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    Multi Game 2 barnee Trout vs Alex Panzer

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    • A
      Alexander The Great @beelee
      last edited by

      @beelee Working on this during class here...

      Here are the dice for round 1:
      Russia-->Germany
      image.jpeg
      ^^^Ivan did drop the ball - would have liked about a handful more hits...

      Germany--Russia
      image.jpeg

      1 - AG and AF:
      Ah, I thought it was just the attacker that could only have 1 active, so I'm hearing that I need to drop the last 2 @4s so one less hit onto the Germans?

      2 - OOL
      I'm mostly interested if you would like to loose all of the AA first or keep some (that is sometines debated in our local games)

      B 1 Reply Last reply Reply Quote 0
      • A
        Alexander The Great @beelee
        last edited by

        @beelee said:

        @alexander-the-great yea it's okay if you wanna rethink that one

        That's life, sometimes we got to live or die based on our decisions...and I may still have some tricks up my sleeves 😉

        1 Reply Last reply Reply Quote 1
        • B
          beelee @Alexander The Great
          last edited by beelee

          @Alexander-The-Great

          Oh yea I can see why one would want too. I guess keep 1 AA and kill the rest. Those SS bastards all hit at 4 or 5. It's really hard to take them down.

          But yea looks about avg for SSR maybe 1 or 2 light

          Edit
          You know just kill them all. The AA. That's what I originally said, so 🙂

          A 3 Replies Last reply Reply Quote 0
          • A
            Alexander The Great @beelee
            last edited by

            @beelee Ok, that makes it easy - I'll just add back 1 AA and that accounts for the AF extra hit

            Also were you ok with the ANZAC AT?

            1 Reply Last reply Reply Quote 0
            • A
              Alexander The Great @beelee
              last edited by

              @beelee haha ok... I'll look who to revive then

              B 1 Reply Last reply Reply Quote 0
              • A
                Alexander The Great @beelee
                last edited by

                @beelee I'll revive 1 tank, feel free to advise otherwise:

                image.jpeg

                B 1 Reply Last reply Reply Quote 0
                • B
                  beelee @Alexander The Great
                  last edited by

                  @Alexander-The-Great

                  heh heh

                  so your AF will give a bonus 4 and a bonus 3. The AC is a Ftr. So remove last 4 and last 3

                  1 Reply Last reply Reply Quote 0
                  • B
                    beelee @Alexander The Great
                    last edited by beelee

                    @Alexander-The-Great

                    heh heh yea just roll it out how you would. We good here. I really don't see a Soviet Victory 🙂

                    Edit
                    I forgot what the ANZC attack was

                    Edit 2
                    so the last 4 was a miss but the last 3 hit so just 1 less hit. Should be 21 and you only showing 19

                    Edit 3
                    16 as the Flag doesn't count. You did all the Tigers I assume

                    A 1 Reply Last reply Reply Quote 0
                    • A
                      Alexander The Great @beelee
                      last edited by Alexander The Great

                      @beelee I think I got the German losses right:

                      image.jpeg

                      Edit: So 21 losses total (or at least hits taken)

                      For ANZAC, I just missed non-combat moving the AT west with the dudes out of India

                      B 1 Reply Last reply Reply Quote 1
                      • B
                        beelee @Alexander The Great
                        last edited by

                        @Alexander-The-Great

                        I'll take your word for it 🙂 I'll go through History after you post and see if anything off.

                        Like to just take shots of the rolls and casualties and post as the battle goes but no biggie 🙂

                        Yea ANZC cool. Probably were waiting for the beer to show up before the sailed off to fight 🙂

                        A 1 Reply Last reply Reply Quote 1
                        • A
                          Alexander The Great @beelee
                          last edited by

                          @beelee Ok, here's the final to take a look: exp-multi-game-2-apbt-r-25-final.tsvg

                          Yeah, I always forget I can save mid battle hence my posting of the dice to discuss and adjust

                          Purchase Units
                          Setting uses for triggers used this phase.
                          Russians buy 3 Mass_Tankss, 1 Russian_Rockets, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
                          Combat Move
                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                          Setting uses for triggers used this phase.
                          Resetting and Giving Bonus Movement to Units
                          Cleaning up during movement phase
                          Turning on Edit Mode
                          EDIT: Adding units owned by Germans to Bryansk: 1 ArmyGroupActive
                          EDIT: Adding units owned by Russians to Russia: 1 ArmyGroupActive
                          EDIT: Adding units owned by Germans to Bryansk: 1 Waffen_Oberst, 1 waffen_PG, 1 waffen_PG_Active, 3 waffen_infantrys and 2 waffen_panzers
                          EDIT: Adding units owned by Germans to Bryansk: 1 Elitewaffen_panzer, 1 King_Tiger, 1 Panzer_General, 2 Waffen_Hvy_Tanks and 5 armour
                          EDIT: Removing units owned by Germans from Bryansk: 1 ArmyGroupCentre
                          EDIT: Adding units owned by Germans to Bryansk: 1 GAirCommanderMe_262 and 3 Me_262AFs
                          EDIT: Removing units owned by Germans from Bryansk: 1 1stLuftflotten
                          EDIT: Adding units owned by Germans to Bryansk: 1 GAirCommander and 3 Me_262s
                          EDIT: Removing units owned by Germans from Bryansk: 1 GAirCommanderMe_262 and 3 Me_262AFs
                          EDIT: Adding units owned by Russians to Russia: 1 Soviet_Commisar, 1 Tank_General3 and 8 armour
                          EDIT: Adding units owned by Russians to Russia: 1 Elitearmour, 1 TankDestroyerFS, 7 armour and 1 elite
                          EDIT: Removing units owned by Russians from Russia: 1 1stSovietAG
                          EDIT: Adding units owned by Russians to Russia: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                          EDIT: Removing units owned by Russians from Russia: 1 1stAirFleet
                          EDIT: Turning off Edit Mode
                          1 AirCommanderTac, 1 Elitearmour, 1 FighterAce, 2 Russian_Rocketss, 1 Soviet_Commisar, 1 TankDestroyerFS, 1 Tank_General3, 1 elite, 1 fighter, 2 fighterAFs, 1 tactical_bomber and 1 tactical_bomberAF moved from Russia to Bryansk
                          1 ArmyGroupActive and 30 armour moved from Russia to Bryansk
                          1 infantry moved from Novosibirsk to Vologda
                          1 armour moved from Urals to Vologda
                          Turning on Edit Mode
                          EDIT: 1 infantry moved from Caucasus to Bryansk
                          EDIT: Russians undo move 5.
                          EDIT: 1 russian_para moved from Caucasus to Bryansk
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          Combat
                          EDIT: Battle in Bryansk
                          EDIT: Battle in Vologda
                          EDIT: Recording Battle Statistics
                          EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                          EDIT: Game Loaded
                          Non Combat Move
                          EDIT: Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                          EDIT: Adding units owned by Germans to Bryansk: 1 1stLuftflotten
                          EDIT: Adding units owned by Germans to Bryansk: 1 1stWaffenPnzrArmy
                          EDIT: Adding units owned by Russians to Bryansk: 1 1stAirFleet
                          EDIT: Removing units owned by Russians from Bryansk: 1 AirCommanderTac, 2 fighterAFs and 1 tactical_bomberAF
                          EDIT: Removing units owned by Germans from Bryansk: 1 waffen_PG, 1 waffen_PG_Active and 2 waffen_panzers
                          EDIT: Removing units owned by Germans from Bryansk: 1 GAirCommander and 3 Me_262s
                          EDIT: Turning off Edit Mode
                          1 1stAirFleet moved from Bryansk to Russia
                          1 FighterAce moved from Bryansk to Russia
                          1 infantry moved from Kazakhstan to Novosibirsk
                          2 Russian_Rails moved from Russia to Volgograd
                          2 Russian_Rails, 1 aaGun and 1 infantry moved from Volgograd to Russia
                          1 infantry moved from Caucasus to Kazakhstan
                          1 R_Europe_Rail moved from Russia to Urals
                          1 R_Europe_Rail and 1 aaGun moved from Urals to Russia
                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                          Setting uses for triggers used this phase.
                          Cleaning up during movement phase
                          Place Units
                          3 Mass_Tankss, 1 Russian_Rockets, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                          Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                          Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                          Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                          Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                          Setting uses for triggers used this phase.
                          Turn Complete
                          Russians collect 19 PUs; end with 19 PUs
                          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
                          Turning on Edit Mode
                          EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy
                          EDIT: Removing units owned by Russians from Russia: 1 Tank_General3 and 5 armour
                          EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar and 3 armour
                          EDIT: Removing units owned by Russians from 1st Army Group: 1 Elitearmour, 1 TankDestroyerFS, 7 armour and 1 elite
                          EDIT: Removing units owned by Russians from 1st Army Group: 1 1stCorps and 1 1stTankArmy
                          EDIT: Removing units owned by Germans from Army Group Centre: 1 1stWaffenPnzrArmy, 1 2ndWaffenArmy, 1 Elitewaffen_panzer, 1 King_Tiger, 1 Panzer_General, 2 Waffen_Hvy_Tanks and 5 armour
                          EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Oberst and 3 waffen_infantrys
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Removing units owned by ANZAC from West India: 1 air_transport
                          EDIT: Adding units owned by ANZAC to Eastern Persia: 1 air_transport
                          EDIT: Turning off Edit Mode
                          
                          B 1 Reply Last reply Reply Quote 1
                          • B
                            beelee @Alexander The Great
                            last edited by

                            @Alexander-The-Great

                            yep you all good 🙂

                            Red Army not so much. Zhukov gonna sleep with one eye open tonight 🙂

                            1 Reply Last reply Reply Quote 1

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