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    EXP G40 Game 3 Trout vs JCat

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    • JohnnyCatJ Offline
      JohnnyCat @Trout
      last edited by

      @trout I wasn't going to Egypt mate

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @JohnnyCat
        last edited by JohnnyCat

        @Trout

        Italy needs at least 10 more IPU per turn to be anything ... and even that is so small.

        trout-cat-game-3-ITALY-8.tsvg

        GAME NOTES: I bought three mines that I cannot seem to place. I see that the southern Italy factory one of those small ones so can I make it bigger with the $2 of the $3 I spent on the mines?

        T 2 Replies Last reply Reply Quote 0
        • T Offline
          Trout @JohnnyCat
          last edited by

          @johnnycat Yes Italy can spend two lira and upgrade the S Italy factory

          JohnnyCatJ 2 Replies Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat @Trout
            last edited by

            @trout ok THANK YOU then I will clean up next turn.

            I just have 3 land mines floating around like you have that factory hahaha

            T 1 Reply Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Trout
              last edited by

              @trout So is it really true that there are only a few of us playing this amazing game?

              I wish I could get all these new guys I'm meeting to play - some already told me they are interested.

              1 Reply Last reply Reply Quote 1
              • T Offline
                Trout @JohnnyCat
                last edited by

                @johnnycat Well that just ..... sucks. Guess I blew up a factory & harbor for nothing 😞

                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by

                  @trout Not for nothing - in fact, Europe has created a new National Holiday and your exploding factories were the center of the fireworks celebration...

                  But seriously I was trying to get to India and now I'm not sure

                  1 Reply Last reply Reply Quote 1
                  • T Offline
                    Trout @JohnnyCat
                    last edited by

                    @johnnycat Game History

                    Round: 8
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
                    
                        Combat Move - ANZAC
                            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                            2 fighters moved from Queensland to 45 Sea Zone
                    
                        Combat - ANZAC
                            Battle in 45 Sea Zone
                                ANZAC attack with 1 destroyer and 2 fighters
                                Japanese defend with 1 pacific_submarine
                                    ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                    Japanese roll dice for 1 pacific_submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    1 pacific_submarine owned by the Japanese lost in 45 Sea Zone
                                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                                Casualties for Japanese: 1 pacific_submarine
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                            1 artillery moved from New South Wales to Queensland
                            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                            1 infantry moved from New South Wales to Queensland
                            2 fighters moved from 45 Sea Zone to 54 Sea Zone
                            1 artillery moved from Dutch New Guinea to New Guinea
                            1 infantry moved from Dutch New Guinea to New Guinea
                    
                        Place Units - ANZAC
                            1 carrier placed in 62 Sea Zone
                            1 fighter placed in 62 Sea Zone
                    
                        Turn Complete - ANZAC
                            ANZAC collect 14 PUs; end with 15 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                    
                        Combat Move - French
                    
                        Combat - French
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                    
                        Non Combat Move - French
                            Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    Japanese regular : -0.17
                    ANZAC regular : -0.33
                    

                    4173a898-8a5d-4244-be30-f4d3c03d782b-trout-cat-game-3-f8.tsvg

                    JohnnyCatJ 1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @Trout
                      last edited by

                      @trout @beelee

                      TAKE OVER ITALY Clause??

                      Please let me know if this is the case:

                      For the next turn I will, if possible, invoke the Take Over Italy Option and spend 5 - that means that I get a total of 19 added to the 71 Germany starts with when all is added up and all the units are converted and the outstanding Italy IPUs are added. The 3 mines that I bought will transfer as well

                      Is this correct?

                      T 1 Reply Last reply Reply Quote 0
                      • T Offline
                        Trout @JohnnyCat
                        last edited by

                        @johnnycat You’re on the right track but need to read up on that rule thoroughly. For example, you can’t do it if there are any Mafiosi in Africa. So you can’t do it until that is the case at the end of an Italy turn

                        JohnnyCatJ 1 Reply Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @Trout
                          last edited by JohnnyCat

                          @trout I did read it many times and even prepared for this the entire game.

                          I have no Italian units in "continental Africa"

                          Perhaps our Yoda (@beelee) can comment?

                          The very definition of "continental" rules out Malta and Syria

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @JohnnyCat
                            last edited by beelee

                            @johnnycat

                            You need a Escort to deploy NMs. https://www.axisandallies.org/forums/assets/uploads/files/1717400187249-3.g40-naval-mines.pdf

                            You load them in NCM and then move them and either deploy or leave unarmed on the Escort.

                            Have to use edit in 2nd Plase Phase to remove the NMs and the escort. Then add the Escort back in and add Changer NMs.

                            Document in Comment Log where they defend. The Border they defend is in both directions.

                            I'm in the process of updating the examples for both LMs and NMs

                            https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/234

                            They aren't very triplea user friendly. If you forget to remove in 2nd Place it won't let you. Just ignore and place the changer ones.

                            You only have 1 NM in Italy. The link explains how to buy and deploy

                            Edit
                            You need to evacuate Alexandia and Egypt to do the Takeover. It's somewhat involved, so you will want to go through the triplea Notes

                            JohnnyCatJ 3 Replies Last reply Reply Quote 0
                            • JohnnyCatJ Offline
                              JohnnyCat @beelee
                              last edited by

                              @beelee what is this?

                              We know the naval mines issue - but were asking for clarification on the German's TAKE OVER OF ITALY clause.

                              I believe I can do it but General @trout says no... Can you look please ?

                              THANKS

                              1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @beelee
                                last edited by

                                @beelee I have no units in continental Africa

                                B 1 Reply Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @beelee
                                  last edited by

                                  @beelee In fact I have read those rules about the take over MANY times because I have been planning that this entire game.

                                  T 1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @JohnnyCat
                                    last edited by

                                    @johnnycat I just looked again at your Italy turn and I see Mafiosi in Alexandria and Egypt. Those count as Africa. I think you're okay with the two guys in TransJordan. But you can't do it this turn. If at the end of your next Italy turn, if you don't have any units in Africa along with the other two requirements which I assume you know since you read the rules, then you can do it. Yes, would be a good move to do.

                                    There are Game Notes in TripleA for how you can get TripleA to convert the Italians into Germans so you will need to read those too

                                    JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                    • B Offline
                                      beelee @JohnnyCat
                                      last edited by

                                      @johnnycat said in EXP G40 Game 3 Trout vs JCat:

                                      @beelee I have no units in continental Africa

                                      Screenshot from 2026-02-15 20-14-51.png

                                      this is what the above save shows for me.

                                      trout-cat-game-3-italy-8.tsvg

                                      JohnnyCatJ 4 Replies Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @beelee
                                        last edited by

                                        @beelee what! OK let me check

                                        That looks like one of my practice files.

                                        1 Reply Last reply Reply Quote 0
                                        • JohnnyCatJ Offline
                                          JohnnyCat @beelee
                                          last edited by JohnnyCat

                                          @beelee

                                          This is what it looks like but I will load the file as wellScreenshot 2026-02-15 at 6.21.31 PM.png

                                          1 Reply Last reply Reply Quote 0
                                          • JohnnyCatJ Offline
                                            JohnnyCat @beelee
                                            last edited by JohnnyCat

                                            @beelee @Trout

                                            I hate to say this - but the Mac kind of sucks because it does not keep the windows current like in Unix. I almost always do a practice run and save to a similar file name - so I use a dash in the filename versus underscore./

                                            I guess I need to be more aggressive because the Mac does not keep the file name current as UNIX would do.

                                            Anyway this is the actual game file:

                                            trout-cat-game-3-ITALY_8.tsvg

                                            1 Reply Last reply Reply Quote 0

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