2 TankLendLease; 
                            
                                Place Units - Russians
                                    Units in Russia being upgraded or consumed: 1 factory_major
                                    1 UndrgroundFctry placed in Russia
                                    1 TankLL placed in Caucasus
                            
                                Combat Move - Russians
                                    Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
                                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by British from Caucasus: 1 uk_armour
                                    EDIT: Adding units owned by Russians to Caucasus: 1 armour
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Russians from Archangel: 1 Russian_Engineer
                                    EDIT: Adding units owned by Russians to Archangel: 1 Russian_EngineerAttack
                                        EDIT: Russians takes Poland from Germans
                                    EDIT: Changing ownership of Poland from Russians to Germans
                                    EDIT: Turning off Edit Mode
                                    1 fighter moved from Bryansk to Novgorod
                                    1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                                    1 fighter moved from Bryansk to Baltic States
                                    EDIT: 1 1stTankArmy moved from Bryansk to 1st Tank
                                    EDIT: 1 Tank_General and 5 armour moved from 1st Tank to Bryansk
                                    EDIT: 1 armour moved from Bryansk to Novgorod
                                    EDIT: 2 armour moved from Bryansk to Baltic States
                                    1 Russian_EngineerAttack moved from Archangel to Novgorod
                                    2 guard_infantrys moved from Bryansk to Baltic States
                                    1 guard_infantry moved from Bryansk to Novgorod
                                    1 russian_para moved from Egypt to Ethiopia
                                          Russians take Ethiopia from Italians
                                    1 armour moved from Suiyuyan to Sikang
                                          Chinese take Shensi from Japanese
                                          Chinese take Sikang from Japanese
                                    1 infantry moved from Amur to Manchuria
                                          Chinese take Manchuria from Japanese
                                    1 infantry moved from Amur to Korea
                                          Russians take Korea from Japanese
                            
                                Combat - Russians
                                    Battle in Baltic States
                                        Russians attack with 2 armour, 2 fighters, 2 guard_infantrys and 1 tactical_bomber
                                        Germans defend with 4 infantry
                                            Russians roll dice for 2 armour, 2 fighters, 2 guard_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/7 hits, 3.33 expected hits
                                            Germans roll dice for 4 infantry in Baltic States, round 2 : 3/4 hits, 1.33 expected hits
                                            1 armour owned by the Russians and 2 guard_infantrys owned by the Russians lost in Baltic States
                                            1 infantry owned by the Germans lost in Baltic States
                                            Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 2.17 expected hits
                                            Germans roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                                            2 infantry owned by the Germans lost in Baltic States
                                            Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Baltic States, round 4 : 3/4 hits, 2.17 expected hits
                                            Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Germans lost in Baltic States
                                        Russians win, taking Baltic States from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                                        Casualties for Russians: 1 armour and 2 guard_infantrys
                                        Casualties for Germans: 4 infantry
                                    Battle in Novgorod
                                        Changer loiter and taunt; Russians attack with 1 Russian_EngineerAttack, 1 armour, 1 fighter and 1 guard_infantry
                                        Germans defend with 1 Waffen_Para, 1 airfield and 1 harbour; Changer defend
                                            Russians roll dice for 1 Russian_EngineerAttack, 1 armour, 1 fighter and 1 guard_infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                                            Germans roll dice for 1 Waffen_Para in Novgorod, round 2 : 1/1 hits, 0.67 expected hits
                                            1 guard_infantry owned by the Russians lost in Novgorod
                                            1 Waffen_Para owned by the Germans lost in Novgorod
                                        Russians win, taking Novgorod from Germans with 1 Russian_EngineerAttack, 1 armour and 1 fighter remaining. Battle score for attacker is 2
                                        Casualties for Russians: 1 guard_infantry
                                        Casualties for Germans: 1 Waffen_Para
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                            
                                Non Combat Move - Russians
                                    Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                    Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                    Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia
                                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals
                                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Volgograd
                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                    2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                                    1 fighter moved from Novgorod to Bryansk
                                    1 Russian_Engineer moved from Belarus to Russia
                                    1 russian_para moved from Russia to Caucasus
                                    1 Russian_Rail and 1 elite moved from Russia to Urals
                                    2 guard_infantrys moved from Russia to Urals
                                    1 Soviet_Commisar and 3 armour moved from Russia to Bryansk
                                    2 Army_Conscripts moved from Samara to Volgograd
                                    3 infantry moved from Tsinghai to Sikang
                                    1 2ndCorps moved from Tsinghai to Sikang
                                    1 elite moved from Tsinghai to Shensi
                                    1 elite moved from Kansu to Suiyuyan
                                    2 Army_Conscripts moved from Kazakhstan to Sikang
                                    2 SP_ArtilleryUSSRs moved from Caucasus to Sikang
                                    1 Army_Conscript moved from Caucasus to Northwest Persia
                                    1 Russian_Rail moved from Russia to Caucasus
                                    1 Russian_Rail and 1 armour moved from Caucasus to Buryatia
                                    1 aaGun and 14 infantry moved from Amur to Buryatia
                                    2 Army_Conscripts moved from Novosibirsk to Kansu
                                    EDIT: 1 SP_ArtilleryUSSR moved from Sikang to 2nd Corps
                                    EDIT: 1 guard_infantry moved from 2nd Corps to Sikang
                                    EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk
                                    1 infantry moved from Bryansk to Belarus
                                    1 R_Europe_Rail moved from Russia to Bryansk
                                    1 R_Europe_Rail and 1 aaGun moved from Bryansk to Volgograd
                                    1 armour moved from Urals to Russia
                                    1 guard_infantry moved from Russia to Bryansk
                                    EDIT: 1 Tank_General and 5 armour moved from Bryansk to 1st Tank
                                    EDIT: 1 Soviet_Commisar, 1 artillery and 2 guard_infantrys moved from Bryansk to 1st Corps
                                    EDIT: 1 1stCorps moved from 1st Corps to Bryansk
                                    EDIT: 1 1stCorps, 1 1stTankArmy, 1 elite and 9 infantry moved from Bryansk to 1st Army Group
                                    EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
                            
                                Place Units - Russians
                                    1 Elitearmour, 3 Mass_Tankss, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 3 mine_unarmeds placed in Russia
                                    Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                    Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                    Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                    Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                            
                                Turn Complete - Russians
                                    Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                    Total Cost from Convoy Blockades: 3
                                        Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,5,1,5,5,2,4,5,4,3,3,5,4,3,3,5,6,4,3,2,6,4,2,1
                                    Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
                                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
                            

                            Combat Hit Differential Summary :

                            Germans regular : 0.67
                            Russians regular : -1.17
                            

                            EXP Game 1 Multi APbT R 7.tsvg

                            Got a little sloppy missed a rail move and had to undo a buncha stuff 😊

                            Edit
                            Oh I forgot to dust the Bases in Lenningrad

                            A 1 Reply Last reply Reply Quote 0
                            • A Offline
                              Alexander @beelee
                              last edited by

                              @beelee Not sure if this is legal or if I messed up:

                              Can I land my Bombers on regular carriers? 1 per ship? (I know you can use that ratio on the heavy carriers.)

                              Background is that I moved them to attack but then realized after rolling that they cannot land anywhere but the carriers (2 moves remaining)

                              ef87d47f-b8e3-4837-997d-cd5e00171d10-image.png

                              exp-game-1-multi-apbt-j7question.tsvg

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @Alexander
                                last edited by beelee

                                @alexander

                                Hi Alex

                                Yea you can only land on Hvy CVs. Right now it allows all Bmbrs to land on any CV for any Player.

                                I have changed it in next update so that you can't land them until Hvy CVs become available and then only for JPN and USA.

                                You still have to PE them though.

                                Edit
                                Also you can land 2 Bmbrs on a Hvy or 1 Bmbr and 2 other Planes.

                                Edit 2
                                so you got Bombard hits and you have to be careful not to send too many Ships. You only had 7 dudes and fired 9 Bombards. So in that case you would've just had your CAs join in NCM.

                                You only got 4 hits so no biggie I'd say there.

                                Screenshot from 2026-02-08 17-00-28.png

                                Then we discount two of the Bmbr hits. I count and I think triplea basically does as well, the cheaper unit first. So the 4s would go Tac and then 3 Bmbrs.

                                Screenshot from 2026-02-08 17-04-54.png

                                All of that still adds up to all the Yanks dying. I guess just move your Bmbrs back to their starting position and move them in NCM.

                                I haven't looked at any of your other battles yet because you would've used them there. Will see if it would have made a difference.

                                Edit 3
                                So you had 3 Bmbrs you could have used. Here's start of Combat

                                Screenshot from 2026-02-08 17-13-33.png

                                It seems logical that you would have sent 1 more Bmbr to Suiyuyan as you only had 1 Air unit there. The other 2 support 2 of the other 3 battles.

                                Suiyuyan is the only one where it may have made a difference.

                                So I suggest rolling for 1 Bmbr and if he hits then change control to JPN and put your dead dude and Bmbr back.

                                If that all seems reasonable to you, you can use the in game Dice Roller, just take a pic of it or the dicebot at the other site.

                                If your Bmbr misses then you'd still suffer the original losses and outcome. Just the additional Bmbr would live.

                                Anyway, if that's not to confusing I am OK with that outcome.

                                Edit 4
                                I guess to be super accurate we could toss out the last two CA rolls so the Yank Ftr woulda lived and got one more crack at a hit.

                                @Panzerstahl-Helm-0 @Trout That all seem good to you guys ?

                                Edit 5
                                Actually the Shensi battle would have been affected too. Manch and Korea both had 4:1 attack ratio so it seems you'd have sent anothet Bmbr to Shensi too.

                                Just follow the steps for the Suiyuyan Battle

                                Edit 6
                                Or you can just do your whole turn over šŸ™‚ Whatever is easiest šŸ™‚

                                T 1 Reply Last reply Reply Quote 0
                                • Panzerstahl-Helm 0P Offline
                                  Panzerstahl-Helm 0
                                  last edited by Panzerstahl-Helm 0

                                  @Alexander

                                  You could land them on heavy carriers in SZ20.
                                  To do this, you would have to buy two, but you can only buy one per turn.
                                  So one bomber would have to be lost...
                                  To do this, you would have to adjust your purchase, but you would need the Allies' consent.

                                  I also saw that you bought a Hvy Minor Upgrade.
                                  Unfortunately, you can only upgrade ICs that have existed since the beginning of the game.

                                  0f666357-7df9-44f4-8062-5855d16c3a90-{6CD3CBA0-C0BE-4790-AD8E-B5D62A2F9259}.png

                                  EDIT: I just read beelees comment. You can also follow his suggestion šŸ™‚

                                  B 1 Reply Last reply Reply Quote 1
                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee Hi all. Just to add to this, I have not yet even looked at the file for J’s turn yet. So no issues if a redo needs to be done

                                    1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0 said in Game 1 Multi Panzer Alex vs Trout barnee:

                                      I also saw that you bought a Hvy Minor Upgrade.

                                      Hallo

                                      Actually he bought a HvyInd 2 for the Major in Tokyo

                                      A 1 Reply Last reply Reply Quote 1
                                      • A Offline
                                        Alexander @beelee
                                        last edited by

                                        @beelee Thanks all for the feedback (including the detailed break down), I'll take another look at this tomorrow and see how I can fix it the easiest. I think I'll re-do the turn taking one of the transports from Russia down to make up for the naval fire limitations, I'll send my Bombers somewhere else (in range) and likely place it to take a hit on one still to keep it somewhat similar to this outcome.

                                        For the shore bombardments, if I have 1 INF supported by a heavy battleship, do I get the usual 2x dice or do I still get capped at the 1 die/INF?

                                        Again, apologies for the major mess up on this one

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee @Alexander
                                          last edited by beelee

                                          @alexander

                                          No worries.

                                          Yea the Hvy BB will give 2 support shots even if you only have 1 dude. It should only give 1 shot in that case but triplea can't do that. So 2 Dudes and a Hvy BB and a CA would give 3 shots when should only have 2.

                                          So in the first example you would need to hand roll and then edit that into the battle.

                                          A 1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            Alexander @beelee
                                            last edited by

                                            @beelee Alright, I think everything is legal this time round - managed to find 9 guys for the naval fire and still lost one bomber for the allies.

                                            exp-game-1-multi-apbt-j7.tsvg

                                            Purchase Units
                                            Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                                            Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                            Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                            Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                            Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                            Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                            Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                            Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                            Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                            Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                            Setting uses for triggers used this phase.
                                            Japanese buy 1 Hvy_Ind_2, 1 Japanese_LCV, 1 NavalMine2, 4 TotalWarAirTrprts, 1 artillery, 1 elite, 1 factory_minor, 4 infantry, 1 japanese_para and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                            Place Units
                                            Units in Japan being upgraded or consumed: 1 factory_major
                                            1 Hvy_Ind_2 placed in Japan
                                            Combat Move
                                            Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            Setting uses for triggers used this phase.
                                            Resetting and Giving Bonus Movement to Units
                                            Cleaning up during movement phase
                                            1 artillery moved from Szechwan to Shensi
                                            1 bomber moved from Szechwan to Tsinghai
                                            3 bombers moved from Anhwe to Tsinghai
                                            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                                            1 elite moved from Szechwan to Shensi
                                            1 infantry moved from Chahar to Suiyuyan
                                            Japanese undo move 4.
                                            1 tactical_bomber moved from Anhwe to Suiyuyan
                                            1 fighter moved from Anhwe to Shensi
                                            1 Japanese_LCV, 1 artillery and 1 elite moved from Jehol to Manchuria
                                            Japanese undo move 6.
                                            1 tactical_bomber moved from Anhwe to Shensi
                                            1 Banzai moved from Japan to Suiyuyan
                                            1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                                            1 artillery and 1 elite moved from 35 Sea Zone to Philippines
                                            Turning on Edit Mode
                                            EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Japan to Korea
                                            EDIT: Turning off Edit Mode
                                            1 elite moved from Japan to 6 Sea Zone
                                            1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 5 Sea Zone
                                            1 elite moved from 5 Sea Zone to Soviet Far East
                                            1 transport moved from 6 Sea Zone to 21 Sea Zone
                                            1 artillery moved from Guam to 21 Sea Zone
                                            1 infantry moved from Guam to 21 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                                            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                                            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                                            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                                            1 pacific_submarine moved from 33 Sea Zone to 46 Sea Zone
                                            1 NavyFighter moved from 33 Sea Zone to 46 Sea Zone
                                            1 fighter and 2 tactical_bombers moved from 33 Sea Zone to Philippines
                                            1 Japan_destroyer moved from 33 Sea Zone to 22 Sea Zone
                                            1 infantry moved from Marianas to 22 Sea Zone
                                            1 Japan_destroyer and 1 infantry moved from 22 Sea Zone to 35 Sea Zone
                                            1 infantry moved from 35 Sea Zone to Philippines
                                            1 artillery moved from Japan to 6 Sea Zone
                                            1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                                            1 infantry moved from Jehol to 19 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                                            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                                            2 Heavy_BBs moved from 6 Sea Zone to 35 Sea Zone
                                            2 battleships moved from 6 Sea Zone to 35 Sea Zone
                                            2 cruisers moved from 6 Sea Zone to 35 Sea Zone
                                            1 pacific_cruiser moved from 21 Sea Zone to 35 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                                            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                                            Japanese undo move 41.
                                            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Korea
                                            Combat
                                            Battle in Soviet Far East
                                            Battle in 46 Sea Zone
                                            Battle in Manchuria
                                            Battle in Suiyuyan
                                            Battle in Philippines
                                            Battle in Tsinghai
                                            Battle in Shensi
                                            Battle in Korea
                                            Recording Battle Statistics
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 87 Sea Zone
                                            Non Combat Move
                                            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Suiyuyan
                                            Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                            Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Trigger Wolfpack at87 SeaZones: Germans has 1 Wolfpack placed in 87 Sea Zone
                                            Setting uses for triggers used this phase.
                                            1 bomber moved from Tsinghai to Kiangsi
                                            Japanese undo move 1.
                                            2 artilleries moved from Szechwan to Kweichow
                                            1 aaGun moved from Szechwan to Kweichow
                                            1 aaGun and 1 infantry moved from Anhwe to Kweichow
                                            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                                            3 bombers moved from Tsinghai to Anhwe
                                            1 infantry moved from Kwangsi to Kwangtung
                                            1 J_Rail moved from Kiangsu to Kwangsi
                                            1 J_Rail and 1 aaGun moved from Kwangsi to Anhwe
                                            Japanese undo move 6.
                                            1 J_Rail moved from Kiangsu to Kwangsi
                                            1 J_Rail and 1 infantry moved from Kwangsi to Anhwe
                                            1 submarine moved from 35 Sea Zone to 43 Sea Zone
                                            2 carriers moved from 33 Sea Zone to 35 Sea Zone
                                            2 tactical_bombers moved from Philippines to 35 Sea Zone
                                            1 fighter moved from Philippines to 35 Sea Zone
                                            1 NavyFighter moved from 46 Sea Zone to 35 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                                            Japanese undo move 9.
                                            1 infantry moved from Kwangsi to Kwangtung
                                            1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                            2 NavyFighters moved from 6 Sea Zone to 35 Sea Zone
                                            1 Escort moved from 6 Sea Zone to 16 Sea Zone
                                            1 Escort_Convoy moved from 6 Sea Zone to 31 Sea Zone
                                            Japanese undo move 19.
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Japanese from Japan: 1 NavalMine3
                                            EDIT: Adding units owned by Changer to 31 Sea Zone: 3 JPN_SeaMines
                                            EDIT: Turning off Edit Mode
                                            COMMENT: Japanese red sea mines in SZ 31 along SZ 32
                                            1 Japan_destroyer moved from 47 Sea Zone to 30 Sea Zone
                                            1 Escort_Convoy moved from 6 Sea Zone to 31 Sea Zone
                                            Japanese undo move 16.
                                            1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
                                            2 carriers moved from 6 Sea Zone to 35 Sea Zone
                                            1 NavyFighter, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                                            1 carrier moved from 17 Sea Zone to 6 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                                            1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                            1 submarine moved from 6 Sea Zone to 33 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Anhwe
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                                            Setting uses for triggers used this phase.
                                            Cleaning up during movement phase
                                            Place Units
                                            1 factory_minor placed in Kiangsu
                                            3 mech_infantrys placed in Kwangtung
                                            1 Japanese_LCV, 1 NavalMine2, 4 TotalWarAirTrprts, 1 artillery, 1 elite, 4 infantry and 1 japanese_para placed in Japan
                                            Trigger JapaneseTotalWarAirTrprtPlaceJapan4: has removed 4 TotalWarAirTrprts owned by Japanese in Japan
                                            Trigger JapaneseTotalWarAirTrprtPlaceJapan4: Japanese has 4 air_transports placed in Japan
                                            Setting uses for triggers used this phase.
                                            Turn Complete
                                            Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                            Trigger Japanese RemoveConvoySZ31: has removed 1 Escort_Convoy owned by Japanese in 31 Sea Zone
                                            Trigger Japanese RemoveConvoySZ31: Japanese has 1 Escort placed in 31 Sea Zone
                                            Setting uses for triggers used this phase.
                                            Japanese collect 44 PUs; end with 44 PUs
                                            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 45 Optional[PUs]
                                            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 48 Optional[PUs]
                                            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 49 Optional[PUs]
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 57 Optional[PUs]
                                            Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 59 Optional[PUs]
                                            
                                            B 1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better šŸ’—

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 1 / 8
                                            • First post
                                              Last post
                                            Copyright Ā© 2016-2018 TripleA-Devs | Powered by NodeBB Forums