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    EXP G40 Game 3 Trout vs JCat

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    • T Offline
      Trout @JohnnyCat
      last edited by

      @johnnycat Yes, that was my suggestion. Just go back to G8 and play from there. There was something I wanted to change in my US8 turn anyway so I don't mind just going back to G8 and we play forward from that point. There is a rulebook for the Waffen Panzer General in the same location as all of the other rulebooks.

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @Trout
        last edited by

        @trout

        OK how about this then. For me to start at G8 means that I sort of don't coordinate the mafia turn immediately prior that and in this game I can see how that pair is intimate so I propose restarting at Italy 7 - the photo here is after Italy 7 currently so I would redo that and also get this nazi fanatics back into their cages.

        Or we could just play checkers.

        Screenshot 2026-02-21 at 5.34.30 PM.png

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @JohnnyCat
          last edited by

          @johnnycat That’s fine

          JohnnyCatJ 2 Replies Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat @Trout
            last edited by JohnnyCat

            OK. I will do that

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @JohnnyCat
              last edited by

              @johnnycat

              Right arm 💪 on the Takeover. I'm still gonna do an example for others. Actually I'm gonna do examples for all the complicated stuff. I have a few done but most need updating.

              Anyway, the ss boys are scared of the water. They get seasick. However they are fearless in the skies so they can use Air Trprt. Remember the reich is the only player that can Air Trprt Armor units.

              According to the Captain the reason for no naval transport for ss is game balance and the realism justification is they had much more equipment than their corresponding Wehrmacht units.

              1 Reply Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @Trout
                last edited by

                @trout

                Take 38

                trout-cat-game-3-ITALY_7.tsvg

                nothing special this time. Hopefully this game will develop
                🙂

                Screenshot 2026-02-22 at 1.16.39 PM.png

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @JohnnyCat
                  last edited by

                  @johnnycat Game History

                  Round: 7
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 Escort and 1 transport; Remaining resources: 2 PUs; 
                  
                      Combat Move - ANZAC
                          1 transport moved from 62 Sea Zone to 54 Sea Zone
                          1 artillery moved from Queensland to 54 Sea Zone
                          1 infantry moved from Queensland to 54 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                          1 infantry moved from 45 Sea Zone to Dutch New Guinea
                          1 artillery moved from 45 Sea Zone to Dutch New Guinea
                          2 infantry moved from New Guinea to Dutch New Guinea
                  
                      Combat - ANZAC
                          Battle in Dutch New Guinea
                              Changer loiter and taunt; ANZAC attack with 1 artillery and 3 infantry
                              Changer defend; Japanese defend with 1 infantry
                                  ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.00 expected hits
                                  Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the ANZAC lost in Dutch New Guinea
                                  ANZAC roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 3 : 2/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese lost in Dutch New Guinea
                              ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                              Casualties for ANZAC: 1 infantry
                              Casualties for Japanese: 1 infantry
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Bulgaria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                          Trigger ItaliansParaBoost atBulgaria: Italians has 1 italian_paraBoost placed in Bulgaria
                          Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  
                      Place Units - ANZAC
                          1 Escort and 1 transport placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
                          Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
                          ANZAC collect 14 PUs; end with 16 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Norway
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Bulgaria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                  
                      Non Combat Move - French
                          Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                          Trigger ItaliansParaBoost atBulgaria: Italians has 1 italian_paraBoost placed in Bulgaria
                          Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  Japanese regular : 0.33
                  ANZAC regular : 0.17
                  

                  77446a84-841f-462e-b84b-ef2844f9db68-trout-cat-game-3-f7.tsvg

                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by

                    @trout said in EXP G40 Game 3 Trout vs JCat:

                    77446a84-841f-462e-b84b-ef2844f9db68-trout-cat-game-3-f7.tsvg

                    trout-cat-game-3-GERMANY_8 FEB 23.tsvg

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @JohnnyCat
                      last edited by

                      @johnnycat Game History

                      Round: 8
                      
                          Purchase Units - Russians
                              Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                              Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                              Russians buy 3 Mass_Tankss, 1 TankDestroyerFS, 3 TotalWar_Tank_2s, 1 elite and 3 russian_paras; Remaining resources: 22 PUs; 0 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              1 infantry moved from Novgorod to Baltic States
                              1 infantry moved from Northwest Persia to Iraq
                                    Russians take Iraq from Germans
                              1 mech_infantry moved from Caucasus to Persia
                                    Russians take Persia from Germans
                              1 artillery, 1 elite and 6 infantry moved from Novgorod to Karelia
                                    Russians take Karelia from Germans
                              1 1stTankArmy, 1 2ndCorps, 1 ArmyGroupActive, 3 Army_Conscripts, 1 armour, 2 artilleries, 1 elite, 1 guard_infantry and 14 infantry moved from Belarus to Eastern Poland
                              1 infantry moved from Western Ukraine to Eastern Poland
                              2 guard_infantrys moved from Western Ukraine to Romania
                              3 fighters moved from Belarus to Romania
                              1 tactical_bomber moved from Belarus to Romania
                              1 2ndTankArmy moved from Western Ukraine to Eastern Poland
                              7 infantry moved from Western Ukraine to Eastern Poland
                              2 infantry moved from Western Ukraine to Eastern Poland
                              1 FighterAce moved from Russia to Baltic States
                              2 tactical_bombers moved from Russia to Baltic States
                              1 tactical_bomber moved from Russia to Baltic States
                      
                          Combat - Russians
                              Battle in Romania
                                  Russians attack with 3 fighters, 2 guard_infantrys and 1 tactical_bomber
                                  Germans defend with 2 infantry
                                  Russians win, taking Romania from Germans with 3 fighters, 2 guard_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                                  Casualties for Germans: 2 infantry
                              Battle in Baltic States
                                  Russians attack with 1 FighterAce, 1 infantry and 3 tactical_bombers
                                  Germans defend with 1 mech_infantry
                                  Russians win, taking Baltic States from Germans with 1 FighterAce, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                                  Casualties for Germans: 1 mech_infantry
                              Battle in Eastern Poland
                                  Russians attack with 1 1stTankArmy, 1 2ndCorps, 1 2ndTankArmy, 1 ArmyGroupActive, 3 Army_Conscripts, 1 armour, 2 artilleries, 1 elite, 1 guard_infantry and 24 infantry
                                  Germans defend with 1 infantry
                                  Russians win, taking Eastern Poland from Italians with 1 1stTankArmy, 1 2ndCorps, 1 2ndTankArmy, 1 ArmyGroupActive, 3 Army_Conscripts, 1 armour, 2 artilleries, 1 elite, 1 guard_infantry and 24 infantry remaining. Battle score for attacker is 3
                                  Casualties for Germans: 1 infantry
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Bulgaria
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                              Trigger ItaliansParaBoost atBulgaria: Italians has 1 italian_paraBoost placed in Bulgaria
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus
                              1 infantry moved from Western Ukraine to Bessarabia
                              3 infantry moved from Western Ukraine to Eastern Poland
                              1 Russian_Rail and 1 elite moved from Russia to Caucasus
                              1 artillery moved from Bryansk to Belarus
                              1 armour moved from Urals to Archangel
                              1 Elitearmour moved from Russia to Belarus
                              4 armour moved from Russia to Belarus
                              1 infantry moved from Samara to Volgograd
                              1 tactical_bomber moved from Romania to Belarus
                              1 fighter moved from Romania to Belarus
                              1 fighter moved from Romania to Belarus
                              1 tactical_bomber moved from Russia to Bryansk
                              1 fighter moved from Romania to Belarus
                              3 tactical_bombers moved from Baltic States to Belarus
                              1 FighterAce moved from Baltic States to Belarus
                              2 armour moved from Russia to Volgograd
                              1 armour moved from Yenisey to Buryatia
                      
                          Place Units - Russians
                              3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 3 russian_paras placed in Russia
                              1 TankDestroyerFS placed in Volgograd
                              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 44 PUs; end with 66 PUs
                              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 71 PUs
                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 77 PUs
                      

                      Looks like you are getting the hang of this now! Forming Panzer Armies, setting up your Waffen Armies and not needing to ask any questions at all. Over to Japan now.

                      d6127436-8b2c-425d-bef6-4b533773c179-trout-cat-game-3-r8.tsvg

                      1 Reply Last reply Reply Quote 1
                      • JohnnyCatJ Offline
                        JohnnyCat
                        last edited by

                        @trout

                        trout-cat-game-3-JAPAN_8_FEB24.tsvg

                        Added a Naval Mine to the border between zone 6 and 17

                        So there are two there now and one between 6 and 16 where that red nosed Cruiser is.

                        T 2 Replies Last reply Reply Quote 0
                        • T Offline
                          Trout @JohnnyCat
                          last edited by Trout

                          @johnnycat Happy Tuesday sir. I see three naval mines in Sea Zone 33. What borders are they on?? Never mind, I found them in your notes. Border between 33 & 48

                          JohnnyCatJ 1 Reply Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Trout
                            last edited by

                            @trout They are actually attached to the hulls of our carriers - and I have the remote controls moo hahaha.

                            T 1 Reply Last reply Reply Quote 0
                            • T Offline
                              Trout @JohnnyCat
                              last edited by

                              @johnnycat Game History

                              Round: 8
                              
                                  Purchase Units - Americans
                                      Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !      The USA may now purchase Heavy Transports.
                                      Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
                                      Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
                                      Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
                                      Americans buy 1 Escort, 1 Heavy_Transport, 1 Hvycarrier, 4 TotalWarNavyFtrs, 6 TotalWar_Tanks, 1 USA_Hvy_Bomber and 1 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone
                                      1 bomber moved from Wake Island to 16 Sea Zone
                                      1 pacific_submarine moved from 31 Sea Zone to 16 Sea Zone
                                      1 usa_tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
                                      2 usa_fighters moved from 31 Sea Zone to 17 Sea Zone
                                      1 elite moved from Wake Island to 31 Sea Zone
                                      1 artillery moved from Wake Island to 31 Sea Zone
                                      4 infantry moved from Wake Island to 31 Sea Zone
                                      1 artillery, 1 elite, 4 infantry and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                                      1 artillery, 1 elite and 4 infantry moved from 33 Sea Zone to Caroline Islands
                                      1 Heavy_BB, 1 battleship, 2 cruisers and 1 pacific_cruiser moved from 31 Sea Zone to 33 Sea Zone
                                      3 usa_fighters moved from 31 Sea Zone to Caroline Islands
                                      4 NavyFighters, 4 carriers and 1 pacific_carrier moved from 31 Sea Zone to 33 Sea Zone
                                      1 elite moved from Morocco to Algeria
                                            Americans take Algeria from Italians
                              
                                  Combat - Americans
                                      Battle in 17 Sea Zone
                                          Changer loiter and taunt; Americans attack with 2 usa_fighters and 1 usa_tactical_bomber
                                          Changer defend; Japanese defend with 1 Escort
                                              Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                                              Japanese roll dice for 1 Escort in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Escort owned by the Japanese lost in 17 Sea Zone
                                          Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 Escort
                                      Battle in 16 Sea Zone
                                          Americans attack with 1 bomber, 1 pacific_submarine and 2 usa_fighters
                                          Japanese defend with 1 pacific_cruiser
                                              Americans roll dice for 1 pacific_submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 pacific_cruiser owned by the Japanese lost in 16 Sea Zone
                                          Americans win with 1 bomber, 1 pacific_submarine and 2 usa_fighters remaining. Battle score for attacker is 0
                                          Casualties for Japanese: 1 pacific_cruiser
                                      Battle in Caroline Islands
                                          Changer loiter and taunt; Americans attack with 1 artillery, 1 elite, 4 infantry and 3 usa_fighters
                                          Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield, 1 harbour and 6 infantry
                                              Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                                              Americans roll dice for 1 Heavy_BB, 1 battleship, 2 cruisers and 1 pacific_cruiser in Caroline Islands, round 2 : 3/6 hits, 3.83 expected hits
                                              Americans roll dice for 1 artillery, 1 elite, 4 infantry and 3 usa_fighters in Caroline Islands, round 2 : 3/10 hits, 3.17 expected hits
                                              Japanese roll dice for 6 Fortifications, 2 aaGuns and 6 infantry in Caroline Islands, round 2 : 2/6 hits, 3.00 expected hits
                                              2 infantry owned by the Americans lost in Caroline Islands
                                              4 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
                                              Americans roll dice for 1 artillery, 1 elite, 2 infantry and 3 usa_fighters in Caroline Islands, round 3 : 6/8 hits, 2.83 expected hits
                                              Japanese roll dice for 6 Fortifications and 2 infantry in Caroline Islands, round 3 : 1/2 hits, 1.00 expected hits
                                              1 infantry owned by the Americans lost in Caroline Islands
                                              2 infantry owned by the Japanese and 4 Fortifications owned by the Japanese lost in Caroline Islands
                                              Americans roll dice for 1 artillery, 1 elite, 1 infantry and 3 usa_fighters in Caroline Islands, round 4 : 3/7 hits, 2.67 expected hits
                                              Japanese roll dice for 2 Fortifications in Caroline Islands, round 4 : 0/0 hits, 0.00 expected hits
                                              2 Fortifications owned by the Japanese lost in Caroline Islands
                                          Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 elite, 1 infantry and 3 usa_fighters remaining. Battle score for attacker is 25
                                          Casualties for Americans: 3 infantry
                                          Casualties for Japanese: 6 Fortifications, 2 aaGuns and 6 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Bulgaria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                      Trigger ItaliansParaBoost atBulgaria: Italians has 1 italian_paraBoost placed in Bulgaria
                                      Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      3 usa_fighters moved from Caroline Islands to 33 Sea Zone
                                      1 usa_tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                                      2 usa_fighters moved from 17 Sea Zone to 33 Sea Zone
                                      3 destroyers moved from 31 Sea Zone to 33 Sea Zone
                                      2 Escort_Convoys moved from 31 Sea Zone to 33 Sea Zone
                                      1 submarine moved from 31 Sea Zone to 33 Sea Zone
                                      1 Hvycarrier moved from 10 Sea Zone to 26 Sea Zone
                                      2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
                                      1 bomber moved from 16 Sea Zone to Hawaiian Islands
                                      1 ArmoredInfantry moved from Western United States to 10 Sea Zone
                                      1 artillery moved from Western United States to 10 Sea Zone
                                      1 elite moved from Western United States to 10 Sea Zone
                                      2 infantry moved from Western United States to 10 Sea Zone
                                      1 infantry moved from Western United States to 10 Sea Zone
                                      1 ArmoredInfantry, 1 Heavy_BB, 1 artillery, 1 elite, 3 infantry, 1 pacific_BB, 1 pacific_transport and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                                      1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
                                      2 usa_fighters moved from Western United States to Hawaiian Islands
                                      2 usa_fighters moved from Western United States to 26 Sea Zone
                                      1 ArmoredInfantry, 1 artillery, 1 elite and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                                      1 elite moved from Eastern United States to 101 Sea Zone
                                      1 infantry moved from Eastern United States to 101 Sea Zone
                                      1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                      1 elite moved from 91 Sea Zone to Morocco
                                      1 infantry moved from 91 Sea Zone to Morocco
                                      1 artillery moved from Eastern United States to 101 Sea Zone
                                      1 ArmoredInfantry moved from Eastern United States to 101 Sea Zone
                                      1 usa_para moved from Eastern United States to 101 Sea Zone
                                      1 infantry moved from Eastern United States to 101 Sea Zone
                                      4 infantry moved from Quebec to 106 Sea Zone
                                      2 ArmoredInfantrys moved from Quebec to 106 Sea Zone
                                      1 ArmoredInfantry, 1 artillery, 1 infantry, 2 transports and 1 usa_para moved from 101 Sea Zone to 91 Sea Zone
                                      2 ArmoredInfantrys, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                                      3 ArmoredInfantrys, 1 artillery, 5 infantry and 1 usa_para moved from 91 Sea Zone to Gibraltar
                                      2 carriers moved from 109 Sea Zone to 91 Sea Zone
                                      1 FighterAceUSA moved from 109 Sea Zone to 91 Sea Zone
                                      1 usa_fighter moved from 109 Sea Zone to 91 Sea Zone
                                      1 usa_fighter moved from Gibraltar to 91 Sea Zone
                                      1 cruiser, 2 destroyers and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                              
                                  Place Units - Americans
                                      6 TotalWar_Tanks placed in Central United States
                                      1 USA_Hvy_Bomber placed in Eastern United States
                                      1 Escort and 1 Hvycarrier placed in 10 Sea Zone
                                      1 Heavy_Transport placed in 101 Sea Zone
                                      4 TotalWarNavyFtrs placed in 10 Sea Zone
                                      1 infantry placed in Eastern United States
                                      Americans undo move 1.
                                      6 TotalWar_Tanks placed in Eastern United States
                                      Trigger AmericansTotalWarTankPlaceEUS: has removed 6 TotalWar_Tanks owned by Americans in Eastern United States
                                      Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                      Trigger AmericansTotalWarTankPlaceEUS: Americans has 6 usa_armours placed in Eastern United States
                                      Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                              
                                  Turn Complete - Americans
                                      Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                      Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
                                      Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
                                      Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
                                      Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
                                      Americans collect 53 PUs; end with 53 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                                      Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 70 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 67 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 66 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Chinese
                                      1 infantry moved from Shensi to Suiyuyan
                                            Chinese take Suiyuyan from Japanese
                                      2 infantry moved from Szechwan to Kweichow
                                      1 fighter moved from Szechwan to Kweichow
                                      3 artilleries and 12 infantry moved from Szechwan to Yunnan
                                      2 infantry moved from Sikang to Tsinghai
                                      1 artillery moved from Sikang to Tsinghai
                              
                                  Combat - Chinese
                                      Battle in Kweichow
                                          Chinese attack with 1 fighter and 2 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                                              Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                              Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                                              Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Kweichow
                                          Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                      Battle in Tsinghai
                                          Chinese attack with 1 artillery and 2 infantry
                                          Japanese defend with 1 infantry
                                              Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
                                              Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Chinese lost in Tsinghai
                                              1 infantry owned by the Japanese lost in Tsinghai
                                          Chinese win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                          Casualties for Chinese: 1 infantry
                                          Casualties for Japanese: 1 infantry
                                      Battle in Yunnan
                                          Chinese attack with 3 artilleries and 12 infantry
                                          Japanese defend with 2 infantry
                                              Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 4/15 hits, 3.50 expected hits
                                              Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                                              2 infantry owned by the Japanese lost in Yunnan
                                          Chinese win, taking Yunnan from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 2 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Bulgaria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                              
                                  Non Combat Move - Chinese
                                      Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                      Trigger ItaliansParaBoost atBulgaria: Italians has 1 italian_paraBoost placed in Bulgaria
                                      Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                      1 fighter moved from Kweichow to Szechwan
                                      1 infantry moved from Sikang to Szechwan
                              
                                  Place Units - Chinese
                                      3 infantry placed in Szechwan
                                      2 infantry placed in Yunnan
                              
                                  Turn Complete - Chinese
                                      Chinese collect 7 PUs; end with 7 PUs
                                      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
                              
                                  Purchase Units - British
                                      Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
                                      Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
                                      British buy 1 UK_Hvy_Bomber, 2 artilleries, 5 infantry and 3 uk_armours; Remaining resources: 3 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      EDIT: 1 UK_LCV moved from United Kingdom to Holland Belgium
                                      EDIT: 2 infantry moved from United Kingdom to Holland Belgium
                                      4 uk_fighters moved from United Kingdom to Holland Belgium
                                      1 uk_armour moved from Burma to Shan State
                                            British take Shan State from Japanese
                                      1 uk_armour moved from Shan State to Yunnan
                                      1 infantry moved from West India to Eastern Persia
                                      1 bomber moved from India to Eastern Persia
                                      2 uk_fighters moved from India to Eastern Persia
                                      1 uk_tactical_bomber moved from India to Eastern Persia
                                      1 uk_armour moved from Belgian Congo to Ethiopia
                                            British take Ethiopia from Italians
                                      1 uk_armour moved from Egypt to Trans-Jordan
                                            British take Trans-Jordan from Germans
                                      1 uk_armour moved from Trans-Jordan to Egypt
                              
                                  Combat - British
                                      Battle in Holland Belgium
                                          British attack with 1 UK_LCV, 2 infantry and 4 uk_fighters
                                          Germans defend with 2 Atlantic_Walls and 3 infantry
                                              British roll dice for 1 UK_LCV, 2 infantry and 4 uk_fighters in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                                              Germans roll dice for 2 Atlantic_Walls and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
                                              1 infantry owned by the Germans lost in Holland Belgium
                                              British roll dice for 1 UK_LCV, 2 infantry and 4 uk_fighters in Holland Belgium, round 3 : 1/6 hits, 2.33 expected hits
                                              Germans roll dice for 2 Atlantic_Walls and 2 infantry in Holland Belgium, round 3 : 1/2 hits, 1.00 expected hits
                                              1 UK_LCV owned by the British lost in Holland Belgium
                                              1 infantry owned by the Germans lost in Holland Belgium
                                              British roll dice for 2 infantry and 4 uk_fighters in Holland Belgium, round 4 : 3/6 hits, 2.33 expected hits
                                              Germans roll dice for 2 Atlantic_Walls and 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
                                              1 infantry owned by the British lost in Holland Belgium
                                              2 Atlantic_Walls owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
                                          British win, taking Holland Belgium from Germans with 1 infantry and 4 uk_fighters remaining. Battle score for attacker is 5
                                          Casualties for Germans: 2 Atlantic_Walls and 3 infantry
                                          Casualties for British: 1 UK_LCV and 1 infantry
                                      Battle in Eastern Persia
                                          British attack with 1 bomber, 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                          Germans defend with 1 infantry
                                              British roll dice for 1 bomber, 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Eastern Persia, round 2 : 1/5 hits, 2.50 expected hits
                                              Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Eastern Persia
                                          British win, taking Eastern Persia from Germans with 1 bomber, 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                                          Casualties for Germans: 1 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Bulgaria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                      1 bomber moved from Eastern Persia to India
                                      1 uk_tactical_bomber moved from Eastern Persia to India
                                      2 uk_fighters moved from Eastern Persia to India
                                      1 infantry moved from Burma to Shan State
                                      3 aaGuns, 3 artilleries, 12 infantry and 6 uk_armours moved from Burma to Yunnan
                                      1 uk_armour moved from India to Yunnan
                                      3 infantry moved from India to Burma
                                      1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                      1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                      4 uk_fighters moved from Holland Belgium to United Kingdom
                                      1 transport moved from 109 Sea Zone to 91 Sea Zone
                                      2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                                      1 battleship moved from 109 Sea Zone to 91 Sea Zone
                              
                                  Place Units - British
                                      Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                      Trigger ItaliansParaBoost atBulgaria: Italians has 1 italian_paraBoost placed in Bulgaria
                                      Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                      1 UK_Hvy_Bomber placed in United Kingdom
                                      1 artillery, 3 infantry and 1 uk_armour placed in India
                                      2 infantry placed in Union of South Africa
                                      1 artillery and 2 uk_armours placed in Egypt
                              
                                  Turn Complete - British
                                      British collect 43 PUs; end with 46 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : 1.00
                              Americans regular : 2.50
                              Japanese regular : -2.00
                              Japanese AA : -0.50
                              Germans regular : -1.17
                              British regular : -3.50
                              

                              fb9af4fd-3db0-451b-86cc-56a7bcf6861f-trout-cat-game-3-uk8.tsvg

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @JohnnyCat
                                last edited by

                                @johnnycat Ha ha! Japanese were tops in the world in technology when I was there in the first few years of the 21st century but not so much in 1944 or whatever year we are in right now

                                JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                • JohnnyCatJ Offline
                                  JohnnyCat @Trout
                                  last edited by JohnnyCat

                                  @trout strangely the two Italian paratroopers in Greece did not change into Nazi Nuts - what's up with that?

                                  1771985028442-fb9af4fd-3db0-451b-86cc-56a7bcf6861f-trout-cat-game-3-ITALY_8_Feb_24.tsvg

                                  Maybe you can see and fix if needed

                                  B T 2 Replies Last reply Reply Quote 0
                                  • B Offline
                                    beelee @JohnnyCat
                                    last edited by

                                    @johnnycat

                                    Good Morning Cat

                                    Yea so the dudes don't change appearance but are under German control. You can hover to see.

                                    I think I did that to make it easier to not overproduce Paras after the Takeover. I can't remember. LCVs do the same.

                                    Anyway, after they die it will produce them in grey. Idk, I've thought about changing it and probably should at some point or at least mention it in Notes if I haven't already but it's kind of low priority since it actually works 🙂

                                    The new update is coming along well though, so I might do it for that.

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @JohnnyCat
                                      last edited by

                                      @johnnycat Good morning. Everything looks correct. Congrats!

                                      Game History

                                      Round: 8
                                      
                                          Purchase Units - ANZAC
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Germans from Denmark: 1 artillery
                                              EDIT: Adding units owned by Germans to Germany: 1 artillery
                                              EDIT: Turning off Edit Mode
                                              ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
                                      
                                          Combat Move - ANZAC
                                              3 fighters moved from Queensland to 45 Sea Zone
                                              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                                      
                                          Combat - ANZAC
                                              Battle in 45 Sea Zone
                                                  ANZAC attack with 1 destroyer and 3 fighters
                                                  Japanese defend with 1 Japan_destroyer, 1 pacific_submarine and 1 transport
                                                      ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                                                      Japanese roll dice for 1 pacific_submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                      Japanese roll dice for 1 Japan_destroyer and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                                      1 Japan_destroyer owned by the Japanese and 1 pacific_submarine owned by the Japanese lost in 45 Sea Zone
                                                      ANZAC roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                                                      Japanese roll dice for 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 transport owned by the Japanese lost in 45 Sea Zone
                                                  ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                                                  Casualties for Japanese: 1 Japan_destroyer, 1 pacific_submarine and 1 transport
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                      
                                          Non Combat Move - ANZAC
                                              Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                                              2 fighters moved from 45 Sea Zone to 33 Sea Zone
                                              1 fighter moved from 45 Sea Zone to New Guinea
                                              1 transport moved from 62 Sea Zone to 54 Sea Zone
                                              1 infantry moved from Queensland to 54 Sea Zone
                                              1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                                              1 infantry moved from Solomon Islands to 49 Sea Zone
                                              2 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                                              2 infantry moved from 46 Sea Zone to New Guinea
                                              1 Escort_Convoy moved from 62 Sea Zone to 33 Sea Zone
                                              1 aaGun moved from New South Wales to Queensland
                                      
                                          Place Units - ANZAC
                                              1 destroyer and 1 transport placed in 62 Sea Zone
                                              1 artillery and 1 infantry placed in New South Wales
                                      
                                          Turn Complete - ANZAC
                                              Trigger ANZAC RemoveANZACConvoySZ33: has removed 1 Escort_Convoy owned by ANZAC in 33 Sea Zone
                                              Trigger ANZAC RemoveANZACConvoySZ33: ANZAC has 1 Escort placed in 33 Sea Zone
                                              ANZAC collect 14 PUs; end with 17 PUs
                                      
                                          Combat Move - French
                                      
                                          Combat - French
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 99 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                      
                                          Non Combat Move - French
                                              Trigger Wolfpack at99 SeaZones: Germans has 1 Wolfpack placed in 99 Sea Zone
                                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                              1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                                              1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                                      
                                          Turn Complete - French
                                      

                                      Combat Hit Differential Summary :

                                      Japanese regular : -0.83
                                      ANZAC regular : 0.33
                                      

                                      88d3054f-6673-453d-af1a-2010cf040793-trout-cat-game-3-f8.tsvg

                                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Trout
                                        last edited by

                                        @trout said in EXP G40 Game 3 Trout vs JCat:

                                        88d3054f-6673-453d-af1a-2010cf040793-trout-cat-game-3-f8.tsvg

                                        Trout-cat-game-3-GERMANY_9.tsvg

                                        Game NOTES:

                                        I don't know how to get my subs in the North Sea into their new Sub Pens - could you please tell me how to do that?

                                        Let's know that they are there ok?

                                        The 6 New Naval Mines are mining the Gibraltar Straight - I am doing that correct yes? These naval mines are much more powerful than land mines so if you go through them I would love to see how to roll it out - odds are good that some full transports would be blown up some I would think heehee

                                        B T 3 Replies Last reply Reply Quote 0
                                        • B Offline
                                          beelee @JohnnyCat
                                          last edited by beelee

                                          @johnnycat

                                          Good Morning Cat

                                          So to get the dudes in the SubPens you need to edit in a "Changer" U-boat. They have a blue bow.

                                          UBoatPen.png

                                          They can't be attacked then. You have to edit them in and out as you attack with them. Also, they won't defend either. They just chill.

                                          Anyway, the 4 U-boats in 113 could enter the Pen but they can't be attacked regardless, so no need too.

                                          Also, your free SubPen can be placed according to the rules. It just defaults to W GER. Use edit if you wanna place it somewhere else.

                                          Screenshot from 2026-02-26 06-37-21.png

                                          You can use the same NM for 92 SZ. NMs are just informational so no biggie. Besides it looks more intimidating with so many present lol

                                          Edit
                                          The 3 Subs in 96 need to switch to U-boats. Happens with the Takeover. I can't remember if it auto does that or not. I think so. I should fix it if that's the case.

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            Trout @JohnnyCat
                                            last edited by

                                            @johnnycat No problem on the U-Boats. Am not planning to attack W. Germany or SZ 112 this turn anyway. 33 infantry in ME and two are elites!!! That's easily a record for what I have ever seen before in any of my games. That's why House Rules Expansion is such a great game. Every single game is vastly different than the others.

                                            1 Reply Last reply Reply Quote 1

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