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    Multi Game 2 barnee Trout vs Alex Panzer

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    • A Offline
      Alexander @beelee
      last edited by

      @beelee Rockets away!

      exp-game-2-multi-apbt-r-12.tsvg

      Purchase Units
      Setting uses for triggers used this phase.
      Russians buy 1 Soviet_Partisan, 1 elite, 4 infantry, 2 mech_infantrys and 2 russian_paras; Remaining resources: 1 PUs; 0 AirLendLease; 0 TankLendLease; 
      Combat Move
      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      Setting uses for triggers used this phase.
      Resetting and Giving Bonus Movement to Units
      Cleaning up during movement phase
      Turning on Edit Mode
      EDIT: 1 3rdCorps moved from Yakut S.S.R. to Buryatia
      EDIT: 1 3rdCorps moved from Buryatia to Yakut S.S.R.
      EDIT: Turning off Edit Mode
      Turning on Edit Mode
      EDIT: 2 Russian_Rocketss moved from Russia to Western Ukraine
      EDIT: 2 Russian_Rocketss moved from Russia to Ukraine
      EDIT: 2 infantry moved from Smolensk to Belarus
      EDIT: 1 artillery and 1 infantry moved from Smolensk to Bryansk
      EDIT: 1 infantry moved from Russia to Bryansk
      EDIT: 1 infantry moved from Volgograd to Rostov
      EDIT: 1 elite moved from Russia to Bryansk
      EDIT: 2 infantry moved from Caucasus to Rostov
      EDIT: 1 infantry moved from Volgograd to Rostov
      EDIT: 1 fighter and 1 tactical_bomber moved from Russia to Rostov
      EDIT: 1 FighterAce moved from Russia to Belarus
      EDIT: Russians undo move 5.
      EDIT: Russians undo move 5.
      EDIT: Russians undo move 5.
      EDIT: Russians undo move 6.
      EDIT: 1 infantry moved from Smolensk to Belarus
      EDIT: 1 infantry moved from Smolensk to Belarus
      EDIT: Adding units owned by Russians to Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
      EDIT: Turning off Edit Mode
      1 elite moved from Russia to Bryansk
      1 artillery moved from Smolensk to Bryansk
      2 infantry moved from Russia to Bryansk
      Turning on Edit Mode
      EDIT: 1 russian_para moved from Russia to Ukraine
      EDIT: Turning off Edit Mode
      Combat
      Preparing Airbases for Possible Scrambling
      Battle in Western Ukraine
      Battle in Ukraine
      Battle in Bryansk
      Battle in Rostov
      Battle in Belarus
      Recording Battle Statistics
      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      Non Combat Move
      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
      Turning on Edit Mode
      EDIT: Removing units owned by Russians from Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
      EDIT: Turning off Edit Mode
      1 1stAirFleet moved from Russia to Bryansk
      1 infantry moved from Samara to Novosibirsk
      1 infantry moved from Volgograd to Kazakhstan
      1 armour and 1 mech_infantry moved from Russia to Novosibirsk
      1 infantry moved from Urals to Novosibirsk
      1 infantry moved from Smolensk to Belarus
      1 infantry moved from Vologda to Smolensk
      1 Russian_Rail moved from Russia to Urals
      1 Russian_Rail and 1 armour moved from Urals to Yakut S.S.R.
      1 Russian_Rail and 1 infantry moved from Russia to Yakut S.S.R.
      2 aaGuns moved from Russia to Smolensk
      1 1stCorps and 1 2ndCorps moved from Russia to Smolensk
      Russians undo move 12.
      1 2ndCorps moved from Russia to Smolensk
      1 1stSovietAG moved from Russia to Smolensk
      1 TankDestroyerFS moved from Russia to Smolensk
      1 infantry moved from Russia to Smolensk
      3 armour moved from Russia to Smolensk
      6 Russian_Rocketss moved from Russia to Smolensk
      1 1stAirFleet moved from Bryansk to Caucasus
      1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
      1 FighterAce moved from Belarus to Caucasus
      1 R_Europe_Rail moved from Russia to Vologda
      1 R_Europe_Rail moved from Vologda to Urals
      1 R_Europe_Rail and 1 infantry moved from Urals to Yakut S.S.R.
      1 TankDestroyerFS moved from Russia to Smolensk
      Russians undo move 24.
      Russians undo move 17.
      Russians undo move 16.
      Russians undo move 15.
      Russians undo move 14.
      Russians undo move 13.
      Russians undo move 12.
      Russians undo move 11.
      1 infantry moved from Russia to Smolensk
      1 armour moved from Russia to Novosibirsk
      1 armour moved from Russia to Kazakhstan
      Russians undo move 19.
      1 armour moved from Russia to Samara
      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Yakut S.S.R.
      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
      Setting uses for triggers used this phase.
      Cleaning up during movement phase
      Place Units
      1 infantry and 2 mech_infantrys placed in Caucasus
      1 Soviet_Partisan, 1 elite, 3 infantry and 2 russian_paras placed in Russia
      Turn Complete
      Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
      Russians collect 28 PUs; end with 29 PUs
      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
      Turning on Edit Mode
      EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan
      EDIT: Adding units owned by Russians to Sakha: 1 Soviet_Partisan
      EDIT: Turning off Edit Mode
      Turning on Edit Mode
      EDIT: Removing units owned by Russians from 3rd Corps: 1 infantry
      EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
      EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 armour
      EDIT: Adding units owned by Russians to 3rd Corps: 1 armour
      EDIT: Turning off Edit Mode
      
      B T 3 Replies Last reply Reply Quote 1
      • B Offline
        beelee @Alexander
        last edited by beelee

        @alexander

        heh heh those things can be brutal. πŸ™‚

        I really like them for small counterattacks or against heavy hitters such as ss only TTys πŸ™‚

        1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @Alexander
          last edited by

          @alexander Game History

          Round: 12
          
              Purchase Units - Japanese
                  Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
                  Japanese buy 2 Fortifications, 7 Repair_BBs, 2 armour, 1 artillery, 1 carrier, 1 elite, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
          
              Place Units - Japanese
                  7 Repair_BBs placed in 42 Sea Zone
          
              Combat Move - Japanese
                  Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  5 units repaired.
                  Trigger Japanese RemoveRepair BB: has removed 7 Repair_BBs owned by Japanese in 42 Sea Zone
                  2 NavyFighters moved from 6 Sea Zone to 7 Sea Zone
                  2 fighters moved from Japan to 7 Sea Zone
                  1 armour moved from Amur to Buryatia
                        Japanese take Buryatia from Russians
                  1 armour moved from Buryatia to Amur
                  1 infantry moved from Shan State to Burma
                        Japanese take Burma from British
                  1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                  1 fighter moved from 42 Sea Zone to 41 Sea Zone
                  1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                  1 fighter moved from 42 Sea Zone to 55 Sea Zone
                  2 tactical_bombers moved from Celebes to 45 Sea Zone
                  2 fighters moved from Celebes to 45 Sea Zone
                  1 armour moved from Java to 42 Sea Zone
                  1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 armour moved from 45 Sea Zone to Dutch New Guinea
                  1 elite moved from Philippines to 35 Sea Zone
                  2 infantry moved from Philippines to 35 Sea Zone
                  1 elite moved from Japan to 6 Sea Zone
                  1 JPN_Pacific_DD and 1 elite moved from 6 Sea Zone to 25 Sea Zone
                  1 elite moved from 25 Sea Zone to Midway
                  1 infantry moved from Philippines to 35 Sea Zone
                  1 elite, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                  1 elite and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 fighter moved from 42 Sea Zone to 55 Sea Zone
                  1 fighter moved from 42 Sea Zone to Dutch New Guinea
                  1 Heavy_BB moved from 42 Sea Zone to 45 Sea Zone
                  1 battleship moved from 42 Sea Zone to 45 Sea Zone
          
              Combat - Japanese
                  Battle in Midway
                      Changer loiter and taunt; Japanese attack with 1 elite
                      Changer defend; Americans defend with 1 aaGun, 1 airfield and 1 harbour
                      Japanese win, taking Midway from Americans with 1 elite remaining. Battle score for attacker is 5
                      Casualties for Americans: 1 aaGun
                  Battle in 45 Sea Zone
                      Japanese attack with 1 Heavy_BB, 1 battleship, 2 fighters, 2 tactical_bombers and 3 transports
                      ANZAC defend with 1 Escort
                      Japanese win with 1 Heavy_BB, 1 battleship, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 Escort
                  Battle in 41 Sea Zone
                      Japanese attack with 1 fighter and 1 tactical_bomber
                      ANZAC defend with 1 Escort
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 Escort
                  Battle in 7 Sea Zone
                      Japanese attack with 2 NavyFighters and 2 fighters
                      Americans defend with 1 Escort
                      Japanese win with 1 NavyFighter and 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 NavyFighter
                      Casualties for Americans: 1 Escort
                  Battle in 55 Sea Zone
                      Japanese attack with 2 fighters and 1 tactical_bomber
                      Americans defend with 1 pacific_destroyer
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 pacific_destroyer
                  Battle in Dutch New Guinea
                      Changer loiter and taunt; Japanese attack with 1 armour, 1 elite, 1 fighter and 3 infantry
                      Changer defend; ANZAC defend with 1 infantry
                      Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 elite, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Shensi
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                  1 Escort moved from 6 Sea Zone to 35 Sea Zone
                  1 JPN_Pacific_DD moved from 33 Sea Zone to 45 Sea Zone
                  1 Hvycarrier moved from 42 Sea Zone to 45 Sea Zone
                  1 Heavy_BB moved from 42 Sea Zone to 35 Sea Zone
                  2 transports moved from 42 Sea Zone to 35 Sea Zone
                  1 JNC1 moved from 42 Sea Zone to 35 Sea Zone
                  1 pacific_BB moved from 42 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
                  3 fighters and 2 tactical_bombers moved from Borneo to Yunnan
                  1 J_Rail and 1 infantry moved from Kiangsu to Shensi
                  2 mech_infantrys moved from Kweichow to Shensi
                  1 J_Rail moved from Kiangsu to Shantung
                  1 J_Rail and 1 infantry moved from Shantung to Yunnan
                  1 armour and 1 mech_infantry moved from Shantung to Kweichow
                  1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                  2 infantry moved from Korea to Amur
                  2 fighters moved from Japan to Korea
                  1 artillery moved from Korea to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 artillery moved from 35 Sea Zone to Philippines
                  1 air_transport and 1 infantry moved from Japan to Caroline Islands
                  1 NavyFighter and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
                  2 fighters moved from 6 Sea Zone to Japan
                  1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone
                  1 carrier moved from 42 Sea Zone to 35 Sea Zone
                  2 fighters moved from 45 Sea Zone to 35 Sea Zone
                  1 fighter moved from Celebes to Philippines
                  1 tactical_bomber moved from Borneo to Philippines
                  1 fighter moved from Dutch New Guinea to 45 Sea Zone
                  2 fighters moved from 55 Sea Zone to 45 Sea Zone
                  1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Borneo to 19 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to Philippines
                  1 Escort_Convoy moved from 35 Sea Zone to 45 Sea Zone
          
              Place Units - Japanese
                  2 Fortifications placed in Java
                  1 armour and 2 infantry placed in Shantung
                  Japanese undo move 2.
                  1 carrier placed in 19 Sea Zone
                  1 armour and 1 infantry placed in Kiangsu
                  1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                  1 artillery and 2 infantry placed in Korea
                  1 elite and 1 infantry placed in Japan
          
              Turn Complete - Japanese
                  Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone
                  Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone
                  Japanese collect 64 PUs; end with 65 PUs
                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs
                  Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 68 PUs
                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                  Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs
                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
          

          9412efcb-af99-4e2b-96c4-de265f3f5700-exp-game-2-multi-apbt-j12.tsvg

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @Alexander
            last edited by

            @alexander

            Hi Alex

            Since you are somewhat new to the mod and Mobile Artillery are, I just want to point out that they cost the same as Mech.

            The "SPAs" . So if you wanna adjust your build, that is fine with me πŸ™‚

            A 1 Reply Last reply Reply Quote 0
            • A Offline
              Alexander @beelee
              last edited by

              @beelee Thanks, I'll keep that in mind as I move west. I'm ok with the mechs right now

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Alexander
                last edited by

                @alexander

                Oh ? That's where you're going πŸ™‚

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Not sure that intel helps us anyway since I already did my Japan turn. USA sure can rebuild navy very fast

                  B 2 Replies Last reply Reply Quote 0
                  • B Offline
                    beelee @Trout
                    last edited by

                    @trout

                    new Fleet every turn πŸ™‚

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by

                      @trout said in Multi Game 2 barnee Trout vs Alex Panzer:

                      Not sure that intel helps us anyway

                      I think he's headed your way πŸ™‚

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @beelee
                        last edited by

                        @beelee Haha, good thing they are fast, I can bait and switch quickly

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @Alexander
                          last edited by

                          @alexander At all

                          Got machine problems. Finally got the old Dell to fire up. Took 4 hours to remember pw lol

                          Anyway, might be a while before I get this sorted. Trout can play my turns if needed.

                          Don't buy lenovo lol

                          T 1 Reply Last reply Reply Quote 0
                          • T Offline
                            Trout @beelee
                            last edited by

                            @beelee I am traveling for work today so can do the turn tonight at hotel if still having problems then

                            B 1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee @Trout
                              last edited by

                              @trout

                              right on go ahead if you want but I'm making progress πŸ™‚

                              T 1 Reply Last reply Reply Quote 0
                              • T Offline
                                Trout @beelee
                                last edited by

                                @beelee No worries- I think it’s their turn now anyway

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @Trout
                                  last edited by

                                  @trout

                                  well sadly I hit a deadend. Have to go another route πŸ™‚

                                  1 Reply Last reply Reply Quote 0
                                  • Panzerstahl-Helm 0P Offline
                                    Panzerstahl-Helm 0
                                    last edited by

                                    Hello Lads,

                                    @Trout I hope business travel went well, and
                                    @beelee that your computer is running again.

                                    Things are getting tight....everywhere!

                                    BR

                                    Game History

                                    Round: 12
                                    
                                        Purchase Units - Americans
                                            Americans buy 3 ArmoredInfantrys, 2 Escorts, 4 TotalWarFighters, 2 artilleries, 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Americans
                                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                            1 submarine moved from 10 Sea Zone to 25 Sea Zone
                                            2 usa_fighters moved from Hawaiian Islands to 25 Sea Zone
                                            1 USA_Hvy_Bomber moved from Soviet Far East to Shantung
                                            1 elite moved from Algeria to Tunisia
                                                  Americans take Tunisia from Italians
                                    
                                        Combat - Americans
                                            Strategic bombing raid in Shantung
                                                    Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits
                                                Bombing raid in Shantung rolls: 3,5 and causes: 6 damage to unit: factory_minor
                                                Bombing raid in Shantung causes 6 damage total. 
                                            Battle in 25 Sea Zone
                                                Americans attack with 1 submarine and 2 usa_fighters
                                                Japanese defend with 1 JPN_Pacific_DD
                                                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                    Japanese roll dice for 1 JPN_Pacific_DD in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                    1 submarine owned by the Americans lost in 25 Sea Zone
                                                    1 JPN_Pacific_DD owned by the Japanese lost in 25 Sea Zone
                                                Americans win with 2 usa_fighters remaining. Battle score for attacker is 1
                                                Casualties for Americans: 1 submarine
                                                Casualties for Japanese: 1 JPN_Pacific_DD
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Americans
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in Alaska
                                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 3 Rails owned by Americans in New Brunswick Nova Scotia
                                            2 usa_fighters moved from 25 Sea Zone to Hawaiian Islands
                                            2 usa_fighters moved from Hawaiian Islands to 54 Sea Zone
                                            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                                            1 Escort moved from 4 Sea Zone to 5 Sea Zone
                                            2 Escorts, 2 Heavy_BBs, 1 USANC and 1 pacific_BB moved from 10 Sea Zone to 26 Sea Zone
                                            1 Heavy_Transport moved from 3 Sea Zone to 2 Sea Zone
                                            1 pacific_transport moved from 3 Sea Zone to 2 Sea Zone
                                            3 SP_ArtilleryUSAs, 2 aaGuns and 1 elite moved from Alaska to 2 Sea Zone
                                            1 Heavy_Transport, 3 SP_ArtilleryUSAs, 2 aaGuns, 1 elite and 1 pacific_transport moved from 2 Sea Zone to 3 Sea Zone
                                            4 air_transports moved from Soviet Far East to Alaska
                                            3 ArmoredInfantrys, 1 USATankDestroyerFS, 1 elite and 14 infantry moved from Soviet Far East to Siberia
                                            3 SP_ArtilleryUSAs moved from 3 Sea Zone to Soviet Far East
                                            2 aaGuns moved from 3 Sea Zone to Soviet Far East
                                            1 elite moved from 3 Sea Zone to Soviet Far East
                                            1 ArmoredInfantry moved from Western United States to Alaska
                                            1 ArmoredInfantry moved from Western United States to Alaska
                                            3 Rails moved from Eastern United States to Western United States
                                            3 Rails and 3 infantry moved from Western United States to Alaska
                                            3 Rails, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                                            EDIT: 1 elite moved from Siberia to Alaska
                                            1 transport moved from 3 Sea Zone to 1 Sea Zone
                                            1 USA_Hvy_Bomber moved from Shantung to Siberia
                                    
                                        Place Units - Americans
                                            2 Escorts, 1 carrier and 1 submarine placed in 10 Sea Zone
                                            4 TotalWarFighters placed in Western United States
                                            1 ArmoredInfantry and 1 artillery placed in Eastern United States
                                            2 infantry placed in Eastern United States
                                            1 ArmoredInfantry and 1 artillery placed in Western United States
                                            1 ArmoredInfantry placed in Central United States
                                            Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States
                                            Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States
                                    
                                        Turn Complete - Americans
                                            Trigger Americans RemoveUSAConvoySZ3: has removed 1 Escort_Convoy owned by Americans in 3 Sea Zone
                                            Trigger Americans RemoveUSAConvoySZ3: Americans has 1 Escort placed in 3 Sea Zone
                                            Americans collect 53 PUs; end with 53 PUs
                                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                                            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs
                                            Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 61 PUs
                                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy nothing; Remaining resources: 10 PUs; 
                                    
                                        Combat Move - Chinese
                                    
                                        Combat - Chinese
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Chinese
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 0 PUs; end with 10 PUs
                                    
                                        Purchase Units - British
                                            British buy 1 Escort, 2 UK_LCVs, 5 artilleries, 3 infantry and 1 uk_para; Remaining resources: 6 PUs; 0 AirLendLease; 2 NavyLendLease; 
                                    
                                        Combat Move - British
                                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                            3 infantry and 1 uk_tactical_bomber moved from India to Burma
                                            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                                            2 UK_Hvy_Bombers moved from Cyprus to 96 Sea Zone
                                    
                                        Combat - British
                                            Battle in 96 Sea Zone
                                                British attack with 2 UK_Hvy_Bombers and 1 destroyer
                                                Italians defend with 1 Escort
                                                    British roll dice for 2 UK_Hvy_Bombers and 1 destroyer in 96 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                                                    Italians roll dice for 1 Escort in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                    1 destroyer owned by the British lost in 96 Sea Zone
                                                    1 Escort owned by the Italians lost in 96 Sea Zone
                                                British win with 2 UK_Hvy_Bombers remaining. Battle score for attacker is -1
                                                Casualties for British: 1 destroyer
                                                Casualties for Italians: 1 Escort
                                            Battle in Burma
                                                British attack with 3 infantry and 1 uk_tactical_bomber
                                                Japanese defend with 1 infantry
                                                    British roll dice for 3 infantry and 1 uk_tactical_bomber in Burma, round 2 : 1/4 hits, 1,00 expected hits
                                                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                                                    1 infantry owned by the Japanese lost in Burma
                                                British win, taking Burma from Japanese with 3 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                                                Casualties for Japanese: 1 infantry
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - British
                                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
                                            1 uk_tactical_bomber moved from Burma to India
                                            3 infantry moved from Iraq to Syria
                                            1 UKNC1, 1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 99 Sea Zone to 96 Sea Zone
                                            2 uk_fighters moved from Cyprus to Eastern Persia
                                            2 UK_Hvy_Bombers moved from 96 Sea Zone to Cyprus
                                            2 UK_Hvy_Bombers moved from Cyprus to Syria
                                            1 Rail moved from Union of South Africa to Belgian Congo
                                            1 Rail and 1 infantry moved from Belgian Congo to India
                                            1 Rail moved from Union of South Africa to Persia
                                            1 Rail and 1 infantry moved from Persia to India
                                            2 infantry moved from Persia to Iraq
                                    
                                        Place Units - British
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                            1 Escort placed in 106 Sea Zone
                                            2 UK_LCVs and 1 uk_para placed in United Kingdom
                                            3 infantry placed in Persia
                                            5 artilleries placed in India
                                    
                                        Turn Complete - British
                                            Total Cost from Convoy Blockades: 6
                                                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                                                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2
                                                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                                            British collect 33 PUs (6 lost to blockades); end with 39 PUs
                                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
                                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Americans regular : 0,67
                                    Italians regular : 0,67
                                    Japanese regular : 0,33
                                    Japanese AA : -0,17
                                    British regular : 0,00
                                    

                                    9412efcb-af99-4e2b-96c4-de265f3f5700-exp-game-2-multi-apbt-US UK12.tsvg

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                                    • B Offline
                                      beelee @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0

                                      Hallo

                                      made some progress but still no joy. I've got the stable running on windows now. I'll try and get the pre running tonight and get back to the game while I keep working on ubuntu.

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                                      • B Offline
                                        beelee @beelee
                                        last edited by beelee

                                        @Alexander @Panzerstahl-Helm-0 @Trout

                                        Well I almost got across the finish line but something is looking FUBAR. I finally asked the ubuntu guys but no joy there either.
                                        I'll wait another day in case the guy I've been talking to has any more ideas.

                                        At any rate, for now I just installed to the flash drive. I need to dick around with settings and see if I can get this to show up on the monitor.
                                        It's just on the laptop for now. Gotta hide the sidebar.

                                        Think I remember how to do that stuff lol If not It won't be too harsh for Italia. Hmm ... see if works pbem too. Well will get it sorted one way or another.

                                        Looks like Dan has been kicking ass on 2.7, so we'll have to try out some live play when time permits. Me an Alex only an hour apart and seems as if Herr Panzer is usually on later at night Trout time, which is the same as me.

                                        Anyway, it'll be way cool if we can that going. Can always run a test game to help get the bugs out.
                                        All right see if I have enough energy to bust out Italia πŸ™‚

                                        P

                                        Game History

                                        Round: 12
                                        
                                            Purchase Units - Italians
                                                Italians buy 1 Italian_LCV, 2 armour, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Italians
                                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                                Turning on Edit Mode
                                                    EDIT: Italians takes Trans-Jordan from British
                                                    EDIT: Italians takes Anglo Egyptian Sudan from British
                                                    EDIT: Turning off Edit Mode
                                                EDIT: 1 Italian_LCV and 1 infantry moved from Alexandria to Trans-Jordan
                                                EDIT: 1 italian_para moved from Alexandria to Anglo Egyptian Sudan
                                        
                                            Combat - Italians
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        
                                            Non Combat Move - Italians
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                                                1 infantry moved from Tobruk to Alexandria
                                                2 infantry moved from Greece to Bulgaria
                                                1 armour moved from Romania to Eastern Poland
                                                1 armour moved from Eastern Poland to Bessarabia
                                                1 italian_para moved from Southern Italy to Romania
                                                1 Europe_Rail and 1 armour moved from Southern Italy to Romania
                                                1 infantry moved from Yugoslavia to Romania
                                                1 infantry moved from Northern Italy to Yugoslavia
                                                1 armour moved from Southern Italy to Yugoslavia
                                                1 infantry moved from Southern Italy to Northern Italy
                                        
                                            Place Units - Italians
                                                1 armour placed in Southern France
                                                1 Italian_LCV, 1 armour, 1 infantry and 1 italian_para placed in Southern Italy
                                        
                                            Turn Complete - Italians
                                                Trigger ItaliansParaBoost atAnglo Egyptian Sudan: Italians has 1 italian_paraBoost placed in Anglo Egyptian Sudan
                                                Italians collect 19 PUs; end with 19 PUs
                                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                                        

                                        Combat Hit Differential Summary :

                                        9412efcb-af99-4e2b-96c4-de265f3f5700-exp-game-2-multi-apbt-us-uk12.tsvg

                                        A 1 Reply Last reply Reply Quote 0
                                        • A Offline
                                          Alexander @beelee
                                          last edited by

                                          @beelee Hopefully you get everything runnig smoothly again soon.

                                          Also, I think you uploaded the wrong game file

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                                          • B Offline
                                            beelee @Alexander
                                            last edited by beelee

                                            @alexander

                                            oh ? I'll check at intermission

                                            Edit
                                            Hmm ... Maybe this isn't letting me do the dice server. It did I thought. I'll try again. There were no battles, so it won't change anything.

                                            Try again now

                                            Game History

                                            Round: 12
                                            
                                                Purchase Units - Italians
                                                    Italians buy 1 Italian_LCV, 2 armour, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Italians
                                                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                                    Turning on Edit Mode
                                                        EDIT: Italians takes Trans-Jordan from British
                                                        EDIT: Italians takes Trans-Jordan from British
                                                        EDIT: Italians takes Anglo Egyptian Sudan from British
                                                        EDIT: Turning off Edit Mode
                                                    EDIT: 1 Italian_LCV and 1 italian_para moved from Alexandria to Trans-Jordan
                                                    EDIT: Italians undo move 1.
                                                    EDIT: 1 Italian_LCV and 1 infantry moved from Alexandria to Trans-Jordan
                                                    EDIT: 1 italian_para moved from Alexandria to Anglo Egyptian Sudan
                                            
                                                Combat - Italians
                                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Italians
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger RussiansParaBoost atEgypt: Russians has 1 russian_paraBoost placed in Egypt
                                                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania
                                                    1 infantry moved from Tobruk to Alexandria
                                                    1 armour moved from Romania to Eastern Poland
                                                    1 armour moved from Eastern Poland to Bessarabia
                                                    2 infantry moved from Greece to Bulgaria
                                                    1 infantry moved from Yugoslavia to Romania
                                                    1 italian_para moved from Southern Italy to Romania
                                                    1 Europe_Rail and 1 armour moved from Southern Italy to Romania
                                                    1 infantry moved from Northern Italy to Yugoslavia
                                                    1 infantry moved from Southern Italy to Northern Italy
                                            
                                                Place Units - Italians
                                                    1 armour placed in Southern France
                                                    1 Italian_LCV, 1 armour, 1 infantry and 1 italian_para placed in Southern Italy
                                            
                                                Turn Complete - Italians
                                                    Trigger ItaliansParaBoost atAnglo Egyptian Sudan: Italians has 1 italian_paraBoost placed in Anglo Egyptian Sudan
                                                    Italians collect 19 PUs; end with 19 PUs
                                                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                                            

                                            Combat Hit Differential Summary :

                                            EXP Game 2 Multi I 12 Take 2.tsvg

                                            Edit
                                            Well it works for me but I'm on a usb drive and this is all new territory for me, so let me know, obviously πŸ™‚ if it still doesn't work.

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