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    Game 1 JohnnyCat (Axis) vs. Panzer (Allies)

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      @JohnnyCat

      Guten Abend,

      it smells like Sea Lion....
      Winston better watches out!

      BR

      Game History

      Round: 2
      
          Purchase Units - Russians
              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
              Russians buy 1 Soviet_Commisar, 1 elite, 1 fighter, 4 infantry and 2 russian_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Non Combat Move - Russians
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bessarabia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Baltic States
              7 infantry moved from Novgorod to Baltic States
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              6 infantry moved from Belarus to Eastern Poland
              1 artillery and 6 infantry moved from Western Ukraine to Bessarabia
              1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
              1 artillery and 2 infantry moved from Ukraine to Bessarabia
              1 russian_para moved from Russia to Caucasus
              1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 Russian_Rail and 1 elite moved from Russia to Bessarabia
              1 Russian_Rail and 1 aaGun moved from Russia to Baltic States
              2 infantry moved from Rostov to Ukraine
              1 aaGun and 2 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              3 infantry placed in Ukraine
              1 infantry placed in Novgorod
              1 fighter placed in Novgorod
              1 Soviet_Commisar, 1 elite and 2 russian_paras placed in Russia
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      game-1-johnnycat-vs-panzer-ROCCUA-2.tsvg

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 I just want to try it.

        I am so new and need to learn

        1 Reply Last reply Reply Quote 0
        • JohnnyCatJ Offline
          JohnnyCat @Panzerstahl-Helm 0
          last edited by

          @panzerstahl-helm-0

          game-1-johnnycat-vs-panzer-JAPAN_2.tsvg

          1 Reply Last reply Reply Quote 0
          • Panzerstahl-Helm 0P Offline
            Panzerstahl-Helm 0
            last edited by

            @JohnnyCat

            Good morning,

            lets see what Germany is up to next round!

            BR

            Game History

            Round: 2
            
                Purchase Units - Americans
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 Japan_destroyer
                    EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 Japan_destroyer
                    EDIT: Turning off Edit Mode
                    Americans buy 2 carriers, 2 marines, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
            
                Place Units - Americans
                    Units in Western United States being upgraded or consumed: 1 infantry
                    1 marine placed in Western United States
                    Units in Eastern United States being upgraded or consumed: 1 infantry
                    1 marine placed in Eastern United States
            
                Politics - Americans
                    Americans takes Political Action: Political Action Americans To War With Germans
                        Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans takes Political Action: Political Action Americans To War With Italians
                        Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            
                Combat Move - Americans
                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    1 submarine moved from 26 Sea Zone to 16 Sea Zone
                    1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                    1 bomber moved from Hawaiian Islands to 16 Sea Zone
            
                Combat - Americans
                    Battle in 16 Sea Zone
                        Americans attack with 1 bomber, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                        Japanese defend with 1 Japan_destroyer
                            Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            Americans roll dice for 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                            Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                            1 submarine owned by the Americans lost in 16 Sea Zone
                            1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                        Americans win with 1 bomber, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 1
                        Casualties for Americans: 1 submarine
                        Casualties for Japanese: 1 Japan_destroyer
            
                Non Combat Move - Americans
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                    1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                    1 bomber moved from 16 Sea Zone to Hawaiian Islands
                    1 Heavy_BB, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                    1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                    1 artillery and 1 marine moved from Eastern United States to 101 Sea Zone
                    1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                    1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar
                    1 usa_fighter moved from Eastern United States to Gibraltar
                    2 usa_fighters moved from Western United States to Hawaiian Islands
                    2 usa_fighters moved from Guam to Java
            
                Place Units - Americans
                    2 carriers, 2 submarines and 1 transport placed in 10 Sea Zone
                    1 transport placed in 101 Sea Zone
            
                Turn Complete - Americans
                    Americans collect 50 PUs; end with 52 PUs
                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 6 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Chinese
                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                    1 fighter and 3 infantry moved from Szechwan to Yunnan
            
                Combat - Chinese
                    Battle in Yunnan
                        Chinese attack with 1 fighter and 3 infantry
                        Japanese defend with 1 infantry
                            Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                            Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Yunnan
                        Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
            
                Non Combat Move - Chinese
                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                    1 fighter moved from Yunnan to Szechwan
                    2 infantry moved from Szechwan to Shensi
            
                Place Units - Chinese
                    6 infantry placed in Szechwan
            
                Turn Complete - Chinese
                    Chinese collect 6 PUs; end with 6 PUs
                    Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
            
                Purchase Units - British
                    Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                    Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                    British buy 1 UndrgroundFctry, 1 carrier, 12 infantry and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Place Units - British
                    Units in United Kingdom being upgraded or consumed: 1 factory_major
                    1 UndrgroundFctry placed in United Kingdom
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    Turning on Edit Mode
                        EDIT: British takes Denmark from Germans
                        EDIT: British takes Normandy Bordeaux from Germans
                        EDIT: Turning off Edit Mode
                    EDIT: 1 uk_para moved from United Kingdom to Denmark
                    EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                    1 battleship, 2 cruisers, 1 uk_fighter and 1 uk_tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
                    1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                    2 uk_fighters moved from United Kingdom to 110 Sea Zone
                    1 bomber moved from Gibraltar to 110 Sea Zone
                    2 uk_fighters moved from Gibraltar to 110 Sea Zone
                    1 artillery, 1 commando and 3 infantry moved from Burma to Shan State
                    2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State
            
                Combat - British
                    Battle in 110 Sea Zone
                        British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 5 uk_fighters and 1 uk_tactical_bomber
                        Germans defend with 1 destroyer
                            British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 5 uk_fighters and 1 uk_tactical_bomber in 110 Sea Zone, round 2 : 5/11 hits, 5,83 expected hits
                            Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            1 destroyer owned by the Germans lost in 110 Sea Zone
                        British win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 5 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 7
                        Casualties for Germans: 1 destroyer
                    Battle in Shan State
                        British attack with 1 artillery, 1 commando, 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                        Japanese defend with 2 infantry
                            British roll dice for 1 artillery, 1 commando, 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 5/8 hits, 3,00 expected hits
                            Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                            2 infantry owned by the Japanese lost in Shan State
                        British win, taking Shan State from Japanese with 1 artillery, 1 commando, 3 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                        Casualties for Japanese: 2 infantry
            
                Non Combat Move - British
                    Turning on Edit Mode
                        EDIT: British takes Persia from Neutral_Allies
                        EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Szechwan
                    1 uk_fighter moved from Shan State to Szechwan
                    1 uk_tactical_bomber moved from Shan State to Szechwan
                    1 uk_fighter moved from Shan State to India
                    EDIT: 2 Rails moved from Union of South Africa to Burma
                    1 infantry moved from Eastern Persia to Persia
                    2 Rails and 2 aaGuns moved from Burma to Szechwan
                    1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                    2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                    1 carrier and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                    1 infantry moved from Gibraltar to 91 Sea Zone
                    1 infantry, 1 transport and 1 uk_armour moved from 91 Sea Zone to 110 Sea Zone
                    1 infantry moved from 110 Sea Zone to United Kingdom
                    1 uk_armour moved from 110 Sea Zone to United Kingdom
                    1 uk_tactical_bomber moved from 110 Sea Zone to United Kingdom
                    1 uk_fighter moved from 110 Sea Zone to United Kingdom
                    1 bomber moved from 110 Sea Zone to United Kingdom
                    1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            
                Place Units - British
                    1 carrier placed in 110 Sea Zone
                    2 uk_paras placed in United Kingdom
                    3 infantry placed in Egypt
                    2 infantry placed in Union of South Africa
                    7 infantry placed in United Kingdom
            
                Turn Complete - British
                    Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                    Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                    British collect 44 PUs; end with 44 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : 0,00
            Americans regular : -1,17
            Japanese regular : -0,33
            Germans regular : -0,33
            British regular : 1,17
            

            game-1-johnnycat-vs-panzer-US_UK_2.tsvg

            JohnnyCatJ 2 Replies Last reply Reply Quote 0
            • JohnnyCatJ Offline
              JohnnyCat @Panzerstahl-Helm 0
              last edited by

              @panzerstahl-helm-0

              We do only waiting

              game-1-johnnycat-vs-panzer-MAFIA_2.tsvg

              1 Reply Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0

                Guten Morgan, Du bist an der Reihe?

                1 Reply Last reply Reply Quote 1
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by

                  @JohnnyCat

                  Good afternoon,

                  here we go. Das Reich is up!

                  Game History

                  Round: 2
                  
                      Purchase Units - ANZAC
                          ANZAC buy 2 Fortifications, 1 Hvy_Ind_1, 1 air_transport, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
                  
                      Place Units - ANZAC
                          Units in New South Wales being upgraded or consumed: 1 factory_minor
                          1 Hvy_Ind_1 placed in New South Wales
                  
                      Combat Move - ANZAC
                          1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                          3 fighters moved from Queensland to 42 Sea Zone
                  
                      Combat - ANZAC
                          Battle in 42 Sea Zone
                              ANZAC attack with 1 destroyer and 3 fighters
                              Japanese defend with 1 submarine
                                  ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                                  Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                  1 submarine owned by the Japanese lost in 42 Sea Zone
                              ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                              Casualties for Japanese: 1 submarine
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Crete
                  
                      Non Combat Move - ANZAC
                          Trigger ItaliansParaBoost atCrete: Italians has 1 italian_paraBoost placed in Crete
                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                          3 fighters moved from 42 Sea Zone to Java
                          1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                          1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                          1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                          1 artillery and 2 infantry moved from Queensland to New South Wales
                  
                      Place Units - ANZAC
                          1 air_transport and 1 infantry placed in New South Wales
                          1 transport placed in 62 Sea Zone
                          2 Fortifications placed in Java
                  
                      Turn Complete - ANZAC
                          ANZAC collect 14 PUs; end with 14 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Crete
                  
                      Non Combat Move - French
                          Trigger ItaliansParaBoost atCrete: Italians has 1 italian_paraBoost placed in Crete
                          Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                          1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  Japanese regular : -0,17
                  ANZAC regular : 0,17
                  

                  game-1-johnnycat-vs-panzer-Aussies_2.tsvg

                  JohnnyCatJ 2 Replies Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                    game-1-johnnycat-vs-panzer-Aussies_2.tsvg

                    1771795410812-game-1-johnnycat-vs-panzer-GERMAN_3.tsvg

                    We could try to play this game out but I did not realize that a bunch of my German troops are prevented from riding on boats.

                    Not only that but there seems to be some bug because the transports in the baltic cannot ride out to drop off their troops despite my taking back that Denmark territory.

                    Like I said mate, I don't understand anything about this game yet

                    Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                    • JohnnyCatJ Offline
                      JohnnyCat @Panzerstahl-Helm 0
                      last edited by

                      @panzerstahl-helm-0 maybe lets play out this turn just to see - my entire point was to see if I could take UK if you do not actively prevent it but I was not aware of all these additional restrictions

                      1 Reply Last reply Reply Quote 0
                      • Panzerstahl-Helm 0P Offline
                        Panzerstahl-Helm 0 @JohnnyCat
                        last edited by

                        @johnnycat said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                        @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                        game-1-johnnycat-vs-panzer-Aussies_2.tsvg

                        1771795410812-game-1-johnnycat-vs-panzer-GERMAN_3.tsvg

                        We could try to play this game out but I did not realize that a bunch of my German troops are prevented from riding on boats.

                        We can play it out, if you want. You still have some options other than atracking London.
                        If you want to start over, we could also re-wins to your G2 and you adjust your purchase/strategy. You know what to watch out now and can adjust your strategy. Its a good praxis to get to know the rules. 😜

                        Some units (e.g. the SS units) cannot be transported by sea. I have an overview somewhere flyIng around, otherwise it says in the rule book for each unit whether they can be transported by sea, air or rail; or not.

                        Not only that but there seems to be some bug because the transports in the baltic cannot ride out to drop off their troops despite my taking back that Denmark territory.

                        Controlling the Straits: To pass through the straits connecting the North and Baltic Seas (SZ 112/113), the controlling power must own the adjacent land territory (Northwest Europe/Denmark).
                        German Control: Germany starts in control of Denmark, effectively locking Allied navies out of the Baltic Sea.
                        Allied Capture: If the Allies capture Denmark (Northwest Europe), they can block German naval movement out of the Baltic.

                        JohnnyCatJ 2 Replies Last reply Reply Quote 0
                        • JohnnyCatJ Offline
                          JohnnyCat @Panzerstahl-Helm 0
                          last edited by

                          @panzerstahl-helm-0 how about I just start over - Trout has been teaching me too. This game is extremely complicated.

                          1 Reply Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @Panzerstahl-Helm 0
                            last edited by

                            @panzerstahl-helm-0

                            How about we start here - it's after Italy turn 1 so everything is rather standard to this point.

                            -J

                            game-1-johnnycat-vs-panzer-us_ITALY_1-TAKE TWO.tsvg

                            1 Reply Last reply Reply Quote 1
                            • Panzerstahl-Helm 0P Offline
                              Panzerstahl-Helm 0
                              last edited by

                              @JohnnyCat

                              Guten Abend,

                              good call to start over at IT1.

                              BR

                              Game History

                              Round: 1
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 air_transport and 1 transport; Remaining resources: 0 PUs; 
                              
                                  Combat Move - ANZAC
                                      2 infantry moved from New South Wales to 62 Sea Zone
                                      2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                              
                                  Non Combat Move - ANZAC
                                      2 infantry moved from 42 Sea Zone to Java
                                            ANZAC take Java from Dutch
                                      2 infantry moved from New Guinea to Dutch New Guinea
                                            ANZAC take Dutch New Guinea from Dutch
                                      1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
                                      2 fighters moved from New Zealand to New South Wales
                                      1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                              
                                  Place Units - ANZAC
                                      1 transport placed in 62 Sea Zone
                                      1 air_transport placed in New South Wales
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 14 PUs; end with 14 PUs
                                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                              
                                  Combat Move - French
                              
                                  Non Combat Move - French
                                      1 infantry moved from Tunisia to Algeria
                                      1 infantry moved from Morocco to Algeria
                                      1 infantry moved from French West Africa to French Central Africa
                                      1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                                      1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                              
                                  Turn Complete - French
                              

                              Combat Hit Differential Summary :

                              game-1-johnnycat-vs-panzer-us_ANZ_1-take-two.tsvg

                              1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat
                                last edited by

                                @panzerstahl-helm-0

                                OK a more balanced start.

                                game-1-johnnycat-vs-panzer-us_GERMANY_2-take-two.tsvg

                                1 Reply Last reply Reply Quote 1
                                • Panzerstahl-Helm 0P Offline
                                  Panzerstahl-Helm 0
                                  last edited by Panzerstahl-Helm 0

                                  @JohnnyCat


                                  Guten Abend,

                                  that Yugoslavian minor IC looks interesting!

                                  BR


                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Russians
                                          Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                                          Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                                          Russians buy 2 artilleries, 1 bomber, 1 elite, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                          1 russian_para moved from Russia to Caucasus
                                          1 mech_infantry moved from Bryansk to Caucasus
                                          1 artillery and 1 infantry moved from Bryansk to Belarus
                                          1 elite and 2 infantry moved from Russia to Bryansk
                                  
                                      Non Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Western Ukraine
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Buryatia
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus
                                          1 R_Europe_Rail and 1 aaGun moved from Russia to Western Ukraine
                                          2 infantry moved from Ukraine to Western Ukraine
                                          2 infantry moved from Rostov to Ukraine
                                          1 artillery moved from Ukraine to Western Ukraine
                                          1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Buryatia
                                          1 Russian_Rail moved from Russia to Caucasus
                                          1 aaGun moved from Russia to Bryansk
                                  
                                      Place Units - Russians
                                          1 bomber, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia
                                          1 artillery placed in Ukraine
                                          1 artillery placed in Novgorod
                                  
                                      Turn Complete - Russians
                                          Russians collect 37 PUs; end with 37 PUs
                                  

                                  game-1-johnnycat-vs-panzer-Stalin_2-take-two.tsvg

                                  JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @Panzerstahl-Helm 0
                                    last edited by

                                    @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                                    game-1-johnnycat-vs-panzer-Stalin_2-take-two.tsvg

                                    1772226710828-game-1-johnnycat-vs-panzer-JAPAN_2-take-two.tsvg

                                    1 Reply Last reply Reply Quote 0
                                    • Panzerstahl-Helm 0P Offline
                                      Panzerstahl-Helm 0
                                      last edited by

                                      @JohnnyCat
                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Americans
                                              Americans buy 3 carriers, 1 demo_harbour and 2 transports; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Americans
                                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      
                                          Non Combat Move - Americans
                                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                              1 Heavy_BB, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                                              1 transport moved from 101 Sea Zone to 11 Sea Zone
                                              1 usa_fighter moved from Hawaiian Islands to Central United States
                                              2 usa_fighters moved from Guam to 26 Sea Zone
                                              1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                                      
                                          Place Units - Americans
                                              Units in Philippines being upgraded or consumed: 1 harbour
                                              1 demo_harbour placed in Philippines
                                              2 carriers and 1 transport placed in 10 Sea Zone
                                              1 carrier and 1 transport placed in 101 Sea Zone
                                              Americans undo move 3.
                                              Americans undo move 2.
                                              1 carrier and 2 transports placed in 101 Sea Zone
                                              2 carriers placed in 10 Sea Zone
                                      
                                          Turn Complete - Americans
                                              Americans collect 52 PUs; end with 52 PUs
                                      
                                          Purchase Units - Chinese
                                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                              Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Chinese
                                              Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                              4 infantry moved from Szechwan to Yunnan
                                              1 fighter moved from Szechwan to Yunnan
                                              1 infantry moved from Szechwan to Yunnan
                                      
                                          Combat - Chinese
                                              Battle in Yunnan
                                                  Chinese attack with 1 fighter and 5 infantry
                                                  Japanese defend with 3 infantry
                                                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
                                                      Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                                                      1 infantry owned by the Chinese lost in Yunnan
                                                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1,17 expected hits
                                                      Japanese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                                                      1 infantry owned by the Chinese lost in Yunnan
                                                      2 infantry owned by the Japanese lost in Yunnan
                                                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1,00 expected hits
                                                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                                                      1 infantry owned by the Chinese lost in Yunnan
                                                      1 infantry owned by the Japanese lost in Yunnan
                                                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                                  Casualties for Chinese: 3 infantry
                                                  Casualties for Japanese: 3 infantry
                                      
                                          Non Combat Move - Chinese
                                              Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                              1 fighter moved from Yunnan to Sikang
                                      
                                          Place Units - Chinese
                                              6 infantry placed in Sikang
                                      
                                          Turn Complete - Chinese
                                              Chinese collect 6 PUs; end with 6 PUs
                                              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
                                      
                                          Purchase Units - British
                                              Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                              Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                              British buy 2 UK_LCVs, 2 artilleries, 1 carrier, 1 elite, 9 infantry and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                      
                                          Combat Move - British
                                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                              Turning on Edit Mode
                                                  EDIT: British takes Denmark from Germans
                                                  EDIT: Turning off Edit Mode
                                              EDIT: 1 uk_para moved from United Kingdom to Denmark
                                              1 infantry moved from Gibraltar to 92 Sea Zone
                                              1 battleship, 1 carrier, 2 cruisers, 1 infantry, 2 transports, 1 uk_fighter and 1 uk_tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                                              1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                                              1 artillery and 3 infantry moved from 98 Sea Zone to Syria
                                              1 mech_infantry and 1 uk_armour moved from Egypt to Syria
                                              1 bomber moved from Gibraltar to Syria
                                              1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                                      
                                          Combat - British
                                              Battle in Syria
                                                  British attack with 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 uk_armour
                                                  Italians defend with 1 artillery and 3 infantry
                                                      British roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 0/3 hits, 1,67 expected hits
                                                      British roll dice for 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 uk_armour in Syria, round 2 : 4/7 hits, 2,33 expected hits
                                                      Italians roll dice for 1 artillery and 3 infantry in Syria, round 2 : 0/4 hits, 1,33 expected hits
                                                      1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Syria
                                                  British win, taking Syria from Italians with 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 13
                                                  Casualties for Italians: 1 artillery and 3 infantry
                                      
                                          Non Combat Move - British
                                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                              1 infantry moved from Eastern Persia to Persia
                                                    British take Persia from Neutral_Allies
                                              1 bomber moved from Syria to Egypt
                                              2 uk_fighters moved from Gibraltar to 98 Sea Zone
                                              1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                                              1 destroyer, 1 transport and 1 uk_armour moved from 91 Sea Zone to 92 Sea Zone
                                              1 uk_armour moved from 92 Sea Zone to Gibraltar
                                              1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                                              1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                                              3 infantry moved from Shan State to Burma
                                              1 elite moved from United Kingdom to Scotland
                                      
                                          Place Units - British
                                              1 carrier placed in 98 Sea Zone
                                              2 infantry placed in Egypt
                                              2 artilleries and 4 infantry placed in India
                                              2 UK_LCVs, 1 elite, 3 infantry and 1 uk_para placed in United Kingdom
                                      
                                          Turn Complete - British
                                              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                              Total Cost from Convoy Blockades: 1
                                                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,3,3,1,6
                                              British collect 52 PUs (1 lost to blockades); end with 52 PUs
                                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 58 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Chinese regular : 0,50
                                      Italians regular : -1,33
                                      Japanese regular : 0,67
                                      British regular : -0,00
                                      

                                      1772226710828-game-1-johnnycat-vs-panzer-US UK_2-take-two.tsvg

                                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @Panzerstahl-Helm 0
                                        last edited by

                                        @panzerstahl-helm-0 said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                                        1772226710828-game-1-johnnycat-vs-panzer-US UK_2-take-two.tsvg

                                        game-1-johnnycat-vs-panzer-us-ITALY_2.tsvg

                                        I have no idea what to do with Italy

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee @JohnnyCat
                                          last edited by

                                          @johnnycat said in Game 1 JohnnyCat (Axis) vs. Panzer (Allies):

                                          I have no idea what to do with Italy

                                          crack open a bottle of red, then surrender to the Americans. Hope that farm you get sent to work on in the USA has a hot farmer's daughter.

                                          🙂

                                          JohnnyCatJ 1 Reply Last reply Reply Quote 1
                                          • JohnnyCatJ Offline
                                            JohnnyCat @beelee
                                            last edited by

                                            @beelee That is the PERFECT ANSWER

                                            1 Reply Last reply Reply Quote 2

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