Multi Game 2 barnee Trout vs Alex Panzer
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Yea, so for the Partisans, they place in 2nd Place. When you have 2 in same TTy at start of CM, They turn into a Inf and take control of the TTY. They can't do anything else that turn.
Next turn they act as a regular Inf.So, you'd place the 2nd partisan in 2nd Place and JPN would still have control. Then next turn, they turn into a Inf and take control but can't move.
Turn after that they are regular Infantry.
Edit
I adjusted the save for the Partisans -
@beelee Hey there Alex/Beelee. I am going to start working on my J14 turn. I still see two partisans in Sakha. So I can make the adjustment to replace with one infantry and bump up Soviet bank by 1 IPC if that is correct.
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@beelee Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 Japan_Engineers, 4 TotalWarNavyFtrs, 3 armour, 1 carrier, 1 demo_harbour, 1 elite and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour moved from Yunnan to Burma Japanese take Burma from British 1 armour moved from Burma to Yunnan 1 NavyFighter moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur 1 fighter moved from Korea to Amur 1 tactical_bomber moved from 6 Sea Zone to Amur 1 fighter moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 6 Sea Zone to 4 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 4 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 elite moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in 7 Sea Zone Japanese attack with 1 NavyFighter and 2 fighters Americans defend with 1 Escort Japanese win, taking Aleutian Islands from Americans with 1 NavyFighter and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in Amur Changer loiter and taunt; Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Changer defend; Americans defend with 1 elite and 1 infantry Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 elite and 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 1 armour moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Yunnan 2 armour moved from Shantung to Kweichow 1 armour moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 JNC1 moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 Hvycarrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Amur to Korea 1 tactical_bomber moved from Amur to 6 Sea Zone 2 fighters moved from 7 Sea Zone to 6 Sea Zone 1 NavyFighter moved from 7 Sea Zone to 6 Sea Zone 1 Hvycarrier moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 Heavy_BB moved from 45 Sea Zone to 35 Sea Zone 1 JPN_Pacific_DD moved from 45 Sea Zone to 35 Sea Zone 1 battleship moved from 45 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Japan 2 tactical_bombers moved from 35 Sea Zone to Japan 1 armour moved from New Guinea to Dutch New Guinea 1 pacific_cruiser moved from 35 Sea Zone to 6 Sea Zone 1 pacific_BB moved from 35 Sea Zone to 6 Sea Zone 1 Escort_Convoy moved from 35 Sea Zone to 6 Sea Zone 2 air_transports and 2 infantry moved from Japan to Kweichow 1 air_transport moved from Kweichow to Japan 1 air_transport moved from Kweichow to Japan 1 elite moved from Kweichow to Shensi 1 infantry moved from Shensi to Kweichow 1 mech_infantry moved from Shensi to Kweichow 1 air_transport and 1 infantry moved from Japan to Caroline Islands 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese Units in Midway being upgraded or consumed: 1 harbour 1 demo_harbour placed in Midway 4 TotalWarNavyFtrs and 1 carrier placed in 6 Sea Zone 2 Japan_Engineers and 1 elite placed in Japan 1 armour and 1 infantry placed in Shantung 1 armour and 1 infantry placed in Kiangsu 1 armour and 2 infantry placed in Korea 4 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Russians to Sakha: 1 infantry EDIT: Removing units owned by Russians from Sakha: 2 Soviet_Partisans EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Changing PUs for Russians from 41 to 42 EDIT: Turning off Edit Mode Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Trigger Japanese RemoveConvoySZ45Invert: has removed 1 Escort owned by Japanese in 45 Sea Zone Trigger Japanese RemoveConvoySZ45Invert: Japanese has 1 Escort_Convoy placed in 45 Sea Zone Japanese collect 62 PUs; end with 64 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 68 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 69 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 85 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 90 PUs7a15a8b5-eb26-471a-963d-4df2b20bde06-exp-game-2-multi-apbt-j14.tsvg
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No the Partisans don't change until CM. Posted above.
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@beelee 81ba7099-a78c-413f-a8e0-da39d51510e2-exp-game-2-multi-apbt-j14revised.tsvg Oops. Okay, attached is my J14 revised back to 2 partisans in Sakha
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@Trout Sorry, my bad, thanks for the change!
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Guten Tag,
attached US UK.
I did bomb in Edit mode, which caused TripleA to break down and had me to re-do my turn.
How do you guys handle bombing facilities with the Heavy Bombers?
They still can get hit by AAA and in this case I roll the dices by hand and re-edit the bomber back in and adjust the damage at the facility.EDIT: I did some clean-up.
BR
Game History
Round: 14 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Escort, 1 FighterAceUSA, 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 1 USA_Hvy_Bomber and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Midway Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 ArmoredInfantry moved from Alaska to 1 Sea Zone 1 pacific_transport moved from 9 Sea Zone to 1 Sea Zone 2 ArmoredInfantrys moved from Alaska to 1 Sea Zone 3 ArmoredInfantrys, 1 artillery, 1 pacific_transport and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 Escort moved from 26 Sea Zone to 8 Sea Zone 3 ArmoredInfantrys and 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 USA_Hvy_Bomber moved from Siberia to Aleutian Islands 2 usa_fighters moved from Western United States to 8 Sea Zone 1 elite and 3 infantry moved from Siberia to Amur 1 USAbomber moved from Hawaiian Islands to Amur Combat - Americans Battle in 8 Sea Zone Americans attack with 1 Escort, 1 pacific_transport, 1 transport and 2 usa_fighters Japanese defend with 1 pacific_transport Americans win with 1 Escort, 1 pacific_transport, 1 transport and 2 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 pacific_transport Battle in Aleutian Islands Changer loiter and taunt; Americans attack with 3 ArmoredInfantrys, 1 USA_Hvy_Bomber and 1 artillery Changer defend; Japanese defend with 1 elite and 1 infantry Americans win, taking Aleutian Islands from Japanese with 3 ArmoredInfantrys and 1 USA_Hvy_Bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery Casualties for Japanese: 1 elite and 1 infantry Battle in Amur Changer loiter and taunt; Americans attack with 1 USAbomber, 1 elite and 3 infantry Changer defend; Japanese defend with 2 infantry Americans win, taking Amur from Japanese with 1 USAbomber, 1 elite and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska 1 USAbomber moved from Amur to Siberia 1 elite moved from Soviet Far East to Siberia 2 usa_fighters moved from Alaska to Siberia 2 usa_fighters moved from Western United States to 26 Sea Zone 1 Heavy_Transport moved from 9 Sea Zone to 10 Sea Zone 2 NavyFighters, 1 carrier, 1 cruiser and 1 destroyer moved from 9 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Alaska 1 ArmoredInfantry, 1 Eliteusa_armour, 2 artilleries, 1 elite and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 ArmoredInfantry, 1 Eliteusa_armour, 2 artilleries, 1 destroyer, 1 elite, 7 infantry and 6 transports moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 1 Eliteusa_armour, 2 artilleries, 1 elite and 7 infantry moved from 91 Sea Zone to Gibraltar 1 AirCommander and 1 FighterAceUSA moved from Eastern United States to Gibraltar 2 usa_fighters moved from United Kingdom to Gibraltar 1 Escort and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 USA_Hvy_Bomber moved from Aleutian Islands to Western United States 2 usa_fighters moved from 8 Sea Zone to Alaska Place Units - Americans 1 ArmoredInfantry and 6 TotalWarMechInfs placed in Western United States 1 Escort and 2 submarines placed in 10 Sea Zone 4 TotalWarAirTrprts placed in Central United States 1 FighterAceUSA and 1 USA_Hvy_Bomber placed in Eastern United States Trigger AmericansTotalWarAirTrprtPlaceCUS: has removed 4 TotalWarAirTrprts owned by Americans in Central United States Trigger AmericansTotalWarMechInfPlaceWUS: has removed 6 TotalWarMechInfs owned by Americans in Western United States Trigger AmericansTotalWarAirTrprtPlaceCUS: Americans has 4 air_transports placed in Central United States Trigger AmericansTotalWarMechInfPlaceWUS: Americans has 6 mech_infantrys placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ8Invert: has removed 1 Escort owned by Americans in 8 Sea Zone Trigger Americans RemoveUSAConvoySZ8Invert: Americans has 1 Escort_Convoy placed in 8 Sea Zone Americans collect 53 PUs; end with 53 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 64 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 63 PUs Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 Escort, 1 destroyer, 1 elite, 6 infantry and 2 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 2 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 uk_paras moved from United Kingdom to Normandy Bordeaux EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium 2 uk_fighters moved from United Kingdom to Normandy Bordeaux 2 uk_fighters moved from United Kingdom to Holland Belgium 1 UK_Hvy_Bomber moved from United Kingdom to Southern France 1 infantry moved from India to Burma British take Burma from Japanese Combat - British Strategic bombing raid in Southern France Bombing raid in Southern France rolls: 3,7 and causes: 6 damage to unit: harbour Bombing raid in Southern France causes 6 damage total. Battle in Normandy Bordeaux Changer loiter and taunt; British attack with 2 uk_fighters and 3 uk_paras Germans defend with 1 elite and 1 harbour; Changer defend British win, taking Normandy Bordeaux from Germans with 2 uk_fighters and 2 uk_paras remaining. Battle score for attacker is -1 Casualties for British: 1 uk_para Casualties for Germans: 1 elite Battle in Holland Belgium British attack with 1 UK_LCV, 1 elite, 1 infantry and 2 uk_fighters Germans defend with 1 infantry British win, taking Holland Belgium from Germans with 1 elite, 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 0 Casualties for British: 1 UK_LCV Casualties for Germans: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India 2 uk_fighters moved from Holland Belgium to United Kingdom 2 uk_fighters moved from Normandy Bordeaux to United Kingdom 1 UK_Hvy_Bomber moved from Southern France to United Kingdom 2 uk_fighters moved from Eastern Persia to India 1 Rail moved from Union of South Africa to Anglo Egyptian Sudan 1 Rail and 1 infantry moved from Anglo Egyptian Sudan to India 1 Rail moved from Union of South Africa to Iraq 1 Rail and 1 infantry moved from Iraq to India 4 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Trans-Jordan to Egypt 1 Escort moved from 106 Sea Zone to 104 Sea Zone 2 destroyers moved from 106 Sea Zone to 91 Sea Zone Place Units - British Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer placed in 39 Sea Zone 1 Escort placed in 106 Sea Zone 1 elite, 3 infantry and 2 uk_paras placed in United Kingdom 3 infantry placed in India Turn Complete - British Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,3 British collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs81ba7099-a78c-413f-a8e0-da39d51510e2-exp-game-2-multi-apbt-US UK14_EDIT.tsvg
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Guten Tag
Yea sadly edit doesn't work for Bombing or Bombard. For SBR I just roll it out and if it gets shotdown, adjust in edit. If just a Minor, you know it's max damage, otherwise you have to handroll.
I should check the Notes and clarify that. I'm not sure if I ever did.
Edit
Yea he revised the Luftflotten so it can't have Ftr Ace.
Also, you only need 3 Planes in it, so I'll fly the Ace back to the Rock. He's probably cursing that duty assignment. Maybe some senoritas will get smuggled across the border for entertainment

here's revised link https://www.axisandallies.org/forums/assets/uploads/files/1765436744444-16.g40-air-fleet-commander-rules.pdf
I also put all or most of the non rulebook links in the maps and mods thread https://forums.triplea-game.org/topic/3802/global-40-expansion-uhd-boxes/104
Prost
Edit 2
Ahh yea I see you only have the 3 Planes plus the Active/Inactive. Well you have another Ftr in England you can Fly to Gib to activate the AF.I will just do that for now and move the Ace to GIB. We can change later if you want to do something different.
Game History
Round: 14 Purchase Units - Italians Italians buy 1 Escort, 2 armour, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 3 artilleries and 1 infantry moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to Normandy Bordeaux 1 armour and 3 infantry moved from Southern France to Normandy Bordeaux 1 italian_para moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Western Ukraine Changer loiter and taunt; Italians attack with 1 armour and 1 italian_para Changer defend; Russians defend with 1 infantry Italians roll dice for 1 armour and 1 italian_para in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 italian_para remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Changer loiter and taunt; Italians attack with 1 armour, 1 fighter and 3 infantry Changer defend; British defend with 1 harbour, 2 uk_paras and 1 uk_paraBoost Italians roll dice for 1 armour, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 2 uk_paras and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux 1 uk_paraBoost owned by the British lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 2 uk_paras in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux 2 uk_paras owned by the British lost in Normandy Bordeaux Italians win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 3 infantry Casualties for British: 2 uk_paras and 1 uk_paraBoost Battle in Tobruk Italians attack with 3 artilleries and 1 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Italians roll dice for 3 artilleries and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Tobruk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tobruk 1 russian_para owned by the Russians lost in Tobruk 1 russian_paraBoost owned by the Russians lost in Tobruk Italians win, taking Tobruk from Russians with 3 artilleries remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 russian_para and 1 russian_paraBoost Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Romania 1 battleship, 2 cruisers and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 Europe_Rail moved from Southern Italy to Southern France 1 Europe_Rail and 1 Italian_LCV moved from Southern France to Romania 1 armour moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 5 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Southern France 1 armour moved from Yugoslavia to Southern Italy 2 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Belarus to Eastern Poland Place Units - Italians 1 Escort placed in 95 Sea Zone 2 armour and 1 italian_para placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.17 British regular : 2.33EXP Game 2 Multi APbT I 14.tsvg
Those Tommy Paras were Badass lol
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@beelee Back to the top of the queue: exp-game-2-multi-apbt-fr-14.tsvg
I'll catch you all in a couple weeks, sorry to be bailing right as it really heats up!
Purchase Units ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move Resetting and Giving Bonus Movement to Units Cleaning up during movement phase Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 3 air_transports moved from Sumatra to Queensland 1 air_transport and 1 infantry moved from Queensland to Sumatra Cleaning up during movement phase Place Units 1 fighter placed in Queensland Turn Complete Total Cost from Convoy Blockades: 0 ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 Optional[PUs]; end with 15 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Cleaning up during movement phase Turn Complete -
Guten Tag
The Engnr removed 1 LM and the first die is for Smolensk

both miss.
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber triggerAttachmenEarly1947EXP43Invert: has removed 1 Late1946_red owned by Changer in D-Day triggerAttachmenEarly1947EXP43Invert: Changer has 1 Early1947_red placed in D-Day Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 Panzer_Grndrs, 4 TotalWarAirTrprts, 4 TotalWarMe_262s, 1 Waffen_Para, 1 elite, 1 german_para and 4 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para 1 Waffen_Para placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 Me_262 and 1 bomber moved from Belarus to Ukraine 1 waffen_infantry moved from Eastern Poland to Bessarabia 1 infantry and 1 waffen_infantry moved from Bessarabia to Ukraine 1 LuftwaffeAce and 2 Me_262s moved from Belarus to Bryansk 1 Panzer_Grndrs and 2 infantry moved from Belarus to Bryansk 2 Me_262s moved from Belarus to Smolensk 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry moved from Belarus to Smolensk 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from British 4 infantry moved from France to Holland Belgium 4 Me_262s moved from Western Germany to Holland Belgium 1 German_Engineer moved from Baltic States to Bryansk Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Changer from Bryansk: 1 R_mine_Bryansk_Belarus EDIT: Turning off Edit Mode Battle in Smolensk Germans attack with 2 Me_262s, 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry; Changer loiter and taunt Changer defend; Russians defend with 2 guard_infantrys and 1 infantry Germans roll dice for 2 Me_262s, 1 Panzer_Grndrs, 1 infantry and 1 waffen_infantry in Smolensk, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 2 guard_infantrys and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.33 expected hits 1 Panzer_Grndrs owned by the Germans and 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 2 guard_infantrys owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 Me_262s and 1 waffen_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Panzer_Grndrs and 1 infantry Casualties for Russians: 2 guard_infantrys and 1 infantry Battle in Ukraine Germans attack with 1 Me_262, 1 bomber, 1 infantry and 1 waffen_infantry Russians defend with 1 infantry Germans roll dice for 1 Me_262, 1 bomber, 1 infantry and 1 waffen_infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 Me_262, 1 bomber and 1 waffen_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 German_Engineer, 1 LuftwaffeAce, 2 Me_262s, 1 Panzer_Grndrs and 2 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 elite, 1 guard_infantry and 1 infantry Germans roll dice for 1 German_Engineer, 1 LuftwaffeAce, 2 Me_262s, 1 Panzer_Grndrs and 2 infantry in Bryansk, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 elite, 1 guard_infantry and 1 infantry in Bryansk, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 guard_infantry owned by the Russians lost in Bryansk Germans roll dice for 1 German_Engineer, 1 LuftwaffeAce, 2 Me_262s, 1 Panzer_Grndrs and 2 infantry in Bryansk, round 3 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 elite in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 German_Engineer, 1 LuftwaffeAce, 2 Me_262s and 1 Panzer_Grndrs remaining. Battle score for attacker is 4 Casualties for Russians: 1 elite, 1 guard_infantry and 1 infantry Casualties for Germans: 2 infantry Battle in Holland Belgium Germans attack with 4 Me_262s and 4 infantry British defend with 1 elite and 1 infantry Germans roll dice for 4 Me_262s and 4 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits British roll dice for 1 elite and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British and 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 Me_262s and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 1 elite and 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Baltic States Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern Italy Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 4 Me_262s moved from Holland Belgium to Southern Italy 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 King_Tiger moved from Western Germany to Southern Italy 2 G_air_transports and 2 infantry moved from Western Germany to Belarus 2 G_air_transports and 2 infantry moved from Germany to Belarus 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 elite moved from Germany to 113 Sea Zone 1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 elite and 1 mech_infantry moved from 112 Sea Zone to Norway 1 Panzer_Grndrs and 1 SP_Artillery moved from Norway to Karelia 1 infantry moved from Karelia to Novgorod 1 elite moved from Finland to Karelia 1 elite and 1 infantry moved from Baltic States to Belarus 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 mech_infantry moved from Western Germany to Baltic States 1 Me_262 and 1 bomber moved from Ukraine to Belarus 1 LuftwaffeAce and 2 Me_262s moved from Bryansk to Belarus 2 Me_262s moved from Smolensk to Belarus 1 Waffen_Para moved from Germany to Romania Place Units - Germans 4 TotalWarAirTrprts, 1 elite, 1 german_para and 4 infantry placed in Germany 1 Panzer_Grndrs and 4 TotalWarMe_262s placed in Western Germany Trigger GermansTotalWarAirTrprtPlaceGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarAirTrprtPlaceGermany4: Germans has 4 G_air_transports placed in Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 50 PUs; end with 50 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians regular : 1.17 Germans regular : -0.33 British regular : 1.00 -
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