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    EXP G40 Game 2 Trout vs. JohnnyCat

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    • JohnnyCatJ Offline
      JohnnyCat @beelee
      last edited by

      @beelee dice stuff is fine. All I meant really was that I want to “do better math” than my opponent (using your words)

      chance is part of the game as much as the unpredictable human opponent. It’s all part of the game.

      QUESTION: I’ve still not seen the map of this game since trout’s turn, but are you saying that the OOB game has that trick about sending out fighters an extra space if one purchases a carrier for them to land on??? If so that’s clearly broken right? Or is that just one of the tricks of the trade so to speak?

      Are there things that these mods do to correct any OOB rules or is the climate one of accepting the OOB rules as firm unchangeable gospel?

      B 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @Trout
        last edited by

        @trout good morning.

        I’ll start a new game in a couple hours.

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee @JohnnyCat
          last edited by beelee

          @johnnycat

          yea so Ftrs landing on newly built CVs was introduced with the Anniversary 50 game I believe. Version 3 rules is what they are referred to.

          Early games didn't use those rules. There are some threads kicking around here and the other site explaining in detail.

          You probably have better luck searching the other site. Look for version 3 and version 2 here.

          Edit
          You can also try searching the Pact of Steel 2 xml which explains how the xml coding works. pact_of_steel_2.xml

          JohnnyCatJ 2 Replies Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat @beelee
            last edited by

            @beelee ok thanks.

            If that is what it is, then I’ll adopt and use it.

            That’s the point of these early games anyway: to learn the rules.

            It “seemed” broken but that was only because I had no way of knowing that rule at the time. Now that I know it, it’s all fine.

            Already started a new game.

            1 Reply Last reply Reply Quote 1
            • JohnnyCatJ Offline
              JohnnyCat @beelee
              last edited by

              @beelee
              DAMMIT. So rules like this are confusing. Bunkers are not fortifications ? Why isn’t everybody dropping these bunkers all over the place.

              br>10. Bunkers are defensive units that can also be bombed/rocketted, will not participate in battle if damaged, and will die if they reach 4 damage. They may be placed in any territory you owned at the beginning of the turn (just like Factories, Airfields, and Harbours) where you also have a land unit, but there is a limit of 1 per territory.

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @JohnnyCat
                last edited by

                @johnnycat

                heh heh well that is a House Rule from a different game 🙂 It's not part of this mod

                1 Reply Last reply Reply Quote 0

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