Multi Game 2 barnee Trout vs Alex Panzer
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@Panzerstahl-Helm-0 1 Mine hit...one more to go with manual mine clearing lol

exp-game-2-multi-apbt-f-23.tsvg
Purchase Units ANZAC buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 1 air_transport and 1 infantry moved from Sumatra to West India 2 infantry moved from India to West India 1 air_transport moved from India to Queensland 1 air_transport moved from Dutch New Guinea to Queensland 1 armour and 5 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea ANZAC undo move 4. 1 air_transport moved from Dutch New Guinea to New South Wales 1 air_transport moved from Queensland to New South Wales ANZAC undo move 7. 2 infantry moved from Tobruk to Alexandria Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Cleaning up during movement phase Place Units 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 4 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by Changer from Tobruk: 1 german_mine_Yellow EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry EDIT: Turning off Edit Mode Turn Complete ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs] Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Cleaning up during movement phase Turn Complete -
1 Mine hit...one more to go with manual mine clearing lol
It's how the russians do it

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@panzerstahl-helm-0 @alexander-the-great
Good Evening
I assume no scramble. We can handroll if needed.

Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans buy 1 Escort, 1 King_Tiger, 4 TotalWarMe_262s, 6 TotalWarMechInfs, 6 TotalWar_Tanks, 1 Waffen_Para, 1 elite, 1 german_para, 1 infantry, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 german_para and 1 infantry 1 Waffen_Para and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Gibraltar 1 Panzer_Grndrs and 1 SP_Artillery moved from Southern Italy to 97 Sea Zone 1 Panzer_Grndrs, 1 SP_Artillery and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 Panzer_Grndrs and 1 SP_Artillery moved from 92 Sea Zone to Gibraltar 1 LuftwaffeAce and 1 Me_262 moved from Southern Italy to Normandy Bordeaux 1 Me_262 moved from Southern Italy to Holland Belgium EDIT: 1 2ndLuftflotten moved from Western Germany to 2nd Luftflotten EDIT: 1 GAirCommander and 3 Me_262s moved from 2nd Luftflotten to Western Germany EDIT: 2 Me_262s moved from Western Germany to 110 Sea Zone EDIT: 1 GAirCommander and 1 Me_262 moved from Western Germany to Holland Belgium 3 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Western Germany to Holland Belgium 1 SP_Artillery moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 mech_infantrys moved from Germany to Holland Belgium 1 LuftwaffeAce moved from Smolensk to Vologda 1 LuftwaffeAce moved from Smolensk to Rostov EDIT: 1 1stLuftflotten moved from Smolensk to 1st Luftflotten EDIT: 1 GAirCommander and 3 Me_262s moved from 1st Luftflotten to Smolensk EDIT: 1 Me_262 moved from Smolensk to Archangel EDIT: 1 Me_262 moved from Smolensk to Vologda EDIT: 1 GAirCommander and 1 Me_262 moved from Smolensk to Rostov 1 armour moved from Western Ukraine to Rostov 1 elite moved from Ukraine to Rostov 1 Waffen_Para moved from Smolensk to Rostov 1 infantry moved from Smolensk to Vologda 1 elite and 1 infantry moved from Belarus to Archangel Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Battle in Gibraltar Germans attack with 1 Panzer_Grndrs, 1 SP_Artillery and 1 bomber British defend with 1 airfield and 1 harbour; Americans defend with 1 elite Germans roll dice for 1 Panzer_Grndrs, 1 SP_Artillery and 1 bomber in Gibraltar, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 elite in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 SP_Artillery owned by the Germans lost in Gibraltar 1 elite owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 Panzer_Grndrs and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 SP_Artillery Casualties for Americans: 1 elite Battle in 110 Sea Zone Germans attack with 3 GermanUBoats, 2 Me_262s and 1 Wolfpack Americans defend with 1 Escort Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Germans win with 3 GermanUBoats and 2 Me_262s remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Casualties for Germans: 1 Wolfpack Battle in Normandy Bordeaux Germans attack with 1 LuftwaffeAce, 1 Me_262, 1 SP_Artillery and 1 mech_infantry; Changer loiter and taunt Changer defend; British defend with 1 infantry Germans roll dice for 1 LuftwaffeAce, 1 Me_262, 1 SP_Artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 LuftwaffeAce, 1 Me_262, 1 SP_Artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 elite and 1 infantry Germans roll dice for 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits British roll dice for 1 elite and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 3/7 hits, 2.83 expected hits British roll dice for 1 elite in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 GAirCommander, 2 Me_262s, 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 elite and 1 infantry Battle in Archangel Germans attack with 1 Me_262, 1 elite and 1 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 Soviet_Partisan Germans roll dice for 1 Me_262, 1 elite and 1 infantry in Archangel, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Soviet_Partisan in Archangel, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Germans lost in Archangel 1 Soviet_Partisan owned by the Russians lost in Archangel Germans win with 1 Me_262 and 1 elite remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry Casualties for Russians: 1 Soviet_Partisan Battle in Vologda Germans attack with 1 LuftwaffeAce, 1 Me_262 and 1 infantry; Changer loiter and taunt Changer defend; Russians defend with 1 guard_infantry Germans roll dice for 1 LuftwaffeAce, 1 Me_262 and 1 infantry in Vologda, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 guard_infantry in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 LuftwaffeAce, 1 Me_262 and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 guard_infantry Battle in Rostov Germans attack with 1 GAirCommander, 1 LuftwaffeAce, 1 Me_262, 1 Waffen_Para, 1 armour and 1 elite British defend with 2 mech_infantrys Germans roll dice for 1 GAirCommander, 1 LuftwaffeAce, 1 Me_262, 1 Waffen_Para, 1 armour and 1 elite in Rostov, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 GAirCommander, 1 LuftwaffeAce, 1 Me_262, 1 Waffen_Para, 1 armour and 1 elite remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Southern France Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bryansk Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce moved from Rostov to Bryansk 1 LuftwaffeAce moved from Vologda to Bryansk EDIT: 1 GAirCommander and 1 Me_262 moved from Rostov to Bryansk EDIT: 1 Me_262 moved from Archangel to Bryansk EDIT: 1 Me_262 moved from Vologda to Bryansk EDIT: 1 GAirCommander and 3 Me_262s moved from Bryansk to 1st Luftflotten EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Bryansk 1 ArmyGroupCentre, 1 King_Tiger and 5 aaGuns moved from Smolensk to Bryansk 1 elite moved from Eastern Poland to Belarus 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Germany to Romania 1 Waffen_Para moved from Germany to Southern France 1 armour moved from Western Germany to Southern France 1 Europe_Rail and 1 G_Rail moved from Germany to Western Germany 1 Europe_Rail, 1 G_Rail and 2 German_LCVs moved from Western Germany to Southern France 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 King_Tiger moved from Western Germany to Bryansk 1 G_air_transport and 1 elite moved from Germany to Southern France EDIT: 2 Me_262s moved from Holland Belgium to Southern Italy EDIT: 1 GAirCommander moved from Holland Belgium to Western Germany EDIT: 2 Me_262s moved from 110 Sea Zone to Western Germany 1 LuftwaffeAce and 1 Me_262 moved from Normandy Bordeaux to Southern France 4 G_air_transports and 4 armour moved from Western Germany to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 3 G_air_transports, 1 infantry, 1 mech_infantry and 1 waffen_infantry moved from Germany to Bryansk 3 G_air_transports moved from Smolensk to Western Germany 2 G_air_transports moved from Smolensk to Germany EDIT: 1 GAirCommander and 2 Me_262s moved from Western Germany to 2nd Luftflotten EDIT: 1 2ndLuftflotten moved from 2nd Luftflotten to Western Germany 1 bomber moved from Gibraltar to Algeria Place Units - Germans 1 King_Tiger, 4 TotalWarMe_262s and 6 TotalWarMechInfs placed in Western Germany 1 Escort and 1 transport placed in 97 Sea Zone 6 TotalWar_Tanks, 1 elite, 1 german_para and 1 infantry placed in Germany Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ97Invert: has removed 1 Escort owned by Germans in 97 Sea Zone Trigger Germans RemoveConvoySZ97Invert: Germans has 1 Escort_Convoy placed in 97 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Germans collect 73 PUs; end with 73 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 85 Optional[PUs] Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 90 Optional[PUs] Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 Optional[PUs]; end with 95 Optional[PUs] Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 100 Optional[PUs] Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 Optional[PUs]; end with 103 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 108 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 0.50 British regular : -1.671788808952260-exp-game-2-multi-apbt G 24.tsvg
The Battle of Gibralter continues to inflict heavy losses on both sides

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Forgot to move the Escort
1788808952260-exp-game-2-multi-apbt G 24 Edit.tsvg
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@alexander-the-great @trout in case you guys missed the notification at maps and mods Victory has fixed the Hvy Bmbr issue. You need to DL latest triplea for it to work.
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@beelee What happens if I buy a Partisan in Siberia and the USA liberates it? Does it also get removed?

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Hi Alex
That is a good question. My interpretation would be that it does but I've never asked the Captain.
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@beelee Japan up
exp-game-2-multi-apbt-r-24.tsvg
Purchase Units Setting uses for triggers used this phase. Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Partisan, 1 elite and 2 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 infantry moved from Caucasus to Rostov 1 SP_ArtilleryUSSR moved from Russia to Rostov Russians undo move 2. Russians undo move 1. Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 infantry moved from Caucasus to Rostov 1 SP_ArtilleryUSSR moved from Russia to Rostov 1 armour moved from Russia to Rostov 1 elite moved from Urals to Vologda 1 armour moved from Urals to Vologda Russians undo move 5. 1 infantry moved from Volgograd to Rostov 1 FighterAce moved from Russia to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Vologda Combat Battle in Rostov Battle in Vologda Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF EDIT: Turning off Edit Mode 1 1stAirFleet moved from Russia to Rostov 1 1stAirFleet and 1 FighterAce moved from Rostov to Russia Turning on Edit Mode EDIT: 1 elite moved from 1st Army Group to Tambov EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 armour moved from Urals to Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia Setting uses for triggers used this phase. Cleaning up during movement phase Place Units 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Partisan and 1 elite placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 Soviet_Partisan and 1 elite EDIT: Adding units owned by Russians to 1st Army Group: 1 elite EDIT: Adding units owned by Russians to Western Ukraine: 1 Soviet_Partisan EDIT: Turning off Edit Mode 1 infantry placed in Caucasus 1 infantry placed in Volgograd Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Setting uses for triggers used this phase. Turn Complete Russians collect 20 PUs; end with 20 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs -
@Alexander-The-Great Good evening all! India is finally yellow although probably just temporarily I suspect. One infantry capturing it got blown up by an LM. Over to the Allies!
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 Japanese_LCV, 6 TotalWar_Artys, 6 TotalWar_Tanks, 1 elite, 9 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 infantry EDIT: Removing units owned by Changer from India: 1 uk_mine_India_Burma EDIT: Turning off Edit Mode Japanese converts UndrgroundFctry into different units 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 4 Sea Zone 1 fighter moved from 6 Sea Zone to 8 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone 1 JPNbomber moved from Japan to 4 Sea Zone 1 JPNbomber moved from Japan to 8 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 tactical_bombers moved from 35 Sea Zone to Celebes 4 fighters moved from 35 Sea Zone to Celebes 5 infantry moved from Burma to India Japanese take India from British Combat - Japanese Battle in Celebes Changer loiter and taunt; Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Changer defend; ANZAC defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4,4,2,2,5,3,3,3 ANZAC roll dice for 1 artillery in Celebes, round 2 : 6 Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 4 Sea Zone Japanese attack with 1 JPNbomber, 1 fighter and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 JPNbomber, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 3,5,1 Americans roll dice for 1 Escort in 4 Sea Zone, round 2 : 4 Japanese win with 1 JPNbomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 8 Sea Zone Japanese attack with 1 JPNbomber, 1 fighter and 1 tactical_bomber Americans defend with 1 Escort Japanese roll dice for 1 JPNbomber, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 6,5,1 Americans roll dice for 1 Escort in 8 Sea Zone, round 2 : 6 Japanese win with 1 JPNbomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Battle in 25 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers Americans defend with 1 Escort Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 5 Japanese roll dice for 2 tactical_bombers in 25 Sea Zone, round 2 : 4,2 Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 4 Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 Escort Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Burma 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 JPNbomber moved from 4 Sea Zone to Japan 1 JPNbomber moved from 8 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from Amur to Siberia 4 infantry moved from Korea to Amur 1 mech_infantry moved from Korea to Amur 2 armour moved from Buryatia to Amur 2 armour moved from Buryatia to Amur 3 armour moved from Korea to Amur 2 armour moved from Korea to Jehol 1 armour moved from Korea to Amur 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Burma 2 infantry moved from Kweichow to Yunnan 1 J_Rail moved from Kiangsu to Kweichow 1 J_Rail and 1 infantry moved from Kweichow to Burma 1 mech_infantry moved from Kweichow to Yunnan 1 fighter moved from Philippines to 6 Sea Zone 2 fighters moved from Burma to Shantung 4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 2 JPNbombers moved from Burma to Kweichow 1 fighter moved from Burma to Kwangtung 6 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 air_transport moved from Burma to Korea 1 air_transport moved from Burma to Shantung 1 air_transport moved from Burma to Shantung 1 air_transport moved from Burma to Philippines 1 air_transport moved from Burma to Philippines 1 air_transport and 1 elite moved from Japan to Kweichow 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from Burma to Malaya Place Units - Japanese 6 TotalWar_Tanks and 2 infantry placed in Korea 1 Japanese_LCV, 6 TotalWar_Artys and 1 elite placed in Japan 3 infantry placed in Kweichow 2 infantry placed in Shantung 2 infantry placed in Japan 1 transport placed in 6 Sea Zone Trigger JapaneseTotalWarTankPlace6Korea: has removed 6 TotalWar_Tanks owned by Japanese in Korea Trigger JapaneseTotalWarArtyPlaceJapan6: has removed 6 TotalWar_Artys owned by Japanese in Japan Trigger JapaneseTotalWarTankPlace6Korea: Japanese has 6 armour placed in Korea Trigger JapaneseTotalWarArtyPlaceJapan6: Japanese has 6 artilleries placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 72 Optional[PUs] Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 75 Optional[PUs] Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 76 Optional[PUs] Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 79 Optional[PUs] Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 87 Optional[PUs] Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs -
The Bunkers in PHI need to be removed. They must be continuosly manned.

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Also in case you guys aren't aware, you can turn off the Air Raid siren at Game Start. It's under "Game"
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@beelee Dagnammit!!! I knew that. Attached is the file with the
Filipino pill boxes removed -
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@alexander-the-great @beelee @trout
Apolgozies gentlemen.
It has been a busy week...I removed the US Hvy Bomber after my UK turn.
I accidentaly added him back after the battle in SZ110. I didnยดt noticed the sneaky German Escort got a hit too.....
BR
Game History
Round: 24 Purchase Units - Americans Americans buy 3 ArmoredInfantrys, 3 Escorts, 1 SP_ArtilleryUSA, 1 aaGun, 1 carrier, 1 elite, 4 infantry, 1 marine and 1 submarine; Remaining resources: 5 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 1 infantry 1 marine placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Turning on Edit Mode EDIT: Americans takes Poland from Germans EDIT: Changing ownership of Poland from Americans to Germans EDIT: Turning off Edit Mode 1 infantry moved from Morocco to Algeria 1 usa_fighter moved from 91 Sea Zone to Algeria 1 usa_fighter moved from Morocco to Algeria 1 elite and 1 infantry moved from Morocco to 91 Sea Zone 1 elite and 1 infantry moved from 91 Sea Zone to Gibraltar 1 USA_Hvy_Bomber moved from Morocco to Gibraltar 1 Escort moved from 91 Sea Zone to 110 Sea Zone 1 USA_Hvy_Bomber moved from Russia to 110 Sea Zone EDIT: 2 infantry moved from USA Army Group to Siberia 5 usa_fighters moved from 3 Sea Zone to Siberia 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Morocco to Algeria Combat - Americans Battle in Gibraltar Americans attack with 1 USA_Hvy_Bomber, 1 elite and 1 infantry Germans defend with 1 Panzer_Grndrs, 1 airfield and 1 harbour Americans roll dice for 1 USA_Hvy_Bomber, 1 elite and 1 infantry in Gibraltar, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 Panzer_Grndrs in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits 1 Panzer_Grndrs owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 USA_Hvy_Bomber, 1 elite and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Panzer_Grndrs Battle in Siberia Americans attack with 2 infantry and 5 usa_fighters Japanese defend with 1 infantry Americans roll dice for 2 infantry and 5 usa_fighters in Siberia, round 2 : 2/7 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 2 infantry and 5 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 1 Escort and 1 USA_Hvy_Bomber Germans defend with 1 Escort, 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 Escort and 1 USA_Hvy_Bomber in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 3 GermanUBoats in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 Escort and 1 Wolfpack in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 USA_Hvy_Bomber owned by the Americans and 1 Escort owned by the Americans lost in 110 Sea Zone 1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 110 Sea Zone 1 Wolfpack owned by the Germans lost in 110 Sea Zone Germans win with 2 GermanUBoats remaining. Battle score for attacker is -11 Casualties for Americans: 1 Escort and 1 USA_Hvy_Bomber Casualties for Germans: 1 Escort, 1 GermanUBoat and 1 Wolfpack Battle in Algeria Americans attack with 2 infantry and 2 usa_fighters Germans defend with 1 bomber and 1 infantry Americans roll dice for 2 infantry and 2 usa_fighters in Algeria, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Algeria Americans win, taking Algeria from Germans with 2 infantry and 2 usa_fighters remaining. Battle score for attacker is 15 Casualties for Germans: 1 bomber and 1 infantry Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Americans Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 1 GermanUBoat EDIT: Adding units owned by Americans to United Kingdom: 1 USA_Hvy_Bomber EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico 2 usa_fighters moved from Algeria to 91 Sea Zone 2 usa_fighters moved from Central United States to 91 Sea Zone 1 USA_Hvy_Bomber moved from Gibraltar to Iraq 4 air_transports moved from Morocco to Eastern United States 2 air_transports, 1 artillery and 1 marine moved from Eastern United States to Morocco 6 mech_infantrys moved from Western United States to Alaska 2 Heavy_Transports and 1 transport moved from 3 Sea Zone to 2 Sea Zone 2 USATankDestroyerFSs and 3 aaGuns moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 2 Heavy_Transports, 2 USATankDestroyerFSs, 3 aaGuns, 2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 2 USATankDestroyerFSs, 3 aaGuns and 2 infantry moved from 3 Sea Zone to Soviet Far East 5 usa_fighters moved from Siberia to Soviet Far East 1 Escort moved from 10 Sea Zone to 4 Sea Zone 1 Escort_Convoy moved from 10 Sea Zone to 8 Sea Zone 1 usa_fighter moved from 91 Sea Zone to Morocco 1 Heavy_BB and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 10 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 Heavy_Transport moved from 91 Sea Zone to 89 Sea Zone 1 usa_fighter moved from 54 Sea Zone to Hawaiian Islands 2 usa_fighters moved from Central United States to 10 Sea Zone 1 usa_fighter moved from Soviet Far East to 3 Sea Zone 1 air_transport moved from Soviet Far East to Western United States 2 infantry moved from Central United States to Southeast Mexico 2 Rails and 2 infantry moved from Eastern United States to Southeast Mexico Place Units - Americans 3 ArmoredInfantrys, 1 SP_ArtilleryUSA and 1 aaGun placed in Western United States Americans undo move 1. 3 ArmoredInfantrys and 1 aaGun placed in Western United States 1 SP_ArtilleryUSA, 1 elite and 2 infantry placed in Eastern United States 3 Escorts, 1 carrier and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ8: has removed 1 Escort_Convoy owned by Americans in 8 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ8: Americans has 1 Escort placed in 8 Sea Zone Americans collect 52 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 71 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 68 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 67 Optional[PUs] Trigger Americans Loses Midway: Americans met a national objective for an additional -3 Optional[PUs]; end with 64 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 Escort, 1 UK_LCV, 1 UndergroundMinr, 1 elite, 6 infantry and 3 mech_infantrys; Remaining resources: 6 PUs; 0 AirLendLease; 2 NavyLendLease; Place Units - British Units in West India being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in West India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 6 infantry moved from West India to India 1 infantry moved from West India to India 3 uk_fighters and 1 uk_tactical_bomber moved from West India to India 2 mech_infantrys moved from Caucasus to Ukraine 1 UK_Hvy_Bomber moved from Persia to Ukraine 2 uk_fighters moved from United Kingdom to 92 Sea Zone 1 UK_Hvy_Bomber moved from Persia to India EDIT: 2 UK_LCVs, 1 elite and 3 infantry moved from United Kingdom to Holland Belgium 1 UK_Hvy_Bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 elite and 3 infantry Germans defend with 1 armour, 1 infantry and 2 mech_infantrys British roll dice for 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 elite and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/4 hits, 1,50 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium British roll dice for 1 UK_Hvy_Bomber, 2 UK_LCVs, 1 elite and 3 infantry in Holland Belgium, round 3 : 2/7 hits, 2,17 expected hits Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0,50 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 1 armour owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_Hvy_Bomber, 1 UK_LCV, 1 elite and 3 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys Casualties for British: 1 UK_LCV Battle in Ukraine British attack with 1 UK_Hvy_Bomber and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 UK_Hvy_Bomber and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 1 UK_Hvy_Bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 92 Sea Zone British attack with 2 uk_fighters Germans defend with 6 GermanUBoats, 1 Wolfpack and 1 transport 6 GermanUBoats owned by the Germans submerged British roll dice for 2 uk_fighters in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 Wolfpack and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Germans lost in 92 Sea Zone 1 Wolfpack owned by the Germans lost in 92 Sea Zone British win with 2 uk_fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 Wolfpack and 1 transport Battle in India Changer loiter and taunt; British attack with 1 UK_Hvy_Bomber, 7 infantry, 3 uk_fighters and 1 uk_tactical_bomber Changer defend; Japanese defend with 1 UndergroundMinr, 1 airfield, 1 harbour and 5 infantry British roll dice for 1 UK_Hvy_Bomber, 7 infantry, 3 uk_fighters and 1 uk_tactical_bomber in India, round 2 : 5/13 hits, 4,67 expected hits Japanese roll dice for 5 infantry in India, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the British lost in India 5 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 UK_Hvy_Bomber, 6 infantry, 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 infantry Casualties for Japanese: 5 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 3 uk_fighters and 1 uk_tactical_bomber moved from India to West India 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Volgograd 2 uk_fighters moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 UK_Hvy_Bomber moved from Holland Belgium to United Kingdom 1 UK_Hvy_Bomber moved from Ukraine to Persia 1 UK_Hvy_Bomber moved from India to Caucasus Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone 1 Escort placed in 110 Sea Zone 1 UK_LCV, 1 elite and 1 infantry placed in United Kingdom 2 infantry placed in United Kingdom 3 infantry placed in West India 3 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 HomeDefense EDIT: Turning off Edit Mode British undo move 4. 3 infantry placed in West India British undo move 5. British undo move 4. 2 mech_infantrys placed in Persia 2 infantry and 1 mech_infantry placed in West India 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,5,5 British collect 40 PUs (1 lost to blockades); end with 46 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 52 Optional[PUs] Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans regular : 2,17 Japanese regular : -1,00 Germans regular : -1,33 British regular : 1,331789413111619-3ed1ed68-7f95-4a5a-b4da-7fde41972c92-exp-game-2-multi-apbt-US UK24.tsvg
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